mobile ux

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Designing for Mobile [email protected] @uxceo Wednesday, September 26, 12

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Page 1: Mobile UX

Designing for Mobile

[email protected] @uxceo

Wednesday, September 26, 12

Page 3: Mobile UX

Think Context

[email protected] @uxceo

Wednesday, September 26, 12

Page 4: Mobile UX

Why are people coming to the app?

Why do people want to use this?

What drives their interaction with this app?

What’s their path to usage?

[email protected] @uxceo

Wednesday, September 26, 12

Page 5: Mobile UX

Describe the user’s environment.

Where are they using this app?

Is there a particular time this app will be used?

[email protected] @uxceo

Wednesday, September 26, 12

Page 7: Mobile UX

[email protected] @uxceo

Palm Pilot

Wednesday, September 26, 12

Page 8: Mobile UX

[email protected] @uxceo

Palm Pilot

Wednesday, September 26, 12

Page 13: Mobile UX

Focus on the Primary Task

Elevate the Content that

People Care About

[email protected] @uxceo

Wednesday, September 26, 12

Page 16: Mobile UX

[email protected] @uxceo

44px

Avg width of adult index finger:1.6 to 2 cm (16 – 20 mm)

= 45 - 57px

Avg width of adult thumb:1 inch (2.5 cm)

= 72px

72px

Button

24pt text

Wednesday, September 26, 12

Page 17: Mobile UX

Mobile UXBrain Hacks!

[email protected] @uxceo

Wednesday, September 26, 12

Page 18: Mobile UX

Don’t think “click”It limits your mind to what’s possible.

[email protected] @uxceo

TapSwipeSlideGlide

Wednesday, September 26, 12

Page 20: Mobile UX

[email protected] @uxceo

Take advantage of gestures

Wednesday, September 26, 12

Page 22: Mobile UX

Navigate with Content

[email protected] @uxceo

Wednesday, September 26, 12

Page 29: Mobile UX

[email protected] @uxceo

The Future of Gestures

Wednesday, September 26, 12

Page 30: Mobile UX

Tell a Story

[email protected] @uxceo

Wednesday, September 26, 12

Page 35: Mobile UX

[email protected] @uxceo

How can you tell a story through your interface?

Wednesday, September 26, 12

Page 40: Mobile UX

[email protected] @uxceo

It's about people, not products.

Think natural behavior

Think about what you can remove to bring users closer to their content

Tell stories

Wednesday, September 26, 12

Page 41: Mobile UX

@uxceo

[email protected]

Questions?

Wednesday, September 26, 12