mesh
DESCRIPTION
TRANSCRIPT
Mesh Package
Offense 2007
PIONEERFOOTBALL
Our base 5 Step package will be the Mesh.The Mesh has a deep route over the top with 2 receivers crossing,or “meshing”, underneath.
Mesh
MeshCalls
We will have 4 calls to identify who is meshing:
Y/X- Y and X meshY/A- Y and A meshH/X- H and X meshH/A- H and A mesh
In Y/X, H will run a post over the top.
MeshY/X
MeshY/X
Y and X will mesh. Y sets the depth of the mesh at 6 yds, Xmakes the mesh happen.
A runs a flat route to control the flat defender.
MeshY/X
MeshY/X
MeshY/A
In Y/A, H still runs a post over the top.
MeshY/A
Y and A will mesh. Y sets the depth of the mesh at 6 yds, Amakes the mesh happen.
MeshY/A
X runs a dig route, for a high / low read on the safety.
MeshY/A
MeshH/X
In H/X, Y runs a corner as the deep route.
MeshH/X
H and X will mesh. H sets the depth of the mesh at 6 yds, Xmakes the mesh happen.
MeshH/X
A runs a flat route to control the flat defender.
MeshH/X
MeshH/A
In H/A X runs a post as the deep route.
MeshH/A
H and A will mesh. H sets the depth of the mesh at 6 yds, Amakes the mesh happen.
MeshH/A
Y runs a dig to get a high / low read on the safety.
MeshH/A
MeshTags
There are 2 ways we will tag the mesh package:
Structural Tags: Affect 2 or more playersWhip- Tells meshers to run whip routes.Wheel- Tells meshers to run wheel routes.Dog- Tells non-meshers to run deep outs.
Player Tags: Affect 1 player onlyX-Post, H-Corner, Y-Post
MeshWhip
Right Y/X Whip
MeshWheel
Right Y/A Wheel
MeshDog
Right H/A Dog