m learn2010 mavroudi (final)
DESCRIPTION
presented in the mlearn2010 - 9th World conference in mobile & contextual learningTRANSCRIPT
Learning Design for mobile and contextual learning
Anna Mavroudi, Open University of Cyprus (Cyprus)
Thanasis Hadzilacos, Open University of Cyprus (Cyprus) & Research-Academic Computer Technology Institute (Greece)
Dimitris Kalles, Hellenic Open University (Greece)
The need...
standardisation in the m-learning field avoid the need to redesign from scratch
suitable context model describe the relationships among context typescontext inference context abstraction
(Dey, 2000)
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...and the challenge
“the development of methodologies [....] already adopted in desktop-based
learning and adapt it to suit mobile environments”
(Berri, 2006)
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Background -Key concepts
Mobile learning
Context-awareness
Service Oriented Architecture (SOA)
IMS Learning Design (LD) specification - it allows various kinds of learning strategies to be expressed and- its language itself remains pedagogically neutral
(IMS GLC, 2006)
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Background - Interrelations
Context-aware SOA & mobile learning (Chang et al, 2008)
Learning Design approach & SOA (Mc Andrew, 2006)
Learning Design for mobile & personalized learning (Siadaty el al, 2008)
Learning Design & adaptation (Burgos & Specht, 2006)
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Outline
a conceptual extension of the IMS LD Information Model suitable for mobile and contextual learning
(1) the extended Information Model (2) the resulting context aware model
and (3) the ontology derived from this model
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Learning Design Information model
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Context-aware m-Learning Design (cam-LD) Information Model
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Context-aware m-Learning Design (cam-LD) Information Model
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UML block diagram of the m-learning environment
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Use case: Virtual Labs
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Context – modeling with the use of ontologies
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ontology-based approach is the most efficient for the purpose of context modeling (Strang & Linnhof, 2004)
Twofold evaluation (pedagogical & technical)
• Analysis of the server Log files
• Feedback from the interaction with the system
• Questionnaires
• Usability testing
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Future Implications & Stakeholder analysis
Main research goal: facilitate the numerous already existing LD-compliant tools in the field of mobile and contextual learning
Target groups: researchers (e-learning and m-learning), instructional designers, standardization bodies, industry
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Thank you!
objections, comments, questions?
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Methodology: two parallel swimlanes
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