math126 d, taggart, exam i · 10.2.3 arc length note that a little piece of the curve traced out by...
TRANSCRIPT
MATH126 D, Taggart, Exam I
Taylor Blau1
October, 2017
1Material is compiled from the lecture notes, the readings in Calculus (vol. 2),Stewart, and my own notes.
Contents
10 Parametric Equations, Polar Coordinates 310.1 Parametric Curves . . . . . . . . . . . . . . . . . . . . . . . . 3
10.1.1 Parameter elimination . . . . . . . . . . . . . . . . . . 410.2 Calculus with Parametric Curves . . . . . . . . . . . . . . . . 4
10.2.1 Differentiation . . . . . . . . . . . . . . . . . . . . . . . 410.2.2 Area, integration . . . . . . . . . . . . . . . . . . . . . 510.2.3 Arc Length . . . . . . . . . . . . . . . . . . . . . . . . 510.2.4 Surface Area . . . . . . . . . . . . . . . . . . . . . . . . 6
10.3 Polar Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . 610.3.1 Converting to Cartesian Coordinates . . . . . . . . . . 610.3.2 Converting to Polar Coordinates . . . . . . . . . . . . . 710.3.3 Polar Equations . . . . . . . . . . . . . . . . . . . . . . 710.3.4 Polar Differentiation . . . . . . . . . . . . . . . . . . . 8
12 Vectors & the Geometry of Space 912.1 R3-Space Coordinate Systems . . . . . . . . . . . . . . . . . . 9
12.1.1 Right-hand rule . . . . . . . . . . . . . . . . . . . . . . 912.1.2 Planar projections . . . . . . . . . . . . . . . . . . . . 912.1.3 R3 formalized . . . . . . . . . . . . . . . . . . . . . . . 1012.1.4 Equations in R2 and R3 . . . . . . . . . . . . . . . . . 1012.1.5 Distance in R3 . . . . . . . . . . . . . . . . . . . . . . 1012.1.6 Spheres in R3 . . . . . . . . . . . . . . . . . . . . . . . 10
12.2 Vectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1012.2.1 Vector equality . . . . . . . . . . . . . . . . . . . . . . 1112.2.2 Vector summation . . . . . . . . . . . . . . . . . . . . 1112.2.3 Scalar multiplication . . . . . . . . . . . . . . . . . . . 1112.2.4 Component of ~v . . . . . . . . . . . . . . . . . . . . . . 1112.2.5 Magnitude of ~v . . . . . . . . . . . . . . . . . . . . . . 12
1
CONTENTS 2
12.2.6 Addition and subtraction . . . . . . . . . . . . . . . . . 1212.2.7 Scalar multiplication . . . . . . . . . . . . . . . . . . . 1212.2.8 Arithmetic properties of vectors . . . . . . . . . . . . . 1212.2.9 Standard basis vectors . . . . . . . . . . . . . . . . . . 1312.2.10 Arbitrary unit vectors . . . . . . . . . . . . . . . . . . 13
12.3 Dot product . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1312.3.1 Arithmetic properties . . . . . . . . . . . . . . . . . . . 1312.3.2 The angle between two vectors . . . . . . . . . . . . . . 1412.3.3 Orthogonality . . . . . . . . . . . . . . . . . . . . . . . 1512.3.4 Direction cosines . . . . . . . . . . . . . . . . . . . . . 1512.3.5 Projections . . . . . . . . . . . . . . . . . . . . . . . . 16
12.4 Cross product . . . . . . . . . . . . . . . . . . . . . . . . . . . 1612.4.1 Orthogonality . . . . . . . . . . . . . . . . . . . . . . . 1712.4.2 Magnitude . . . . . . . . . . . . . . . . . . . . . . . . . 1712.4.3 Applications . . . . . . . . . . . . . . . . . . . . . . . . 1712.4.4 Properties of the cross product . . . . . . . . . . . . . 1812.4.5 Triple product . . . . . . . . . . . . . . . . . . . . . . . 18
12.5 Equations of Lines & Planes in Space . . . . . . . . . . . . . . 1912.5.1 Lines in Space . . . . . . . . . . . . . . . . . . . . . . . 19
12.6 Planes in Space . . . . . . . . . . . . . . . . . . . . . . . . . . 1912.6.1 Applications . . . . . . . . . . . . . . . . . . . . . . . . 2012.6.2 Problem sets (§12.5-2) . . . . . . . . . . . . . . . . . . 2112.6.3 Problem sets (§12.5-3) . . . . . . . . . . . . . . . . . . 21
12.7 Cylinders & Quadratic Surfaces . . . . . . . . . . . . . . . . . 2212.7.1 Cylinders . . . . . . . . . . . . . . . . . . . . . . . . . 2212.7.2 Quadratic Surfaces . . . . . . . . . . . . . . . . . . . . 23
13 Vector Functions 2513.1 Vector Functions and Space Curves . . . . . . . . . . . . . . . 25
13.1.1 Continuity . . . . . . . . . . . . . . . . . . . . . . . . . 2513.2 Derivatives and integrals of vector functions . . . . . . . . . . 2613.3 Derivatives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
13.3.1 Integrals . . . . . . . . . . . . . . . . . . . . . . . . . . 2613.4 Arc Length & Curvature . . . . . . . . . . . . . . . . . . . . . 27
13.4.1 Re-parameterization . . . . . . . . . . . . . . . . . . . 2713.4.2 Curvature . . . . . . . . . . . . . . . . . . . . . . . . . 27
Chapter 10
Parametric Equations, PolarCoordinates
10.1 Parametric Curves
To represent a non-function curve C, it is impossible to do so by defining thecurve C = f(x) for two values of x that produce different output. Instead,we define the following functions in R3
x = f(t)
y = g(t)
z = h(t)
Importantly, these classes of functions have two qualities:
Direction The path traced out by a parametric equation in Rn is notdirection-less. The direction can be found by evaluating the functionat different values for the parameter, t.
Speed The path traced out by a parametric equation is not traced at linearspeed. In other words, the space between each continuous point on thecurve is not constant.
3
CHAPTER 10. PARAMETRIC EQUATIONS, POLAR COORDINATES4
10.1.1 Parameter elimination
To write a parametric function in R2 using the function y = f(x), first findthe parameter t in terms of x, and then substitute into the equation for y todetermine y as a function of x.
Algebraic substitution The most direct strategy for representing a para-metric function as a single equation is by algebraic substitution. Solvefor y in terms of t, and x in terms of t, then solve for y in terms ofx. This may yield multiple equations, if the output is not strictly afunction. Graph both.
xt-, yt-, zt-plane graphs Graph each function in the xt-, yt-, zt-planes,and use the visual intuition that for a given input t, the coordinateoutput of the function will be the result of the plane graphs at thesame point t.
Trig-identities If the function is of the form (e.g., sin2(t) + cos2(t)), thenyou can use the Pythagorean trigonometric identity, and yield a circle.
10.2 Calculus with Parametric Curves
10.2.1 Differentiation
To find the derivative of a curve defined by:
y = f(t)
x = g(t)
note that:
dy
dx
dx
dt=
dy
dt(10.1)
therefore:
dy
dx=
dydtdxdt
(10.2)
This yields the following properties:
CHAPTER 10. PARAMETRIC EQUATIONS, POLAR COORDINATES5
1. The slope of a parametric function can be found without the parameterelimination tactic.
2. The horizontal tangents of a parametric function can be found whendydt
= 0.
3. The vertical tangents of a parametric function can be found when dxdt
=0.
10.2.2 Area, integration
The area under a given parametric function as defined above can be foundusing standard technique. Note that:
dx
dt= f ′(t) ⇐⇒ dx = f ′(t) dt (10.3)
Recall also, that:
A =
∫ b
a
y dx =
∫ b
a
x dy (10.4)
therefore:
A =
∫ b
a
g(t)f ′(t) dt (10.5)
10.2.3 Arc Length
Note that a little piece of the curve traced out by the parametric functioncan be defined as: √
dx
dt
2
+dy
dt
2
(10.6)
Therefore, the length of the arc traced out from α to β is given as:
∫ β
α
√dx
dt
2
+dy
dt
2
dt (10.7)
CHAPTER 10. PARAMETRIC EQUATIONS, POLAR COORDINATES6
10.2.4 Surface Area
To find the surface area of a solid of rotation given by a parametric equation,recall that we can subdivide the solid into a inf-amount of frustums, each ofwhich has an area given by:
A = 2πrh = 2πyds (10.8)
Therefore, the surface area of a solid of rotation given by the parametricequations above is:
A =
∫ β
α
2πg(t)
√dx
dt
2
+dy
dt
2
dt (10.9)
Generally, these equations are given in the form:
About x-axis S =∫
2πy ds
About y-axis S =∫
2πx ds
10.3 Polar Coordinates
The polar coordinate system is an alternative and convenient way of graphingtrigonometric functions. It contains a polar axis, the basis of angle measure-ments where θ = 0.
To graph a point P (r, θ), move θ radians counter-clockwise from the pole,and then r units away from O(0, 0).
Given this, we know that the following points are equivalent:
P (r, θ) = P (r, θ + 2nπ) = P (−r, θ + (2n+ 1)π) (10.10)
10.3.1 Converting to Cartesian Coordinates
To convert from polar to Cartesian coordinates, note that:
x = r cos θ (10.11)
and:
y = r sin θ (10.12)
CHAPTER 10. PARAMETRIC EQUATIONS, POLAR COORDINATES7
10.3.2 Converting to Polar Coordinates
Given a point in the Cartesian plane P (x, y), note that:
r2 = x2 + y2 → r = ±√x2 + y2 (10.13)
by the Pythagorean theorem. Note also that:
tan θ =y
x→ θ = tan−1
y
x(10.14)
10.3.3 Polar Equations
Circles
r(θ) = a sin θ Circle with diameter a on the right-side of vertical axis.
r(θ) = a cos θ Circle with diameter a on the top-side of horizontal axis.
r(θ) = a sin Circle with radius a placed around the origin.
Limacons
Limacons have either one of two forms:
1. r(θ) = a± b sin θ
2. r(θ) = a± b cos θ
Where the sin θ Limacons are placed with the information side on:
• If sin θ is positive: Above the horizontal axis.
• If sin θ is negative: Below the horizontal axis.
• If cos θ is positive: Right-side of the vertical axis.
• If cos θ is negative: Left-side of the vertical axis.
And contain the following information sides:
• If ab< 1: Complete loop.
• If ab
= 1: Heart-shaped loop.
• If 1 < ab< 2: Soft loop.
• If ab≥ 2: Flat side.
CHAPTER 10. PARAMETRIC EQUATIONS, POLAR COORDINATES8
Rose curves
A rose curve has either one of two forms:
1. r(θ) = a sin (nθ)
2. r(θ) = a cos (nθ)
If the curve has a sin θ term, then it loops around the polar axis. Otherwise,if the curve is of the form cos θ, it loops over the polar axis. If n is even,then the rose has 2n pedals. Otherwise, if n is odd, then the curve has npedals.
Lemniscates
A lemniscate has either one of two forms:
1. r(θ) = a2 sin (2θ)
2. r(θ) = a2 cos (2θ)
Where sin (2θ)-containing functions wrap around the line θ = π2, and
cos (2θ)-containing functions wrap around the polar axis.
10.3.4 Polar Differentiation
To find the derivative of a polar function r(θ), note that:
x = r cos θy = r sin θ (10.15)
also note that:
dy
dx=
dydθdxdθ
(10.16)
therefore:
dy
dx=
ddθr sin θ
ddθr cos θ
(10.17)
by application of The Chain Rule:
dy
dx=
drdθ
sin θ + r cos θdrdθ
cos θ − r sin θ(10.18)
Chapter 12
Vectors & the Geometry ofSpace
12.1 R3-Space Coordinate Systems
A point P (x, y, z) is represented in R3 space as:
1. x-units away from the origin along the positive x-axis.
2. y-units away from (x, 0, 0) along the positive y-axis.
3. z-units away from (x, y, 0) along the positive z-axis.
Whereas R2 space is composed of two coordinate axes, R3 is composed ofthree coordinate planes. The intersection of these planes form 8-octants.
12.1.1 Right-hand rule
Curling your right hand around from the x-axis to the positive extent of they-axis leaves your right thumb pointing in the direction of the positive extentof the z-axis.
12.1.2 Planar projections
To project P (x, y, z) onto a plane, apply the coordinates Pa(x, y, z) substi-tuting the non-represented variable (i.e., the x coordinate is unused for theyz-plane) to be equal to zero.
As such, projecting P (x, y, z) onto the following planes gives:
9
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 10
xy-plane : P (x, y, 0)
xz-plane : P (x, 0, z)
yz-plane : P (0, y, z)
12.1.3 R3 formalized
A formal definition of R3 follows, as the Cartesian product of three sets ofreal numbers:
R3 ={
(x, y, z)|x, y, z ∈ R3}
(12.1)
12.1.4 Equations in R2 and R3
Equations describe different shapes (curves in R2 and surfaces in R3) indifferent dimensions. For instance, the equation y = c defines a horizontalline in R2, but defines instead a vertical plane in R3.
12.1.5 Distance in R3
|P1P2| =√{x2 − x1}2 + {y2 − y1}2 + {z2 − z1}2 (12.2)
12.1.6 Spheres in R3
A sphere is given to be:
(x− x1)2 + (y − y1)2 + (z − z1)2 = r2 (12.3)
Where C(x1, y1, z1) is the center of the sphere, and r is the radius of thatsphere.
12.2 Vectors
A vector has both a magnitude and a direction. It is commonly representedas an arrow in space. A displacement vector is a special case of the priordefinition, where each endpoint of the vector corresponds to a starting andednting position of a body in space, respectively.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 11
12.2.1 Vector equality
Two vectors are equal when both magnitudes are equal, and both directionsare equal. Note: this does not compare the starting and ending points of avector, only distance traveled between them.
12.2.2 Vector summation
To add two vectors together, apply one of the following rules:
Triangle Rule when two vectors can be arranged ”tip-to-tail“, line themup as so, and draw from the start of one to the end of another. Letthis be the vector summation of the two.
Parallelogram Rule when two vectors can be arranged ”tip-to-tip“, linethem up as so, draw a parallelogram containing the two as sides, andthen draw across the major diagonal of the parallelogram. Let this bethe vector summation of the two.
12.2.3 Scalar multiplication
Let c be a scalar, and ~v be 〈x1, y1, z1〉:
c~v = c〈x1, y1, z1〉 = 〈cx1, cy1, cz1〉 (12.4)
12.2.4 Component of ~v
From O(0, 0, 0) to A(x, y, z), let the vector be:
~v = 〈x, y, z〉 (12.5)
From any point A(x1, y1, z1) to any other point B(x2, y2, z2), let the vectorbetween them be defined as:
~v = ~AB = 〈x2 − x1, y2 − y1, z2 − z1〉 (12.6)
Recall that these two are the same, since vectors only retain their mag-nitude and direction, and thus can be moved anywhere in Rn.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 12
12.2.5 Magnitude of ~v
In R2:
|~v| =√x2 + y2 (12.7)
and in R3:
|~v| =√x2 + y2 + z2 (12.8)
12.2.6 Addition and subtraction
Let ~a = 〈x1, y1, z1〉, and~b = 〈x2, y2, z2〉. Addition and subtraction are definedas:
~a+~b = 〈x2 + x1, y2 + y1, z2 + z1〉 (12.9)
~a−~b = 〈x1 − x2, y1 − y2, z1 − z2〉 (12.10)
12.2.7 Scalar multiplication
Let ~a = 〈x1, y1, z1〉, and c be a constant. Scalar multiplication is defined overRn-vectors as follows:
c~a = 〈cx1, cy1, cz1, ...〉 (12.11)
12.2.8 Arithmetic properties of vectors
The following properties arise:
• ~a+~b = ~b+ ~a
• ~a+ (~b+ ~c) = (~a+~b) + ~c
• ~a+~0 = ~a
• ~a+−~a = 0
• c(~a+~b) = c~a+ c~b
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 13
• (c+ d)~a = c~a+ d~a
• (cd)~a = c(d~a)
• 1~a = ~a
12.2.9 Standard basis vectors
x-axis : i = 〈1, 0, 0〉
y-axis : j = 〈0, 1, 0〉
z-axis : k = 〈0, 0, 1〉
12.2.10 Arbitrary unit vectors
The unit vector (read: normalization) of vector ~v is another vector ~u in thesame direction as ~v and having magnitude 1, as defined:
~u =1
|~v|~v (12.12)
12.3 Dot product
Let the dot product of two vectors, ~a = 〈a1, a2, a3〉, and ~b = 〈b1, b2, b3〉 be:
~a ·~b = (a1b1) + (a2b2) + (a3b3) (12.13)
12.3.1 Arithmetic properties
The following properties follow:
~a · ~a = |~a|2
= a1a1 + a2a2 + a3a3
= a21 + a22 + a23
=√a21 + a22 + a23
2
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 14
~a ·~b = ~b · ~a= a1b1 + a2b2 + a3b3
= b1a1 + b2a2 + b3a3
~a · (~b+ ~c) = ~a ·~b+ ~a · ~c= a1(a2 + a3) + b1(b2 + b3) + c1(c2 + c3)
= a1a2 + a1a3 + b1b2 + b1b3 + c1c2 + c1c3
= (a1a2 + b1b2 + c1c2) + (a1a3 + b1b3 + c1c3)
(c~a) ·~b = c(~a ·~b) = ~a · (c~b)= ca1b1 + ca2b2 + ca3b3
= c(a1b1 + a2b2 + a3b3)
= a1(cb1) + a2(cb2) + a3(cb3)
~a ·~0 = 0a1 + 0a2 + 0a3
= 0
12.3.2 The angle between two vectors
The dot product between vectors ~a and ~b can also be defined in terms of TheLaw of Cosines as:
~a ·~b = |~a||~b| cos θ (12.14)
A proof follows between the vectors ~u = ~AB and ~v = ~AC.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 15
| ~BC|2 = | ~AB|2 + | ~AC|2 − 2| ~AB|| ~AC| cos θ
|~u− ~v|2 = |~a|2 + |~b|2 − 2|~a||~b| cos θ
(~u− ~v) · (~u− ~v) = ~u · ~u− 2(~u · ~v) + ~v · ~v~u · ~v = |~u||~v| cos θ
12.3.3 Orthogonality
~v · ~u = 0 When two vectors ~v and ~u are orthogonal, the angle θ betweenthem must be θ = π. Therefore, the dot product of the two must equal0.
~v · ~u = |~a||~b| When two vectors ~v and ~u are in the same direction, the angle θbetween them must equal 0. Therefore, cos θ = cos 0 = 1, and the dotproduct must be equal to the scalar product of their two magnitudes.
~v · ~u = −|~a||~b| When two vectors ~v and ~u are in the opposite direction, theangle θ between them must equal π. Therefore, cos θ = cos 0 = −1, andthe dot product must be equal to the opposite of the scalar product oftheir two magnitudes.
12.3.4 Direction cosines
For a given vector ~v, the angles α β, and γ are angles formed with the positiveextents of the x-, y- and z-axes, respectively:
cosα =~a · i|~a||i
=a1|~a|
(12.15)
cos β =~a · j|~a||j
=a2|~a|
(12.16)
cos γ =~a · k|~a||k
=a3|~a|
(12.17)
or, conveniently:
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 16
~a = 〈a1, a2, a3〉= |~a|〈cosα, cos β, cos γ〉
12.3.5 Projections
The projection of ~b onto ~a is the component of ~b along ~a. Geometrically, thisis taken to be:
1. Taking the terminal of ~b down to the perpendicular of ~a.
2. Drawing a vector from the origin of ~a to the intersection of s.
proj~a~b =
(~a ·~b|~a|
)(1
|~a|~a
)=~a ·~b|~a|2
~a (12.18)
Likewise, the scalar component of this projection is given as:
comp~a~b =~a ·~b|~a|2
(12.19)
12.4 Cross product
To find a vector perpendicular to both ~u and ~v, take the cross product:
~u× ~v =
∣∣∣∣∣∣i j ku1 u2 u3v1 v2 v3
∣∣∣∣∣∣= i
∣∣∣∣u2 u3v2 v3
∣∣∣∣− j ∣∣∣∣u1 u3v1 v3
∣∣∣∣+ k
∣∣∣∣u1 u2v1 v2
∣∣∣∣= (u2v3 − u3v2)i− (u1v3 − u3v1)j + (u1v2 − u2v1)k
(12.20)
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 17
12.4.1 Orthogonality
The cross product of ~u and ~v (~u×~v) is given to be orthogonal to both ~u and~v in R3:
(~u× ~v) · ~u = 0 (12.21)
(~u× ~v) · ~v = 0 (12.22)
12.4.2 Magnitude
The magnitude of ~u× ~v is given to be:
|~u× ~v| = |~u||~v| sin θ (12.23)
where θ is the angle in radians between ~u and ~v.
Parallel cross products
Therefore, the cross product of two parallel vectors must be 0, since θ = 0(or θ = π, depending on the domain restrictions), and sin θ = sin 0 = 0.
12.4.3 Applications
Parallelogram area
The area of a parallelogram with skewed edges ~u and ~v is given to be ~u× ~v.If ~c is the perpendicular of ~v to the height of ~u as:
~c = ~u sin θ (12.24)
then the area of the parallelogram is
|~v||~c| = |~v| (|~u| sin θ)= |~u× ~v|
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 18
Area of a triangle
To find the area of a triangle given three points (or two vectors), apply thesame process as above to find the area of a parallelogram, and divide by two(since the area of a triangle divides the area of a parallelogram into two).
12.4.4 Properties of the cross product
• ~a×~b = −~b× ~a
• c~a×~b = c(~a×~b
)= ~a×
(c~b)
• ~a×(~b+ ~c
)= ~a×~b+ ~a× ~c
•(~a+~b
)× ~c = ~a× ~c+~b× ~c
• ~a ·(~b× ~c
)=(~a×~b
)· ~c
• ~a×(~b× ~c
)= (~a · ~c)~b−
(~a ·~b
)~c
12.4.5 Triple product
~a ·(~b× ~c
)= a1(b2c3 − b3c2)− a2(b1c3 = b3c1) + a3(b1c2 − b2c1) (12.25)
Volume of a parallelepiped
Consider the volume of space bounded by three vectors: ~a, ~b, and ~c. Let ~aand~b define the parallelepiped’s base parallelogram, and let ~c give the slantedheight of the volume.
The volume can be calculated as such:
h = |~a|| cos θ| (12.26)
A = |~c×~b| (12.27)
V = hA = |~b× ~c||~a|| cos θ| = |~a · (~b× ~c)| (12.28)
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 19
12.5 Equations of Lines & Planes in Space
12.5.1 Lines in Space
To find the equation for L given by some initial point P (x0, y0, z0) and parallelto the vector ~v = 〈a, b, c〉, take the following:
1. Find the vector ~r0 from the origin to the point P0(x0, y0, z0).
2. The get another vector from the origin to P (x, y, z), add some scalarmultiple of ~v to ~r0.
Therefore:
~r = ~r0 + t~v (12.29)
alternatively:
〈x, y, z〉 = 〈x0 + ta, y0 + tb, z0 + tc〉 (12.30)
or:
x− x0a
=y − y0b
=z − z0c
(12.31)
Line segments in space
A line segment from ~r0 to ~r1 is given as L from t ∈ [0, 1], or:
~r = ~r0 + t~v
= ~r0 + t(~r1 − ~r0)
= ~r0(1− t) + t~r1
12.6 Planes in Space
Let P (x, y, z) be an arbitrary point on a plane P. Let ~n be the normal vectorof the plane. Let P0(x0, y0, z0) be a known point on the plane:
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 20
(~r − ~r0) · ~n = 0 (12.32)
Letting the normal vector ~n = 〈a, b, c〉:
a(x− x0) + b(y − y0) + c(z − z0) = 0 (12.33)
The distance between two planes with equations ax + by + cz + d1 = 0and ax+ by + cz + d2 = 0:
D =|d1 − d2|√a2 + b2 + c3
(12.34)
12.6.1 Applications
Given P0(x0, y0, z0) and ~n Find the plane through the given point and nor-mal to the vector ~n using the above equation.
Given three points Find a vector normal to two vectors given from thethree points by taking the cross product as ~v = ~P0P1, ~u = ~P0P2, and~v × ~u. Use any three of the points and the cross product in the above.
Angle between two planes Take the angle between the two normal vec-tors ~n1 and ~n2 by using the cos θ definition of the dot-product:
θ = arccos
(~n1 · ~n2
| ~n1|| ~n2|
)(12.35)
Distance to a point Take the scalar projection of the vector from a pointon the plane to the given point (let this be ~b) onto the normal vectorof the plane (let this be ~n), as:
comp~n~b =ax1 + by1 + cz1 + d√
a2 + b2 + c2(12.36)
Distance between two planes Take any point on the second plane, thensee above.
Distance between two skew lines Take each line to be in a plane that isparallel to each other, then see above.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 21
12.6.2 Problem sets (§12.5-2)
1. Given a point P (x, y, z) and a plane with a known normal vector, usethe standard form of the planar equation to construct a new plane.
2. Given three points, construct two vectors (~u and ~v) and take the crossproduct to be the normal vector (~n = ~u × ~v). Use any of the threepoints to construct a planar equation.
3. Solve the planar equation at P1(x, 0, 0), P2(0, y, 0), and P3(0, 0, z) tomatch with the provided graph.
4. Find the cosine of the angle between two planes by taking the dotproduct of each plane’s normal vectors cos θ = ~n1· ~n2
| ~n1|| ~n2| .
5. To find the plane where all points are equidistant from two other points,pick an arbitrary point P (x, y, z) and set the distance formula equal tothe two provided points. Clean up the resulting relationship to thestandard planar equation.
6. Given desired intercepts, construct three points (one for each coordi-nate axis) and determine a plane given the three points.
7. Use the distance between two planes (see: above) to find two differentvalues for d2.
12.6.3 Problem sets (§12.5-3)
1. To find the equation for a line perpendicular to a plane, use the givenpoint and the normal vector for that plane, given in the standard planarequation.
2. To find the equation of a plane that contains a line and a given point,solve the point at t = 0 and t = 1 to find new points, construct then aplane using all three points (two vectors, cross product, etc).
3. To find when a line intersects a plane, solve the equation of the planeusing the parametric form of the line.
4. To find where a line composed of two points intersects a plane, find theline using the initial point and a displacement vector, then see above.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 22
5. To find the line of intersection given a plane, solve the system of equa-tions for two planes letting one variable be equal to a constant (thiswill always hold true for intersections, but never for parallel planes).Solve the system for parametric equations. To find the angle betweenthe two, use the cos-definition of the dot product among ~n1 and ~n2.
6. To find the plane containing a point and the intersection of two otherplanes, solve for two points on the intersection of the two planes, con-struct two vectors from three lines, take the cross product for the nor-mal vector, and then use the standard equation of the plane.
7. To find the intersection of two parametric lines in r(t) and r(s), set thetwo’s components equal to each other’s respective components, and findt in terms of s. Then solve for values of t and s that satisfy the sixequations.
8. To find the distance between a point and a plane, take the scalar pro-jection of a displacement vector to that point and the normal vectoron the plane comp~n~b.
12.7 Cylinders & Quadratic Surfaces
Surfaces are complex surfaces in R3-space that have traces of curves in R2
parallel to each of the coordinate planes.
12.7.1 Cylinders
A cylinder is the surface that consists of all lines (rulings) that are parallelto a given line and pass through a plane curve.
Cylinders can be traditional-looking (i.e., x2 + y2 = 1) or can be of othershapes, for instance z = x2 which is a successive set of parabolic tracesparallel to the y-axis.
Note that, in R3, x2 + y2 = 1 is the equation x2 + y2 = 1 and thefact z = k ∈ R. To produce a tracing of the R2 representation in R3, usex2 + y2 = 1, z = 0.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 23
12.7.2 Quadratic Surfaces
Quadratic surfaces are second-degree polynomials in three variables:
Ax2 +By +2 +Cz2 +Dxy + Eyz + Fxz +Gx+Hy + Iz + J = 0 (12.37)
which can be generalized to:
Ax2 +By2 + Cz2 + J = 0 (12.38)
or:
Ax2 +By2 + Iz = 0 (12.39)
To sketch a quadratic surface:
1. Fix one of the free variables (for instance, x = k).
2. Examine the resulting R2 trace, and consider what occurs as the fixedvariable moves to larger and smaller values.
3. Repeat this process for remaining un-fixed variables.
4. Trace the resulting shape.
Known surfaces
Ellipsoid Has an equation of the form:
x2
a2+y2
b2+z2
c2= 1 (12.40)
Where all traces are ellipses. If a = b = c, then the ellipsoid is a sphere.
Elliptic Paraboloid Has an equation of the form:
z
c=x2
a2+y2
b2(12.41)
Where horizontal traces are ellipses and vertical traces are parabolas.The variable of degree 1 indicates the axis of the paraboloid.
CHAPTER 12. VECTORS & THE GEOMETRY OF SPACE 24
Hyperbolic Paraboloid Has an equation of the form:
z
c=x2
a2− y2
b2(12.42)
Where horizontal traces are hyperbolas and vertical traces are parabo-las.
Cone Has an equation of the form:
z2
c2=x2
a2− y2
b2(12.43)
Where horizontal traces are ellipses, and vertical traces in the planesx = k and y = k are hyperbolas if k 6= 0, but are pairs of lines if k = 0.
1-Hyperboloid Has an equation of the form:
x2
a2+y2
b2− z2
c2= 1 (12.44)
Where horizontal traces are ellipses, and vertical traces are hyperbolas.The axis of symmetry corresponds to which variable has a negativecoefficient.
2-Hyperboloid Has an equation of the form:
−x2
a2− y2
b2+z2
c2= 1 (12.45)
Where horizontal traces are ellipses in z = k if k > c or z < −c.Vertical traces are hyperbolas.
Chapter 13
Vector Functions
13.1 Vector Functions and Space Curves
A vector-valued function (or, vector function) is a parametric function whosedomain is a set of real numbers and whose range is a set of vectors. This canbe defined parametrically as:
~r(t) = 〈f(t), g(t), h(t)〉 (13.1)
The limit of this function is taken as:
limt→a
~r(t) = 〈limt→a
f(t), limt→a
g(t), limt→a
h(t)〉 (13.2)
13.1.1 Continuity
A vector function ~r is continous at a if:
limt→a
~r(t) = ~r(a) (13.3)
Suppose that ~r(t) is continuous over all points in I. Therefore, a curve C(a space curve) is defined to be all points (x, y, z) that satisfy those parametricequations above.
25
CHAPTER 13. VECTOR FUNCTIONS 26
13.2 Derivatives and integrals of vector func-
tions
13.3 Derivatives
The derivative of a vector-valued function is given for:
~r(t) = 〈f(t), g(t), h(t)〉 (13.4)
as:
~r′(t) = 〈f ′(t), g′(t), h′(t)〉 (13.5)
And follows the following differentiation rules given that c is a scalarconstant, f is a real-valued function, and u and v are vector-valued functions:
d
dt[~u(t) + ~v(t)] = ~v′(t) + ~u′(t) (13.6)
d
dt[c~u(t)] = c~u′(t) (13.7)
d
dt[f(t)~v(t)] = f ′(t)~v(t) + f(t)~v′(t) (13.8)
d
dt[~u(t) · ~v(t)] = ~u′(t) · ~v(t) + ~v′(t) · ~u(t) (13.9)
d
dt[~u(t)× ~v(t)] = ~u′(t)× ~v(t) + ~v′(t)× ~u(t) (13.10)
13.3.1 Integrals
The integral of a vector-valued function r(t) as given above, is defined as:∫ b
a
~r(t) dt = 〈∫ b
a
f(t) dt,
∫ b
a
g(t) dt,
∫ b
a
h(t) dt〉 (13.11)
CHAPTER 13. VECTOR FUNCTIONS 27
13.4 Arc Length & Curvature
The length of a space curve in R3 given as ~r(t) = 〈f(t), g(t), h(t)〉 is definedto be:
L =
∫ b
a
√(f ′(t))2 + (g′(t))2 + (h′(t))2 dt (13.12)
Notice, however, that:
~r′(t) =
√(f ′(t))2 + (g′(t))2 + (h′(t))2 (13.13)
therefore:
L =
∫ b
a
~r′(t) dt (13.14)
13.4.1 Re-parameterization
Let the arc-length function from a to t be defined as:
s(t) =
∫ t
a
~r′(u) du (13.15)
Given this, it is often useful to re-parameterize the function ~r(t) in termsof arc-length, s, not time elapsed, t. To do so, note:
t = t(s)→ r(t) = r(t(s))→ r(s) (13.16)
13.4.2 Curvature
Let the unit tangent vector for a curve C be given as:
~T (t) =~r′(t)
|~r′(t)|(13.17)
The curvature, κ of a given space curve C is given as:
κ =
∣∣∣∣dTds∣∣∣∣ (13.18)
or defined by The Chain Rule, as:
CHAPTER 13. VECTOR FUNCTIONS 28
κ =|~r′(t)× ~r′′(t)||~r′(t)|3
(13.19)