my expertise/ areas of interestanu.brighid.idc.ul.ie/cs6022-2020/1gavramimediatopics.pdf · my...
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My Expertise/Areas of Interest
Gabriela Avram Interaction Design Centre
My current research focus
p Socio-technical practices involved in the collaborative economy;
p Understanding the needs of communities and tailoring technologies to support collaboration.
Collaboration Practices in Distributed Software Teams
p How is online collaboration different from face-to-face collaboration?
p What are the cultural and social aspects that impact technology mediated collaboration?
CoDesign with Cultural Heritage Professionals- mesch-project.eu
Publicationsp Maye, L., Bouchard, D., Avram, G., Ciolfi, L.(2017) Supporting Cultural Heritage Professionals
Adopting and Shaping Interactive Technologies in Museums, in Proceedings of the 2017 conference on Designing interactive systems (DIS’18). ACM, New York, NY, USA; Best paper award
p Avram, G. and Maye, L.(2016) Co-designing Encounters with Digital Cultural Heritage, in Proceedings of the 2016 companion publication on Designing interactive systems (DIS Companion ’16). ACM, New York, NY, USA, pp 17-20
p Ciolfi, L., Avram, G., Maye, L., Dulake, N., Marshall, M.T., VanDijk, D., McDermott, F.(2016) Articulating Co-Design in Museums: Reflections on Two Participatory Processes, In Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW ’16). ACM, New York, NY, USA, pp.13-25
p Damala, A., van der Vaart, M., Clarke,L., Hornecker, E., Avram, G., Kockelkorn, H., Ruthven, I. (2016) Evaluating tangible and multisensory museum visiting experiences: Lessons learned from the meSch project, Museums and the Web 2016, 6-9 April, Los Angeles, California, U.S.
p Maye, L., McDermott, F., Ciolfi, L., Avram, G. (2014) Interactive exhibitions design: what can we learn from cultural heritage professionals?, In Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (NordiCHI ’14). ACM, New York, NY, USA, 598-607.
p McDermott, F., Maye, L., Avram, G. (2014) Co-designing a Collaborative Platform with Cultural Heritage Professionals, In Proceedings of iHCI 2014, 1-2 September 2014, Dublin, 18-26.
Cultural Heritage Communitiesp The Limerick Dance Halls
Project p Amazing Lace
Avram, G. (2017)”The Limerick Dance Halls Project: The Charm of Discreet Technology” in Ciolfi, L.,Damala, A., Hornecker, E., Maye, L.(eds) Cultural Heritage Communities, Routledge
Urban Interaction Designp Tactical Urbanism initiatives p Mobile play – Urban Games p Citizen engagement p Participatory Design p Space, Place and Social Media p Adaptive Governance Lab
Citizen Activismp The Limerick Local Heroes p The Woodquay project
p Avram, G. (2018) This Is Our City! Urban Communities Re-appropriating Their City, in De Lange, M., de Waal, M. (eds), The Hackable City, Springer, ISBN 978-981-13-2694-3
p Webb, R., Avram, G., Burón García, J., Joyce, A. (2018) Transforming Cities by Designing with Communities, in De Lange, M., de Waal, M. (eds), The Hackable City, Springer Springer, ISBN 978-981-13-2694-3
+CityxChangep Large scale EU project involving 7 cities for 5
years. Focus on p buildings/neighborhoods/cities that would
produce more energy than they consume- positive cities
p shared use of electrical vehicles.
Potential topics of interest:p How can Limerick safeguard its Georgian
core heritage, while at the same time creating positive energy blocks?
p How do we preserve and regenerate the urban fabric, while at the same time we work to bring living conditions into the 21st century?
p Citizen education and engagement is a vital component
Collaborative/Sharing Economyp COST action Sharing and Caring- focusing on the
socio-technical aspects of the European collaborative economy, through a practice-focused approach - a qualitative and constructivist approach anchoring technology design in social practice.
p Digital Platforms – platform capitalism and platform cooperativism
p Caring Platforms- how does care manifest in various structures, like municipalities, schools, communities
Gig Economyp Contract work mediated by digital platforms p Microwork p Digital Nomads p Precariat p Work life balance p Social justice p What about applying critical design to
creating an outfit for Deliveroo riders?
Food Communitiesp Brid Bláth p Exploring Technological
Support for Community Gardens
p Tree Diaries: Exploring HCI in Community Orchards
p Dealing with Food Waste p Campus Food Share p Avram, G.(2013) Starting a Garden, Caring for It, Growing with It
– a Study on Collective Practices in Urban Gardening, ECSCW conference – Adjunct Proceedings, Paphos, Cyprus, 21-25 Sept. 2013
Maker Communitiesp MiLK Labs p Fab lab Limerick p eStitches (eTextiles) p TeenTurn
p Avram, G., Boden, A., Posch, I., Stevens, G.(2013) Do-it-Yourself Sustainable Living: Opportunities and challenges for DIY communities, Post-sustainability workshop at CHI 2013, Paris, France, 27 April 2013
Collaborative Housingp Ethnographic studies in an
intentional community p Infrastructuring (Pipek &
Wulf 2009) and institutioning(Huybrechts 2018)
p Possible digital platform for cohousing in Ireland
O’Shea, K. and Avram, G. (2019) ‘Housing Ourselves: An Exploration of Collaborative Housing from an Irish Perspective‘, In Proceedings of the 9th International Conference on Communities & Technologies-Transforming Communities (pp. 295-299). ACM.
Open Questionsp What does collaboration mean in the context of
exchange, work, and interaction that is mediated through current and emerging digital platforms?
p Who collaborates with whom? p How is collaboration currently designed for (if at all)
in these platforms? p What might alternative approaches look like? p What is the role algorithms and the various degrees
of transparency play?