media camera angles presentation

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MEDIA CAMERA ANGLES

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Page 1: Media camera angles presentation

MEDIACAMERA ANGLES

Page 2: Media camera angles presentation

Mid Shots

One of the most common shots used

Gives background information

Still focuses on the subject

Usually shows the waist to the top of the head of a person

Page 3: Media camera angles presentation

Long Shots

Used as an establishing shot

Sets the scene

Usually a whole body shot

Page 4: Media camera angles presentation

Close Ups

Focuses on the detail of the object or person

Shows expressions and reactions

Usually just the head but sometimes includes the shoulders

Reveals thoughts and feelings

Sometimes gets closer as more truth is revealed

Page 5: Media camera angles presentation

Extreme Close Ups (ECU)

Small part of the body or object shown (often lips/eyes)

Emphasises significance

Makes small things look larger

Audience focuses on one thing

Page 6: Media camera angles presentation

Wide Shots

Use a wide angle lens

Gives visual information

Sets the scene

Page 7: Media camera angles presentation

Movement Shots

Camera usually moves

However the camera can be static (still)

Usually a short duration

Highly effective

Page 8: Media camera angles presentation

Zoom Shots

Camera stays static

Gets closer or further away to the subject

Can be obvious or subtle

Page 9: Media camera angles presentation

Pan Shots

Camera moves horizontally

Stays static

Shows a large amount of scenery

Page 10: Media camera angles presentation

Tilt Shots

Camera moves vertically

Usually only moves either up or down

Swift change between low to high angles

Very common shot

Page 11: Media camera angles presentation

Tracking Shots

The entire camera moves

Mounted on a dolly

Page 12: Media camera angles presentation

Push In (Character Dolly)

Full shot which is then pushed forward to a close up

Adds tension

Page 13: Media camera angles presentation

Pull Back Reveal Shots

Camera focuses on one thing then moves back

Page 14: Media camera angles presentation

Expand Dolly Shots

Camera follows character as they move away

The actor/actress moves faster than the dolly

Creates distance between the characters/audience

Page 15: Media camera angles presentation

Contract Dolly Shots

Camera moves forward as the actor/actress does

Makes a simple action seem more dramatic

A variation could have the character move toward the camera while the camera pans up, revealing the subject

Page 16: Media camera angles presentation

Crane Shots

Camera is suspended using a mechanical arm/crane

Not lifted very high

Camera shots become more flexible

Dramatic shot that can simulate flying/swooping

Page 17: Media camera angles presentation

Aerial Shots

Camera on a helicopter/ plane

Gives a birds eye view of the action

Extremely long distance

Page 18: Media camera angles presentation

Handheld Shots

Camera is not mounted on a stable structure

Held by a person

Gives a bumpy/jolty look

Often used for POV shots

Page 19: Media camera angles presentation

Eye Level/Straight On Angle

Gives a real life effect

Same level as the subject

Makes the audience feel involved

Page 20: Media camera angles presentation

High Angle Shots

Serves a specific purpose

Often shows weakness/vulnerability

Camera is high and looks down on the subject

Page 21: Media camera angles presentation

Low Angle Shots

Creates a feel of intimidation for other characters/the audience

Very common shot

Page 22: Media camera angles presentation

Point Of View (POV) Shots

1st person perspective

Lets the audience into the mind of the character

Only see what the character would see

Page 23: Media camera angles presentation

Over the Shoulder (OTS) Shots

A way to film conversations

A reverse shot

Shows the other characters dialogue

Page 24: Media camera angles presentation

Two Shot

Shot of two people

Shows their relationship

Could be used to show dialogue, close ups or as an OTS shot

Page 25: Media camera angles presentation

180° Rule

Page 26: Media camera angles presentation

Rule of Thirds