mobile game testing report

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1 Mobile Game Testing Report Version: example

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Page 1: Mobile game testing report

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Mobile Game Testing Report

Version: example

Page 2: Mobile game testing report

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Contents

1.0 Introduction…………………………………………………………………………… 3

1.1 Purpose……………………………………………………………………………... 3

2.0 Environment …………………………………………………………………………... 4

2.1 Android devices: …………………………………………………………………... 4

2.2 iOS devices…………………………………………………………………………. 4

3.0 Test Results……………………………………………………………………………. 5

3.1 List of functionalities that were checked………………………………………… 5

3.2 List of bugs…………………………………………………………………………. 8

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1.0 Introduction

Game description Adventure

Supports High-end smartphones and tablets

Game localization English, Chinese, French, German, Italian, Japanese, Korean, Brazilian, Portuguese, Portuguese, Russian, Spanish

Supported platforms iOS, Android

Over quests to solve

● 66 locations to search; ● 43 puzzles and mini-games; ● Two game modes: expert and regular.

1.1 Purpose

This Test Report provides the summary of the results of test performed as outlined within this document. It shows to the best extent the testing environment, test results and the examples of bug reports.

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2.0 Environment: The game is implemented on Android and iOS devices.

2.1 Android devices:

Resolution

Device model

Processor architecture

OS

Version

GPU

RAM, Mb

Processor

Test Result

1080x1920 Xiaomi Mi3 ARMv7 Android

4.4.3 Adreno 330 2Gb Qualcomm

Snapdragon 800 2,3 GHz

Passed

480 × 800 Samsung GT-I8160 ARMv7 Android

4.1.2 ARM

Cortex-A9 768 mb

NovaThor U8500 800 MHz Passed

1280x720 Huawei MT1-U06 ARMv7 Android

4.1.2 GC4000 2Gb Hi-Silicon K3V2, 1.5 GHz Passed

1080x1920 Xperia Z ARMv7 Android 4.4.4 Adreno 320 2Gb

Qualcomm Snapdragon S4 Pro APQ8064 1.5 GHz

quad-core Krait

Passed

1920x1080 Samsung Galaxy s4 ARMv7 Android

4.4.2 Exynos 5

Octa 2Gb Samsung Exynos 5 Octa 5410/1.6 GHz Passed

1280 x 800 Kindle Fire 2gen ARMv7 Android

4.0.3

Imagination Technologi

es PowerVR SGX540

1Gb Dual-core 1.2 GHz TI OMAP4 4430 Passed

2.2 iOS devices:

Device

OS Version

Resolution

Test Result

iPhone 6+ iOS 8.0.2 Retina HD 1080 × 1920 Passed

iPhone 5 iOS 8.0.2 Retina 640 × 1136 Passed

iPad Mini iOS 8.0.2 1024 × 768 Passed

iPad 3 iOS 7.1.2 2048 × 1536 Passed

iPod Touch iOS 6.1.3 960 x 640 Passed

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3.0 Test Results

3.1 List of functionalities that were checked

Functionality Result

Check internet-connection on the device Passed

Check standart apps on the device Passed

Installation the game

Installing the game from Amazon Passed

Installing the game from Google Play Passed

Installing the game from iTunes Passed

Check test app icon on all device menus Passed

Check that the icon of the application corresponds to the approved marketing Passed

Note the name of the application under the icon on all device menus Passed

Check that game size corresponds to the approved marketing Passed

Splash Screen exists and displayed correctly after starting the game Passed

Rotating the screen

Check that rotating the device works on all game stage, on all screens Passed

Check that rotation is carried out smoothly Passed

Check that Splash screen is displayed correctly in all device rotation Failed

Check that rotation is carried out correctly on loading screens Passed

Check rotation functionality if it turned off in device settings Passed

User Interface

Check default user name during the first game start Passed

All graphic elements, texts and animations have high resolution Failed

In the main menu there is Settings button Passed

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Tell a Friend functionality is implemented in the main menu screen Passed

Check the ability to return to previous screen from any screen Passed

Check the ability to put the game on pause on any game stage Passed

Check that scroll is working in game Failed

Check game process when hints are turned off Passed

Proper device operability after playing the app

Checking the device operability after playing the app Passed

Wifi works correctly Passed

All standard apps and downloaded apps work properly Passed

All emails can be sent and received Passed

Check hint functionality

Check that hints are worked correctly Passed

Hints appearing for new functionality Passed

Game progress saving

Checking saving sound settings. Failed

Checking saves after each level completed Failed

Checking the saves for full discharge device in the game Passed

Interaction with charging

Checking application interaction with the charger unit Passed

Suspend Events

Checking the correct operation of the application while leaving the device in Sleep Mode

Passed

Checking the correct operation of the application while the output device into sleep mode with button Power

Passed

Checking the correct operation of the application during the set reminders. Failed

Correct operation of the application, if during the game take the call. Passed

Correct operation of the application, with the lifting of the incoming call. Passed

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Correct operation of the application, if during the game to take and view SMS. Passed

Check that the screen device fades after 2 minutes after the last touch on the screen Passed

Game localization

Checking the start of the game on the game supported languages. Check for all supported languages game

Failed

Checking the start of the game on the not supported languages Passed

In-App Purchase

Check that in-App Purchase is worked correctly Passed

Loading processes

Checking download time information screens. Passed

Check that loading on all screens/game phases is correctly displayed and works as expected

Passed

When loading takes more than 3 sec loading process should be displayed Passed

Remove an application

Checking the removal of the application running device. Passed

Checking the application after removing it from the device and install again. Passed

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3.2 List of bugs

Key

Summary

Priority

Environment

Description

1 There is a gap between the area of the text and the edge of the screen while viewing comics

Minor Xiaomi MI3 Android 4.4.3

Steps to reproduce: 1. Run the application 2. Wait till comics are displayed 3. Pay attention to the area with the text Actual result: There is a gap between the area of the text and the edge of the screen while viewing comics Expected result: The gap between the area of the text and the edge of the screen shouldn’t be displayed while viewing comics

2 The map is not saved when you press the Power button and return to the game.

Major Xiaomi MI3 Android 4.4.3

Steps to reproduce: 1. Run the application 2. Start playing the game 3. Open Map 4. Press the Power button 5. Press the Power button again 6. Continue playing the game Actual result: The map is not saved when you press the Power button and return to the game. Expected result: The map should be saved when you press the Power button and return to the game.

3 Download window does not appear immediately

Major Huawei MT1-U06, Android 4.1.2

Steps to reproduce: 1. Install the application on the device. 2. Run the application. 3. Wait till main menu is loaded 4. Tap Play button Actual result: Download window does not appear immediately Expected result: Download window should appear immediately after Play button is tapped

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4 After the localization is changed to Asian the user is logged out from Facebook

Major Samsung Galaxy s4, Exynos 5 Octa Huawei MT1-U06, Android 4.1.2

Steps to reproduce: 1. Install the application on the device. 2. Run the application. 3. Wait till main menu is loaded 4. Log in to Facebook 5. Change the language on the device 6. Go back to the app Actual result: After the localization is changed to Asian the user is logged out from Facebook Expected result: After the localization is changed to Asian the user should still be logged in to the Facebook account

5 Menu-pause is shown in a couple of seconds after the returning to the application after Sleep Mode

Minor Kindle Fire 2gen, Android 4.0.3

Steps to reproduce: 1. Install the application on the device. 2. Run the application. 3. Stop playing and wait till the app will go into the Sleep Mode 4. Open the app again Actual result: Menu-pause is shown in a couple of seconds after the returning to the application after Sleep Mode Expected result: Menu-pause should be shown immediately after the returning to the application after Sleep Mode

6 The game crashes after tapping on the screen a lot of times

Critical iPhone 5, iOS 8.0.2, iPhone 6+, iOS 8.0.2

Steps to reproduce: 1. Install the application on the device. 2. Run the application 3. Tap on the screen for more than 10 seconds Actual result: The game crashes after tapping on the screen a lot of times Expected result: The game should not be crashed after tapping on the screen a lot of times. Taps should not crash the game.

7 Device screen is not damped after 2

Minor iPad mini, iOS 8.0.2

Steps to reproduce: 1. Run the application

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minutes of the last touch to the screen

2. Start playing the game 3. Do not touch the screen of the device for 2 minutes Actual result: Device screen is not damped after 2 minutes of the last touch to the screen Expected result: Device screen is damped after 2 minutes of the last touch to the screen

8 Command “ce_menubutton” is not displayed in the logs after clicking Main Menu button

Minor iPad 3, iOS 7.1.2 Steps to reproduce: 1. Start the game 2. Click any item in Main Menu 3. Minimize app 4. Maximize app 5. Collect the Logs Actual result: Command “ce_menubutton” is not displayed in the logs after clicking Main Menu button Expected result: Command “ce_menubutton” is displayed in the logs after clicking Main Menu button

9 It is impossible to swipe the map

Major iPod Touch, iOS 6.1.3

Steps to reproduce: 1. Start the game 2. Try to swipe map Actual result: It is impossible to swipe the map Expected result: It should be possible to swipe the map

10 Game description screen is displayed always in English

Major iPhone 5, iOS 8.0.2; iPhone 6+, iOS 8.0.2; iPad Mini, iOS 8.0.2; iPad 3, iOS 7.1.2

Steps to reproduce: 1. Set device language - Russian 2. Set game language - Auto 3. Launch game, look at the Game Description screen 4. Set device language - Spanish 5. Launch game, look at the Game Description screen

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Actual result: Game Description is always in English Expected result: Game Description text adapts to device language