lsu virtual worlds keynote 2009

44
Dr. Tony O’Driscoll Fuqua School of Business, Duke University Avoiding the Routinization Trap Leveraging Virtual Worlds to REALLY make a Difference

Upload: tonyodriscoll

Post on 12-Nov-2014

984 views

Category:

Technology


3 download

DESCRIPTION

Keynote delivered at LSU Center for Computation and Technology's Virtual Worlds: New Realms for Culture, Creativity, Commerce, Computation, and Communication Conference.

TRANSCRIPT

Page 1: LSU Virtual Worlds Keynote 2009

Dr. Tony O’DriscollFuqua School of Business, Duke University

Avoiding the Routinization Trap Leveraging Virtual Worlds to REALLY make a Difference

Page 2: LSU Virtual Worlds Keynote 2009

Slide: 2

Test and Disclaimer

Page 3: LSU Virtual Worlds Keynote 2009

Slide: 3

Agenda

Page 4: LSU Virtual Worlds Keynote 2009

Slide: 4

My Vision My Reality

Vision vs. Reality

Page 5: LSU Virtual Worlds Keynote 2009

Slide: 5

History Lesson

1585-1587

Page 6: LSU Virtual Worlds Keynote 2009

Slide: 6

The Problem

Knowing Doing

http://www.flickr.com/photos/hansvandevorst/216877526/

Page 7: LSU Virtual Worlds Keynote 2009

Slide: 7http://www.flickr.com/photos/7963273@N07/521015207/

The Cause

Diffusion

Page 8: LSU Virtual Worlds Keynote 2009

Slide: 8

KM Promise

Just:•In Time•Enough•For Me

Page 9: LSU Virtual Worlds Keynote 2009

Slide: 9

KM Reality

Structured Information STOCKS

Page 10: LSU Virtual Worlds Keynote 2009

Slide: 10

thethe

Infoglut

By the year 2010 the codified information base of the world is expected to double every

??

Page 11: LSU Virtual Worlds Keynote 2009

Slide: 11

By the year 2010 the codified information base of the world is expected to double every

Help!

Information

Knowledge

Wisdom

Page 12: LSU Virtual Worlds Keynote 2009

Slide: 12

OxymoronJumbo Shrimp

Military Intelligence

Death Benefit

Civil War

Page 13: LSU Virtual Worlds Keynote 2009

Slide: 13

Redefining KM

Page 14: LSU Virtual Worlds Keynote 2009

Slide: 14

From/To

STOCKS FLOWS

Page 15: LSU Virtual Worlds Keynote 2009

Slide: 15

Webvolution

Connect“TO”

Connect“THROUGH”

Connect“WITHIN”

Page 16: LSU Virtual Worlds Keynote 2009

Slide: 16

Annagram

CHEAT

TEACH

Page 17: LSU Virtual Worlds Keynote 2009

Slide: 17

CrowdSoothing

From blogging to cellphone video, technology has forever changed the way we process and communicate about tragedy — in good ways, and perhaps bad.

Since Monday, there has been a non-stop flood of postings on the popular Facebook student site, on MySpace and LiveJournal, and on personal blogs — expressing everything from grief to anger to confusion.

"What better place to mourn someone than a place that they themselves built to express who they are, and a place where the deceased and his or her friends may have spent a great deal of time interacting?”

Page 18: LSU Virtual Worlds Keynote 2009

Slide: 18

Personal Story

Page 19: LSU Virtual Worlds Keynote 2009

Slide: 19

Nancy

http://wadatripp.wordpress.com

Page 20: LSU Virtual Worlds Keynote 2009

Slide: 20

Getting things done requires good connections, both the human kind and the Internet kind.

Schooling has confused us into thinking that learning was equivalent to pouring content into people’s heads. It’s more practical to think of learning as optimizing our networks.

Learning=Networking

Page 21: LSU Virtual Worlds Keynote 2009

Slide: 21

DeborahWince-Smith

President, Council onCompetitiveness

MMORPGs

Page 22: LSU Virtual Worlds Keynote 2009

Slide: 22Sources: Business Week April 2006, The Economist. Living a Second Life, Sept. 28, 2006

Virtual Worlds

Page 23: LSU Virtual Worlds Keynote 2009

Slide: 23

Unbounded Space

Social Interaction

Communities

User Created Content

Business

VSW MMORPG

Avatar-Mediated

Persistent World

Reputation

Immersive

Interactive

Real-Time Communication

Virtual Economy

Assets

Unbounded Space

Social Interaction

Communities

User Created Content

Business Opportunity

Bound by a Narrative

Defined Roles

NPCs

Rules

Tokens

Ranks and Levels

Kin or Twins?

Page 24: LSU Virtual Worlds Keynote 2009

Slide: 24

Gutenberg LumiereTrevithick

Routinization

Page 25: LSU Virtual Worlds Keynote 2009

Slide: 25

The Sense of Self

The Death of Distance

The Power of Presence

The Sense of Space

The Capability to Co-Create

The Pervasiveness of Practice

The Enrichment of Experience

Differentiation

Page 26: LSU Virtual Worlds Keynote 2009

Slide: 26

Self

Page 27: LSU Virtual Worlds Keynote 2009

Slide: 27

Distance

Page 28: LSU Virtual Worlds Keynote 2009

Slide: 28

Presence

Page 29: LSU Virtual Worlds Keynote 2009

Slide: 29

Source: Joe Miller, Linden Labs

Perspective

Page 30: LSU Virtual Worlds Keynote 2009

Slide: 30

Co-Creation

Page 31: LSU Virtual Worlds Keynote 2009

Slide: 31

Practice

Page 32: LSU Virtual Worlds Keynote 2009

Slide: 32

Sources: Chris Davis, IBM

Experience

Page 33: LSU Virtual Worlds Keynote 2009

Slide: 33

Source: e-Learning Guild 360 Report – Synchronous Learning Systems. June 2007.

Differentiation

Page 34: LSU Virtual Worlds Keynote 2009

Slide: 34

I*I=E

Source: e-Learning Guild 360 Report – Synchronous Learning Systems. June 2007.

Engagement

Page 35: LSU Virtual Worlds Keynote 2009

Slide: 35

John Seely-Brown

Education is going through a large-scale transformation toward a more participatory form of learning.

Rather than treat pedagogy as the transfer of knowledge from teachers who are experts to students who are receptacles, educators should consider more hands-on and informal types of learning. These methods are closer to an apprenticeship, a farther-reaching, more multilayered approach than traditional formal education.

We are learning in and through our interactions with others while doing real things. I'm not saying that knowledge is socially constructed, but our understanding of that knowledge is socially constructed. It is in participation with others that we come into "being" and internalize our own understandings of the world.

Education 2.0

Page 36: LSU Virtual Worlds Keynote 2009

Slide: 36

Source: With some help from Roger Shank’s use of same Mnemonic for Scenario Based learning

Flow

Repetition

Experimentation

Engagement

Doing

Observing

Motivation

FREEDOM!

Page 37: LSU Virtual Worlds Keynote 2009

Slide: 37

Source: Kapp and O’Driscoll

3D ClassroomReplication

PracticeAuthenticActivities

EmergentLearning

Constructs

DoRealWork

Facts

Concepts

Procedure& Rules

Principles

ProblemSolving

Group Forum

Breakout

Scavenger Hunt

Guided Tour

Role Play

Conceptual Orienteering

Social Netw

orking

Operational Application

Co-Creation

3DLA Model

Page 38: LSU Virtual Worlds Keynote 2009

Slide: 38

Personal Story

Page 39: LSU Virtual Worlds Keynote 2009

Slide: 39

Personal StoryMy name is Arie (Lionel) Librescu and I am Liviu's younger son.

I am writing to you regarding the "Virginia Tech Second Life Memorial" Video tribute you have posted on YouTube.com.

My family and I would like to thank you very much for the kind and beautiful gesture. Personally, your video has moved me very much and I would like to thank you very much for it.

I wish you all the continued luck and success in life.

Arie Librescu

Page 40: LSU Virtual Worlds Keynote 2009

Slide: 40

Page 41: LSU Virtual Worlds Keynote 2009

Slide: 41

New Value ChainInformation = Currency People = Transport

Conversation = TransferInsight = Outcome

Page 42: LSU Virtual Worlds Keynote 2009

Slide: 42

Get Fired Up!

Get a Social World AVATAR Play MMORPGs

Experiment Wildly

Bring EVIDENCE to worldso we can CHANGE THE

GAME in LEARNING,KM & COLLABORATION

while avoiding ROUTINIZATION TRAP

Page 43: LSU Virtual Worlds Keynote 2009

Slide: 43

Questions

Page 44: LSU Virtual Worlds Keynote 2009

Slide: 44

Connect

http://wadatripp.wordpress.com