mobile game development using starling
TRANSCRIPT
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Mobile Game Developmentusing
Starling
Ahmad Arif
with
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Topic
• Starling 1.6• Development for Mobile Devices:• Performance• Screen Resolutions• Memory• Limited RAM• Huge Resolutions• 2D Games need lots of Textures
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About Starling
Free & Open Source
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About Starling
Free & Open Source
Multi-Platform Independent
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About Starling
Free & Open Source
Multi-Platform Independent
Amazing Performance
![Page 6: Mobile game development using Starling](https://reader035.vdocument.in/reader035/viewer/2022062308/55d6bef7bb61ebeb768b4675/html5/thumbnails/6.jpg)
About Starling
Free & Open Source
Multi-Platform Independent
Amazing Performance
Supported by Adobe
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Features
Hierarchical Display Tree
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Features
Hierarchical Display Tree
Powerful Event System
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Features
Hierarchical Display Tree
Powerful Event System
Particles Support
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Features
Hierarchical Display Tree
Powerful Event System
Particles SupportMulti Resolution Awareness
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Features
Hierarchical Display Tree
Powerful Event System
Particles SupportMulti Resolution Awareness
Texture Atlases
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Set up Your Starling Project
Using the Flash Develop IDE
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Prepare Your Texture
With Texture Packer
Open-Source Texture Packer
http://forum.starling-framework.org/topic/open-source-texturepacker-alternative
http://keatsy.free.fr/starling/SprtiteSheetPackerStarling.rar
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Test, Debug and ProfileOn the Android Simulator
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Set Up and Export
Your final Android App
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Resources
http://gamua.com/starling/
http://www.adobe.com/devnet
http://www.gaming-adobe.com
http://forum.starling-framework.org/
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Thank You