manual 3ds stretchmo - nintendo.com

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Stretchmo™ 1 Important Information 2 Information-Sharing Precautions 3 Internet Enhancements 4 Note to Parents and Guardians Getting Started 5 Introduction 6 Starting the Game 7 Saving and Deleting Data How to Play 8 Controls 9 Stretchmo Land 10 Stretchmo Studio Online Features 11 Purchasable Passes

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Stretchmo™

1 Important Information

2 Information-Sharing Precautions

3 Internet Enhancements

4 Note to Parents and Guardians

Getting Started

5 Introduction

6 Starting the Game

7 Saving and Deleting Data

How to Play

8 Controls

9 Stretchmo Land

10 Stretchmo Studio

Online Features

11 Purchasable Passes

12 StreetPass

13 SpotPass

14 QR Code Patterns

Troubleshooting

15 Support Information

1 Important Information

Please read this manual carefullybefore using the software. If thesoftware will be used by children,the manual should be read andexplained to them by an adult.

Also, before using this software,please select in the HOME Menuand carefully review content in"Health and Safety Information." Itcontains important information thatwill help you enjoy this software.

You should also thoroughly readyour Operations Manual, includingthe "Health and Safety Information"section, before using this software.

Please note that except whereotherwise stated, "Nintendo 3DS™"refers to all devices in theNintendo 3DS family, including theNew Nintendo 3DS,New Nintendo 3DS XL,Nintendo 3DS, Nintendo 3DS XL,and Nintendo 2DS™.

Your Nintendo 3DS system and thissoftware are not designed for use withany unauthorized device or unlicensedaccessory. Such use may be illegal,voids any warranty, and is a breach ofyour obligations under the UserAgreement. Further, such use maylead to injury to yourself or others andmay cause performance issues and/ordamage to your Nintendo 3DS systemand related services. Nintendo (as wellas any Nintendo licensee or distributor)is not responsible for any damage orloss caused by the use of such deviceor unlicensed accessory. Except asauthorized, copying of any Nintendosoftware is illegal and is strictlyprohibited by domestic andinternational intellectual property laws."Back-up" or "archival" copies are notauthorized.

Nintendo respects the intellectualproperty of others, and we askNintendo 3DS software ContentProviders to do the same. Inaccordance with the Digital MillenniumCopyright Act in the US, the ElectronicCommerce Directive in the EU, andother applicable law, we have adopteda policy of removing, in appropriatecircumstances and at our solediscretion, any Nintendo 3DS softwarethat appears to infringe anyone else'sintellectual property. If you believeyour intellectual property rights arebeing infringed, please visitwww.nintendo.com/ippolicy to view thefull policy and understand your rights.

Important Information

© 2015 Nintendo / INTELLIGENTSYSTEMS

Trademarks are property of theirrespective owners. Nintendo 3DS isa trademark of Nintendo.

“QR Code reader” includes softwaredeliverables of Information SystemProducts Co., Ltd. and Institute ofSuper Compression Technologies,Inc.QR Code is a registered trademark ofDENSO WAVE INCORPORATED.

CTR-N-KAAE-00

2 Information-Sharing Precautions

User-generated content, or UGC, iscontent created by users, such asmessages, Mii™ characters, images,photos, video, audio, etc.

Information-Sharing Precautions

• Nintendo bears no responsibilitywhatsoever for any problems thatresult from the use of the Internet(for example, the sending ofcontent over the Internet, or thesending or receiving of contentwith others).

The extent of UGC exchangedepends on the software.

3 Internet Enhancements

• To protect your privacy, do notgive out personal information, suchas last name, phone number, birthdate, age, school, e-mail, or homeaddress when communicating withothers.

• Friend codes are a part of a systemthat allows you to play with peopleyou know. If you exchange friendcodes with strangers, there is a riskyou could share information withpeople you do no t know orexchange messages that contain

Protecting Your Privacy

Nintendo Network is the name ofNintendo’s network service thatenables users to enj oy gamesand o the r content v ia theInternet.

This software supports NintendoNetwork.

◆ Refer to your Operations Manual forinformation about connecting yoursystem to the Internet.

This software allows you to connectto the Internet in order to purchasepasses for attractions (page 11) andreceive notifications regarding thistitle (page 13).

offensive language. We thereforerecommend that you do not giveyour friend codes to people youdon't know.

4 Note to Parents and Guardians

Restr icts the exchange o finformation via the StreetPass™feature.

• StreetPass

Restricts the creation/reading ofQR Code patterns.

• Sharing Images / Audio / Video /Long Text Data

Restricts the ability to purchasecontent.

• Nintendo 3DS Shopping Services

◆ Access to this game (as well as othergames) can also be restricted throughthe Software Rating item in ParentalControls.

◆ Refer to your Operations Manual forinformation on how to set up ParentalControls.

You can restrict use of the followingfeatures by adjusting the options inParental Controls.

5 Introduction

♦ Please see page 11 for moreinformation about the purchasingprocess.

Stretchmo Land is home toseveral different attractions.Once you purchase a pass foran attraction, you gainpermanent access to all of theStretchmo found within thatattraction.

This is an action puzzle game inwhich you climb structures calledStretchmo by pulling and pushingtheir colorful blocks. Control Malloand his friends as you challenge awide variety of Stretchmo puzzlesin an exciting new theme parkcalled Stretchmo Land.

6 Starting the Game

Select About Pushmo or AboutCrashmo at the title screen ifyou are interested in learningmore about these previoustitles in the series or if youwant to purchase them inNintendo eShop.♦ If you already own these titles

and they currently appear onyour HOME Menu, you canlaunch them through these title-menu options.

Once you'vecleared theWelcome Center,launching thegame will takeyou to the titlescreen. Select Enter StretchmoLand to head into the theme parkand visit the various attractions.

After Clearing theWelcome Center

When you first start the game,you'll be taken to the WelcomeCenter, where you'll be introducedto the game's controls (page 8)and taught the basics of how tosolve Stretchmo (page 9).

HelpCenter

Here you can watchtutorials, changevarious settings, andaccess other fun andhelpful content.

WelcomeCenter

Here you can practiceyour moves using thevery first Stretchmo inthe game.

♦ You can also navigate the mainmenu via the Touch Screen bytapping / or the options at thebottom of the screen.

Select the area ofStretchmo Landthat you want toenter. At first,only the WelcomeCenter and HelpCenter will be available.

The Main Menu

♦ You can also navigate menus via theTouch Screen by tapping theoptions you want to select.

Cancel

Confirm

Select item /

Menu Controls

● Once you purchase a passfor an attraction, such asMallo's Playtime Plaza, yougain permanent access to allof the Stretchmo puzzlesfound within that attraction(page 11).

● You gain access toStretchmo Studio when youpurchase your first pass foran attraction.

Accessing Other Areas

7 Saving and Deleting Data

Once deleted, data cannot berecovered, so please be careful.

To delete your save data, go tothe Help Center, select DeleteSave Data in Options, and thenfollow the prompts that appear onthe screen.

Deleting Data

♦ In Stretchmo Studio (page 10), youcan save a Stretchmo you areworking on by selecting Done andthen following the prompts thatappear on the screen. Stretchmoyou import into Stretchmo Studiovia QR Code® patterns are savedwhen their data is successfullyregistered.

Your progress is savedautomatically when you clear theWelcome Center or clear aStretchmo in any of the attractions.

Saving Data

Data can be lost due to useraction, such as repeatedlypowering off and on the systemor removing a Game Card or SDCard while saving. Data lossmay also be caused by poorconnectivity due to dirt or dustin the system's ports. Pleasebe aware that in these casesdata cannot be restored.

8 Controls

♦ Different control schemes areavailable. You can change youractive control scheme at anytime via the Help Center'sOptions menu.

Visit the Help Center in thegame for more informationabout the controls.

Open/closePause menu

Rotate camera

/(not possibleduring someStretchmo)

Look around + / (+ to zoom)

Rewind time

Move block/ (whilegrabbing ablock)

Grab block

Jump

Move /

9 Stretchmo Land

Pull and push a Stretchmo's blocksto create stairs that you can use toclimb up to the goal.

Climbing Stretchmo

♦ Stretchmo can't be selectedindividually from the WelcomeCenter.

♦ Stretchmo can be selected onlyfrom attractions for which you'vepurchased a pass.

Select theStretchmo youwant to play. Themore Stretchmoyou clear, themore you willunlock.

SelectingStretchmo

♦ The character you control willchange depending on the attraction.

The character being controlled inthis Stretchmo.

❶ Mallo

❶❷

❺❹

Drag the slider ( ) to adjust thezoom level of the upper screen.

❺ Zoom

❹ Mallo's current position

Jump on this switch to reset thecurrent Stretchmo.

❸ Reset switch

❷ Goal

The goal you are trying to reach ismarked with either or .

♦ The Skip to Next option is onlyavailable in Mallo's Playtime Plaza.It becomes available starting atChallenge 1-6.

Press while playing aStretchmo to access the Pausemenu. From this menu, you canquit the current Stretchmo or skipto the next Stretchmo.

About the PauseMenu

As you progress, variousgadgets will appear in theStretchmo.

10 Stretchmo Studio

To begin, tap an empty slot on theStretchmo-selection screen inStretchmo Studio, tap Create, andthen select a creation mode.

Getting Started

♦ Most of the controls in StretchmoStudio are performed using thestylus.

♦ Stretchmo in Stretchmo Studio thatyou have cleared are marked with

. Stretchmo in Stretchmo Studiothat can be turned into QR Codepatterns are marked with .

You gain accessto StretchmoStudio when youpurchase yourfirst pass for anattraction.Stretchmo Studio enables you tocreate and share your ownStretchmo and play on thosecreated by others by reading theirQR Code patterns.

♦ This mode unlocks when you play a3D Stretchmo in any of theattractions.

3D ModeUse this mode to create three-dimensional Stretchmo that consistof several layers.

♦ The ability to create largerStretchmo in this mode unlockswhen you have 10 or moreStretchmo saved in the studio.

2D ModeUse this mode to create Stretchmothat exist on a single layer.

❸ Canvas

If you need a quick reminder ofwhat something is or how it works,tap and then tap whatever youwant to know more about.

❷ Help

❶ Tools

❸❶

♦ Tap Test to try out the Stretchmoyou're working on.

Using the stylus and the varioustools in the studio, place blocks,gadgets, and other elements onthe canvas. When you're all donemaking your Stretchmo, tap Done.

Creating Stretchmo

Once deleted, data cannot berecovered, so please be careful.

To edit or delete a Stretchmothat's saved in the studio, tap it onthe Stretchmo-selection screen inStretchmo Studio and then tap thecorresponding option.

Editing andDeleting Stretchmo

in the Studio

To play a Stretchmo puzzle that'ssaved in the studio, tap it on theStretchmo-selection screen inStretchmo Studio and then tapPlay.

Playing Stretchmoin the Studio

11 Purchasable Passes

Once you purchase a pass for anattraction, you gain permanentaccess to all of the Stretchmofound within that attraction. Anattraction's pass can be purchasedat its entrance. An Internetconnection is required in order topurchase passes.

2. Bappo will appear and ask if youwant to purchase theattraction's pass. Follow theprompts that appear on thescreen to complete yourpurchase.

1. Go to Stretchmo Land's mainmenu, and select the attractionfor which you want to purchasea pass.

Making a Purchase

◆ Please read all information presentedduring the purchasing sequencecarefully before you proceed.

◆ You can leave at any time during yourconversation with Bappo before youhave purchased a pass. To do so,simply press START to leave theconversation. This will return you tothe main menu.

• Purchased DLC will be saved tothe SD Card.

◆ You cannot redownload softwareif you select the Delete Accountoption or if you erase yourNintendo Network ID.

◆ You cannot redownload softwareif it is an item that has beentemporarily or permanentlydiscontinued.

• Once purchased, DLC can beredownloaded for free except asdescribed below.

• Purchased DLC is nonrefundableand may not be exchanged forother products or services.

• You can check your purchasedDLC in the Account Activitysection of Nintendo eShop.

About PurchasingDLC

◆ You can store your credit-cardinformation, which lets you addfunds to your account by simplyentering the password youestablished when you first enteredthe credit-card information.

◆ You can delete the credit-cardinformation at any time by accessingSettings / Other in Nintendo eShop.

You must have sufficient funds inyour Nintendo eShop account tocover your purchase price. If youdo not have enough funds in youraccount, select Add Funds whenprompted to add funds to youraccount.A Nintendo eShop Card or creditcard is needed to add funds toyour account.

Adding Funds toYour Account

12 StreetPass

To view the favorite Stretchmo ofplayers you've met via StreetPass,go to the Help Center and thenselect StreetPass in Extras.

Viewing Others'Favorites

When you clear a Stretchmo in anattraction, an option will appear onthe Congratulations screen thatenables you to register thatStretchmo as your favorite. If youwant to register a Stretchmo youhave already cleared as yourfavorite, simply clear it again andthen select the Register asFavorite option when it appears.

Registering YourFavorite

If you pass another player andboth of you have the StreetPassfeature activated for Stretchmo,information about your favoriteStretchmo will be exchangedautomatically.

ExchangingFavorites

(StreetPass™)

● Clear a Stretchmo in an attraction,select the Register as Favoriteoption on the Congratulationsscreen, and then follow the promptsthat appear on the screen.

● Select StreetPass from the HelpCenter's Extras menu, and thenfollow the prompts that appear onthe screen.

This game's StreetPass feature canbe activated in two ways:

ActivatingStreetPass

♦ If the favorite Stretchmo you'veselected is from an attraction youhaven't purchased a pass for yet,you can purchase that attraction'spass directly from the OtherFavorites menu if you want.

When you selectanother player'sfavorite from theOther Favoritesmenu, thatStretchmo'sdetails will be displayed on theupper screen.

More Info about Favorites

To deactivate this game'sStreetPass feature, launch SystemSettings and then select DataManagement → StreetPassManagement → Stretchmo →Deactivate StreetPass.

DeactivatingStreetPass

13 SpotPass

♦ Select Off to stop receivingnotifications via SpotPass.

Go to the Help Center, selectSpotPass Setting in Options, andthen select On.

To Receive Notifications...

Activating/Deactivating

SpotPass

♦ Data received via SpotPass is savedto the SD Card, so please makesure you always have an SD Cardinserted into your system.

If this game's SpotPass feature isactivated, it can periodicallyconnect to the Internet (whenavailable) to send and receive dataeven when the system is in SleepMode and/or the game is closed.This enables your system toreceive notifications related to thisgame and share usage data withNintendo.

ReceivingNotifications and

Sharing Usage Data(SpotPass™)

♦ Select Off to stop sharing yourusage data with Nintendo viaSpotPass.

Go to the Help Center, selectData-Share Setting in Options, andthen select On.

To Share Your Usage Data...

14 QR Code Patterns

Select the Stretchmo you want toturn into a QR Code from theStretchmo-selection screen inStretchmo Studio, and then tap QRCode at the top right of the lowerscreen.

Creating a QR Code

You can share Stretchmo you'vecreated with other players bycreating QR Code patterns. Youcan also import other players'Stretchmo into your game byreading the QR Code patternsthey've created.

● Before you can turn aStretchmo you have madeinto a QR Code, you have toplay and clear it. Stretchmothat can be converted intoQR Code patterns aremarked with .

● Stretchmo marked with cannot be copied, edited, orconverted into QR Codepatterns.

● Imported Stretchmo thatwere made in 3D Modecannot be edited orconverted into new QR Codepatterns.

● Stretchmo Cards are savedas JPEG images to the SDCard's DCIM folder(example: DCIM\100NIN04).

Please Keep in Mind

2. Select an import method fromthe menu that appears.Depending on the importmethod you choose, proceedby following the appropriatesteps given below.

1. Tap an empty slot on theStretchmo-selection screen inStretchmo Studio, and then tapRead QR Code at the bottomright of the lower screen.

Follow these steps to read a QRCode.

Reading a QR Code

Stretchmo Studio can read QRCode patterns that are saved toyour SD Card's DCIM folder asStretchmo Cards. Simply tap theStretchmo Card you want to readafter selecting the Read fromStretchmo Card option. You willthen see that Stretchmo Card's QRCode on the upper screen. Followthe prompts that appear on thescreen to complete the process.

Reading from aStretchmo Card

Using your system'souter cameras, alignthe QR Code youwant to read so thatit fits inside the framethat appears on theupper screen when you select theRead with Camera option.

Reading Using theCamera

♦ Some Stretchmo may require morethan one QR Code to convey theirdata. In such cases, a StretchmoCard will include multiple QR Codepatterns. If the game detects thistype of Stretchmo while reading, itwill provide you with additionalinstructions as necessary. If you arereading multiple QR Code patternsusing the outer cameras, be sure toread them in the correct order.

15 Support Information

Nintendo Customer ServiceSUPPORT.NINTENDO.COM

USA/Canada:1-800-255-3700

Latin America/Caribbean:(001) 425-558-7078