making career exploration fun!. the real game series goal all students will need to understand that...
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Making Career Exploration Fun!
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The Real Game Series Goal
All students will need to understand that there is a connection between what theylearn in school and their future success in the workplace.
“the more closely learning is tied to real world contexts and consequences, the more profound and durable it becomes.”
SCANS REPORT
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What is the Real Game Series?
A graphic, colorful, interactive program.
An opportunity for team-teaching, guest speakers, field trips, initiating and maximizing learning moments.
Cross-curricular program
Flexible enough to suit a variety of class sizes, location, and characteristics.
Hands-on, practical, experiential program that makes learning fun.
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Role Play is Important because Role Play is Important because we tend to remember ...we tend to remember ...
10% of what we read
20% of what we hear
30% of what we see in pictures
50% of what we hear and see
70% of what we say
90% of what we say and do (simulating or doing the real thing)
Source: Dale’s Cone of Learning
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The Workplace has Changed
0
20
40
60
80
100
1950 1991 2000 2008
Unskilled
Skilled
Professional
Bureau of Labor Statistics
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Times Have Changed…
Agricultural Age(farmers)
Industrial Age(factory workers)
Information Age(knowledge workers)
Conceptual Age(creators &
empathizers)
18th century 19th century 20th century 21st century
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Design – creating simple, elegant ways of doing things--is difficult to outsource or automate.
Story – The ability to construct a compelling narrative
Symphony – Seeing relationships between diverse and seemingly separate elements.
Empathy – The ability to truly understand where another person is coming from.
Play – Good salary and benefits are not enough to keep a team working with you. They must be able to enjoy and have fun at their work.
Meaning – Understanding and embracing that people are spiritual beings and when we help people find meaning we are adding value in ways that machines cannot.
Right Brains Rule the Future
- A Whole New Mind by Daniel Pink
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Collaborative Development ProcessCollaborative Development Process
Developed by an educator (The Real Game, Inc.)
Promoted by National Life/Work Centre in Canada
Adopted in US, United Kingdom, France, Australia, New Zealand, Denmark, Hungary
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Real Game Alignment With...
National Career Development Guidelines
National Standards for School Counseling Programs
Secretary’s Commission on Achieving Necessary Skills- SCANS
State learning standards
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Focus on Life/Work SkillsFocus on Life/Work Skills
People who can communicate, solve problems and continue to learn
People with positive attitudes and behaviors
People who are responsible and adaptable
People who can work with others as a team
People with strong educational and career exploration and planning skills
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Program Grades/Years Themes Unit/Sessions Hours
Play Real
3 and 4 Living and working in a community 10 core sessions
10-11
Make It Real
5 and 6 Working in a small company involved in international business
12 core sessions
15-16
The Real
Game
7 and 8 Making ends meet and prospering in adult life and work
4 units20 core sessions
22-33
Be Real
9 and 10 Balancing work, family, leisure and community while building a career
Three units
17 core sessions
17-21
Get Real
11 and 12 Rehearsing gateway scenarios for the transition from school to adult life
13 core sessions
13-20
Real Times, Real Life
Post-secondary
Finding opportunity in adversity and learning to manage the career building process
Three units
19 core sessions
22-26
The Real Game SeriesThe Real Game Series
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The Real Game Series
The Real Game Grades 7-8
Experience an unmarried, childless lifestyle Adopt a work role Build awareness of change and change factors Build life/work knowledge and skills Focus on money and time management Address gender equity issues Create a simulated society and build a community Begin development of a portfolio
* (link to CIDS/ State Career Plan)
22-33 hours of material
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The Real Game Series
The Be Real Game Grades 9-10
Identify education and skills Participate in a job application process Balance a budget Experience job loss Acquire new jobs Develop personal goals Continue building upon portfolio
* (link to CIDS/ State Career Plan)
17-21 hours of material
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The Real Game Outcomes Builds and expands on learning gained in other areas.
Helps students develop a positive attitude about their roles in the changing work world.
Prepares students to think about the kind of work they want to do and tell why.
Prepares students through participation in activities of adult life in a safe setting.
Encourages students to explore the importance and relevance of education.
Helps students learn about the necessity and value of education in attaining future goals.
Introduces students to the variety of work roles and work styles through exploration.
Emphasizes the value of all work.
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Real Game High Five Principles
o Change Is Constant
o Learning Is Ongoing
o Focus On Your Journey
o Follow Your Heart
o Access Your Allies
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For more information
Victoria GrayProject Administration OfficerCareer Resource Network OfficeNYS Department of LaborState Office Building CampusBuilding 12, Room 490Albany, NY 12240(518) [email protected]
Visit: www.realgame.org