music mobile
TRANSCRIPT
Atau TanakaSony CSL Paris
Malleable Mobile Music
•Deploying music on mobile infrastructures– Not for musicians…for music listeners– Go beyond Kazaa and iPod
•New modes of music listening using:– Social dynamic– Wireless networks– Sensor embedded devices
Mobile Music Making
Talk Overview
•Background
•The System
•Demo/video
Backgrounds:Music and Research
•Network music
Backgrounds:Music and Research
•Network music– Remote concerts
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic– Installations
• Global String (Ars Electronica 2002)
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic– Installations
• Global String (Ars Electronica 2002)
•Research
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic– Installations
• Global String (Ars Electronica 2002)
•Research– P2P + adhoc
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic– Installations
• Global String (Ars Electronica 2002)
•Research– P2P + adhoc
– Bootstrapping Trust
Backgrounds:Music and Research
•Network music– Remote concerts– Netmusic– Installations
• Global String (Ars Electronica 2002)
•Research– P2P + adhoc
– Bootstrapping Trust
– Location Sensitive Audio
Objectives
•How to leverage wireless networks for music?– The infrastructure can do more than file sharing– Enhance sense of community via music
•Making a new music listening experience– Draw upon musician’s experience– Dynamic and new, yet familiar songs
•Could this point to new content models?
The System
•Mobile terminal– PDA– Wireless network
The System
•Mobile terminal– PDA– Wireless network– Sensor subsystem
The System
•Mobile terminal– PDA– Wireless network– Sensor subsystem• FSR• Accelerometer• GPS (in simulation)
The System
•Mobile terminal– PDA– Wireless network– Sensor subsystem• FSR• Accelerometer• GPS (in simulation)
•Music engine– Server-side– Network control in– Stream out
Malleable Music
•Take a hit song, and make it interactive
Malleable Music
•Take a hit song, and make it interactive– Bjork: I miss you (1995)
Malleable Music
•Take a hit song, and make it interactive– Bjork: I miss you (1995)– The Meters: Look-ka Py Py (1970)
Malleable Music
•Take a hit song, and make it interactive– Bjork: I miss you (1995)– The Meters: Look-ka Py Py (1970)
•Shaping– Mixing– filtering
•Familiar song, new experience– Instantaneous “versions” following your mood– Flexible time - 3 min hit song now
fits your train ride time
Malleable Music
•Familiar song, new experience– Instantaneous “versions” following your mood– Flexible time - 3 min hit song now
fits your train ride time
•Mobility and participatory listening
•Musical content reflectingsocial dynamic
Malleable Music Engine
•Time domain segmentation and reconstruction
•Generalized temporal reorganization model– Song structure (song level)– Variations (measure level)– Melodic/rhythmic (sub-measure level)
Malleable Social Dynamic
•Community Navi Re-mix– Group participation in a single musical piece– Collective Mobility - moving about town
•Intuitive, subconscious input – Actions while listening• swinging along• gripping the Walkman
– Remote yet collective
•Future content model?