mobile 2.0 europe - atau tanaka

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Creative Mobile Music From Collective Dynamics to DIY Culture Atau Tanaka Chair of Digital Media Acting Director, Culture Lab Newcastle Twitter: @atautanaka

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Keynote on 'Play' at Mobile 2.0 Europe by Prof. Atau Tanaka, Chair of Digital Media, Acting Director of Culture Lab - http://mobile20.eu

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Page 1: Mobile 2.0 Europe - Atau Tanaka

Creative Mobile Music From Collective Dynamics to DIY Culture

Atau TanakaChair of Digital MediaActing Director, Culture Lab Newcastle

Twitter: @atautanaka

Page 2: Mobile 2.0 Europe - Atau Tanaka

Mobile Music Experimentation

Ubiquitous Computing“The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.” Mark Weiser (1991)

Sony CSL Paris (2001) Mobile Music Workshop (2004) Clicmobile SA (2005) Culture Lab

(2007)

5 Projects, 5 years, 15 minutes

L. Gaye, Sonic City

A. Bassoli, TuNA

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Malleable Mobile Music

Making a pop song interactive Serverside Re-mix Engine Streaming delivery over wireless

Social Remix: Can music be a carrier of social information?

Choreography ofShared Experience

Sony Computer Science Laboratory Paris, 2003

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UCD - User Centered Design methods

Imagining the MP3 player of thefuture

Ethnographic interviews Structured brainstorming Participatory design

Sony CSL Paris / INRIA, with Olivier Bau, Wendy Mackay

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UCD – Human Computer Interaction

Inspired by novel visual displays–Sony CSL Tokyo

Navigation Communication Association

New form factors

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UCD, HCI, and rapid prototyping

20 channel audio object

Inverting surround sound

Haptic feedback

Mu20 : a mobile music object

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Net_Dérive

Locative Media Wearable Computing Situationist Dérive Live, fluid media

synthesis

Sony CSL Paris / Clicmobile (2006)with Petra Gemeinboeck, Ali Momeni

Page 17: Mobile 2.0 Europe - Atau Tanaka

Net_Dérive

Live geotagged photostream Geography as musical interface Visualization and

Sonification of trajectories Connecting gallery

and the street

Sony CSL Paris / Clicmobile (2006)with Petra Gemeinboeck, Ali Momeni

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Dry Run

Locative technology in major sporting event Tracking emotion and exertion of

training experience Drawing upon

sports psychology

Great North Run cultural program / Culture Lab (2008)with NAME, Clicmobile, Bren Ratliff, David King

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Dry Run

10 participants tracked over 3 months training

Geotagged photos+MP3 Post-run questionnaire

–Multimedia blog–Associating experience

to place and music

Great North Run cultural program / Culture Lab (2008)with NAME, Clicmobile, Bren Ratliff, David King

Page 23: Mobile 2.0 Europe - Atau Tanaka

Dry Run

Translating the experience of sport Reappropriating surveillance technologies

–Visualization acrosstime, across people

–Insight into the humanexperience

The Ideal Playlist Lead up to

London 2012Olympics

Great North Run cultural program / Culture Lab (2008)with NAME, Clicmobile, Bren Ratliff, David King

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Chip Tune Marching Band

Mobile doesn’t have to mean mobile phone The sustainability question:

–Devices need power–Generate one’s own energy?

DIY (Do It Yourself) culture–Make your own instrument–Autonomous, off grid

Culture Lab / Maker Faire UK (2009)Jamie Allen, Kazuhiro Jo

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Creative Mobile Music

Transplanting technologies, creating new musical contexts

Shifting roles :–Instrument builder/Composer–Producer/Performer–Consumer/Participant

Ubiquitous technology changes public perceptions of performance, possibility, and creativity

From the Lab to Gallery to the Streets

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