modeling and animation - chalmers · 2011. 8. 30. · modeling and animation ahmed chaban christian...
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MODELING AND ANIMATION
Ahmed Chaban
Christian Klinton
WORKFLOW
Many ways
Modeling
UVW mapping
Details (Sculptinging, painting)
Adapting
Animations
MODELING TOOLS
POLYGONS
Low- and High-polygon modeling
Depends on usage of the model
3.000-15.000 for newer Game Engines
FIRST STEP
Create a low-polygon model
Usually use a reference image
LOW POLY MODEL
UVW-MAPPING
Describes how a
2d texture
should apply on
a 3d model
TEXTURING AND DETAIL ADDING
With Photoshop and then done
More advanced detail may require sculpting
tools
WHAT YOU GET(NORMAL MAP)
BUMP MAP
DIFFUSE
WRAPPING IT UP
Make low polygon model
Create UVW
Add details with sculpting + paint
Retrieve maps and re-insert into
low(medium)-poly
Animations(Using CAT in 3ds max)
TRY IT YOURSELF
Free sculpting application, Sculptris
http://www.sculptris.com/download.html
OpenUV for some UVW mapping
Blender(3d modeling application)
http://www.blender.org/