message design and content creation: info design

19
Message Design an Content Creation: Info Design 12 February 2008 Kathy E. Gill

Upload: selina

Post on 04-Jan-2016

17 views

Category:

Documents


0 download

DESCRIPTION

Message Design and Content Creation: Info Design. 12 February 2008 Kathy E. Gill. Agenda. Reading Review Lecture Lab Team/Project. Recap: Our goal is flow. The process of an optimal experience The activity feels seamless It is intrinsically enjoyable - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: Message Design and        Content Creation: Info Design

Message Design and Content Creation:

Info Design

12 February 2008

Kathy E. Gill

Page 2: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Agenda

Reading Review Lecture Lab Team/Project

Page 3: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Recap: Our goal is flow

The process of an optimal experience The activity feels seamless It is intrinsically enjoyable Individual loses self-consciousness

Page 4: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Five Tests of Effectiveness (1/2)

Time to learn How long does it take for typical members of the community to learn how to complete task?

Speed of performance How long does it take to perform relevant benchmarks?

Rate of errors by users How many and what kinds of errors are commonly made during typical applications?

Page 5: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Five Tests of Effectiveness (2/2)

Retention over time Frequency of use and ease of learning help make for better user retention

Subjective satisfaction Allow for user feedback – interviews (focus groups), online surveys (both free-form comments and satisfaction scales).

Page 6: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Design for Diversity

Personality differences Cultural and international diversity Users with disabilities Elderly users Anything else?

Page 7: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Raskin’s Rules

The user should set the pace of the interaction

Error avoidance, facilitated with “undo/redo”

Accessible to the naïve, efficient for the expert

Page 8: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Errors are not mistakes!

Mistakes are the result of conscious deliberation

Slips result from automatic behaviorNorman’s Types: capture, description, data-

driven, associative activation, loss-of-activation and mode errors

Page 9: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Good Error Messages

Polite Illuminating Treat the user with respect

Page 10: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Design for Error

Minimize occurrence by understanding the causes of errors

Make detection and recovery easier Change the attitude toward error from

“stupid user” to “stupid design”

Page 11: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

One small problem:

When you design an error-tolerant system, people come to rely on that system (it had best be reliable!)Anti-lock brakes (ABS)Blade guard on circular sawAnything else?

Page 12: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

To increase errors, add a little:

Social pressure Time pressure Economic pressure

In other words, real life!

Page 13: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Resultant design philosophy:

Put knowledge in the world (iow, make options visible)

Remember the three questions:Where am I, where can I go, where have I

been? Design for errors

Page 14: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Sitemaps (1/2)

Organizing content – the backbone of your information architecture

It is human tendency to organize things to make them easier to retrieve

Page 15: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Sitemaps (2/2)

How to learn how people think about your contentObserveVisit competitor web sitesEvaluate server logsCard sorts

Page 16: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Card sort (1/3)

List of information by topic Cards (or post-it notes for affinity

diagram) Group Name the group

Page 17: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Card sort (2/3)

Look for patterns – dominant organization scheme

Adjust for consistency ID categories that don’t match

May be featuresMay just be oddball

Test the resulting patterns

Page 18: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Card sort (3/3)

Category refinement = taxonomy Examples:

http://eat.epicurious.com/ http://www.outpost.com/ http://www.bestbuy.com/ http://news.google.com/

Page 19: Message Design and        Content Creation: Info Design

Kathy E. Gill, uwdigitalmedia.org

Next Week:

Personas