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PERANCANGAN SKEMATIS 1. Merancang /Designing 1. Traditional methods 1. Crafmant do not / often can not, draw their works & neither can they give adequate reasons for the decisions they take. 2. The form of a craft product is modified by covaless failures and successes in a process of trial & error over many century 3. The weakness of changing only one-thing at a time, and relying on precedent when what seems to be called for is a complete reorganization of the form as a whole 4. The form o fthe product it self, which is not changed except to correct error or to meet new demands 5. Designing to day, - the shape of the product is a whole - the reason for the shape – experiment with the product it self 2. Design by Drawing 1. Spesifying dimentions in advance of manufacture make it possible to split up the production work in to separate pieces with can be by different people 2. Drawing before making made possible the planning Pusat Pengembangan Bahan Ajar - UMB Ir. Budi Susetyo MT PERANCANGAN ARSITEKTUR V

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MODUL PERKULIAHAN

PERANCANGAN SKEMATIS1. Merancang /Designing

1. Traditional methods

1. Crafmant do not / often can not, draw their works & neither can they give adequate reasons for the decisions they take.

2. The form of a craft product is modified by covaless failures and successes in a process of trial & error over many century

3. The weakness of changing only one-thing at a time, and relying on precedent when what seems to be called for is a complete reorganization of the form as a whole

4. The form o fthe product it self, which is not changed except to correct error or to meet new demands

5. Designing to day,

the shape of the product is a whole

the reason for the shape experiment with the product it self

2. Design by Drawing

1. Spesifying dimentions in advance of manufacture make it possible to split up the production work in to separate pieces with can be by different people

2. Drawing before making made possible the planning

3. The division of labour made possible by scale drawings can be used not only to increase the size of the product but also to increase their rate.

3.The need for now methods

1. How do traditional designers cope with the complexity ?

Long period for incubation

A change of set

Enemy originallity mental rigidity & wishfull thingking

2. In what ways are modern design problems more compliated than traditional ones ?

New Methods

Designers as black box

Designer as magicians

Designers as glass box

Designers as self-organizing system

Designing as a three stage process

1. Divergence; characteristic :

The objective are unstable & tentative

The Problem boundary are unstable & tentative

Evaluation is deferred

2.Transformation;- a pattern

Problem boundary fixed, critical variabled are identified

Split up into subploblem

Succesful transformation : the freedom to change sub goals

3.Converge; persistence and rigidity of mind and methods is a virtue : flexibility & raegueness are to be stunned.

Design Strategy

Linear strategy

Cyslic strategy

Branctring Strategy

in oremental strategy

Example 1.

Brief : To design a car that is very easy to park

Cimplexity of systems

Performance systems

Problem

Input

Output

Black box

Brainstarming

Synectics

Analogies

Output is governed by input

Output canbe speeded up, but more random

Output is relevant to the problem is dependent open within himse

Depend on inteligent control over the form / problem structure

Output 1 max

Output 2

Output 1

Design Action-2

Reseach Action

Characterisics :

objectives, variables and criteria are fixed in advance

analysis is completed, or at least attempted, before solution are sought

evaluation is largerly linguistic and logical (as opposed experimental)

Designers as computer

Design Effect :

That which carries out the search for suitable design

That which control and evualuates the pattern of search (strategy control).

input

C

T

D

Stage 3

Stage 2

Stage 1

Stage 2

Stage 4

Stage 3

Proceedor return

Stage 1

Proceedor return

brief

Stage 2a

Stage 4

Stage 2c

Select 4 or 5

Stage 3

Stage 2b

Stage 6

Stage 1

Stage 5

Parallel stage

alternative stage

selection stage

Adjust existing solution to accommodate modification

outcome

Re-assess an existing solution

Explore a few minor modification

1. Brief

2. design situation

2.

4.1

Brainstorming

3.2

Literature searding

5.8

classification

3. problem structure

1.4

man machine

system designing

6. Final design

Pusat Pengembangan Bahan Ajar - UMBIr. Budi Susetyo MT

PERANCANGAN ARSITEKTUR V