my portfolio in educational technologyangelbajo
TRANSCRIPT
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My Portfolio in Educational Technology
Angel P. BajoBEEd III-A2nd Semester 2015-2016
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Outline
The student Educational Technology EdTech 1 and EdTech 2 The Student after
Edtech
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The Studen
t
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I am Angel P. Bajo. I wasBorn on October 22, 1996,19 years of age. Currentlyresiding at Tunga,Moalboal, Cebu. I’m athird year student takingup Bachelor in ElementaryEducation Major inContent Education.
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Educational TechnologyIntroduction
Educational Technology is a complex, integrated process involving people,
procedures, ideas devices and organization for analyzing problems and devising, implementing, evaluating and managing solutions to those problems
involved in all aspects of human learning.
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EdTech 1
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Educational
Technology
It is field involved in applying a complex integrated process
to analyze and solve problems in human
learning
It consists of the designs and
environments that engage
learners..and reliable techniques
or method for engaging learning such as cognitive
learning strategies and critical
thinking skills.
It is a theory about how problems in
human learning are identified and solved. It has an integrated set of principles that
explain and predict observed
events.
It is a field study which is
concerned with the practice of
using educational methods and
resources for the ultimate goal of facilitating the
learning process.
It is a profession like teaching. It is
made up of organized effort
to implement the theory intellectual
techniqueand practical application of educational technology.
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Learnings in Educational Technology 1
4 Positive Impacts of Technology To Students
• Supplemental Teaching ToolsNot only can tablets, apps, video and interactive whiteboards be learning tools for students, but they can be additional teaching tools for educators. Interactive presentation tools, video clips, graphics and other audio visual elements are a simple way to keep students actively engaged in lessons, as well as a means to keep your lessons fresh.
• Motivate Students to LearnMany students are more stimulated and are apt to learn when they can interact with hands-on learning tools, which various forms of educational technology provide. Technology in the classroom allows students to take greater control of their education because tools like tablets and laptops encourage interactive, hands-on learning.
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• Students Can Learn at Their Own PaceIt’s simple; no child is the same. Every student learns at
his or her own pace. There are many ways that integrating technology into the classroom can help students learn at a rate that is comfortable to them, and that allows them to retain information. For example, in-classroom lessons or activities on laptops or tablets allow students to read directions, process information and complete work at their own pace. This also helps free up the teacher’s time so they can give students who may need extra guidance or assistance the attention they require.• Additional Resources for Students
Educational apps, search engines, videos, portable technologies and interactive activities provide students with a nearly endless supply of information and resources.
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Technology: Boon or Bane?Technology is a blessing for man. With technology, there is a lot that we can do which we could not do then. With cellular phones, webcam, you will be closer to someone miles and miles away. However, when not used properly, technology becomes a detriment to learning and development.
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Technology: Boon or Bane?
Technology is Boon Technology is Bane1. Makes us well-
informed.2. We can communicate
our loved ones around the globe.
3. Makes our works easier and faster.
4. Pleasure and enjoyment.
5. Enhance our skills in communication.
1. Destroys the relationship between family members.
2. Students cannot focus on their studies.
3. Very dependent on technology.
4. Lead us to severe illnesses.
5. Children become more liberated.
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THE ROLES of EDUCATIONAL TECHNOLOGY in LEARNING
Traditional Wayi.e. as delivery vehicles for
instructional lessonsConstructivist Way
i.e. as partner in the learning process
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TRADITIONAL WAY
• The learner learns from the technology and the technology serves as a TEACHER.
• Technology serves as source and presenter of knowledge.
• It is assumed that “knowledge is embedded in the technology and the technology presents that knowledge to a student.”
• Technology like computers is seen as productivity tool.
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CONSTRUCTIVIST WAY
• Technology serves as a PARTNER IN LEARNING.
• Educational technology serves as learning tools to learn with.
• It engages learners in active, constructive, intentional, authentic and cooperative leaning.
• It provides opportunities for technology and learner interaction for meaningful learning.
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ROLES of TECHNOLOGY in LEARNING
1. Technology as tools to support knowledge construction. For representing learner’s ideas, understanding, and beliefs.
For producing organized, multimedia knowledge bases by learners.
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2. Technology as information vehicles for exploring knowledge to support learning-by-constructing
For accessing needed information and comparing perspectives, beliefs and world views.
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3. Technology as context to support learning-by-doing
For representing and simulating meaningful real-world problems, situations and contexts and representing beliefs, perspectives, arguments and stories of others.
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4. Technology as a social medium to support learning by conversing
For collaborating with others and discussing, arguing and building consensus among members of a community.
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5. Technology as intellectual partner to support learning-by-reflecting
For helping what learners to articulate and represent what they know and reflecting on what they have learned and how they came to know it.
For constructing personal representations of meaning.
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When used effectively, research indicates that technology:
1. augments motivation to learn;2. encourages collaborative learning;3. supports the development of critical
thinking skills; and4. supports the development of problem
solving skills
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WHAT IS TECHNOLOGY if it is not:
a. Not a collection of machineshow to use the machine
b. Not a productbecause it involves the process
c. Not a softwarebut also a hardware that can be used or
utilizedd. Not about learning how to use hardware or
softwarebut how to apply
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Educational Technology 1
a. Awarein the modern and traditional educational media
b. Appreciatethinking about the value of the modern and traditional educational media
c. Equippedwith knowledge and the skills
d. Historyknowing how an educational technology started
e. Roles of ET in 21st millenniumtechnological partner, enhance output dangers which technology brings to societies
f. Application of technology to instructionsetting of learning objectives
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Edgar Dale’s Cone of Experience
Dale’s Cone of Experience is a model that incorporates several theories related to instructional design and learning processes. During the 1960s, Edgar Dale theorized that learners retain more information by what they “do” as opposed to what is “heard”, “read” or “observed
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EdTech 2
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CONCEPTUAL MODEL OF LEARNING
CONSTRUCTIVISM
GENERATIVE LEARNING
DISCOVERY LEARNING
MEANINGFUL LEARNING
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Meaningful Learning
Meaningful learning refers to the concept that the learned knowledge (lets say a fact) is fully understood by the individual and that the individual knows how that specific fact relates to other stored facts (stored in your brain that is).
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Discovery LearningDiscovery learning is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.
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Generative Learning
Generative learning is a theory that involves the active integration of new ideas with the learner's existing schemata. The main idea of generative learning is that, in order to learn with understanding, a learner has to construct meaning actively.
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Constructivism is a learning theory found in psychology which explains how people might acquire knowledge and learn. It therefore has direct application to education. The theory suggests that humans construct knowledge and meaning from their experiences.
Constructivism
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Learning Through Ed Tech 1 and 2
In this lesson we are being aware the importance of computer to our learning and to our life. It helps us to be computer literate. Teachers also become an effective teacher were he/she teaches us effectively.
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The Student After EdTech
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After taking this subject EdTech
1 and 2, it gives me a better
understanding on how
technology will be a part of our
education most especially in this modern times.
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References
• https://www.google.com.ph/search?q=the+student+after+edtech&biw=1440&bih=755&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjP1ID_-a_LAhWBFpQKHSuEBwYQ_AUICCgD#imgrc=e-oOcKhN5vc6IM%3A