modo 401

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Create at the Speed of Thought. modo lets you create any imaginable shape and render it out with incredible surface detail model, sculpt, edit UV’s, paint in 3D, animate and render in one integrated package modo has a highly adaptable user interface that is a favorite among artists and designers modo works with up to 32 cores for maximum performance modo comes with a huge amount of pre-built content and learning materials to get you started fast Who uses modo? Architects, package designers, industrial designers, graphic artists, game designers, production studios, fine artists, educators, scientists, photographers and re-touchers all use modo. modo can be used by anyone looking to bring the power of 3D graphics to their art and design projects. The unique combination of tools and a well-thought-out user interface has made modo popular for hobbyists, as well as a wide array of professional users. Visit our gallery and see for yourself: www.luxology.com/gallery Gary Fitzgerald Omar Malkosh modo offers accurate, physically-based lighting and comes with a huge amount of materials, props and lighting set-ups Gene Dupont What is modo? modo® is the modern 3D software for the PC and Mac that brings a new level of creative freedom for artists and designers. modo® offers an intuitive combination of modeling, painting and rendering tools in a fused workflow that is ideal for creating 3D content and high quality imagery for a wide variety of commercial and non-commercial applications. © Copyright 2009 Luxology LLC. modo is a registered trademark of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders

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Page 1: Modo 401

Create at the Speed of Thought.

modo lets you create any imaginable shape and render it out with incredible surface detail

model, sculpt, edit UV’s, paint in 3D, animate and render in •

one integrated package

modo has a highly adaptable user interface that is a favorite •

among artists and designers

modo works with up to 32 cores for maximum performance•

modo comes with a huge amount of pre-built content and •

learning materials to get you started fast

Who uses modo?

Architects, package designers, industrial designers, graphic

artists, game designers, production studios, fine artists,

educators, scientists, photographers and re-touchers all use

modo.

modo can be used by anyone looking to bring the power of 3D

graphics to their art and design projects. The unique combination

of tools and a well-thought-out user interface has made modo

popular for hobbyists, as well as a wide array of professional

users.

Visit our gallery and see for yourself:

www.luxology.com/gallery

Gary Fitzgerald

Omar Malkosh

modo offers accurate, physically-based lighting and comes with a huge amount of materials, props and lighting set-ups

Gene D

upont

What is modo?modo® is the modern 3D software for the PC and Mac that brings a new level of creative freedom for artists and designers. modo® offers an intuitive combination of modeling, painting and rendering tools in a fused workflow that is ideal for creating 3D content and high quality imagery for a wide variety of commercial and non-commercial applications.

© Copyright 2009 Luxology LLC. modo is a registered trademark of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders

Page 2: Modo 401

Create at the Speed of Thought.

The modo Differencemodo® is a creation tool designed by artists, for artists. It is not just a collection of algorithms, but a refined combination of technology, performance and workflow that encourages the 3D creation process. modo is a unique tool that invites and compels you to achieve your best.

modo’s advanced architecture fully exploits modern computing technologies, including multi-core CPUs, pressure-sensitive tablets and hardware-accelerated OpenGL so that new levels of “creative flow” can be achieved.

modo Workflow EnhancersPreview renderer updates view as you work •HUD (Heads Up Display) user interface elements•Resize and redefine viewports according to task•Intelligent geometry selection •Full undo support•Fast, very high quality OpenGL views •Cut, copy, and paste support•Snapping, grid, and work plane aids•Input fields perform math and/or unit conversions•Symmetry and mirroring support•Falloff system for setting tool influence•Open multiple scenes at once with object referencing•“Tool Pipe” (create new tool combinations) •1-Click macro recording •Scripting via Perl, Python or LUA•Input remapping (hotkeys)•Tablet support•Extensive collection of pre-built content (Presets) •Integrated learning system with video tutorials•

File Supportmodo works with a tremendous variety of image formats, including .EXR and HDRI, plus 3D data formats, including LXO, Rhino, OBJ, LWO, FBX, COLLADA, and SolidWorks.

The Preview Renderer in modo 401 updates as you work

New HUD user interface for specifying channel relationships

Yazan Malkosh

Page 3: Modo 401

In modo® 401, you can accelerate to final image faster than ever. Here are some of the major enhancements in modo 401 (more information available online).

modo® 401Create At The Speed of Thought.

Expanded modeling toolset in modo 401 enables artists and designers to quickly add shape detail to 3D models by leveraging 1D and 2D profiles in a variety of modeling operations. New options for conforming to an underlying mesh facilitate retopology operations on top of complex CAD data or scanned datasets. The new replica modeling tools in modo 401 let you impart trillion polygon detail to scenes like leaves, barnacles, thorns, or rivets – all with minimal impact on stored scene size.

Presets in modo 401 offer a wide array of pre-built, yet customizable content for building and decorating models and scenes. A drag-and-drop interface facilitates scene assembly and organization. The over 1,500 Presets that accompany modo 401 are only the beginning; Luxology has built a new online content sharing system for the worldwide modo community to create, modify, and share materials, props, profiles, and lighting environments.

Faster Preview in modo 401 delivers an even more realistic view of the scene during the content creation process, as well as responsive navigation control even on larger scenes. The Preview renderer also supports more advanced lighting effects and will progressively render to near final image quality.

Lighting enhancements in the modo renderer include caustics, dispersion, blurry refraction, volumetric lighting, and support for deep shadows, light linking, and multiple environments. A new Shadow catcher feature lets you easily integrate your model into an existing photo (see image at top of page).

Yazan Malkosh

Gary Haus

Rockmed

Omar Malkosh

Page 4: Modo 401

System RequirementsMinimum 2GB RAM•Minimum 2GB available hard disk space•OpenGL®-accelerated graphics card capable of at •least 1024x768 resolution

>> Macintosh®Mac® OS X 10.4 or later•Macintosh® G5 or Intel processor•

>> Windows®Windows XP/Vista • (32 and 64 bit)Intel® Pentium® 4 or better processor •

More realistic materials give modo 401 users the ability to represent carbon fiber and highly glossy clear coat surfaces, as well as to utilize fibrous materials like fur, hair, and tinsel. Fur can be combed and guided interactively, and a variety of Fur Presets are included with modo.

New data import and export options include the new Dassault Systèmes SolidWorks 2009 file importer, an updated FBX loader, and the ability to round trip COLLADA files from a growing list of complementary 3D software applications. modo 401 also can read .LXO files from Bentley Systems MicroStation software.

Visit www.luxology.com

Mechanical animation assemblies or “rigs” can be created which enable complex movements from a simple set of controls. This is facilitated by the new ability to drive the channels from one item to another item, plus the introduction of animation Modifiers and Constraints. Dynamic parenting (animatable) and 2-joint Inverse kinematics control over joints are also provided.

Chris Golchert

modo® 401Create At The Speed of Thought.

Andy Brown

Simon Van de Lagemaat

Greg Leuenberger

modo 401 enhancements (continued):

“With modo 401 I get outstanding results, and it is an amazing tool engineered from the ground up for today’s projects.”

Gary CoulterFuzzygoat Limited, Shepperton Film Studios.

© Copyright 2009 Luxology LLC. m

odo is a registered trademark of Luxology LLC., in the U

SA and/or other countries. All products or brand nam

es mentioned are tradem

arks or registered trademarks of their respective holders

Page 5: Modo 401

modo® delivers the next evolution of 3D modeling, painting, and rendering in a single integrated and accelerated package for the PC and Mac. More than just mere features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.

Global illumination, •Volumetric lighting, Physical sun and sky, HDRI, Caustics, Dispersion, and photometric lightingDepth of field, Motion blur •Fur material (hair, tinsel, •grass) and Clear coatRender baking and •numerous Render outputsMaterials editor with •extensive texture and procedural-driven appearances

Keyframe animation•Graph editor•Work in seconds, frames, •SMPTE or filmcodeMorph targets•Vertex map deformers•Centers and Pivots•Inverse kinematics•

Material presets•Mesh presets•Environment presets•Light presets•Camera presets•

ModelingWorld class hybrid polygon and Subdivision surface

modeler

PresetsOver 1,500 Presets (pre-built materials, props and

environments) speed workflow

RenderingPhysically based Ray-tracer with real-time Preview

AnimationAnimate virtually any property in your scene

Tim Cooper

Create at the Speed of Thought.

Fresnel effects, •Blurry refraction, and Subsurface scattering Micropolygon •displacement and Replicators (trillion polygon detail)Stereoscopic and •spherical camera supportMulti-threaded for use on •up to 32 coresNetwork rendering on up •to 50 workstationsReal-time Preview•

Full featured polygon/•SubD modelerIntegrated Sculpting•Line/curve creation and •import tools UV editor•3D painting•Profile modeling•Double line wall creation•

Instances•Replicators •Polygon reduction•Support for re-topology •operationsDeformation •Duplication•Snapping and symmetry•Sketch•

Profile presets•Assembly presets•Content-sharing website •sponsored by Luxology

Constraints and Modifiers•Channel linking / Dynamic •relationshipsMDD file import to render •your animations in modoCreate rigs with simple •controls

Wiek Luijken

© Copyright 2009 Luxology LLC. m

odo is a registered trademark of Luxology LLC., in the U

SA and/or other countries. All products or brand nam

es mentioned are tradem

arks or registered trademarks of their respective holders

Page 6: Modo 401

Create at the Speed of Thought.

Learningmodo provides access to an extensive array of continuously

updated online learning videos and an integrated Help system.

Image GalleryTo see an image gallery

consisting of thousands of

images (organized by type

and searchable by keyword),

obtain free evaluation software,

and much more go to

www.luxology.com.

Who Uses modo?Architects, industrial designers, graphic artists, package designers, game designers, educators, production studios, fine artists, scientists, photographers, and re-touchers all use modo.

Alredo Martiz Jaen from Panama is one of many modo customers profiled on the Luxology website. Please visit and learn about modo users from all over the world in the Community section of our website.

Alfredo Martiz Jaen

Andy Brown

Gelmi

The modo® community is one of the most active and vibrant 3D communities on the Web. As a modo user, you are surrounded by a worldwide group of online artists who are constantly sharing their work, creating scripts, and driving the future development of modo.

© Copyright 2009 Luxology LLC. modo is a registered trademark of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders

Page 7: Modo 401

Use modo to quickly model new concepts or neighboring structures for environmental studies.

The Lumina Lamp image shows how modo can be used to model organically-shaped consumer product goods that convey expression.

modo delivers exquisite surface detail and accurate modeling of soft and hard surfaces.

modo® for DesignersCreate at the Speed of Thought.

Concept modelingmodo® is a powerful tool for concept modeling at the design ideation stage. Based upon a flexible geometry type called subdivision surfaces, modo offers freeform design opportunities for designers of all kinds.

modo excels at creating “structured organic shapes,” which are objects that have detailed organic features in conjunction with mechanical or engineered shapes. The surface detail might be an extruded tire tread, foil wrapping, plastic scrubbing fibers, embossed details — whatever you want.

Need to iterate on a concept? modo is your tool.

Henk D

awson

Alex Efimov Seth Richardson

Sampaio

You can sculpt or paint on 3D surfaces in modo without going to another software package. At

the concept stage, sometimes it is easier to paint things like parting lines than to model every detail.

Tim Cooper

Page 8: Modo 401

Barry Croucher

Digital VisualizationModo gives you full control over not just the shape of your designs but also how they are rendered and lit. You can create any look you want from subtle clay renderings to fully photorealistic images for marketing. That’s because modo is equipped with one of the fastest and most capable renderers available.

Micropolygon displacement lets you show incredible surface detail on your designs.

Generalized turbo with colorized overlays shows temperatureof gases.

The Preview renderer in modo updates instantly as you model, apply new materials or place your subject in new environments. Read files into modo from Dassault Systemes Solidworks® and Bentley® Systems MicroStation for advanced visualization.

Physically-based shading lets you use real world lighting values, achieve subtle effects like blurred reflections, and get realistic highlights on metal surfaces.

31

modo® for DesignersCreate at the Speed of Thought.

Andreas Jonason

Gw

en Fierens

Andy Brown

Visualizationmodo® gives you full control over not just the shape of your designs, but also how they are rendered and lit. You can create any look you want, from subtle clay renderings to fully photorealistic images for marketing because modo is equipped with one of the fastest and most capable renderers available. That is why the leading CAD software vendors like Dassault Systèmes SolidWorks® Corp. and Bentley® Systems have incorporated the Luxology renderer into their own 3D software packages.

Tridigy

© Copyright 2009 Luxology LLC. modo is a registered trademark of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders

Page 9: Modo 401

Game developers love modo for its potent combination of efficient modeling tools, strong UV editing, and its ability to easily bake out render passes that add detail in real-time environments.The modo renderer

is well known for its balance of quality and speed, plus features like Subsurface scattering and Micropolygon displacement.

Trillion polygon renderings can lend astonishing detail to your creations.

With modo’s subdivision surface modeler, you can create almost any shape. You have sculpting tools to push and shape your surfaces, and paint brushes that let you brush on color or even bump maps from images.

31

modo® for ArtistsCreate at the Speed of Thought.

John Hayes

Rick Baker

Clive Biley

Gelmi

Ryan Drue

“When we first saw the Canon bobsleigh layout and specifications, we were not sure how we were going to turn this image around in the short time necessary; just five working days. Thanks to modo’s fantastic modeling, duplication, and instancing tools, two of us managed to build from scratch the whole scene which consisted of over 250 thousand subdivided pieces of paper. We then used modo’s renderer which we knew could cope with this amount of data to create our final image of 21,0000 pixel by 8500 pixels. Once again, modo came through. Everybody was extremely happy and we got to go home!”

Clive Biley, Smoke and Mirrors

Model, Sculpt, Paint, AnimateThe process of creating and modeling has evolved, and the results show it. Nowadays, the old linear workflow of model-texture-render has been replaced by a new freedom to paint, sculpt, and tweak your model – all while seeing your creation in stunning graphic detail thanks to modo’s amazing Preview renderer. It is like performing hundreds or thousands of test renderings before you go to final rendering.

Page 10: Modo 401

Render out images at extremely high resolution for print ads like this one from a master artist from Brazil.

modo can deliver crisp, detailed images with exactly the look you need.

A character from “The Adventures of Raz & Benny” episodic series rendered in modo at 2K resolution on a render farm. Learn more about the production on the Luxology website.

Simon Hodgkiss, Director and Producer of“The Adventures of Raz & Benny” by SPHdigital Ltd.

Digital VisualizationModo gives you full control over not just the shape of your designs but also how they are rendered and lit. You can create any look you want from subtle clay renderings to fully photorealistic images for marketing. That’s because modo is equipped with one of the fastest and most capable renderers available.

31

modo® for ArtistsCreate at the Speed of Thought.

Josh Kitney

“Pound for pound, you get more polys rendered in modo without the headaches. Life is too short to be messing with settings to get your machines rendering your shots.”

Simon Hodgkiss

Simon Van de LagemaatGelmi

The modo® renderer produces stunning results in a fraction of the time that you might expect. Every renderer has its individual characteristics, and the modo renderer consistently delivers results that exceed expectations. A companion Preview renderer gives you an updated look at your scene throughout the content creation process so that you know exactly what you will get when you proceed to the final rendering stage.

© Copyright 2009 Luxology LLC. modo is a registered trademark of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders