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Naval Command – Campaign
Falklands 1982
Falklands Conflict Campaign Guide for use
with the Naval Command wargame rules
By Rory Crabb
Naval Command – Campaign
Falklands 1982
Introduction The Falklands conflict was a ten-week war fought between Argentina and the United Kingdom over
the British overseas territories of the Falkland Islands, South Georgia and the South Sandwich Islands.
The conflict began on the 2nd of April 1982 when Argentine forces invaded the Falkland Islands and
South Georgia and the South Sandwich Islands the following day.
On the 5th of April the British Government dispatched a naval taskforce to re-capture the islands. The
Conflict lasted for 72 days until the Argentine surrender on the 14th of June.
This campaign guide will allow Naval Command players to re-fight key engagements of the conflict
and to play a number of “what-if” scenarios.
Some of the scenarios (especially those re-creating air attacks on specific ships) will be very quick to
play using the Naval Command rules. It is therefore suggested that these are played in conjunction
with other scenarios. For example if a ship survives one scenario it will be available to the player in
the next.
HMS Invincible returns to Portsmouth (UK), Victorious
Campaign Map
Map courtesy of the Department of History, United States Military Academy
Historical Scenarios
Attack on the Santa Fe (25th April 1982)
The Argentine submarine Santa Fe has just completed its mission of ferrying a party of marines to
Grtviken in South Georgia and is returning to sea. British frigates are in the area keeping a sharp
lookout. Santa Fe must safely exit the area and escape to open sea.
Royal Navy Forces
HMS Antrim (Type 21 Frigate)
HMS Plymouth (Rothesay Class Frigate)
HMS Brilliant (Type 22 Frigate)
Argentine Forces
ARA Santa Fe (Balao Class Submarine)
Battle Area and Deployment
The Royal Navy frigates must deploy first anywhere in the area marked on the diagram.
The submarine Santa Fe may deploy within the square area shown on the diagram. The submarine
begins the game on the surface.
British Victory Conditions
In order to win the game the British frigates must sink or cripple the Santa Fe with eight turns.
Argentine Victory Conditions
The Santa Fe must safely exit the area in as shown on the diagram within eight turns.
Santa Fe
Ro
yal Navy
Santa Fe
Exit
Air Battle (1st May 1982)
Royal Navy Sea Harriers are launched to intercept an Argentine strike force. The Argentine Air Force
has been launched to incorrect intelligence that amphibious landings are already underway.
Royal Navy Forces
HMS Invincible (Invincible Class Carrier)
6 x Sea Harrier
Argentine Forces
2x A4 Skyhawks
2 x IAI Daggers
2 x Canberras
2 x Mirage III
Airbase – Off Table
Battle Area and Deployment
The Argentine aircraft enter the area on the first turn. All British aircraft begin the game on-board
their carrier (with the exception of CAP aircraft).
British Victory Conditions
In order to win the game the British Harriers must destroy or drive off all of the Argentine Aircraft.
Argentine Victory Conditions
In order to win the game Argentine Strike Force must destroy or drive off all of the British Aircraft.
British Sea Harriers
Arg
enti
ne
Air
Fo
rce
R
oyal N
avy
Sinking of the Belgrano (2nd May 1982)
The British Nuclear submarine HMS Conqueror is on a search and destroy mission.
Royal Navy Forces
HMS Conqueror (Churchill Class Submarine)
Argentine Forces
ARA General Belgrano (Brooklyn Class Cruiser)
ARA Piedra Buena (Allen M Sumner Class Destroyer)
ARA Bouchard (Allen M Sumner Class Destroyer)
YPF Puerto Rosales (Tanker)
Battle Area and Deployment
All ships are deployed using blinds. The Argentine ships deploy first and are positioned at one end of
the area in a 30 x 30cm square. The HMS Conqueror may deploy anywhere on the table as long as it
is not within 30cm of an enemy vessel or blind marker.
British Victory Conditions
In order to win the game the British Submarine must cripple or sink at least one enemy vessel within
eight turns.
Argentine Victory Conditions
In order to win the game Argentine ships must exit the opposite end of the area within eight turns
without losing any ships.
The sinking Belgrano
HMS Conqueror Argentine
Battle
Group
Argen
tine Exit
Attack on the Sheffield (4th May 1982)
The British Frigate HMS Sheffield is attacked by an Argentine air strike.
Royal Navy Forces
HMS Sheffield (Type 42 Destroyer [Batch 1])
HMS Coventry (Type 42 Destroyer [Batch 1])
HMS Glasgow (Type 42 Destroyer [Batch 1])
Argentine Forces
1x SP-2H Neptune AEW Aircraft
6x Super Etendards (Exocet)
Battle Area and Deployment
All ships are deployed using blinds. The British Ships Deploy First. The Argentine SP-2H Neptune
AEW Aircraft enters the area on the first turn. The Super Etendards may only enter the area once one
of the British ships has been detected. Two Super Etendards may enter the area each turn.
British Victory Conditions
In order to win the game the British Ships must survive for at least four turns.
Argentine Victory Conditions
In order to win the game Argentine aircraft must sink at least one enemy ship within four turns.
HMS Sheffield
Arg
en
tin
e A
ir F
orc
e
Royal
Navy
Attack on the Coventry (25th May 1982)
British Frigates HMS Coventry and HMS Broadsword are acting as a decoy for enemy aircraft to
draw them away from the amphibious landings taking place in San Carlos Water.
Royal Navy Forces
HMS Coventry (Type 42 Destroyer [Batch 1])
HMS Broadsword (Type 22 Frigate [Batch 1])
Argentine Forces
6x A4 Skyhawks (Bombs)
1x SP-2H Neptune AEW Aircraft
Battle Area and Deployment
All ships are deployed using blinds. The British Ships Deploy First. The Argentine SP-2H Neptune
AEW Aircraft enters the area on the first turn. The A4 Skyhawks may only enter the area once one of
the British ships has been detected. Two A4 Skyhawks may enter the area each turn.
British Victory Conditions
In order to win the game the British Ships must survive for at least four turns.
Argentine Victory Conditions
In order to win the game Argentine aircraft must sink at least one enemy ship within four turns.
HMS Coventry
Argentine
Air Force
Royal
Navy
The Battle of San Carlos Water (21st – 25th May 1982)
Amphibious landings are taking place in San Carlos water. The Naval task force must survive
numerous Argentine air strike and safely land as many troops as possible.
Royal Navy Fleet
Rather than use all of the ships historically involved in the battle, the British player selects from the
fleet lists as follows.
- 1x Aircraft Carrier
- 1x Assault Ship
- 1x Auxiliary Ship
- 2x Merchant Ships
- 2x Destroyers/Frigates
Royal Navy Air Cover
HMS Hermes (Centaur Class Carrier) – Off Table
HMS Invincible (Invincible Class Carrier – Off Table
Royal Navy Landing Force
HMS Fearless (Fearless Class Landing Ship)
HMS Intrepid (Fearless Class Landing Ship)
RFA Sir Geraint (Auxiliary Landing Ship)
RFA Sir Tristram (Auxiliary Landing Ship)
RFA Sir Galahad (Auxiliary Landing Ship)
RFA Sir Percivale (Auxiliary Landing Ship)
RFA Sir Lancelot (Auxiliary Landing Ship)
RFA Fort Austin (Auxiliary Landing Ship)
SS Canberra (Merchant Passenger Ship)
Europic Ferry 4 (merchant RoRo)
Elk 5 (Merchant RoRo)
Royal Navy Escort Force
HMS Ardent (Type 21 Frigate)
HMS Antelope (Type 21 Frigate)
HMS Brilliant (Type 22 Frigate)
HMS Argonaut (Leander Class Frigate)
HMS Plymouth (Rothesay Class Frigate)
HMS Yarmouth (Rothesay Class Frigate)
HMS Antrim (County Class Destroyer)
Argentine Air Forces
The Argentine force for this scenario only includes aircraft. After strikes or if driven off aircraft can
return to their off table airbase to re-arm and re-fuel. The Argentine player has the following aircraft.
6x A4 Skyhawks
4x IAI Daggers
4x Mirage III
4x FMA OA-58 Pucara
4x SP-2H Neptune AEW Aircraft
1x Airbase (Off Table)
Battle Area and Deployment
All ships are deployed using blinds. The British Fleet deploy first as shown on the diagram. Argentine
AEW aircraft enter the battle area during the first turn. Once targets have been detected the Argentine
Air Force may begin to launch airstrikes.
British Victory Conditions
In order to win the game the British must land at least 60% of their ground forces within 20 turns.
Argentine Victory Conditions
In order to win the game Argentine aircraft must prevent the British from landing 60% of their ground
forces within 20 turns.
HMS Fearless in San Carlos Water
Arg
en
tin
e A
ir F
orc
e Royal Navy
Target
Area
Hypothetical Scenarios These are ideas for possible scenarios that could be played around the Falklands Conflict. These are
“what-if” situations that never happened in reality. Players may wish to create their own scenarios or
use the scenarios provided in the Naval Command core rules.
Carrier Attack The Argentine aircraft carrier Veinticinco de Mayo and its escorts enters the conflict area. A British
battlegroup is sent to intercept.
Fleet Engagement The bulk of the Argentine fleet and the Royal Navy taskforce make contact in a devastating battle at
sea.
Task Force Intercept
Argentine ships and submarines attempt to intercept the task force before its arrival at the Islands. The
Royal navy must protect the landing ships and merchant navy ships from the attackers.
Mainland Strike The conflict escalates leading to British amphibious forces carrying out an attack on the Argentine
mainland.
ARA Veinticinco de Mayo
Royal Navy Task Force
Aircraft Carriers
Centaur Class Aircraft Carrier (STOVL Conversion) [1953] FP: 5 Max Speed 8 EW 4+ Damage Levels 4/5/6 Missile Defence 7+/12
Target 4+ UEW 2+ Damage Control 5+ Air Defence 7+/30 Special Features: Carrier [5]
Aircraft: 4x Sea Harrier, 2x Sea King ASW
HMS Hermes – Task Force Flagship
Invincible Class Aircraft Carrier [1980] FP: 5 Max Speed 8 EW 5+ Damage Levels 4/5/6 Missile Defence 6+/12
Target 4+ UEW 3+ Damage Control 5+ Air Defence 6+/30 Special Features: Carrier [5]
Aircraft: 5x Sea Harrier, 2x Sea King ASW
HMS Invincible
Assault Ships
Fearless Class Assault Ship [1965] FP: 3 Max Speed 6 EW 4+ Damage Levels 4/5/6 Missile Defence 8+/12
Target 4+ UEW 2+ Damage Control 5+ Air Defence 7+/12 Special Features: Carrier [2]/ Transport [20]/ 6 x Landing Craft, Aircraft: 2 x Sea King Transport
HMS Fearless
HMS Intrepid
Destroyers
County Class Destroyer [1962] FP: 2 Max Speed 8 EW 3+ Damage Levels 2/3/4 Missile Defence 8+/20
Target 5+ UEW 2+ Damage Control 5+ Air Defence 6+/20 Special Features: ASW
Aircraft: 1 x Wessex
Weapon Range CS Damage Ammo 4 x 4.5” Gun 12 - 2 - Torpedoes 12 +1 5 6/6
HMS Antrim
HMS Glamorgan
Type 82 Class Destroyer [1973] FP: 2 Max Speed 8 EW 4+ Damage Levels 3/4/5 Missile Defence 6+/20
Target 5+ UEW 3+ Damage Control 5+ Air Defence 5+/20 Special Features: ASW, Flight Deck
Weapon Range CS Damage Ammo 4.5” Gun 12 - 2 - Ikara ASW Missile 10 +1 6 2/24 Torpedoes 12 5 6/6
HMS Bristol
Type 42 Class Destroyer (Batch I) [1975] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 6+/20
Target 5+ UEW 3+ Damage Control 5+ Air Defence 6+/20 Special Features: ASW
Aircraft: 1 x Lynx (AEW/ASW/Strike)
Weapon Range CS Damage Ammo 4.5” Gun 12 - 2 - Torpedoes 12 +1 6 6/6
HMS Sheffield
HMS Coventry
HMS Glasgow
HMS Cardiff
HMS Exeter
Frigates
Type 12M Rothesay Class Frigate [1960] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 8+/12
Target 5+ UEW 2+ Damage Control 5+ Air Defence 6+/12 Special Features: ASW
Aircraft: 1 x Wasp
Weapon Range CS Damage Ammo 2 x 4.5” Gun 12 - 3 - Limbo ASW Mortar 1 -1 4 3/3 Torpedoes 12 +1 5 6/6
HMS Yarmouth
HMS Plymouth
Type 12L Leander Class Frigate (Batch II) [1963] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 7+/12
Target 5+ UEW 3+ Damage Control 5+ Air Defence 6+/12 Special Features: ASW
Aircraft: 1 x Lynx (AEW/ASW/Strike)
Weapon Range CS Damage Ammo 4.5” Gun 12 - 2 - Exocett 70 +0 6 4/4 Torpedoes 12 +1 5 6/6
HMS Andromeda
HMS Argonaut
HMS Minerva
HMS Penelope
Type 21 Amazon Class Frigate [1974] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 7+/12
Target 5+ UEW 3+ Damage Control 6+ Air Defence 6+/12 Special Features: ASW
Aircraft: 1 x Lynx (AEW/ASW/Strike)
Weapon Range CS Damage Ammo 4.5” Gun 12 - 2 - Exocett 70 +0 6 4/4 Torpedoes 12 +1 6 6/6
HMS Ardent
HMS Antelope
HMS Active
HMS Alacrity
HMS Ambuscade
HMS Avenger
HMS Arrow
Type 22 Broadsword Class Frigate (Batch I) [1979] FP: 2 Max Speed 8 EW 5+ Damage Levels 2/3/4 Missile Defence 5+/12
Target 5+ UEW 3+ Damage Control 5+ Air Defence 5+/12 Special Features: ASW
Aircraft: 1 x Lynx (AEW/ASW/Strike)
Weapon Range CS Damage Ammo Exocett 72 +0 6 4/4 Torpedoes 12 +1 6 6/6
HMS Broadsword
HMS Brilliant
Attack Submarines
Churchill Class Submarine [1970] FP: 3 Max Speed 5/8 EW 5+ Damage Levels 1/2/3 Missile Defence -
Target 6+ UEW 6+ Damage Control 7+ Air Defence - Special Features: ASW
Weapon Range CS Damage Ammo Torpedoes 12 +0 12 1/15
HMS Conqueror
HMS Courageous
Swiftsure Class Submarine [1973] FP: 4 Max Speed 5/8 EW 5+ Damage Levels 1/2/3 Missile Defence -
Target 6+ UEW 6+ Damage Control 7+ Air Defence - Special Features: ASW
Weapon Range CS Damage Ammo Torpedoes 12 +1 12 1/15
HMS Spartan
HMS Splendid
Fixed Wing Fast Jet Aircraft
Fixed Wing Aircraft Combat Radius CS Damage Dogfight Sea Harrier [Strike/ Interceptor] 400 +1 8 +1
Helicopters
AEW Aircraft and Helicopters Speed EW CS Damage Dogfight Wasp 4+ +0 4 -4 Whirlwind Transport 30 3+ +0 - -4 Whirlwind ASW 30 3+ +0 4 -4 Wessex Transport Helicopter 30 4+ +0 - -4 Wessex ASW Helicopter 30 4+ +0 4 -4 Sea king ASW Helicopter 30 5+ +1 6 -2 Sea King Transport Helicopter 30 5+ +1 - -3 Lynx Strike Helicopter 40 6+ +1 6 -1 Lynx AEW Helicopter 40 6+ +1 - -1 Lynx ASW Helicopter 40 6+ +1 - -1
Argentine Fleet
Aircraft Carrier
Collossus Class Aircraft Carrier [1944] FP: 5 Max Speed 8 EW 3+ Damage Levels 4/5/6 Missile Defence 6+/12
Target 4+ UEW 2+ Damage Control 5+ Air Defence 5+/12 Special Features: Carrier [2/2] Aircraft: 5x A4 Skyhawks, 1 x S2 Tracker AEW, 2x Sea King ASW
ARA Veinticino de Mayo
Cruisers
Brooklyn Class Cruiser [1938] FP: 4
Max Speed 8 EW 3+ Damage Levels 4/5/6 Missile Defence 6+/12 Target 3+ UEW 2+ Damage Control 6+ Air Defence 6+/18
Special Features: ASW Weapon Range CS Damage Ammo 15 x 6” Guns 12 - 3 - 8 x 5” Guns 12 - 2 -
ARA General Belgrano
Destroyers
Type 42 Class Destroyer (Batch I) [1975] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 6+/18
Target 5+ UEW 3+ Damage Control 5+ Air Defence 6+/18 Special Features: ASW Aircraft: 1 x Lynx (AEW/ASW/Strike) Weapon Range CS Damage Ammo 4.5” Gun 12 - 2 - Torpedoes 12 +1 6 6/6
ARA Hercules
ARA Santisima Trinidad
Allen M Sumner Class Destroyer [1943] FP: 2 Max Speed 8 EW 3+ Damage Levels 2/3/4 Missile Defence 8+/18
Target 5+ UEW 2+ Damage Control 6+ Air Defence 6+/18 Weapon Range CS Damage Ammo 6 x 5” Gun 12 - 2 - Torpedoes 12 +1 6 5/10
ARA Hipolito Bouchard
ARA Piedrabuena
ARA Comodoro Segui
ARA Comodoro Py
Corvettes
Drummond Class Corvette [1978] FP: 2 Max Speed 8 EW 4+ Damage Levels 2/3/4 Missile Defence 8+/18
Target 5+ UEW 3+ Damage Control 5+ Air Defence 6+/18 Special Features: ASW Weapon Range CS Damage Ammo 100mm Gun 12 - 2 - Exocett 70 +0 6 4/4 Torpedoes 12 +1 6 6/6
ARA Drummond
ARA Guerrico
ARA Granville
Attack Submarines
Type 209 Submarine [1971] FP: 3 Max Speed 4/6 EW 4+ Damage Levels 1/2/3 Missile Defence -
Target 7+ UEW 6+ Damage Control 8+ Air Defence - Special Features: ASW, Weapon Range CS Damage Ammo Torpedoes 12 -1 8 1/22
ARA San Luis
Balao Class (GUPPY Programme) Submarine [1943] FP: 3 Max Speed 4/6 EW 3+ Damage Levels 1/2/3 Missile Defence -
Target 7+ UEW 5+ Damage Control 7+ Air Defence - Special Features: ASW Weapon Range CS Damage Ammo Torpedoes 12 -1 8 1/22
ARA Santa Fe
Fixed Wing Fast Jet Aircraft
Fixed Wing Aircraft Combat Radius CS Damage Dogfight A4 Skyhawk 600 +0 8 +2 Super Etendard 500 +1 10 +2 Mirage III 600 +1 8 +2 IAI Dagger 600 +1 8 +2 Canberra 800 +0 10 -3 FMA IA 58 Pucara 180 -1 6 -2
AEW Aircraft and Helicopters
AEW Aircraft and Helicopters Speed EW CS Damage Dogfight S2 Tracker AEW 40 4+ +2 - -3 SP-2H Neptune Lynx Helicopter ASW 40 6+ +1 5 -1 Alouette A103 40 6+ +1 5 -1 Sea King Transport Helicopter 30 5+ +1 - -3