lingua aqua final prototype presentation

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    Final Presentation

    By Team Conceptual Vitaminz

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    Team CV

    The VitaminzAngela Tsui Graphic Designer

    Bonny Cheng Project Manager

    Corey Lee Web Designer Daniel Song Artist

    Eric Ho - Programmer

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    The Vita-Mentors Michael Filimowicz

    Jim Bizzocchi

    Philippe Pasquier

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    Project Concept Summary (Refined) Concept #1 Refinement:

    Use numerous speeches from children who lived inSurrey instead of solely smiles

    Combine CGI bubbles with embedded real footages ofchildren + other clear CGI bubbles

    Get away from narrative genre and move more towardsto looping with no beginning and end

    Aim for the goal of producing artificial bubbles withbest realistic look-and-feel

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    Project Vision To provide audio-video contents in order to create

    a space for contemplating the variety and

    importance of the worlds languagesA celebration of the International Mother

    Language Day

    Connect Surrey citizens together with the theme of

    common language and help to shape for a bettercommunity

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    Why does this Project Matter? Cultural context:

    The title of the work is a pun on the idea of a lingua franca orcommon language, and is intended to provoke thoughts on the

    diversity and commonalities of language across cultures. Connect people from different nations together

    Social context: Community engagement in the City of Surrey

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    Why does this Project Matter? Technology:

    Spoken language is back-grounded by the sound of f lowing water,and the video imagery of native speakers is modulated by the subtle

    optics of a rippling reflective pool and rain curtains An integration of different media and natural elements to produce

    one public artwork for everyone

    User experience: interactive element as visitors to Lingua Aqua will be able to make

    their own disturbances in the reflective pool to alter the imagery.

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    User Interaction:

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    Target Audience Citizens in the City of Surrey

    Visitors to the Bear Creek Park

    Everyone from all nations are welcomed

    All age

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    Personas A Canadian 5-year-old male kid:

    He is born and grew up in a middle-classfamily and live near the Bear Creek Park;currently attending in an elementaryschool in Surrey. He is active,enthusiastic, talkative, and showncuriosity to new things. He always likesto touch anything with his hands butremoves them once he feels its hot.

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    Personas A Chinese housewife:

    She immigrated to Canada since 1999 fromShanghai, China. She has been lived in

    Burnaby from 1999 to 2003, and thenmoved to Surrey with her three sons. Herfamily has a lower than average annualincome, since her oldest son is still inGrade 7 and her husband is working as acook in a Chinese restaurant. Her highestlevel of education is completion of highschool in China. She puts quite a lot oftime for chores and parenting her sons;sometimes she likes to walk to the parkand gossip with other Chinese mothers.She finds herself more comfortable to talk

    with others in Chinese.

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    Personas An Indian elderly:

    He immigrated to Surrey, Canadasince 1964 from India. He is now 67years old and living with his sonsfamily. His wife died 10 years ago dueto a car accident on the 91 Highwayand he has been depressed for a long

    time. He spends most of his timewalking in the park daily, usuallystarting in the morning at 7 am.

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    Concept #1: The Bubble Original Pitch: Smile is the universal common

    language for everyone around the world

    Refined Pitch: Global Connection by onecommon language

    Use bubbles to symbolize nations

    Pictures of children with different nationalities

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    Storyboard (Revised)

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    User Study Summary on user results:

    Concerns on technical difficulties realisticpresentation of bubbles

    Relevancy of our concepts with common language andCity of Surrey

    Concerns on the level of user interaction &encouragement from user audience

    Overall, constructive feedbacks were given & the teamentered the concept refinement stage to corporatefeedbacks

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    Feedback Analysis Concept Design:

    Refined age group of the interviewed subjects fromchildren teenagers (~age 6 16) to children only (~age4 11), to be more suitable for this concept

    Feedbacks support to continue using bubbles as themain element to convey the message of happiness,peace, and multiculturalism

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    Feedback Analysis Narrative/Interaction:

    Refine the video so that it does not follow a narrativestoryline with flow:

    visitors in the Bear Creek Park (user-audience) who come andlook at the installation are not expected to stay for a long timeto watch the whole video. Therefore, each video clip should beshort, succinct, and straightforward in terms of the messagebeing conveyed

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    Feedback Analysis Narrative/Interaction:

    Feedbacks suggest some kind of conversations would begood rather than just smile or laughter

    Conversations would be more interesting to listen to,and more suitable with the multicultural theme.

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    Feedback Analysis User Experience:

    Mentors concerns: visual outcome when the videodisplays on the monitor and being viewed under water

    Consider to use different methods for testing for userexperience

    ie. Glass tank with monitor underneath to imitate the actualinstallation

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    Feedback Analysis Functionality:

    Be aware of: the visibility of the bubbles:

    dark background behind bubbles suitable area for filming

    position of the video recorder:

    aware of the bubbles hitting the camera lens

    weather condition:

    natural lighting

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    Feedback Analysis Technical Design:

    Suggested to use real bubbles and CGI bubbles mixingwith each other in natural environment

    The faces of children will only be shown in the CGIbubbles to reduce technical difficulties and timerequired to spend in the post-production stage

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    Feedback Analysis Technical Design (cont.):

    Consider the speed of the real bubbles f loating in the air

    Real bubbles with wind move fast naturally, and someadjustments need to be made in the post-productionstage to slow the movement down and complementthem with the artificial movement of the CGI bubbles

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    Feedback Analysis Technical Design (cont.):

    Consider the deformation of the faces of kids that willbe embedded inside the CGI bubbles

    Mentors gave constructive comments about theprograms and software that can perform good bubble-like, circular effects

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    Refinement Stage after FeedbacksVarious size of bubbles coming out from one single

    point on screen

    Bubbles appear at inconsistent time intervals

    throughout the video CGI bubbles to be created at post-production stage by

    Adobe After Effects

    Background: blue sky or natural environment to be

    more suitable for bubbles Embedded videos : children saying things like How

    are you? in their mother language, serve as nicegreetings to visitors

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    Refinement Development from Feedbacks:

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    Concept #1 Development ProcessWeek 8:

    Contacted certain schools (principal) to inviteparticipants

    Prepare Design Brief Document for User-FeedbackSession

    Mentors Meeting #3 feedbacks include: Mixing actual live shooting of bubbles with CGI bubbles

    Suggested to slow down the speed of bubbles Suggested to begin testing phase for technical designs:

    See the bubbles effect under actual water

    Visibility & Realistic

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    Week 8 Documentation

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    Concept #1 Development ProcessWeek 9:

    User-Feedback Session Preparation

    Initial testing CGI bubbles in Adobe After Effects

    Bubble video testing #1 (VIDEO)

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    Week 9 Documentation (Bubble Testing Video #1)

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    Concept #1 Development ProcessWeek 10:

    Refinement Phase for better realistic look-and-feel onbubbles

    Organize and document results from User-FeedbackSession

    Mentors Meeting #4, feedbacks include:

    Eliminate extra background on the childrens videos (close-ups on faces)

    Add deformation on bubbles to enhance the look of bubblesin nature

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    Week 10 Documentation

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    Week 10 Documentation

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    Concept #1 Development ProcessWeek 11:

    Recruit children subjects from shopping mall toparticipate for video shooting

    Capture video footages from camcorder & cut outindividual videos for embedding

    Prepare Low-Fidelity Prototype Plan for Bubble Concept

    Bubble video testing #2 (VIDEO)

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    Week 11 Documentation

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    Week 11 Documentation (Bubble Testing Video #2)

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    Concept #1 Development ProcessWeek 12:

    Further Refinement Phase for better realistic look-and-feel on bubbles

    Bubble video testing #3 (VIDEO)

    Mentors Meeting #5, feedbacks include:

    For more realistic bubbles, the followings are suggested:

    Surface area & single lighting source

    Glare variation on bubbles surface

    Deformation of bubbles while moving

    Better transparency

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    Week 12 Documentation (Bubble Testing Video #3)

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    Concept #1 Development ProcessWeek 13:

    Shoot videos of the natural environment to use forbackground as contrast to foregrounds bubbles

    Technical testing with water tank & display monitorunder certain depth of water

    Further Refinement Phase for bubbles visual appearance

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    Week 13 Documentation

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    Concept #1 Development ProcessWeek 14:

    Further Refinement Phase for bubbles visual appearance

    Continue in technical testing with water tank & displaymonitor under certain depth of water for different videos

    Explore different effects available in After Effects for CGIbubbles

    Rendering Stage

    Final Presentation Preparation

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    Week 14 Documentation

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    Concept #1 Development

    (User Experience) Mood:

    Children in Surrey with feelings of happiness & peace

    Convey a strong message of one connection around theglobe

    Visual Experience:

    Video content shown under water , with ripple effectsproduced by rain curtains (viewable from top/bottom)

    The depth of water adds on the video content to createadditional interesting texture/pattern

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    Concept #1 Development

    (User Experience)Audio Experience:

    Sound of speeches utter from 4 columns, with differentamount of volume (depending on the location of

    bubbles) Echo effects on sounds to produce the feeling of sounds

    coming from under water

    Allow users to make their decisions to choose one voice

    over the others by standing close to one column

    User Interaction:

    Able to create own disturbance on the water surface

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    Concept #1 Development

    (Technical Components)Hardware Devices Used:

    Tripod for outdoor video shooting & filmingparticipated subjects (children)

    Video camera (Canon XH A1) for HD videoquality

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    Concept #1 Development

    (Technical Components)Hardware Devices Used (cont.):

    Minidisk recorder (Zoom H2 Portable Recorder)for outdoor sound recording

    Cardioid shotgun microphone (Audio TechnicaMicrophone ATR55)

    Reflector

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    Concept #1 Development

    (Technical Components) Software Devices Used:

    Adobe After Effects for producing CGI bubbles& relevant visual effects

    Effects used include bubble FX effect plugin, foam,color keying, etc

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    Low-Fidelity Prototype Plan

    (for March 2009 Showcase) Presentation of the Bubble Concept video in video &

    audio format

    Video & audio content to be displayed on 15 Monitor,which placed under a glass tank

    Individual speakers for different channels of sounds

    Provide user interaction that allows visitors to create

    water disturbance

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    Low-Fidelity Prototype Plan

    (for March 2009 Showcase) Content Description:

    Bubbles generated from the bottom of pool, which islayered with stones. The sky during sunset becomes the

    reflection on the surface of the bubbles.

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    Low-Fidelity Prototype Plan

    - Rationale The main purpose of our video is to provoke the

    commonalities of language across cultures basedon childrens talks. In addition, the video creates animmersive environment, which enhances the depth ofpool in Lingua Aqua. Visitors to Bear Creek Park canthen experience massive 3D bubbles with childrenstalks, generated from the bottom of the pool which is

    layered with stones.

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    Low-Fidelity Prototype Plan

    - Rationale The form of this prototype can effectively represents

    the visual & audio experience of the actual Lingua-Aqua installation

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    Low-Fidelity Prototype Plan

    - Descriptions Form:

    audio-visual display under water in a glass tank, thevisual & audio experience will be similar to the actual

    look-and-feel of the Lingua-Aqua installation

    Functionality:

    prototype will be functional as in allowing users to viewthe video and play with water to produce ripple effects,the video will be about 40 secs in length with looping

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    Low-Fidelity Prototype Plan

    - Descriptions Interaction:

    users can interact with the video making producing rippleeffects on the water

    Technical Design: HD display monitor for video content

    Personal computer to attach to monitor for video playing

    Extension cord

    Video adapter & cords for proper video display

    Speakers suitable for the audio content

    Glass tank filled with sufficient amount of water

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    Next Phase:

    Final Refinement on Concept #1Further final refinement on the bubble concept,

    base on feedbacks from instructors and mentorson final presentation

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    Next Phase:

    Concept #2 & Other Short Video Clips Continue in 2009 spring

    Concept #2: The Speed Concept:

    Pitch: Different feels of perception in one perspective

    Detailed Plan for this concept development will bediscussed at the beginning of next term

    Other short video clips:

    Make use of more simple, straightforward filmingtechniques to express multicultural theme

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    Low-Fidelity Prototype

    (The Bubble Video) Demonstration