making a game: start with constraints

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Make Your Life Easier. Start with Constraints! Nicole Leffel @devilherdue

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How to use constraints to design a game quickly and painlessly. When you don't have a lot of time to make a game, you need to limit the scope of the game. What kind of constraints do you need to consider and what kind of options do you have? - Goals - Audience - Features - Platform Talk by @devilherdue on 9/9/2013 @hacknjill Build'n Play Park 1.

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Page 1: Making a Game: Start with Constraints

Make Your Life Easier. Start with Constraints!

Nicole Leffel@devilherdue

Page 2: Making a Game: Start with Constraints

Hi! I’m Nicole.

This time last year, I went from:

~10 Employees

Page 3: Making a Game: Start with Constraints

Hi! I’m Nicole.

This time last year, I went from:

~10 Employees ...more than 1000 times that.

Page 4: Making a Game: Start with Constraints

Hi! I’m Nicole.

This time last year, I went from:

~10 Employees ...more than 1000 times that.

Well, sort of.

Page 5: Making a Game: Start with Constraints

Hi! I’m Nicole.

This time last year, I went from:

~10 Employees ...more than 1000 times that.

Well, sort of.Thanks Naomi!

Page 6: Making a Game: Start with Constraints

2013: Six New Games

QUANTITY

Page 7: Making a Game: Start with Constraints

2013: Six New Games

QUANTITY

SCOPE

Page 8: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

Page 9: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

• Make money?

Page 10: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

• Make money?

• Teach the player something?

Page 11: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

• Make money?

• Teach the player something?

• Change a player’s behavior?

Page 12: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

• Make money?

• Teach the player something?

• Change a player’s behavior?

• Just be fun?

Page 13: Making a Game: Start with Constraints

1) Goal Constraint

What do you want the game to do?

• Make money?

• Teach the player something?

• Change a player’s behavior?

• Just be fun?Our Goal: Build a game that encourages players to engage with the brand.

Page 14: Making a Game: Start with Constraints

2) Audience Constraint

Who do you want to play your game?

Page 15: Making a Game: Start with Constraints

2) Audience Constraint

Who do you want to play your game?

Conventional “wisdom”...

• Women: Casual Puzzle Games

• Men: Casino Card Games

Page 16: Making a Game: Start with Constraints

2) Audience Constraint

Who do you want to play your game?

Conventional “wisdom”...

• Women: Casual Puzzle Games

• Men: Casino Card GamesDO NOT GET TRAPPED HERE.

Page 17: Making a Game: Start with Constraints

2) Audience Constraint

Who do you want to play your game?

Conventional “wisdom”...

• Women: Casual Puzzle Games

• Men: Casino Card Games

Our Audience: Changes with brands, but generally more female skewed.

DO NOT GET TRAPPED HERE.

Page 18: Making a Game: Start with Constraints

3) Feature Constraint

What can’t your game live without?

Page 19: Making a Game: Start with Constraints

3) Feature Constraint

What can’t your game live without?

• Location-based Play

• Sync Multiplayer

• Accelerometer Controls

• Branching Narrative

• Realistic Physics

• Procedural Generation

Page 20: Making a Game: Start with Constraints

3) Feature Constraint

What can’t your game live without?

• Location-based Play

• Sync Multiplayer

• Accelerometer Controls

• Branching Narrative

• Realistic Physics

• Procedural GenerationMake a big ole list. Then pick a couple.

Page 21: Making a Game: Start with Constraints

3) Feature Constraint

What can’t your game live without?

• Location-based Play

• Sync Multiplayer

• Accelerometer Controls

• Branching Narrative

• Realistic Physics

• Procedural GenerationMake a big ole list. Then pick a couple.

Our Features: We wanted a player vs player game that could be easily re-skinned.

Page 22: Making a Game: Start with Constraints

4) Platform Constraint

What platform does your game need to be on?

Page 23: Making a Game: Start with Constraints

4) Platform Constraint

What platform does your game need to be on?

• Web-based

• Tabletop

• Mobile

• Console and PC

• Physical Space

Page 24: Making a Game: Start with Constraints

4) Platform Constraint

What platform does your game need to be on?

• Web-based

• Tabletop

• Mobile

• Console and PC

• Physical Space

Our Platform: We wanted a mobile game and felt confident going with iOS only.

Page 25: Making a Game: Start with Constraints

4) Platform Constraint

What platform does your game need to be on?

• Web-based

• Tabletop

•Mobile!!!

• Console and PC

• Physical Space

Our Platform: We wanted a mobile game and felt confident going with iOS only.

Page 26: Making a Game: Start with Constraints

Our Constraints

Goal: Have players engage with USA brand.

Audience: Female skewing, but not too gendered.

Features: Multiplayer and easily reskinnable.

Platform: Mobile.

Page 27: Making a Game: Start with Constraints

Our Constraints

Goal: Have players engage with USA brand. > Solution: Card decks for each show.

Audience: Female skewing, but not too gendered.

Features: Multiplayer and easily reskinnable.

Platform: Mobile.

Page 28: Making a Game: Start with Constraints

Our Constraints

Goal: Have players engage with USA brand. > Solution: Card decks for each show.

Audience: Female skewing, but not too gendered.> Solution: Familiar casino-like game without casino-like

graphics.

Features: Multiplayer and easily reskinnable.

Platform: Mobile.

Page 29: Making a Game: Start with Constraints

Our Constraints

Goal: Have players engage with USA brand. > Solution: Card decks for each show.

Audience: Female skewing, but not too gendered.> Solution: Familiar casino-like game without casino-like

graphics.

Features: Multiplayer and easily reskinnable.> Solution: Game only playable with other people.

Card assets are super easy to swap.

Platform: Mobile.

Page 30: Making a Game: Start with Constraints

Our Constraints

Goal: Have players engage with USA brand. > Solution: Card decks for each show.

Audience: Female skewing, but not too gendered.> Solution: Familiar casino-like game without casino-like

graphics.

Features: Multiplayer and easily reskinnable.> Solution: Game only playable with other people.

Card assets are super easy to swap.

Platform: Mobile.> Solution: We went iOS only to focus on animations.

Page 31: Making a Game: Start with Constraints

Our Team Created...

USA Character Cards(available in the App Store!)

Page 32: Making a Game: Start with Constraints

Four Main Constraints

1) Goal

2) Audience

3) Feature(s)

4) Platform

Page 33: Making a Game: Start with Constraints

Four Main Constraints

1) Goal

2) Audience

3) Feature(s)

4) PlatformQuestions? :)

Nicole Leffel@devilherdue