modularworlds2 1 0 werbemuster - synmag · jean-michel jarre needs to be credited as one of the...
TRANSCRIPT
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A Guide To Modular WorldsUse synthesizers for more personal creativity
Rolf-Dieter Lieb • Ulf Kaiser
Lieb Kaiser
Modular Worlds
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DON‘T PANIC! � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 8
Work in progress � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 9
Introduction 11A Brief History of electronic Synthesizers � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 12
Modular, Semi-Modular, MIDI-Modular - What is it all about ? � � � � � � � � � � � � � � � � � � � � � 20
East Coast, West Coast - Synthesizer Concepts � � � � � � � � � � � � � � � � � � � � � � � � � � � 26
Racks & Jacks - Sizes of Modular Synthesizers � � � � � � � � � � � � � � � � � � � � � � � � � � � � 32
About Electrics - Most important Facts condensed � � � � � � � � � � � � � � � � � � � � � � � � � � 42
Power is nothing without Control ! 51Gates, Clocks and Triggers - The Power of On/Off ! � � � � � � � � � � � � � � � � � � � � � � � � � � 52
Start, Stop & Tempo - Gate & Clock Manipulation � � � � � � � � � � � � � � � � � � � � � � � � � � � 58
Slew up and down - The Making of Envelopes � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 62
Undulating Movements - Periodic Control with LFO & Loops � � � � � � � � � � � � � � � � � � � � � 68
Add, Multiply & Subtract - Signal-fusion with VCAs & Mixers � � � � � � � � � � � � � � � � � � � � � 76
And Action... ! 83User Interfaces - How to interact with Electronics � � � � � � � � � � � � � � � � � � � � � � � � � � 84
Technical Interfaces - MIDI, USB, CV, Gate and more linked together � � � � � � � � � � � � � � � � � 90
User’s Helpers - Arpeggiators, Quantizers & S&H � � � � � � � � � � � � � � � � � � � � � � � � � � � 98
User’s Companions - Sequencers of various types and applications � � � � � � � � � � � � � � � � 104
Make them sing ! 111Triangle, Sawtooth & Square - Classical Oscillator Concepts � � � � � � � � � � � � � � � � � � � � 112
What’s all that noise? - About Colors & Origins � � � � � � � � � � � � � � � � � � � � � � � � � � � 120
Two is more than one - Audio controls Audio Part I (AM, RM & Sync) � � � � � � � � � � � � � � � � � 126
I am MasterYou are Slave - Audio controls Audio Part II (FM, PD & Waveshaping) � � � � � � � � � � 134
Wavetables & Sampler - Digital Audio Sources I � � � � � � � � � � � � � � � � � � � � � � � � � � 142
Physical Modeling & Granular - Digital Audio Sources II � � � � � � � � � � � � � � � � � � � � � � � 150
Less is More I - Classic Filters and their application � � � � � � � � � � � � � � � � � � � � � � � � 156
Less is More II - Filter Resonance & Self-Oscillation � � � � � � � � � � � � � � � � � � � � � � � � 162
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Part II
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Make them cry ! 169From Overdrive to Distortion - Special Amplification � � � � � � � � � � � � � � � � � � � � � � � � 170
Dynamic control by nonlinear amplification � � � � � � � � � � � � � � � � � � � � � � � � � � � � 176
Come and go - Delay & Reverb Effects � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 180
Floating & Squeezing - Chorus, Flanger, Phaser & alike � � � � � � � � � � � � � � � � � � � � � � � 186
Fun or Harm ? - Bit Crushing, Sample Rate Reductions & alike � � � � � � � � � � � � � � � � � � � � 194
Make them dance ! 201Tip Top Tap - Rhythm Generation � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 202
Boom, Bam, Splash - Rhythm Sound Sources � � � � � � � � � � � � � � � � � � � � � � � � � � � � 210
Many Functions in One - Voice-Modules � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 216
Many is More - Polyphonic Modules � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 220
Virtual in its own Right ! 227Do I look like it ? - Software Synthesizer & Modulars � � � � � � � � � � � � � � � � � � � � � � � � 228
Everything in Recall - DAW-Control of Modulars � � � � � � � � � � � � � � � � � � � � � � � � � � � 242
Back & Forth - Hybrid Concepts � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 248
Now I want more ! 253Where to get Information ? - Print & Online Magazines � � � � � � � � � � � � � � � � � � � � � � � 254
Where to get Advice ? - Websites, Forums & Communities � � � � � � � � � � � � � � � � � � � � � 258
Where to buy Stuff ? - Shops, Online & more � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 262
Make your own Stuff ? - Live & DIY � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 270
Where to meet ? - Tradeshows & Meetings � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 280
For Readers - Some Literature � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 286
Index � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 290
Picture Credits � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 298
The Team behind this book � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 299preliminar
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Statements of
Manufacturers4ms Company � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 178
1010music � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 192
ACL � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 160
AJHSynth � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 124
Arturia � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 214
Cwejman � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 66
Doepfer � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 38
Endorphin�es � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 30
Erica Synth � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 132
Expert Sleepers � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 96
Five 12 � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 102
GRP Synthesizers � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 118
Jomox � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 208
Moog Music � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 48
Mutable Instruments � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 166
Nonlinear Labs � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 234
Radikal Technologies � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 218
Rossum Electro-Music � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 148
SchneidersLaden / Alex 4 � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 266
Sequential � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 88
Superbooth � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 284
Toontrack � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 224
u-he � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 56
Verbos Electronics � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 184
Vermona � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 198
WMD � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 174
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Statements of
ArtistsBernd Kistenmacher � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 250
Boris Blank � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 18
Charlie Clouser � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 72
Christian Halten� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 256
Daniel Miller � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 24
Jean-Michel Jarre � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 60
Johannes Schmoelling� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 154
Jörg Hüttner� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 246
Michael Lehmann Boddicker� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 260
Michael Menze � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 274
Reinhold Heil � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 80
Richard Devine � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 140
Vince Clarke� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 108
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This book is an introduction to the highly complex world of electronic circuitry used for sound production as known from instruments widely called synthesizers. It is therefore not free of tons of technical terms and technical descriptions. As the title points out, this book focuses in particular on the type of synthesizer circuitry known and available as modules. This means that certain function blocks are built into a unit, which can then be interlinked to other modules by means of simple cables, allowing for countless new combinations of such modules.
In other words, we are dealing with a nerdy topic that can well consume those who love it!
In a market with many small manufacturers, new modules get announced or available nearly every week. Online platforms already list more than 1000 different products in the most popular Eurorack format. It may not be useful to know all of these! In fact, most users will certainly not be willing to spend too much money but rather look for a suitable setup for their specific needs. For a better understanding which module might be useful for ones purposes, this book tries to introduce the most important facts and principles in a systematic approach. Topics like possible DIY with modules, software alternatives and DAW-integration are included in the same way as classical and modern standards of the modular world.
However we believe that this topic and the knowledge behind it can bring good ideas to practical and experimental musicians and to all kinds of electronic music. One will not need to dig into every detail in order to make (huge) profit for everyday music creation and moreover for a better understanding of how today‘s electronic musical instruments work and which possibilities they might offer.
We have added interviews with many interesting developers and musicians from the world of music production in order to underline the thinking and lifestyle that developed from this community and which influences other movements of modern music produc-tion as well as young peoples‘ lifestyles around the world.
So have a try and let yourself be guided to this formerly unknown galaxy of modular and non-modular synthesizers, its technology, its products, its philosophy, its tech speak and its people! We hope to have explained the tech issues in a way everybody can understand and wish you a good journey as a reader as well as a creator of music and emotions, which is in the end, what we all do this for!
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DON‘T PANIC! A Welcome by Rolf-Dieter Lieb
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Modular sound today is a lot more than it ever was. We are in the middle of the renais-sance of modular synthesizer systems where patchable components are developed in more places than ever. What was thought to be outdated has returned – like fashion styles, musical genres or other trends. The obvious question is why?
Being different is a strong driving force. Engineers search the unspotted and so does the next generation of artists. Whether you have never played a modular synthesizer or that experience has disappeared in old memories, it is still magic!
But there are further reasons …
The driving force behind the first synthesizers were engineers wanting to travel uncharted territory. Music and instruments already had a long history in the exploration of sound. Electronic components empowered these inventors to create an immense bandwidth of sounds by adjusting the basic parameters of any sonic event: volume, pitch, duration, timbre and their course over time.
60 years later, synthesizers have massively shaped the sound of music. They became ex-tensions to existing genres, brought up new musical styles and entered the digital world, reducing their cost from unaffordable to partially free.
Still, the search for new sounds is an important factor of any synthesizer. On the other hand, new products are also measured by their capabilities to reproduce “classic” electro-nic sounds. And both aspects combined lead to larger interest.
Furthermore, we live in a world being dominated by computers. Musical instruments however want to be touched! Compare a Minimoog to its virtual counterparts: Our ears may be satisfied, but our hands often are not.
Doubtlessly, the virtualization of the studio brought us big benefits. But since we spend a good portion of the day with a computer, we may not want to continue this when being creative. Also, software – as good as it can be – has the drawback that it can be copied endlessly. We all use Word to type and maybe Pro Tools to craft our mixes. However, as an artist we appreciate individuality. And here we are …
Today‘s modular scene is a community of developers, dealers and users that embrace the development of countless new sound-shaping components. Combine a few (often limi-ted) modules and you will end up with a unique instrument, mostly without memory locations. Does it get more individual?
Even better: All aspects being mentioned can be combined. Current modular systems consist of modules of multiple manufacturers, offer classic, advanced analogue circuits, digital source code and even exist in virtual form. They can be used standalone or in combination with digital workstations. Great for studio and stage, highly usable to create music, sounds, FX, installations and a lot more. In short: Modular systems are no thing of the past, but playgrounds of creativity that continue to develop in countless directions.
Enjoy reading!
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Work in progress An Introduction by Ulf Kaiser
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Jean-Michel Jarre needs to be credited as one of the most influential musicians to bring electronic sounds into our music-listening-world. Jarre studied piano and com-position. He was educated in the Groupe de Recherches Musicales by Pierre Schaef-fer, founder of the Musique Concrète movement, and Pierre Henry.
His breakthrough was his debut album Oxygène, released in 1976 and recorded on an 8-track tape-machine in his private appartment. It started his ongoing worldwide, 50 years spanning, career with several album productions, several collaborations and live-events of monumental size that even made it into the Guiness Book of Records.
Lyon-born Jarre owns a studio in Paris with a large collection of synthesizers. Among his favorites are the EMS VCS3, the ARP 2600, the Fairlight CMI and the Elka Synthex. However, Jarre has always followed and embraced the latest innovations in electronic instrument development – from sampling to plug-ins to Eurorack.
Title: Jean-Michel and his ARP 2500 © Photo by Herve Lassince
Jean-Michel Jarre
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9
What‘s your relationship to modular systems?
I started with modular systems. When electronic music was in its beginning, we, at GRM (Groupe de Recherches Musicales) or Karl-Heinz Stockhausen took pieces of radio mea-surement equipment to create such a system. This was before Moog designed a modular system as a dedicated instrument. Anyway, those big modular synthesizers were really expensive and it was really difficult to purchase or even use one back then. For Oxygène I used an EMS VCS3 and AKS, a Moog modular and the ARP 2600 among other sound gene-rators like the Mellotron or the Eminent 310 U.
What do you think about the Eurorack development?
I own and use Eurorack modules. One of the aspects I love is: When plug-ins emerged on the market, they were often imitating hardware in a virtual format. Now, some Eurorack modules create plug-ins in a hardware format. That‘s great because suddenly a new gene-ration of musicians can now find out what electronic music is all about – it is a very tactile and sensitive approach to sounds. Even though I love plug-ins, we are analog animals after all. And the machine in front of you will have a heavy influence on what you do.
What I also like about Eurorack is the large number of manufacturers! Instead of having one guy, that designed his modular system in the old days, you can now freely combine oscillators, filters and modulators of different brands to your personal preference.
I am a fan of the Latvian company Erica Synths. They have a double vision of creating cra-zy sounds, for example by using valves, but also a high quality approach. Plus, they have a great look. People often forget the importance of aesthetics in electronic music. Beau-ty and aesthetics will also help to develop expression of your own feelings and emotions. This is no different to a nice electric guitar. Other brands that I really like are Intellijel and Mutable Instruments.
Could you compare the Eurorack to your old modular systems?
I believe, we cannot or should not compare an EMS VCS3, ARP 2500 or a big Moog system to a Eurorack system. It is entirely depending on what you want to do. At the same time I think, we are still at the dawn of Eurorack. I often hear drones from these instruments, which is great. However, there is so much more you can do with Euorack modules. I hope this is just the beginning of a longer story…
Do you combine your modular system with your digital production environ-ment?
Yes, of course. For example, I have done this a lot on my current album Equinoxe Infinity. I have used my Moog modular and Eurorack modules and combined these with granular sounds of my Tasty Chips GR-1. Partly, I will control the modules from my computer being used as a sequencer. On the other hand, my main sequencer is still the custom-made Digi-Sequencer which was created by Michel Geiss and Jean-Claude Dubois.
www.jeanmicheljarre.com
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Undulating Movements Periodic Control with LFO & Loops
Title: Roland System 100
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11
Undulating Movements – Periodic Control with LFO & Loops
We have introduced the key element of a Control Voltage (CV) in the previous chapter. Gate signals trigger the envelope generation to modulate parameters of different mo-dules in a modular synthesizer system. But what is available for continuous modulation of parameters?
The standard type of continuous modulation CV is the output of a Low Frequency Oscil-lator (LFO). Oscillation means that the signal is a continuous repetition of periodic chan-ges of the signal over time. This is like the swinging of a pendulum or children’s swing, which is equal to a sine curve. The describing parameters of such a periodic signal are usually given as
• Waveform, e.g. a sine wave
• Frequency, which is 1 divided by the duration time of one period or cycle of the wave-form
• Amplitude, which is the difference between maximum and minimum voltage level of the cycle, e.g. +/- 5 V creates an amplitude of 10 V peak to peak,
and sometimes…
• Delay, which starts the oscillation with a delay after the trigger signal is received
• Phase, which is only relevant for the comparison of several waves of similar frequency.
Nearly every LFO Module creates its signal with the highest possible amplitude, as the intensity of a modulation is not adjusted on the LFO but on the receiving module, as we will see in the next chapter. However the signal may be bi-polar, like from -5V to +5V or uni-polar, if it is only ranging from 0V to +5V.
The most popular Waveforms are shown in the graph below for 2 cycles each (first green, second blue). The Sine Wave mentioned above and shown on top of the graph is the most simple one and created by a natural circular movement. If the periodic cycle alternates between minimum and maximum level with a linear rise and fall of equal slew rate, a Triangle Wave is created. (Fig. 1)
Fig. 1: Classic Waveforms and their naming
period 1 period 2
time0V
voltageSine Wave
time0V
voltage Rectangle orSquare Wave
time0V
voltage
Triangle Wave
time0V
voltage Sawtooth orRamp Wave
period 1 period 2
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12
Undulating Movements – Periodic Control with LFO & Loops
If one amplifies a Triangle Wave with maximum amplification all positive voltages go to max level and all negative voltages go to min level (or max. negative level) with only very short and steep ramps in between. The result of a symmetric triangle (same size in the positive and negative levels) is then a symmetric rectangular waveform, which is usually called a Square Wave.
If the positive and negative parts are not of equal size, e.g. because the triangle wave was shifted with its mean level above or below the zero level, the resulting rectangular wave-form will have different lengths in its positive and negative part. This kind of waveform is known as a Pulse Wave. A Square Wave is a special Pulse Wave with 50% length of the positive pulse. We already discussed that kind of periodic pulse in chapter 7 on clock si-gnals. The gate length was then the equivalent of what is here called the Pulse Width. As we will see in chapter 15 on classic Audio Oscillators, the modulation of the Pulse Width is a common parameter of rectangular wave forms as well. (Fig. 2)
The last classic waveform shown above is known as Ramp or Sawtooth Wave. Mostly triggered as a start the maximum level is jumped to and a decreasing ramp follows to arrive at the negative max level (mathematically speaking at the min level). As this form is similar to the teeth of a saw for cutting wood, it is called Sawtooth Wave. If the jump is down to min level and the ramp rises to max. level this inverse waveform to the Saw-tooth Wave is sometimes called Ramp Wave, negative Sawtooth or Rising Sawtooth. In the graph this wave is shown in yellow.
Of course, the LFO waveforms are expected to continue without interruption (and not only in few cycles as shown in the graphs) and are usually created with max and min level to get the biggest possible amplitude. This is because it is much easier to reduce the CV amplitude than to amplify it, as we will see in the next chapter. Furthermore, there are lots of other possible waveforms for an LFO. But the above named waveforms are the most common and popular ones.
Another setting often to be found is called Sample & Hold (S&H). This setting is not a periodic waveform, but just a periodic jump to a new value, e.g. on a clock pulse. Depen-ding from which original signal the Sample & Hold circuit drags the actual sample (for details refer to chapters 13 & 16), which is then held constant until the next clock or trigger is detected, the change of the values may be periodic, semi probabilistic or fully probabi-listic. In any case any periodicity will appear only at multitudes of the clock length and therefore often not be apparent to the listener.
Another possibility to create low frequency periodic waveforms is to use an envelope-CV and cycle this by retriggering at a certain point or after a certain time (what could be clock driven again). Some innovative envelope generators allow for the definition of loops on certain steps of the envelope too. Such a loop may end with the gate end and come to a fi-nal release phase, in case the character of an envelope shall be maintained. If it continues forever, the envelope is changing over to a kind of LFO, especially if it is externally trigge-red by a clock or self-triggered after some steps. In fact, early Buchla synthesizers did not even use dedicated LFOs but instead offered two stage loop envelopes for this purpose.
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13
Undulating Movements – Periodic Control with LFO & Loops
Such looped envelope LFOs are usually started by a first gate or trigger signal, which defi-nes the first rising attack phase. This way the phase of the periodic waveform is defined by those signals. For an LFO the same locking of the phase of the waveform to an incoming signal is called Key Trigger. The opposite mode without synchronization of the wave-form is to simply let the waveform continue in Free Running.
Some sequencers allow for such high repetition rates that the running sequence of diffe-rent CV-levels may be seen as a periodic cycle and a possible waveform as such too. Find more explanations on sequencers below in chapter 14.
A further application of phase on LFOs is to have several phase shifted copies of the same waveform given to several outputs. Often such an LFO is called a Quadrature LFO and
the waveforms are output in four equally phase-shifted versions at 90° offset, as shown in the next graph for a triangle waveform. But there are different angles of start phase and other numbers of copies as well. This way an Octature LFO will have a differen-ce of phase of only 45° between its 8 copies. The modulation of similar parameters of the module setup with phase shifted LFO-wave-forms creates the impression of movements running one after another. One example in nature for such behavior is sea waves cons-tantly running on a beach. (Fig. 3)
Common frequencies for LFOs are 0.01 Hz to 30 Hz, with the corresponding cycle peri-od lasting from more than a minute to only 33 ms (10 milli seconds = 0.01 s). Most LFO modules cover at least 0.1 Hz to 10 Hz and the mostly used band is maybe 0.5 Hz to 2 Hz or 2 s to 0.5 s cycle period. The frequencies above 32 Hz are commonly called audio fre-quencies, as with increasing frequency the up and down of the periodic wave is not heard as a movement anymore but as a deep to midd-le high tone. 32 Hz is commonly rated as the lowest standard frequency still hearable as a tone to the human ear.
Many LFOs expand in their range into lower to higher audio frequencies too. Modulation of sound parameters at audio speeds are a separate topic presented in chapter 17 below.
Fig 2: Generation of a Pulse Wave
Fig. 3: Phase Shifting of a Waveform
Amplified toPulse Wave
Shifted Triangle Wave
time0V
voltage
time0V
voltage
Triangle Wave 0°-Phase
Triangle Wave 90°-Phase
Triangle Wave 180°-Phase
Triangle Wave 270°-Phase
90°
180°
270°
time0V
voltage
time0V
voltage
time0V
voltage
time0V
voltage
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Part IIIMake them sing !
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Triangle, Sawtooth & Square
Classical Oscillator Concepts
Title: Analogue Solutions Colossus Mega-Synthesizer © Photo by Tom Carpenter
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17
Triangle, Sawtooth & Square – Classical Oscillator Concepts
Classic electronic sound sources are oscillators that produce a periodic waveform of vari-able frequency. This is the same process as introduced in chapter 09 for LFOs. And pretty often oscillators for audio applications are able to produce low frequency oscillation, too. So the first question is. What is the difference between these two frequency bands?
In general, oscillators are typically coupled in frequency to a musical input reference such as a voltage or MIDI information being transferred by a keyboard or sequencer. Whereas LFOs are mostly operating at constant frequencies. However, technically, the difference derives from the behavior of our ears! When we hear low frequency oscillation, our ears can follow the nature of the waveform up to a certain speed limit, be it the clicking of a square wave or the swelling of a triangle wave. This perception changes above 10 – 15 Hz (or periodic cycles per second) into hearing of a deep tone. Usually, the lowest frequencies perceived by healthy ears are given around 16 Hz but may vary with age up to 21 Hz. Other sources claim even 32 Hz, as a sine wave at that frequency needs already much amplitude (around 60 dB(A)) to be heard. On the other hand, the deepest note of a grand piano by standard is the lowest A0 with a frequency of 27.5 Hz and some grand pianos are even extended to the deep G0 or F0 at 24.5 and 21.8 Hz (based on a 440 Hz = A4 tuning). And those deep tones are clearly audible. So there must be something else about hearing deep tones, e.g. harmonics or distortion. Also our brain is often capable to “resynthesize” fun-damentals based on hearing their harmonics as will be explained in chapter 17.
The highest note of a grand piano or similar of a piccolo flute is given with C8 at nearly 4.2 kHz (4.186 Hz at 440 Hz tuning) and is still well below the upper limit of our hearing range, which is given around 20 kHz, but may vary down to 16 kHz with age. This highest piano note seems to be already pretty high in our perception, so again what are the higher frequencies good for? To explain this we first need to understand the tone spectrum!
Spectral Issues When hearing tones in the Hearing Range (i.e. 16 Hz – 20 kHz) our ears and brain can no longer follow the real waveforms but analyze the spectrum of the frequencies arriving. Mathematically, the simplest waveform with only one frequency is a sine wave. But all other periodic waveforms with that frequency may be described as the superposition of several sine waves. As those other sine waves need to fit in the same periodic cycle their frequencies are whole numbered multiples of the basic sine wave of the tone frequency. This coincidence is known as the Fourier theorem and a Fourier Transformation may be derived from that, thus converting our amplitude over time view of the waveforms into an amplitude over frequency view, which is called the spectrum of the tone or waveform.
The above named whole numbered multiples of the base sine wave are sometimes refer-red to as Overtones or Harmonics but it is much easier to understand them as Partial Tones with the Base Tone or Fundamental being the partial number one. Partial number two has then the factor 2 for its frequency hence sounds one octave higher. Partial num-ber three has factor 3 and sounds an octave plus a fifth higher. Number four is the second octave and so on. prel
iminary sa
mple
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Triangle, Sawtooth & Square – Classical Oscillator Concepts
This scheme is also known from Drawbar Organs, which offer nine partial sine waves for a free mixture defined by the drawbar positions. The possibility to add sine waves in order to create a tonal spectrum is known as Additive Synthesis in synthesizer terminology, but took years to be realized in an electronic product other than the limited approach of drawbar organs.
But back to our Classical Oscillators and their most common periodic waveforms!
• A Sine Wave is a sine wave and hence includes only the first partial in its spectrum
• A Triangle Wave adds all odd numbered partials with declining amplitude
• A Square Wave adds all odd numbered partials but with slower declining amplitude for higher frequencies
• A Sawtooth Wave adds all partials with declining amplitude
If you have an oscillator with a variable waveform you can easily compare that the sound is getting sharper or brighter the more partials are added. Therefore, Square Wave and Sawtooth are the most popular basic waveforms for a Subtractive Synthesis Scheme in East Coast Systems, as explained in chapter 4. In that subtractive scheme the oscilla-tor(s) produce a constantly sharp or harmonically rich signal that is reduced with a filter afterwards in its higher and/or lower partials. It is worth mentioning that the classical oscillators will sound as long as there is a Pitch-CV connected and any sound shaping in the East Coast approach is done with gates or envelopes working on the following filter and amplifier stages. However, it is also worth mentioning, that the first really popular east coast synth – the Mini Moog – increased the sharpness of its oscillators by overdri-ving the filter input with its amplitude hence producing additional distortion (compare chapter 23 below). It also offered another classic waveform, a combination of Sawtooth and Square Wave as shown in waveform and spectrum on the opposite page. Another po-pular possibility to sharpen the basic sound is to add some noise to it, as will be discussed in the next chapter.
Modular Oscillator ParametersAs explained in chapter 13, the basic information for the oscillator is which note to play and is defined by a Pitch-CV. This is why it is called a Voltage Controlled Oscillator or abbreviated VCO ! The corresponding parameter jack is mostly called 1V/Oct or fre-quency. Often a second jack called Pitch or FM (for Frequency Modulation) is found as well and may be used to detune the oscillator frequency dynamically in time. A common application is to connect an AD-envelope into pitch that is triggered to detune the start of the tone. The CV on the Pitch input maybe further controlled by an Attenuator to limit its influence but mostly has a much lower sensitivity than 1V/Oct, like 5V/Oct or even 5 V/semitone. It is worth checking this difference in order to determine the possibilities. If there is no jack for Pitch, the same effect may be accomplished by adding the desired devi-ation to the note information of the Pitch-CV in a CV-Mixer. But you need to make sure, that the 1V/Oct Pitch-CV is not attenuated by this process. Therefore, it is often better to
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Triangle, Sawtooth & Square – Classical Oscillator Concepts
time0V
voltageSine Wave
time0V
voltage
Triangle Wave
Sine Wave
Triangle Wave
frequencyF=1 2 3 4 5 6 7 8 9…
amplitude
amplitude
frequencyF=1 2 3 4 5 6 7 8 9 X 11
time0V
voltage
Saw Triangle(Moog)
Saw Triangle Waveamplitude
frequencyF=1 2 3 4 5 6 7 8 9 X 11…
time0V
voltage Rectangle orSquare Wave
time0V
voltageSawtooth Wave
frequencyF=1 2 3 4 5 6 7 8 9 X 11…
amplitude
amplitude
frequencyF=1 2 3 4 5 6 7 8 9 X 11 12 13
Pulse Wave 20%
time0V
voltage
time0V
voltage
Pulse Wave 33%
frequency
amplitude
amplitude
frequencyF=1 2 3 4 5 6 7 8 9 X 11 12 13
F=1 2 3 4 5 6 7 8 9 X 11 12 13
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Triangle, Sawtooth & Square – Classical Oscillator Concepts
limit the influence of the CV for the Pitch deviation first and then use a Precision Adder module to combine both voltages before connecting to the oscillator‘s 1V/Oct input.
A counterpart to the above named jacks are knobs to determine the Frequency, Tuning and Fine Tuning. Other denominations are Coarse Tuning for the Frequency or a selec-tor switch for the basic octave, classically given as 32’, 16’, 8’, 4’ and 2’ as known from the length of organ pipes in the corresponding octaves. Those knobs create CVs internally which are added to the CVs input at the jacks. Therefore, it is worth noting that tuning an oscillator is a basic work in most classical concepts. Even more if one knows that most old classical oscillators were infamous for detuning over time due to component heating or when exposed to different climate conditions within a location. Today, most analog oscillator circuits are temperature compensated and show only little detuning if at all. The development of Digitally Controlled Oscillators (DCO) made detuning mostly ob-solete and is the reason why nowadays only few people talk about it at all.
Another important parameter for classical oscillators with Square Wave generation is PWM which stands for Pulse Width Modulation. The principle was already explained in chapter 9 for LFOs. A Pulse Wave is similar to a Square Wave but the ratio between high and low voltage duration may be manually altered as mentioned above or modulated. Usual values are 10% to 50% for the duration of the positive voltage. The sound is getting sharper and thinner with smaller values of this percentage but values over 50% behave vice versa as for the sound and spectrum 40% = 60%, 30% = 70% and so on. As 0% is no valid option the PWM input jack will usually accept a CV for a certain range of let’s say 10%-50%. As the range of these CVs are dependent of the electronic circuit you should check, which voltage is needed to get the whole effect. If the input is designed for +/- 8 V you will hardly get the full effect with a CV that is produced on a 0-5V level. On the other hand, most PWM inputs are paired with an attenuator, so it is easy to limit the effect if the supplied voltage is higher.
A variable pulse width for a square wave is a parameter being found in many classical synthesizers. However, it is technically possible and becomes more and more popular to vary the symmetry of other wave shapes such as Triangle or Sawtooth, too. As a result, the harmonic spectrum of such an oscillator generating a waveform being variable in its symmetry can also provide different sounding spectra. An example of Symmetry Modu-lation of a Triangle Wave is shown on the opposite page.
Most oscillators have additional parameter jacks like Sync and FM which are needed for coupling with other oscillators which will be described in chapter 17.
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Triangle, Sawtooth & Square – Classical Oscillator Concepts
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Left: 10% Symmetry Modulation of a Triangle Wave creates needle peaks without clear fundamental, Right: Spectrum of the waveform
Left: 25% Symmetry Modulation of a Triangle Wave creates needle peaks with Ramp, Right: Spectrum of the waveform, the fundamental is back
Left: 35% Symmetry Modulation of a Triangle Wave adds a swerve, Right: Spectrum of the waveform, partials are reduced
Left: 48% Symmetry Modulation of a Triangle Wave creates nearly the Triangle, Right: Spectrum of the waveform with fewest partial intensity
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Paolo Groppioni is based in Monte Porzio Catone nearby Rome, Italy. He started buil-ding analogue synthesizers as a hobbyist and without commercial intentions in 2000. After meeting Austrian synthesizer collector Theo Bloderer who encouraged him, this changed with the first production models A8 and A4 that earned his company GRP a high reputation in the market. In 2017, the models A2 and R24 were added which could be used standalone or in a 5U frame. They are based on compatible equipment from synthesizer.com. Since 2018, a series of twelve modules in Eurorack format around the classic basic components of his synthesizers has been added to the product line.
What‘s your approach in designing new modules?
I am deeply convinced that it is fundamental to keep the quality of materials and circuits at highest levels, no matter if used for standalone or Eurorack machines. The choice of the function, the design and the ergonomics for the user are the essential parameters in my development of new modular units.
In order to avoid quick wear the electro-mechanic parts of a module are the most important issue for a long-lasting joy with them. I.e. all jacks, potentiometers with stable axis, knobs etc. are under continuous operation and therefore experience minimal but steady wear. Electronic parts vice versa will operate under much less impact during the module’s use.
GRP Synthesizers Paolo Groppioni
Title: Paolo Groppioni and his Grp A4 © Photo by Paolo Groppioni
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So the engineering is twofold: find a robust and technically sturdy electromechanical inter-face is one side and combine it with a good sounding electronic circuitry the other one. This is one reason, why many module manufacturer often have similar module layouts for differently sounding electronics.
Where do you see the future of modular synthesis?
I believe, that modular systems, let aside fashions, will play a major role today and in the future. The flexibility of connections, the possibilities to configure a personalized system and not to forget the uncountable advantages to really understand what is going on, are unique selling points for modular systems. And there is a lot more possible and to discover far beyond the pure modularization of existing synthesizer concepts.
Do you wish for additional communication standards?
Keeping to the field of modular systems, I believe that a definite protocol for all brands of those could make it possible to integrate polyphonic synthesis as well. However, such a communication system between modules would have to be digital to keep connections simple and independent of the number of voices.
But then it would probably need a common association of the manufacturer’s to find a common standard which is still easy enough to be incorporated in all relevant systems.
What‘s the importance of polyphony in a modular system?
Polyphony with modular systems could make this type of synthesizers really complete. I am convinced however, as already said, that a definite protocol is needed to solve the problems of supplying the necessary information to a number of interacting modules as otherwise the needed cabling would unnecessarily limit possibilities and joy to use such polyphony.
Some manufacturers have started to incorporate MIDI connections in a TRS 2.5 mm jack. But there is no common standard, how the signals are linked to tip and ring. And is it really the old and slow MIDI standard to define the new polyfonic data exchange or its newest implementation MPE or should a new standard not have a much higher resolution in all parameters? But this is not a question of modular alone. The whole industry must agree on such vital changes and nothing in this direction has happened in the last decades.
Which other manufacturer‘s module impressed you most lately?
I must admit, that I don’t have enough time to test modules of other designers. I do have contact with Simone Fabbri of Frap Tools and David Mancini of Sound Machines: they pro-duce very interesting cabinets, modules and elements of bidimensional control for parame-ters. It is always exciting to meet people at fairs and exhibitions, with cables and patches…
www.grpsynthesizer.it
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Symbole1V/Oct�-scheme 101
5D Sensors 86
AAAX 229
Accent 105
Accent Function 212
ADAT-lightpipe interface 94
Additive Synthesis 28, 114
AD-envelope 211
Aftertouch 85, 136
Algorithm 136
Aliasing 195
All Pass Filter 157
AM 128
Ambience 182
Amplitude 69
Amplitude Modulation 128
Analog Sequencer 105
APF 157
Arpeggiator 99
Attack 63, 177
Attenuator 77
Attenuverter 77
AU 229
Audio Interfaces 94
Audio Unit 229
Auxiliary Sends 78
Avid Audio eXtension 229
Azure Noise 122
BBand Pass Filter 157
Band Reject Filter 157
Band Stop Filter 157
Base Tone 113
BBD 183
Beating 187
bi-polar 69
Bipolar CV 77, 85
Bit Crusher 196
Bit Resolution 195
Blue Noise 122
Boost 172
BPF 157
Breath Controllers 86
Brownian noise 122
Bucket-Brigade Device 183
Buffered Multiples 47
CCapacitor 64
Carrier 135
Channel Aftertouch 92
Index
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Channel Volume 78
Chase Light Programming 107
Chord Generator 99
Chorus 188
Chromatic Scale 101
Circuit Bending 22
Classical Oscillators 114
Classic Waveforms 69
Clean Channel 171
Clipping 172
Clock 53
Clock Divider 54, 128, 203
Clock Multiplier 54
Cloud
CMOS-Circuitry 43
Coarse Tuning 116
Comb Filter 187
Complementary Metal-Oxide-Semiconductor 43
Compression 176
Continuous Controllers (CC) 92
Control Voltage 63, 69, 77
Critical Distance 182
Crunch 171
Current Draw 44
CV 63, 69
DDAC 143
DAW 229
DAW-Controllers 85
DCA 136
DCO 116, 143
DC-Offset 79
Decay 63
De-Esser 164
De-Essing 177
Delay 69, 181
Digital Audio Interfaces 94
Digital Audio Workstation 229
Digital Controlled Amplifier 136
Digitally Controlled Oscillators 116, 143
Digital Oscillators 143
Digital Sequencers 105
Digital to Analog Converter 143
Digital Waveshaping 196
Distortion 172
DIY 271
Doppler Effect 191
Drawbar Organs 114
Drawbars 87
Drive 172
Drum Machines 106
Dry/Wet-Balance 182, 187, 190
Ducking 177
EEarly Reflections 182
East Coast Systems 27, 114, 217
EDM 203
Electronic Dance Music 203
Encoders 86
Ensemble Effect 188
Envelope Follower 85, 94, 165, 177
Equalizer 157
Exciter 153
Expansion 176
exponential 64
FFader 78
Feedback 183, 187, 190, 196
Fender Rhodes Piano 211
FETs 129
Field Effect Transistors 129
Filter Emphasis 163
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Filter-FM 163
Filter Key Tracking 159
Fine Tuning 116
Finger Drumming 107, 212
Fixed Filter Bank 158
Flanger 187
FM 135, 212
Formants 146
Fourier Row 28
Fourier Transformation 113
Free Running 71
Frequency 69, 116
Frequency Modulation 135
Frequency Modulation Synthesis 135
Frequency Ratio 136
Frequency Shifter 129
Fundamental 113, 127, 187
Fundamental Frequency 28
Fuzz 172
GGain 171
Gate 53
Gate Length 59
Grains
Granular Synthesis
Graphic Equalizer 158
Groove Boxes 106
HHard Disk Recording 229
Hard Knee Characteristics 177
Hard Sync 130
Harmonics 113
Headroom 145
Hearing Range 113
Heterodyning 129
Highest Note Priority 93
High Pass Filter 157
Hold 63, 65
Homophony 94, 222, 223
HPF 157
HUI 249
Humanize 105
Human User Interface Protocol 249
IInterference 187
JJoystick 86
KKey Trigger 71
Key Velocity 85, 136
Knob 85
LLag-Generator 63
Last Note Priority 93
Latch Mode 99
LED 159
Leslie 191
Level 171
LFO 69
Light Emitting Diode 159
Limiting 176
linear 64
Lo-Fi Effect 195
logarithmic 64
Logic Gates 55
Looper 183
Loop Length 183
Lowest Note Priority 94
Low Frequency Oscillator 69
Low Pass Filter 157
Low-Pass-Gate 29, 159
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LPF 157
LPG 29, 159
MMass 77
Master Keyboards 85
Max 230
Microphone Input 95
MIDI Modular Synthesizers 23
MIDI standard 91
MIDI-to-CV converters 92
Mixer 77
Modular Samplers 147
Modular Synthesizer Systems 21
Modulation Wheel 92
Modulator 135
Mod Wheels 86
Monophonic 93, 221
Monophony 223
Motion Sequencing 107
Multiband Compression 177
Multicore Cable 95
Multiple Modules 45
Multi-Sampling 146
Multitimbral 222, 223
Musical Instruments Digital Interface - MIDI 91
Mute Button 79
NNoise 100, 211
Noise Gate 177, 211
Noise Generator 121
Non-Harmonic Spectrum 211
Normalization 146, 176
Normalized Inputs 79
Notch Filter 157
Notch Filters 187
Note-Off-Command 92
Note-On-Command 92
Nyquist Theorem 147
OOctave 101
Open Sound Control 249
Operator 135
Optocoupler 91, 159
OSC 249
Oscilloscope 59, 122
Overdrive 172
Overdrive channel 171
Overtones 113
PPanorama 78
Parametric Equalizer 158
Paraphonic Mode 127, 190, 221, 223
Partials 28, 187
Partial Tones 113
Patch Cables 44
Patching 271
Pattern-Chaining 107
Pattern Generator 212
Pattern Sequencer 107
PCB 43, 275
PD 138
Phase 69
Phase Distortion Synthesis 138
Phase Locked Loop (PLL) 94
Phase Shifting 71, 189
Physical Modeling 151, 212, 229
Ping-Pong-Delay 183
Pink Noise 122
Pitch 114
Pitch-CV 101, 114
Pitch Shifting 190
Pitch Wheel controller 92
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Playback Direction 99, 105
Plug-Ins 229
PM 151, 212
Polarized Mixers 78
Polarizer 77
polyphonic 93
Polyphonic Synthesizer 221
Polyphony 94, 223
Potentiometer 64, 77
Power Chords 128
Power Rating 44
Power Supply Units 43
Precision Adder 116
Pre/Post Fader Routing 78
Pressure 85
Printed Circuit Board 43, 275
PSU 43
Pulse Wave 70, 116
Pulse Width 70
Pulse Width Modulation 116
Push Buttons 85
PWM 116
QQuantizer 99
RRacks 35
Ramp 70
Random CV 204
Ratcheting 105
Real Time Audio Stream 229
Real Time Programming 107
Red Noise 122
Release 63
Release Times 177
Reset 59
Resistor 64
Resonance 163
Resonator 153, 164, 196
Re-Synthesis 28
Reverb 181, 182
Reverberation Time 182
Rhythm Pattern 205
Rhythm Sounds 211
Ribbon Controller 86
Ring Modulation 128
Ring Modulator 129
RM 128
Roll 105
RTAS 229
SSample 143
Sample Frequency 145, 146
Sample & Hold 70, 122
Sample & Hold Generator 100
Sample Loop 145
Sample Resolution 143, 145
Sampling 145, 151, 183, 195, 213
Saturation 159, 172
Sawtooth Wave 70, 114
Seaboards 86, 93
Self-Oscillation 163
Semi-Modular Synthesizers 22
Semi-Parametric Equalizer 158
Sequencer 29, 105
S&H 70, 204
S&H device 100
Side-Chain Input 177
Sine Wave 69, 114
Slew Rate Limiter 63
Slider 85
SMD 277
Soft Knee Characteristic 177
Soft Sync 130
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Software Modular Synthesizers 23
Software Sequencers 106
Song 107
Sound Design 137
Space Sound 183
Spectrograph 122
Spectrum Analyzer 122
Square Wave 70, 114
Stackable Cables 46
Start 59
Step Programming 107
Step Sequencer 107
Stereo Mixers 78
Stop 59
Subharmonic Oscillators 130
Sub-Oscillator 128
Subtractive Synthesis Scheme 114
Supersaw Oscillator 221
Surface Mounted Devices 277
Sustain 63
Swarm Oscillator 221
Swing 105
Symmetry Modulation 116
Synchronization 130
Synclavier 135
Synth Expanders 23
TTape Delay 183, 187
TDM 229
Tempo 59
The MIDI-Manufacturers Association (MMA) 91
Theremin 129
Threshold Level 176
Through-Hole-Technology 277
THT 277
Time Division Multiplexing 229
Time-Level-Envelopes 65, 136
Time Stretching 147
Time-Stretching/-Compression
Total Recall 244
Touch Pads 86
Touch-Plate Keyboard 85
Touch Strips 86
Transistor Ladder Filter 158
Transistor-Transistor-Logic Circuits 43
Triangle Wave 69, 114
Trigger 53
Trigger Pads 85
Trigger Sequencer 106, 203, 212
Trill 135
Trimmer 64
TTL-voltage 43
Tuned Percussion 211
Tuning 116
UUAD 229
uni-polar 69
uni-polar CV 77
Uni-Polar Modulation CV 85
Unison 223
Universal Audio Digital 229
USB MIDI 93
VVA 152, 231
Vactrols 159
VCA 63, 79, 128
VCF 157
VCO 114
Vector Synthesis 144
Vibrato 135
Video Projection 196
Violet Noise 122
Virtual Analog Synthesis 152, 229, 231
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Virtual Studio Technology 229
Visual Elements 196
Vocoder 165
Voice Modules 217
Voltage Controlled Amplifier 63, 79
Voltage Controlled Filters 157
Voltage Controlled Oscillator 114
Voltage Controlled Switch 54, 203
Volume 171
Vowel Filters 163
VST 229
WWaveform 69
Wave Shaping 138
Wavetable Synthesis 144
West Coast Approach 27, 137, 217
West Coast Systems 29, 63, 139, 159
White Noise 121
Width Factor HP 34
Wind Controllers 86
XXLR 95
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