meljun cortes multimedia lecture chapter5

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Chapter 5 - Anim MELJUN CORTES MELJUN CORTES

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MELJUN CORTES Multimedia Lecture Chapter5

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Page 1: MELJUN CORTES Multimedia Lecture Chapter5

Chapter 5 - Animation

MELJUN CORTESMELJUN CORTES

Page 2: MELJUN CORTES Multimedia Lecture Chapter5

Chapter Objectives Define animation List several uses for Web animation Describe the roles and responsibilities of the

animation specialist List and explain the different methods used to create

animation Describe the different programming languages used

to create Web animation List and describe the different animation tools

available for creating animation for the Web List the most popular animation file formats found

on the Web and explain some of their key featuresHarcourt, Inc. items and derived items copyright © 2002 by Harcourt, Inc.

Page 3: MELJUN CORTES Multimedia Lecture Chapter5

Introduction

Animation– Moving graphic image– Computer displays a series of still images fast

enough to trick the human eye into believing that there is motion

Grabs attention– Effective – Distracting

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Page 4: MELJUN CORTES Multimedia Lecture Chapter5

Introduction

Process used to create animation has evolvedEffects– Onion skinning– Trail effect– Film loop

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Page 5: MELJUN CORTES Multimedia Lecture Chapter5

Uses of Animation

Education and TrainingEntertainment and GamesAdvertising and E-commerce

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Page 6: MELJUN CORTES Multimedia Lecture Chapter5

Animation Specialist

Responsible for creating animationSkills– Graphic design– 3D modeling– Web development

Trick to good animation: knowing what, when and how much to animate

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Page 7: MELJUN CORTES Multimedia Lecture Chapter5

Methods of Creating Animation

Flipbook approachFrame-based animation (cell animation)

Path-based animation (vector animation)Program- or Script-based animation

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Page 8: MELJUN CORTES Multimedia Lecture Chapter5

Flipbook approach

Sampling ratePlayback rate – 12-30 frames/secondFlicker

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Page 9: MELJUN CORTES Multimedia Lecture Chapter5

Frame-based (cell) animation

Key framesTweeningTweenersShape Tweening - Morphing

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Page 10: MELJUN CORTES Multimedia Lecture Chapter5

Frame-based (cell) animation

Morphing Example

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Page 11: MELJUN CORTES Multimedia Lecture Chapter5

Path-based (vector) animation

Follows object over a line or vectorComputational – plots x and y coordinates

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Page 12: MELJUN CORTES Multimedia Lecture Chapter5

Program (Script) - based animation

Most flexibleHigher learning curveLingoJava– Applets

JavaScript

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Page 13: MELJUN CORTES Multimedia Lecture Chapter5

Animation Software

Graphics softwareAnimation engineCompiling engine with codec

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Page 14: MELJUN CORTES Multimedia Lecture Chapter5

Macromedia

FireworksDirectorFlash

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Page 15: MELJUN CORTES Multimedia Lecture Chapter5

Fireworks

Bitmap and vector toolsFrame-based environmentWrites JavaScript

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Page 16: MELJUN CORTES Multimedia Lecture Chapter5

Director

Shockwave - Web contentTheater metaphor– Stage– Casts – internal and external– Text and paint windows– Score – cast member becomes sprite– Channels – tempo, color palette, transition, sound,

script, sprite

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Page 17: MELJUN CORTES Multimedia Lecture Chapter5

Flash

Bitmap and vector toolsActions for interactivityShape and motion tweeningTimelineLibraryPublishFlash Player

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Page 18: MELJUN CORTES Multimedia Lecture Chapter5

Adobe

ImageReadyLiveMotion

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Page 19: MELJUN CORTES Multimedia Lecture Chapter5

ImageReady

Interactive rolloversAnimated GIFsAnimation paletteOptimized Web files

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Page 20: MELJUN CORTES Multimedia Lecture Chapter5

LiveMotion

Includes sound and interactivityBitmap and vector toolsStyles palette– Saves color, texture, opacity, gradient, fills and

motion

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Page 21: MELJUN CORTES Multimedia Lecture Chapter5

Shareware

GIF Construction SetGIFmation

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Page 22: MELJUN CORTES Multimedia Lecture Chapter5

Animation File Formats

Animated GIF (GIF89a)– Streamed

AVI (Video for Windows)DCRMNGMPEGQuickTime (MOV)SWF

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