midnight character sheet[formfillable]

Upload: barghus

Post on 10-Feb-2018

219 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/22/2019 Midnight Character Sheet[FormFillable]

    1/3

    CHARACTER NAME RACE SUBRACE CLAS

    ALIGNMENT HEROIC PATH LEVEL EXPERIENCE

    GENDER AGESIZE HEIGHT WEIGHT COMPLEXION HAIR EYE HANDEDNESS

    TOTAL CURRENTNON

    LETHA

    ABILITY SCORES SAVING THROWS HIT POINTS

    SCORE MODTEMPSCORE

    TEMPMOD TOTAL

    BASESAVE

    ABIMOD

    MAGICMOD

    MISCMOD

    TEMPMOD LIFT OVER HEAD LIFT OFF GROUND PUSH / DRA

    STR FORT (CON) = + + + +

    DEX REF (DEX) = + + + + 1x MAX LOAD 2x MAX LOAD 5x MAX LO

    CON WILL (WIS) = + + + + LOAD SPEEDMAXLOAD

    MAXDEX

    CHKPEN RU

    INT SAVING THROW MODIFIERS L +/ -0 +/ -0 +/

    WIS SPEED M +3 -3 x4

    CHA H +1 -6 x3

    ARMOR CLASS = 10 + + + + + ARMOR & PROTECTION TYPEARMORBONUS

    MAXDEX

    CHECKPEN

    SPELLFAIL SPEED

    WGLB

    NORMAL ARMR

    BONUS SHLD

    MODDEXMOD

    SIZEMOD

    MISC. AC MODIFIERSARCANE

    SPELL FAILFLAT

    FOOTED

    ARMORCHECK PEN

    VSTOUCHATTACKS

    INITIATIVE = + ATTACK BONUSES ATTACK BONUS MODIFIER

    INITIATIVE MODIFIERSDEXMOD

    MISCMOD

    TOTALATT BONUS

    BASEATTACK BONUS

    ABIMOD

    SIZEMOD

    MISCMOD

    TEMPMOD

    MELEE (STR) = + + + +

    RANGED (DEX) = + + + +

    GRAPPLING (STR) = + + + +

    PRIMARY HAND OFF HAND BOTH HANDSATTACKATTACK BONUS DAMAGE CRITICAL

    RANGE TYPE WEIGHT SIZE HARDNESS / HIT POINTS

    PRIMARY HAND OFF HAND BOTH HANDSATTACKATTACK BONUS DAMAGE CRITICAL

    RANGE TYPE WEIGHT SIZE HARDNESS / HIT POINTS

    PRIMARY HAND OFF HAND BOTH HANDSATTACKATTACK BONUS DAMAGE CRITICAL

    RANGE TYPE WEIGHT SIZE HARDNESS / HIT POINTS

    PRIMARY HAND OFF HAND BOTH HANDSATTACKATTACK BONUS DAMAGE CRITICAL

    RANGE TYPE WEIGHT SIZE HARDNESS / HIT POINTS

    PRIMARY HAND OFF HAND BOTH HANDSATTACKATTACK BONUS DAMAGE CRITICAL

    RANGE TYPE WEIGHT SIZE HARDNESS / HIT POINTS

    AMMUNITION TYPE QUANTITY

    ACIALABILITIES HEROIC PATH

    SPECIAL ABILITIES 1011213115161718

    192

    FEATS

    MISCMOD

    MISCMOD

    8

    8

    8

    8

    8

    8

    -1

    -1

    -1

    80 160 400

    53 lbs.

    27 lbs.

    Shield N/A N/ASHIELD

    0010

    0

    0

    -1-1

    -1

    -1

    -1

    80 lbs.

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    0.0

  • 7/22/2019 Midnight Character Sheet[FormFillable]

    2/3

    SKILLS n SKILL POINTSPERLEVEL

    + INT MOD(+1HUMAN)

    gCAN BE USED UNTRAINEDyARMOR CHECK PENALTY APPLIES

    SKILLMOD

    RANKSABI

    MODMISCMOD

    KEYABILITY

    SYN

    gAppraise = + + INT SKILLMOD RANKSABI

    MODMISCMOD

    KEYABILITY

    SY

    gBalancey = + + DEX Knowledge: Local = + + INTgBluff = + + CHA Knowledge: Nature = + + INTgClimby = + + STR Knowledge:Nobility & Royalty = + + INTgConcentration = + + CON Knowledge: Religion = + + INTgCraft: + + INT Knowledge: The Planes = + + INTgCraft: = + + INT gListen = + + WIS

    gCraft: = + + INT gMove Silentlyy = + + DEXgCraft: = + + INT Open Lock = + + DEX

    Decipher Script = + + INT gPerform: = + + CHAgDiplomacy = + + CHA gPerform: = + + CHA

    Disable Device = + + INT Profession: = + + WISgDisguise = + + CHA Profession: = + + WISgEscape Artisty = + + DEX gRide = + + DEXgForgery = + + INT gSearch = + + INTgGather Information = + + CHA gSense Motive = + + WIS

    Handle Animal = + + CHA Slight of Handy = + + DEXgHeal = + + WIS Spellcraft = + + INTgHidey = + + DEX gSpot = + + WISgIntimidate = + + CHA gSurvival = + + WISgJumpy = + + STR gSwim (Double Armor Chk Pen.) = + + STR

    Knowledge: Arcana = + + INT Tumbley = + + DEXKnowledge:Architecture & Eng. = + + INT Use Magic Device = + + CHA

    Knowledge: Dungeoneering = + + INT gUse Rope = + + DEX

    Knowledge: Geography = + + INT = + +

    Knowledge: History = + + INT = + +

    EQUIPMENT LOCATION WGTLBS EQUIPMENT LOCATIONWGTLBS VALUABLES AMOUNT

    COPPER PIECES

    SILVER PIECES

    GOLD PIECES

    PLATINUM PIECES

    KNOWN LANGUAGES MAGICAL ITEMSLANGUAGE RANKS

    LITERACY?YES / NO

    ITEM EFFECT LOCATIONCASTERLEVEL

    # CHARGE# USES / D

    High Elven * / HEAD

    Snow Elf Patrol Sign / EYES

    Danasil * / AMULET

    Halfling / RING IOld Dwarven * / RING II

    Traders Tongue / BRACERS

    Norther * / CLOAK

    Courtier / ROBE

    Colonial / VEST

    Erenlander / GLOVES

    Orcish / BELT

    Black Tongue / BOOTS

    * DENOTES SPECIAL COSTS (SEE BOOK)

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1 -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1

    -1

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0-1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0

    -1.0-1.0

    -1.0

    -1.0

    -1.0

    -1.0

  • 7/22/2019 Midnight Character Sheet[FormFillable]

    3/3

    SPELLCASTING

    PRIMARY STAT 2ND LEVEL SPELLS 5TH LEVEL SPELLS

    SPELL ENERGY

    CANTRIPS/ DAY

    SCHOOLS OF MAGIC

    CANTRIPS 6TH LEVEL SPELLS

    3RD LEVEL SPELLS

    7TH LEVEL SPELLS

    1ST LEVEL SPELLS

    8TH LEVEL SPELLS

    4TH LEVEL SPELLS

    9TH LEVEL SPELLS

    FAMILIAR / COMPANION

    STR FORTITUDE

    DEX REFLEX

    CON WILL

    INTWIS HIT POINTS

    CHA AC

    INITIATIVE

    MOVEMENT

    ATTACKS

    SPECIAL ABILITIES

    SKILLS AND FEATS

    OTHER

    MAGIC ITEMS / HERBS