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ACTIVE AFTER-SCHOOL COMMUNITIES Netball COMPANION BOOK

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active after-school communities

NetballcomPanion BOOK

acknowledgments The Australian Sports Commission wishes to acknowledge the contribution of the following people and organisations to the production of this resource.

A significant number of the activities included within the Netball Companion Book have been adapted from the Playing for Life Resource Kit, with the assistance of Karen Worland (Netball Australia), Anita Keelan (Netball Australia) and Emma Davis (AASC). These contributors also provided suggestions for the inclusion of new activities and the sport specific content.

Gayle Rogers (ACHPER/Schools Network), Sue Cormack (ACHPER/Schools Network), Bruce Knights (Keilor Downs Secondary College) and Les Bee developed the content for the introduction and principles for how and when to change activities.

The editorial team of Jeff Dry, Wenda Donaldson (AASC), Teena Jackson (AASC), Lainie Houston (AASC), Melissa Backhouse (Junior Sport Unit) and Ashley Beaver (AASC) developed, proofread and edited written materials and significantly contributed to the overall content and format of the final product.

DisclaimerThe Playing for Life companion books have been designed for use with students aged 4–12. Each book assumes that each student is healthy and has no medical condition, disability, illness, impairment or other reason that may impact, limit or restrict their involvement in sport or other physical activity. A student should not be allowed to participate in an activity if any medical, physical or other factor indicates that they are not suited to that activity. Where there are any queries or concerns about such matters, the consent of the student’s parent or guardian should be obtained before allowing participation. While care has been taken in the preparation of these books, the publisher and authors do not accept any liability arising from the use of the books including, without limitation, from any activities described in the books.

© australian sports commission 2007 This work is copyright. Apart from any fair dealing for the purpose of private study, research, criticism or review as permitted under the Copyright Act 1968 and subsequent amendments, no part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without prior written permission from the Australian Sports Commission. Requests and enquiries concerning reproduction should be addressed to the copyright officer (email: [email protected]).

for general enquiries:Tel: (02) 6214 1111 Fax: (02) 6251 2680 Email: [email protected] Web site: www.ausport.gov.au

For a complete listing of Australian Sports Commission publications, visit www.ausport.gov.au/publications/catalogue/.

ISBN 978 1 74013 098 1

Unless otherwise specified, all images are the property of the Australian Sports Commission.

Cover illustrations by Kathryn Wright Design Content illustration by G.Robey Design Design by Swell Design Group Editorial consultants McLeod Marketing & Management Printed by Paragon Printers

IntroductIon

Contents

» Aboutthisbook ii

» PlayingforLife–whatisit? iii

» HowdoIknowwhentocHAnGE It? v

» Tipsfordelivery vii

» Introductiontonetball 1

» Whatyouneedfromthekit… 7

» Overviewoflessons 8

» Howtousethisbook 9

» Lessonplans:LEsson 1 10

LEsson 2 16

LEsson 3 21

LEsson 4 26

LEsson 5 32

LEsson 6 39

LEsson 7 45

LEsson 8 50

» Wheretofromhere? 55

» Formoreinformation 57

i

IntroductIon

Aboutthisbook

ThePlayingforLifecompanionbookshavebeendevelopedtocomplementtheActiveAfter-schoolCommunities(AASC)PlayingforLiferesourcekit.Theyareprimarilydesignedformembersofthelocalcommunitywhowillbedeliveringprogramstoparticipatingprimaryschool-agedchildren.

Morespecifically,theyaredesignedtohelppeoplewithminimalexperienceinthesporttodeliveractivitiesinlinewiththePlayingforLifephilosophy.Thisplacesanemphasisonprovidingsafe,fun,engagingactivitiesthatensuremaximumparticipationfromallchildren,regardlessoftheirlevelofability.

active after-school communities

BasketballcomPanion BOOK

active after-school communities

GymnasticscomPanion BOOK

active after-school communities

GolfcomPanion BOOK

active after-school communities

NetballcomPanion BOOK

ii

IntroductIon

» tHE GAmE Is tHE focus—Playersdevelopskillsthroughfun,game-likeactivities(by’playingthegame’)ratherthanthroughtraditionalskillsanddrills.

» coAcH Is A fAcILItAtor—Coachesplaymoreofafacilitatorrolethanadirector’srole.Ratherthaninstructingplayershowtoperformaparticularskill,coachesprovidekeycoachingpointsforperformingtheskillthensettheplayersachallengethattheymustsolvethroughactivity.Forexample,theymightask:

» Howmanydifferentjumpscanyouperformin30seconds?

» Wherewillyoustandtofieldtheball? » Howcanyouworktogethertostop

theopponentsscoring? » Howcanyouincludeeveryone?

Thisengagesplayersintheactivityatalevelthatsuitstheirownability,andplayerslearnthroughself-discoveryratherthancoachdirection.

» dIscrEtE coAcHInG—Coachinstructionsanddemonstrationsarekepttoaminimum.Allowplaytocontinueandsupportplayerstodeveloptheirskillsonthesideinanunobtrusivewayduringthecourseoftheactivity.Thismaximisesplayerparticipationandallowsplayerstoreceiveone-on-onecoachsupportwhererequired.

» roLE modELs—Useplayerrolemodelsduringtheactivitiestodemonstrateandemphasisegoodtechniqueorstrategies.Beawareofculturalconsiderationswhenadoptingthisstrategy.

PlayingforLife–whatisit?

the Playing for Life philosophy adopts a ‘game sense’ approach to physical activity.

iii

» Ask tHE PLAyErs —Theuseofplayerquestioningisavaluablestrategytoengagetheplayersthemselvesinchangingtheactivitytoincreaseparticipationandtomaketheactivitymoreorlesschallenging.

» cHAnGE It—Simplevariationstoactivitiesareintroducedtomaketheactivitieseasierorharderinordertoaccommodateallplayerabilitylevelsandbackgrounds.UsetheCHANGEITacronymtoassistyouinmodifyingtheactivities,andrememberto‘Asktheplayers’:

C

coachingstylee.g.decidingwhentodirectactivitiesandwhentoasktheplayers.Knowingwhentoprovidediscretecoachingandwhento‘justletthekidsplay’

H

Howyouscoreorwine.g.introducezonesforbattingortargetgames

A

Area(playingarea)e.g.maketheplayingareasmallerorlarger;alterdistancestotargetsorbetweenplayers

N

numberofplayerse.g.considerdifferentteamsizestokeepallplayersactive.Haveseveralgamesof2v2or,iffocusingondefenceskills,changeto3v2or2v1etc

G

Gamerulese.g.allow2bouncesbeforecatchingorstoppingaball,orintroduceano-gozone

E

Equipmente.g.usealargerorsofterball;racketsinsteadofbats;binsormarkersfortargets

I

Inclusione.g.modifythegametomaximisetheinvolvementofallplayers.Asktheplayershowtochangethegame

T

timee.g.reduceorextendthetimetoperformactions;changethenumberofpasseswithinatimelimit;varythelengthoftimeaplayercanholdtheball

ItismoreimportanttofollowtheconceptofcHAnGE It

thantorememberwhateachletterrepresents.

If it is not working…. cHAnGE It!!

the activity sets the challenge

the game asks the questions, and

the players’ response is the answer

remember!

iv

IntroductIon

HowdoIknowwhentocHAnGE It?

the first step is to play the game and observe player involvement and responses.

Whenobservingthegamebeingplayed,andplayerinvolvementandresponses,askyourselfthefollowingquestions:

» Isthegamesafe?» Areallplayershavingfun?» Areallplayersengagedinthegame?» Isthegameworking?» Doallplayersunderstandthegame?» Istheobjectiveofthegamebeingachieved?» Arealltheplayersbeingincluded?» Isparticipationbeingmaximised?» Isthegameappropriatetotheability

levelofeachplayer?» Areallplayersbeingchallenged?

IftheanswertoanyoftheabovequestionsisNo,thencHAnGE It.

Thediagramonthefollowingpageprovidesastep-by-stepguideaboutwhenandhowtoapplythecHAnGE Itprinciples.

v

IntroductIon

When and how to apply the cHAnGE It principles W

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vi

IntroductIon

Tipsfordelivery

» Donotlimityourselftothestructureofthelessonplansprovided.Becreativeandaddyourownflairasyoubecomemoreconfidentasadeliverer.

» UsetheEasierandHardervariationstomodifythegamestosuittheabilitylevelsoftheplayers.RemembertouseyourownCHANGEITvariationsand‘Asktheplayers’.

» UsetheTipssectiontoprovidediscretecoachingwhereneededtodevelopplayers’skilllevels.

» Asthelessonsprogress,thegamesevolvetobecomemorecomplexandsimilartothesportitself.However,remembertomatchthegamewiththeabilityoftheplayersandmodifyitasnecessary.

» Ontheotherhand,iftheplayersgraspthegamesquickly,youmayfindyoucompletetheminashortertimeframethanestimated.Inthesecircumstances,introducegamesthatthechildrenenjoyedfrompreviouslessons,tofillintime.

» Remembersomegamesmaynotworkwithonegroup,whereastheycouldworkreallywellwithanother.Don’tbeafraidtoCHANGEITtosuittheneedsofyourgrouporevenreplacethegamecompletely.

» Keepgroupsizestoaminimumtoensuremaximumparticipationofallchildren.Runtheactivitywithseveralgroupsatonce,orsetupstationswithvariousactivitiesandrotatethegroups.

vii

NETB

ALL

IntroductIon to nEtBALL

Introductiontonetball

What is netball?

» Aninternationalsport,playedby2teamsof7players,basedonthrowingandcatching.

» Theobjectistoscoregoalsfrominsidethegoalareabythrowingaballintoaringattachedtoahighpost.Eachgoalisworthonepointandthewinningteamistheonewiththemostpointsattheendofplay.

» Agameofnetballusuallyconsistsoffourperiodsof15minutes(foradults)or10minutes(forjuniors).Teamschangeendsaftereachperiodofplay.

» Netballpositionsare:GoalShooter,GoalKeeper,GoalAttack,GoalDefence,WingAttack,WingDefenceandCentre.

1

cEntrEs GoAL AttAck & GoAL dEfEncE

GoAL sHootEr & GoAL kEEPEr

WInG AttAck & WInG dEfEncE

IntroductIon to nEtBALL

» Playersarerestrictedtovariousareasonthecourtdependingonthepositiontheyplay.

Twoumpirescontrolthegame,makingdecisionsaccordingtotherulesandtheskillsoftheplayers.Theiraimistomakethegameenjoyable,safeandasfree-flowingaspossible.Tobequalified,umpireshavetopasspracticalandtheorytests,butagoodgamecantakeplacewithresponsiblepeopleactingasumpiresforrecreationalgames.

netta (modified netball) rules

NetSetGo!Netballisthemodifiedgameofnetballfor5–7yearolds(FunNet)and8–10yearolds(Netta).Therulesandequipmenthavebeendesignedtoalignthegamewiththepsychologicalandphysicalcapabilitiesofyoungchildren.

Nettaincorporatesskilldevelopmentandroundrobingameplaywithanemphasisonmassparticipationandfun.Itallowschildrentolearnanddeveloptheirskillsinaseriesoffunactivitiesandminorgames,whichtheycanthenapplyinagamesituation.FollowingisasummaryofthekeyrulesofNetta:

» Useasize4netball.

» Usean8ftor2.4mhighgoalpost.

» Playershaveupto6secondstoreleasetheball.

» Playersmayshuffletheirfeetonthespotwhenpivoting.

» Playersmustdefendaplayerwiththeballfromatleast4ft(1.2m).

2

IntroductIon to nEtBALL

» Playersrotatecourtpositionseachgame–¼,½or¾time.

» Gamesgenerallyconsistof10-minutequarters.

» Noscoresarerecordedandnofinalsareplayed.

» Playerswhoobstructorcontactotherplayersarenotstoodoutofplay–theumpirepositionsthematthecorrectdefendingdistanceandplaycontinues.

tips for delivering netball

following are some specific tips for delivering Playing for Life netball:

» Makesureyouestablisharuleearlyonthatplayersmustkeeptheballsstillwhileyouaretalking.

» Size4ballsarethebestsizeforyoungchildren(5–10years).Similarsizedballsmaybeused(suchasasoccerballorabasketball),althoughtheseballsmaynotbeassuitableforsomenetball-relatedactivities.

» Wherethebookreferstoanetballgoalring,thegoalpostsshouldideallybe8ft(2.4m)highfor8–10yearoldchildren.Youcanusesimilargoals,suchasbasketballgoals,butsmallchildrenareunlikelytobeabletoreachafullheightringandmodifiedheightringswon’talwaysbeavailable.Alternativetargets,suchasaspotonawall,buckets,hoopsandconesetc,shouldbeusedtoallowchildrentoexperiencetheconceptofshootinggoals,whilemaintaininganachievabletarget.

3

IntroductIon to nEtBALL

Introduction to basic netball terms and skills

General

» trAnsVErsE LInEs—lines10metresapartthatdividethenetballcourtinto3zones/thirds(attack,mid-courtanddefence).

Footwork

» footWork—whereaplayerlandsoneithertheirleftorrightfootorbothfeet,thenpivots.Playersneedtopractiselanding(oneitherorbothfeet),balancingandthenpassingeffectivelytoateam-mate.

» LAndInG—amethodofstoppingwhencatchingtheball.Goodtechniquewhenlandingaftercatchingtheballwillreducetheriskofinjury.Playersshouldbeabletolandonbothfeettogether,orontheirleftfootorrightfoot,balanceandthenpasseffectivelytoateam-mate.

» PIVotInG—mustalwaysbeonthelandingfoot,turningontheballofthefootandpushingoffwiththeotherfoottoprovidedirectionandbalance.

» stEPPInG—aninfringementwhereaplayerliftstheirlandingfootandthenre-groundsitbeforethrowingtheball.

4

IntroductIon to nEtBALL

Attackingskills

» LEAdInG—sprintingstronglytotheball,eitherdirectlyforwardordiagonallytothefreespace(awayfromthedefender/opponent).Theemphasisshouldbeonthefirst3or4steps.

» dodGInG—movingafewstepsawayfromtheintendedcatchingpositionthenplacingtheoutsidefootstronglyonthegroundandpushingoffinthedesireddirectiontoevadeanopponentorreceiveapass.

Defendingskills

» dEfEndInG—guardingaplayerwhomayormaynothavetheball.One-on-onedefendingtechniquesincludedefendinginfront(shadowing),fromthesideorfrombehind.

» sHAdoWInG—defendingfrominfront.Iftheballiscomingdirectlyfrominfront,thedefenderwouldusein-frontdefence.

Shooting

» GoAL Post —apolewithahoop/ringattachedthatyouthrowtheballthroughtoscoregoals/points.Toscore,theballmustgothroughfromthetop.

» GoAL sHootInG —themethodbywhichtheballisthrownattheringtoscoreagoal.Onehandshouldbebelowtheballandtheotherguidingfromtheside.Followthroughwiththeshootinghand.

5

IntroductIon to nEtBALL

Passing

» BouncE PAss —passingtheballtoanotherplayerbybouncingitontheground.Usedovershortdistancesandtoavoidthearmsofaclosedefender.

» cHEst PAss—passingwithtwohandsfromyourchest,aimingatthechestofanotherplayer.Usedforshort,sharppasses.

» LoB PAss—ahighballpassyouusetolifttheballinahighloopingarcoverthearmsofyourdefendingplayer.

» sHouLdEr PAss—aone-handedpassmadeside-on.Usethispassforspeedandaccuracyoverlongdistances.

» fAkE—pretendingtopassorshoottheball,tocreatespaceanddeceivetheopponent.

6

Whatyouneedfromthekit…

STARTOUTWILDCARD

stArt out Wc 01A form a group

stArt out Wc 01B Birthday groups

stArt out Wc 03B Look out for others!

stArt out Wc 04A throw, throw, throw

stArt out Wc 04B fish in the net

stArt out Wc 08A Partner tag

stArt out Wc 08B Low 5s, high 5s

stArt out Wc 09A Warriors and dragons

stArt out Wc 09B flip it

stArt out Wc 10A fun on the spot

stArt out Wc 10c Loose carriage

COOPERATIVEPLAY

stArt out cP 01A shuttle ball

stArt out cP 01B underarm return relay

stArt out cP 02B untie the knot

stArt out cP 03 run the circle

stArt out cP 04B take a seat!

stArt out cP 06B L-o-n-g throw

stArt out cP 08 Back to back pass

INVASIONGAMES

stArt out InV 01 Base run

stArt out InV 02 names

stArt out InV 03 Pairs passing

stArt out InV 04 Boundary pass

stArt out InV 05 on court, off court rapid pass

TARGETGAMES

stArt out tG 02 Bullseye

GETINTOITINVASIONGAMES

GEt Into It InV 01 Interceptor

GEt Into It InV 02 4 square

GEt Into It InV 03 Pass and run

GEt Into It InV 04 End to end

GEt Into It InV 05 defenders on the line

GEt Into It InV 06 5-point player

GEt Into It InV 07B team passing

GEt Into It InV 08 End ball

GEt Into It InV 09 find the goal line

GEt Into It InV 10 keep the ball

GEt Into It InV 12 keentan

GEt Into It InV 14 numbers

STRIKING&FIELDING

GEt Into It sf 03 runners v passers

TARGETGAMES

GEt Into It tG 07 Gorri

FINISHUPFINISHUP

fInIsH uP 01 Great work Put it away! Let’s see it

fInIsH uP 02 circle and push or retreat trust me

fInIsH uP 03 What did you like?

Lesson 2 · start out 10 MINUTES

Lesson 2 · Get into it 35 MINUTES

Keentan Get into it inv1215 MINUTES

two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)sKill focus Improves footwork movement and pivotingaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)use the activity card, Plus…» Use lob passes.» The receiver pivots before passing the ball to another team member. » If the ball is intercepted, the attacking and defending teams swap roles.

easier:» Allow players to shuffl e when pivoting.» Reduce the number of players

on the defending team.

harder: » Reduce the

size of the playing area.

tiPs » Use role models to highlight good examples of playerslanding on both feet together, balancing and then passing. » Encourage players to also leap and land on one foot then quickly ground the other foot. This helps with balance. » Eye contact between the passer and receiveris essential for good timing.safetY » Ensure the defenders keep a safe distancefrom the receiver when they are jumping.

Back to back pass start out cP 0810 MINUTES

Players stand back to back in pairs and pass a ball to each other.sKill focus Warm up activity that improves ball

handling and controlaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)

16

active after-school communities

NetballcomPanion BOOK

RemoveorprinteachoftheabovecardsfromthePlayingforLiferesourcekitandaddtothering-boundholderprovided.

Thiscompanionbookcross-referencesthesecardsthroughoutthe8-weeklessonplan.

7

LESSON OBJECTIVE FINISHUPGETINTOITSTARTOUT

Overviewoflessons

12

34

56

78

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8

IntroductIon

Howtousethisbook

1

ReadtheintroductorypagestomakesureyouhaveanunderstandingofthePlayingforLifephilosophyandabasicunderstandingofthesport,includingtermsandskills,safetyconsiderationsandequipmentrequirements.

2

Readthrougheachlessonplantomakesureyouunderstandtheobjectivesandrequirementsforeachlesson.

3

CollectandreviewtherequiredPlayingforLifeactivitycardsreferredtoineachofthelessons.

4 Addtheloose-leaf

activitycardstothering-boundholder(shown).Acompanionbookcansitalongsidetheactivitycards—justslidethecoverintotheholder.

5

Beforeconductingeachlesson,organiseanappropriateandsafeplayingareaandthenecessaryequipment(basedonthenumber,abilitylevelsandbackgroundsoftheplayersandtheavailableareaandequipment).AfullequipmentkitforthiscompanionbookhasbeenpreparedandisavailablethroughtheActiveAfter-schoolCommunitiespreferredsupplier.Toorder,visitourwebsiteatwww.ausport.gov.au/aasc.

6

Deliverthelesson,usingtheindicatedPlayingforLifeactivitycardsandtheinstructionsprovidedinthebook.Remembertovarytheactivities,whererequired,tocaterfortheneedsofdifferentplayers.Iftheactivityisnotworking,remembertoCHANGEIT.

7

Reviewthelessonimmediatelyafterwardssoyoucanidentifywhatworkedwell/whatdidn’t,whatleveltheplayersareat,andwhatyouneedtorememberfornexttime.Theoutcomeofthisreviewwillinfluencewhatyouincludeinthenextlessonandhowyoudeliverit.

WhilethisbookisprimarilydesignedtohelppeoplewithminimalexperienceinthesporttodeliveractivitiesinlinewiththePlayingforLifephilosophy,wedoencourageyoutoconsiderattendingacoachingcoursetoimproveyourknowledgeandskills.Informationabouttherelevantcoachingcoursescanbefoundinthe‘Wheretofromhere’sectionofthebook.

Lesson 2 · start out 10 MINUTES

Lesson 2 · Get into it 35 MINUTES

Keentan Get into it inv1215 MINUTES

two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)sKill focus Improves footwork movement and pivotingaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)use the activity card, Plus…» Use lob passes.» The receiver pivots before passing the ball to another team member. » If the ball is intercepted, the attacking and defending teams swap roles.

easier:» Allow players to shuffl e when pivoting.» Reduce the number of players

on the defending team.

harder: » Reduce the

size of the playing area.

tiPs » Use role models to highlight good examples of playerslanding on both feet together, balancing and then passing. » Encourage players to also leap and land on one foot then quickly ground the other foot. This helps with balance. » Eye contact between the passer and receiveris essential for good timing.safetY » Ensure the defenders keep a safe distancefrom the receiver when they are jumping.

Back to back pass start out cP 0810 MINUTES

Players stand back to back in pairs and pass a ball to each other.sKill focus Warm up activity that improves ball

handling and controlaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)

16

9

Remember,ifthegameisn’tworkingcHAnGE It

Lesson1oBjEctIVE Introductiontothrowing,

catchingandmoving

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt

EquIPmEnt » 8markercones

» Tape/chalkforgroundmarkings

» 1size4netballforeachpairofplayers(orsimilarball)

» 3bibsperteam

» 3or4hoops/bins/cones

Cardsummary

» start out Wc 01A » start out cP 01A » start out cP 01B » Get Into It InV 01 » Get Into It InV 10 » finish up 01

1cO

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10

Formagroup stArt out Wc 01A 5MINUTES

Players move around in random directions avoiding body contact with other players. As they enter different zones they must jump, hop or leap within that zone. you call a number and players form groups of that size.

skILL focus Improves�running�and�footwork�movement,��space�awareness�

use the activity card, PLus…» Whenplayerscrossintoanewzone,theymustjump

(usingtwofeettotakeoffandland),hop(usingthesamefoottotakeoffandland),orleap(usingonefoottotakeoffbutlandingontheoppositeleg)accordingly.

tIPs » Finishwithgroupsof3andassigneachgroupanareaforfollow-upactivity.

Lesson1·stArt out 20MINUTES

11

Shuttleball stArt out cP 01A 5MINUTES

A cooperative game. A ball is thrown to a catcher. the thrower runs to take the place of the catcher while the catcher runs to join players at the thrower’s line. (Play with teams of 3 or more.)

skILL focus Aids�basic�passing�and�catching�with�accuracy

AddItIonAL EquIPmEnt� �1�size�4�netball�per�team��(or�similar�ball)

use the activity card, PLus…» Playerschangethetypeofpasswhenyoucall‘CHANGE!’

(e.g.chestpass,one-handedlobpass,bouncepass,shoulderpass)

Ask tHE PLAyErs » Whichpassisthemostaccurate?

BouncE PAss

cHEst PAss

onE-HAndEd LoB PAss

Lesson1·stArt out continued

12

Underarmreturnrelay stArt out cP 01B

10MINUTES

Players run to a point, return and on the way back, pick up a ball and throw a pass to the team-mate next in line. this pattern continues. (Play with groups of 3.)

skILL focus Aids�passing�and�catching�and��being�able�to�pass�to�a�target�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�4–6��(or�similar�ball)

use the activity card, PLus…» Introducedifferentpasses(e.g.chestpass,one-handed

lobpass,bouncepass,shoulderpass)

tIPs » Userolemodelstoreinforcethecorrectfootworkmovementwhenstoppingtopass.

Lesson1·stArt out continued

Interceptor GEt Into It InV 01 15MINUTES

two players pass a ball to one another. An opponent between the two players attempts to intercept the ball. Players change roles frequently.

skILL focus Shows�how�to�pass�while�being�defended�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)

use the activity card, PLus…» Playersmustuseadifferenttypeofpasseachtime.» Theplayerwiththeballcannotmove.» Afterallplayershavebeentheinterceptor,increase

groupsizeto5andplay3v2.

Harder: » Introduceasecondinterceptor.» Restrictthetypeofpasse.g.bouncepassesonly.

tIPs » Introducetheruleof‘stepping’–playersmustnotshuffletheirfeet.

» Playerscan‘fool’theinterceptorbydodgingandleading.

Lesson1·GEt Into It 30MINUTES

13

Lesson1·GEt Into It continued

Keeptheball GEt Into It InV 10 15MINUTES

two teams of 3 are distributed over the playing area. the team with the ball aims to make 5 passes between team-mates without the ball being intercepted.

skILL focus Practises�passing�under�pressure�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)�1–2�hoops/bins/cones�per�group

use the activity card, PLus…» Theplayerwiththeballcannotmove.» Changethetypeofpassallowed.» Afterplayingthegameforasetperiodoftime,

introducetargetsforbonuspoints.» Afterthe5thpass,playersmayshootforthetarget.

Easier: » Increasethenumberoftargets.

Harder: » Reducethesizeoftheplayingarea.

tIPs » Attackersshoulddodge,changedirectionandleadtoreceiveapass.

» Considerhavingmultipleplayingareassetupalongsideoneanothertoallowallchildrentoparticipateatonce.

» Eachplayingareadoesnotneedtobethefullsizeofanetballcourt.

dodGE LEAd

14

Lesson1·fInIsH uP 10MINUTES

Greatwork! fInIsH uP 01 5MINUTES

Provide positive examples of feedback to the group

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

15

Remember,ifthegameisn’tworkingcHAnGE It 2

Lesson2oBjEctIVE Developingpassing,

movingandfootworkskills

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt

EquIPmEnt » 2conesperpair

» 1size4netballperpair(orsimilarball)

» 4bibsperteam

Cardsummary

» start out cP 08 » start out InV 01 » Get Into It InV 02 » Get Into It InV 12 » finish up 01

cO

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16

Lesson2·stArt out 15MINUTES

Backtobackpass stArt out cP 08 5MINUTES

Players stand back to back in pairs and pass a ball to each other.

skILL focus Warm�up�activity�that�improves�ball��handling�and�control

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

refer to the activity card…

Baserun stArt out InV 01 10MINUTES

two players with one ball try to stop a third player from reaching a base at either end of a playing area. Warm up by playing without the bases.

skILL focus Warm�up�activity�that�improves�passing�and�moving�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)�4�marker�cones�per�group�

refer to the activity card…

17

Lesson2·GEt Into It 30MINUTES

Keentan GEt Into It InV 12 15MINUTES

two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)

skILL focus Improves�footwork�movement�and�pivoting�

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

use the activity card, PLus…» Uselobpasses.» Thereceiverpivotsbeforepassing

theballtoanotherteammember.» Iftheballisintercepted,

theattackinganddefendingteamsswaproles.

Easier: » Allowplayerstoshufflewhenpivoting.» Reducethenumberofplayersonthedefendingteam.

Harder: » Reducethesizeoftheplayingarea.

tIPs » Userolemodelstohighlightgoodexamplesofplayerslandingonbothfeettogether,balancingandthenpassing.

» Encourageplayerstoalsoleapandlandononefootthenquicklygroundtheotherfoot.Thishelpswithbalance.

» Eyecontactbetweenthepasserandreceiverisessentialforgoodtiming.

sAfEty » Ensurethedefenderskeepasafedistancefromthereceiverwhentheyarejumping.

18

4square GEt Into It InV 02 15MINUTES

form teams of 3. the playing area is divided into 3 zones and one player from each team goes into each zone. the team in possession of the ball passes it to team-mates in an adjacent zone, trying to avoid interception. Players remain in their zone.

skILL focus Introduces�modified�netball�skills�and�rules;��teaches�attacking�and�defending�skills��incorporating�correct�footwork�movement�

AddItIonAL EquIPmEnt 1�size�4�netball�per�playing�area��(or�similar�ball)

use the activity card, PLus…» Dividetheplayingareainto3zones,ratherthan4.

Harder: » IntroduceNettarules(see‘Introduction’)

refootwork,defendingdistance,andtimetoholdtheball.

tIPs » Playersshouldleadintofreespacewhenattackingandwhentryingtogetawayfromtheiropponent.

» Considerhavingmultipleplayingareassetupalongsideoneanothertoallowallchildrentoparticipateatonce.

Lesson2·GEt Into It continued

19

Lesson2·fInIsH uP 15MINUTES

Let’sseeit! fInIsH uP 01 10MINUTES

Ask teams or individuals to highlight a skill or tactical play they have learnt during the lesson.

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

20

Remember,ifthegameisn’tworkingcHAnGE It 3

Lesson3oBjEctIVE Skillsofpassing,

catchingandrunningtoevadeanopponent

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt

EquIPmEnt » 8markercones

» 1goalmatperteam

» 1size4netballperpair(orsimilarball)

» Bibsforeachteam

Cardsummary

» start out Wc 01B » start out cP 06B » start out InV 04 » Get Into It InV 03 » Get Into It InV 08 » finish up 01 » finish up 02

cO

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Lesson3·stArt out 10MINUTES

Birthdaygroups stArt out Wc 01B 3MINUTES

Birth dates are used in a variety of ways to form groups. finish with pairs

skILL focus Warm�up/energiser�to�form�groups

refer to the activity card…

Boundarypass stArt out InV 04 7MINUTES

In pairs, players try to make as many passes to each other as they can in 60 seconds. to add a challenge, the pass has to be across a different boundary line every time.

skILL focus Improves�passing�and�catching�skills

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

refer to the activity card…

22

Lesson3·GEt Into It 40MINUTES

L-o-n-gthrow stArt out cP 06B 10MINUTES

A cooperative game in which a ball is thrown between two players. If the ball reaches the catcher on the full, both the catcher and the thrower step back. If it is dropped, both take a step forward. the winning pair is the one that has retreated the furthest. (Play with one or more pairs.)

skILL focus Passing�and�catching�skills�over�varied�distances�

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

use the activity card, PLus…» Experimentwithdifferentpasses—low,high,onehand,two

hands,bouncepass—toseewhichallowsmoredistance.

tIPs » Togainpoweranddistance,playersshouldstepforwardwiththeiroppositefoot,rotatethehipsandtransfertheweightfromthebackfoottothefrontfoot,thenfollowthroughwiththeirthrowinghand.

» Aone-handedshoulderpassisbetterforspeedandaccuracyoverlongdistances.

Ask tHE PLAyErs » Whichpassisthemostaccurate? » Whichpassisthemostpowerful?

sAfEty » Playersmaylosecontrolofaccuracywhenpassingoverlongdistances.

23

Passandrun GEt Into It InV 03 10MINUTES

runners run in parallel down opposite sides of a court, passing the ball to each other. Interceptors try to intercept the ball but are restricted in their movements. Interceptors can only run up and down their designated line, as shown. (Play with 8 or more players.)

skILL focus Practises�passing,�running�and�catching��skills�while�evading�defenders�

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

refer to the activity card…

Endball GEt Into It InV 08 20MINUTES

form two teams. one player starts in the centre zone of the court with the ball, and passes the ball to team-mates in each zone. the object is to get the ball to the end player on the mat.

skILL focus Works�on�passing�and�defending

AddItIonAL EquIPmEnt 1�mat�behind�each�goal�line�or�cones�to�mark�the�playing�area�1�size�4�netball�per�group�(or�similar�ball)

use the activity card, PLus…» Theendplayermuststandonamat.» Agoalcanonlybescoredif

theendplayercatchestheballwhileonthemat.

Harder: » IntroduceNettarules

(see‘Introduction’)refootwork,defendingdistance,andtimetoholdtheball.

tIPs » Userolemodelstohighlightgoodexamplesofpassinganddefending.

» Tospeedupthegame,donotallowtheplayerbehindthegoallinetobedefended.

» Rotateplayerssoallplayersplayindifferentpositionsonthecourt.

Lesson3·GEt Into It continued

24

Circleandpushorretreat fInIsH uP 02

5MINUTES

An activity of anticipation – players, in pairs, mirror each other’s movements and either push or pull their hands away quickly in and out to get their partner off balance.

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

Lesson3·fInIsH uP 10MINUTES

25

Remember,ifthegameisn’tworkingcHAnGE It

Lesson4oBjEctIVE Skillsofthrowing,

catchingandintercepting

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt,andfreewallspacewithtargets

EquIPmEnt » 8markercones

» 2goalpostspercourtoralternativetargets(e.g.bins/buckets)

» 1size4netballperpair(orsimilarball)

» 1largesizeball(exerciseball,beachballorsimilar)

» Bibsforeachteam

» Chalkortapetomarktargetsonwall

» Alternativetargetsincluding:bins/buckets

Cardsummary

» start out Wc 04B » start out Wc 08A » start out Wc 08B » start out tG 02 » Get Into It InV 08 » Get Into It tG 07 » finish up 01 4c

OA

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Lesson4·stArt out 10MINUTES

Fishinthenet stArt out Wc 04B 5MINUTES

Have 3 players form a net by holding hands. they catch other players by surrounding them. caught players join the net and the game continues. (Play with 6 or more.)

skILL focus Energiser�activity

refer to the activity card…

27

Lesson4·stArt out continued

Partnertag stArt out Wc 08A 5MINUTES

Players are paired off. on your signal, one player uses a variety of attacking moves to try to evade their opponent and ‘shake the shadow’ (the tagger). the tagger tries to tag˛the other player.

skILL focus Encourages�attacking�movements�and�evasion�skills

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�players�(or�similar�ball)

use the activity card, PLus…» Theattackingplayerusesdifferent

attackingmoves,suchasleading,dodgingandchangeofdirection,toavoidbeingtagged.

Easier: » Playerscanmove

anywhereonthecourt.

Harder: » Restrictplayerstoa

smallerarea—thesizeofonethirdofanetballcourt.

» Addastationarythrowerwhoattemptstopassaballtotheattackerbeforetheyaretagged.

tIPs » Whenshadowing/defending,keepyoureyesontheplayer—nottheball.

» Short,sharpchestpasses,orbouncepasses,arelesslikelytobedeflected.

Ask tHE PLAyErs » Whatdifferentattackingmovescanyouusetoevadeanotherplayer?

» Whatisthebestwayforadefendertoshadowanotherplayer?

sAfEty » Playersneedtobeawareofothergroupswhen‘shakingtheshadow’.

» Playersshouldkeepaminimumdistanceawayfromtheirpartnertoavoidcontactatthestartoftheactivity.

dodGE

LEAd

28

Bullseye stArt out tG 02 10MINUTES

Players in small groups throw a ball at a target, aiming to score maximum points. (Play in groups of 3.)

skILL focus Improves�the�accuracy�of�passes�over�varying�distances�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)

use the activity card, PLus…» Setup3throwlinespositionedatdifferent

distancesandanglestothetarget.

Harder:» Ifthethrowercatchesareboundonthefull,

theycanattemptanothershot.» Thethrowerandpassermustexchange2passes

ofadifferenttypebeforeashotcanbemade.

Gorri GEt Into It tG 07 10MINUTES

A large ball is rolled and players try to hit it with a netball.

skILL focus Improves�throwing�accuracy�

use the activity card, PLus…» Playersmayusedifferenttypesofpasses

(e.g.achestorshoulderpass).

Ask tHE PLAyErs » Whichtypeofthrowismoreaccurate?

ALtErnAtIVE BALLs ALtErnAtIVE tArGEts

Lesson4·GEt Into It 40MINUTES

29

Endball GEt Into It InV 08 20MINUTES

form two teams. one player starts in the centre zone of the court with the ball, and passes the ball to team-mates in each zone. the object is to get the ball to the end player.

skILL focus Practises�defending�and�marking,��and�improves�accuracy�in�passing

AddItIonAL EquIPmEnt 1�goal�post�in�each�end�zone�(or�alternative�target)��1�size�4�netball�per�court�(or�similar�ball)

use the activity card, PLus…» Addagoalpostortargetwithinanendzone.» Apointisscoredwhentheendplayercatchestheball.» Theendplayerhasoneattempttoshootagoal,orhitthe

target,toscore1bonuspoint.Makethetargetachievablefortheabilityandageoftheplayers.

tIPs » Theendplayershouldtrytoreceivetheballclosertothetargetorgoal,toincreasethechanceofscoringabonuspoint.

» Playersshouldbebalancedandfacingtowardsthegoalpostwhenshooting.

» Remembertomodifythegoalpostortargettosuittheageandabilityofthechildren.

Lesson4·GEt Into It continued

ALtErnAtIVE GoALs

30

Low5s,high5s stArt out Wc 08B 5MINUTES

Players perform the nominated low 5s or high 5s with 4 other players.

skILL focus Cool�down�activity/energiser

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

Lesson4·fInIsH uP 10MINUTES

31

Remember,ifthegameisn’tworkingcHAnGE It

Lesson5oBjEctIVE Skillsofgoalshooting,

cooperativethrowingandcatching

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt

EquIPmEnt » 2markerconesperpair

» 1hoopperpair

» 2goalpostspercourtoralternativetarget

» 1size4netballperpair(orsimilarball)

» Bibsforeachteam

Cardsummary

» start out Wc 03B » start out InV 03 » start out InV 05 » Get Into It InV 05 » Get Into It sf 03 » finish up 01 » finish up 02

5cO

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32

Lesson5·stArt out 10MINUTES

Lookoutforothers! stArt out Wc 03B

5MINUTES

Players run in random directions in a defined area, focusing on learning how to play safely in the presence of other people.

skILL focus Warm�up/energiser�that�promotes�player��and�space�awareness

refer to the activity card…

Oncourt,offcourtrapidpass stArt out InV 05

5MINUTES

four people on court pass the ball around, each player trying to receive as many passes as possible. two other on-court players are taggers who try to tag a passer with the ball. off court, 2 players pass the ball to each other trying to reach a record total.

skILL focus Warm�up/energiser�activity�

AddItIonAL EquIPmEnt 2�size�4�netballs�per�group��(or�similar�balls)

refer to the activity card…

33

Lesson5·GEt Into It 40MINUTES

Pairspassing stArt out InV 03 10MINUTES

Players form pairs and, on your signal, practise shooting goals to each other for 30 seconds. At the end of 30 seconds, the player without the ball moves to form a new pair. shooting starts again.

skILL focus Introduces�goal�shooting

AddItIonAL EquIPmEnt 1�hoop/cone�per�pair��1�size�4�netball�per�pair�(or�similar�ball)

use the activity card, PLus…» Playerspasstheballtoone

anotherwithagoalshootingaction.» Experimentbyshootingwith

onehandorbothhands.

Easier: » Shoottheball

throughahoopheldhorizontally.

Harder: » Tryandlandtheballinanupsidedowncone.

tIPs » Useplayerrolemodelstoemphasiseeffectivegoalshootingmethods.

» Shootersneedtoreleasetheballabovetheirheadwithaflickofthewrist.

» Encourageplayerstogettheflightoftheballtoformahigharc.

sAfEty » Recommendplayersholdtheconeorhoopawayfromtheirbodiestoavoidtheballhittingthem.

34

Lesson5·GEt Into It continued

Runnersvpassers GEt Into It sf 03 15MINUTES

form a shooting team and a passing team. the first shooter throws a netball into the free space of a netball court and, with a second ball, starts shooting goals. the other team gathers the ball and passes it to everyone in their team. When all the passers have touched the ball, they call out ‘stoP!’. After each shooter has had their turn, the teams swap over. (Play with teams of 4.)

skILL focus Introduces�goal�shooting�and�encourages��quick�passing�under�pressure

AddItIonAL EquIPmEnt Netball�goal�post�or�alternative�target,�2�size�4�netballs�per�team�(or�similar�balls)

use the activity card, PLus…» Theshooterthrowsoneballintocourt,and

withasecondballstartsshootingforgoal.» Playerswaitingfortheirturntoshoothelp

byreboundingthemissedgoalshots.» Thepassingteamfieldstheballandpasses

toeveryonewithintheteam,thencalls‘STOP!’.» 1pointisscoredforeachsuccessfulgoal

madebefore‘STOP!’iscalled.

Easier: » Thepassingteamhastocompleteatleast

3passesforeachplayerbeforecalling‘STOP!’

Harder:

» Increasethegoalshootingdistance. continued�overleaf

35

Runnersvpasserscontinued

tIPs » Remembertomodifythegoalsortargettomakethemachievablefortheageandabilityoftheplayers.

» Ensuretheshooterreststheballonthebaseofthefingersofthethrowinghand(notthepalm).

» Theotherhandshouldbeonthesideoftheballtosupportandsteadytheball.

» Shootersshouldholdtheballwiththeirarmsinlinewiththeirears,fullyextendedhighabovetheirhead.

Ask tHE PLAyErs » Doesthepressureofhavingtoreactquicklychangethewayyoushoot?

sAfEty » Playersmustbecarefultoavoidcontactwithotherteammemberswhentryingtoreboundamissedshotongoal.

Lesson5·GEt Into It continued

ALtErnAtIVE GoALs

36

Defendersontheline GEt Into It InV 05

15MINUTES

form 2 teams of 4, and have a playing area with a scoreline at each end. the team with the ball aims to pass the ball to a player within their scoreline. this player then attempts to shoot for goal. teams are allowed 3 minutes’ possession.

skILL focus Practises�goal�shooting�and��quick�passing�under�pressure

AddItIonAL EquIPmEnt Netball�goal�posts�at�each�end�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)

use the activity card, PLus…» Addanextraplayer(goalshooter)behindthescoreline.» IntroduceNettarules(see‘Introduction’)refootwork,

defendingdistance,andtimetoholdtheball.» Whenthegoalshootercatchestheball,oneshotatgoalisallowed.» 1pointisscorediftheshotissuccessful.» Rotateplayersaftereveryattemptatgoal.

Easier: » Havenotimelimitfor

playersshootingforgoal.

Harder: » Addadefenderwithinthescoreline,

todefendtheplayershootingforgoal.» Allowthedefendertobecloser(i.e.1mnot1.2m).

tIPs » Playersneedtobeconfidentingoalshootingbeforebeingdefended.

» Forlargernumbers,remembertosplitintosmallergroupsandreplicatethegametoensuremaximuminvolvement.

Ask tHE PLAyErs » Whyisithardertoshootagoalwhenbeingdefended?

Lesson5·GEt Into It continued

37

Lesson5·fInIsH uP 10MINUTES

Trustme! fInIsH uP 02 5MINUTES

Ask players to try the simple trust exercises described within the activity card.

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

38

Remember,ifthegameisn’tworkingcHAnGE It

Lesson6oBjEctIVE Skillsofcooperative

activitiesemphasisingteamwork

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt,withendzonesmarked

EquIPmEnt » 8markercones

» 2goalpostspercourtoralternativetargets

» 1size4netballperpair(orsimilarball)

» 1stopwatchpercourt

» Bibsforeachteam

Cardsummary

» start out Wc 04A » start out cP 02B » start out cP 03 » Get Into It InV 01 » Get Into It InV 06 » finish up 01

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Lesson6·stArt out 20MINUTES

Throw,throw,throw stArt out Wc 04A 10MINUTES

two groups of equal size face each other. Each player has a netball. on your signal, players throw their ball over a line in the direction of the opposite team.

skILL focus Short,�sharp�energiser

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

use the activity card, PLus…» Varythetypeofthrowe.g.ballsmustbouncethrough

theneutralzoneorpassovertheneutralzone.

40

Runthecircle stArt out cP 03 10MINUTES

Players form a circle and pass a ball from player to player around the circle, while another player runs around the outside of the circle. the runner tries to beat the ball around the circle. (Play with 6 or more.)

skILL focus Encourages�cooperative�passing�and�catching�

AddItIonAL EquIPmEnt 2�size�4�netballs�for�each�circle��(or�similar�balls)

use the activity card, PLus…» Useonlyonenetballandaddarunner

whotriestobeattheballaroundthecircle.» Eachplayerinthecircletakesitin

turnstotryandbeattheball.

Easier: » Allowplayerstouseapassthatsuitstheirabilitylevel.

Harder: » Increasethedistancetopassbymakingthecirclelarger.

tIPs » Playersneedtofocusmoreonpassingaccuratelythantryingtobeattherunner.

sAfEty » Makesuretherunnerisnotblockedbyplayerspassingtheball.

Lesson6·stArt out continued

41

Lesson6·GEt Into It 30MINUTES

Interceptor GEt Into It InV 01 10MINUTES

two players pass a ball to one another. An opponent between the 2 players attempts to intercept the ball. Players change roles frequently.

skILL focus Encourages�attacking�movements,�shadow�defending�and�evasion�skills

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�players��(or�similar�ball)

use the activity card, PLus…» Theinterceptorusesshadowdefenceonthereceivingplayer.» Theattackermaynotmovewiththeball.» Theinterceptormustbe1.2mawayfromtheplayerwiththeball.

Harder: » Restrictplayerstoasmallerarea—

thesizeofonethirdofanetballcourt.

tIPs » Whenshadowing/defending,keepyoureyesontheplayer—nottheball.

Ask tHE PLAyErs » Whatdifferentattackingmovescanyouusetoevadeanotherplayer?

» Whatisthebestwayforadefendertoshadowanotherplayer?

sAfEty » Playersneedtobeawareofothergroupswhen‘shakingtheshadow’.

» Playersshouldkeepaminimumdistanceawayfromtheirpartnertoavoidcontactatthestartoftheactivity.

‘sHAkE tHE sHAdoW’ LEAd

42

5-pointplayer GEt Into It InV 06 20MINUTES

Attackers score points by passing to each other for 30 seconds. for bonus points, the ball is passed to a team-mate in one of the two end zones who attempts to shoot a goal. defenders try to intercept the ball.

skILL focus Promotes�inclusive�passing,�movement�around�the�court�and�reading�the�play�

AddItIonAL EquIPmEnt Goal�posts�in�each�end�zone�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)

use the activity card, PLus…» Teamsonlyreceiveabonuspointiftheplayer

intheendzoneshootsagoalontheirfirstattempt.

Easier: » Havemoreattackers

thandefenders.

Harder: » Addadefenderintheendzone.» Callout‘CHANGE!’tochangethemethodof

passing(e.g.fromabouncepasstoachestpass).

tIPs » Trytoworktheballtowardstheendzoneforthefinalpass.

» Fakeapasstoconfusethedefenceandcreatespace. » Modifythegoalsorthetargettosuittheage

andabilityoftheplayers. » Forlargernumbers,remembertosplitintosmaller

groupsandreplicatethegametoensuremaximuminvolvement.

Lesson6·GEt Into It continued

43

Lesson6·fInIsH uP 10MINUTES

Untietheknot stArt out cP 02B 5MINUTES

Each player holds the hands of 2 different players. the aim is to untangle the knot without letting go.

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

44

Remember,ifthegameisn’tworkingcHAnGE It

Lesson7oBjEctIVE Creatingandfinding

freespace

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt,withfreewallspace

EquIPmEnt » 1markerconeperplayer

» 2goalpostspercourt(oralternativetargets)

» 1size4netballperpair(orsimilarball)

» Bibsforeachteam

Cardsummary

» start out Wc 09A » start out Wc 09B » start out Wc 10A » start out cP 04B » Get Into It InV 07B » Get Into It InV 09 » finish up 01

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Lesson7·stArt out 10MINUTES

Takeaseat! stArt out cP 04B 5MINUTES

Players lean against a wall in a seated position and do a variety of ball handling activities.

skILL focus Improves�ball�handling�skills�

AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)

refer to the activity card…

Flipit stArt out Wc 09B 5MINUTES

form 2 groups and give each player a marker. Half the players place their markers with the round side up and the other half with the round side down (dish up). on your signal, players run around trying to flip over the other group’s markers to match their own.

skILL focus Improves�agility�and�vision

refer to the activity card…

46

Warriorsanddragons stArt out Wc 09A

10MINUTES

members of the warriors team pass a ball to other warriors and try to tag an opposition called dragons. If dragons are tagged, they become warriors. When all the dragons are caught, the teams swap over.

skILL focus Targets�anticipation�and�evasion�skills�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)

use the activity card, PLus…» Taggers(Warriors)can

onlymovewithnetballfootworkmovementswhenpassingtheball.

Easier: » Allowalongertime

forplayerstoholdtheballbeforepassingortagging.

Harder: » Varythenumberofpasses

theWarriorsteamhastomakebeforetaggingaplayer.

Ask tHE PLAyErs » Whyisitimportanttobeabletofindafreespace?

» Ifplayersareslowtoreact,whathappens? » Howisthisthesameinnetball?

sAfEty » Makesuretheballdoesnotleavethetagger’shandsandisnotthrownattheplayer.

» Youcanonlytagtheplayeronthebody(noheadhightag).

Lesson7·GEt Into It 50MINUTES

PIVot

47

Teampassing GEt Into It InV 07B 10MINUTES

the team with the ball makes as many passes as possible before the opposing team intercepts. (Play with 4 or more – break into discrete games as required.)

skILL focus An�invasion�activity�that�develops�throwing,��catching�and�intercepting�skills

refer to the activity card…

Findthegoalline GEt Into It InV 09 20MINUTES

form 2 teams of 6. the team with the ball passes it among team-mates, aiming to get it over their goal line. All team-mates must touch the ball at least once before the team scores. running with the ball is not permitted.

skILL focus An�invasion�activity�that�develops�throwing,��catching�and�intercepting�skills�

AddItIonAL EquIPmEnt 1�goal�post�at�each�end�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)

use the activity card, PLus…» Ongettingtheballovertheirgoalline,theplayer

cantakeoneshotatgoalforbonuspoints.

tIPs » Itiseasiertocatchandpasstheballifitisfreefromadefender.

Lesson7·GEt Into It continued

48

Lesson7·fInIsH uP 10MINUTES

Funonthespot stArt out Wc10A 5MINUTES

A quick energiser with the emphasis on short bursts of fun. call 3 or 4 running on the spot variations.

skILL focus Cool�down�activity

ArEA Area�similar�in�size�to�a�netball�court

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

49

Remember,ifthegameisn’tworkingcHAnGE It

Lesson8oBjEctIVE Skillsandrulesof

modifiednetball

tImE 60minutes

ArEA Areasimilarinsizetoanetballcourt

EquIPmEnt » 4markercones

» 2goalpostsateachendoralternativetargets

» 1size4netballpergroup(orsimilarball)

» Netballbibsforeachteam

Cardsummary

» start out Wc 10c » start out InV 02 » Get Into It InV 04 » Get Into It InV 14 » finish up 01 » finish up 03

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Lesson8·stArt out 15MINUTES

Loosecarriage stArt out Wc 10c 5MINUTES

Players in groups of 3 form a train (an engine and two carriages). A few ‘loose carriages’ (taggers) are dispersed and try to join the end of a train. If they are successful in joining, the loose carriages call ‘Go!’ and the engine uncouples and becomes a loose carriage.

skILL focus Warm�up/energiser�activity�

refer to the activity card…

Names stArt out InV 02 10MINUTES

Players in a circle throw a ball to each other while an interceptor inside the circle tries to intercept the ball. only the interceptor can move. (Play with groups of 6–8 players.)

skILL focus Improves�passing,�anticipation�and�interception�

AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)

refer to the activity card…

51

Numbers GEt Into It InV 14 10MINUTES

two even teams play. Each team stands in the goal third on the opposite sideline of the court and each player receives a number. When you call out two numbers, the players with those numbers run into the playing area and contest the ball you have thrown or rolled onto the court. the player who gains possession, and their partner, become the attackers, while the others become defenders. the attackers try to score a goal. (Play in 2 teams of even numbers.)

skILL focus Teaches�the�skills,�rules�and�tactics�of�modified�netball,�court�coverage�and�teamwork�

AddItIonAL EquIPmEnt Goal�posts�at�each�end�(or�alternative�targets)�·�1�size�4�netball�per�court�(or�similar�ball)

use the activity card, PLus…» PlayusingNettarules(see‘Introduction’)

Easier: » Addanextraball

andremovethedefenders.

Harder: » Increasethenumbersoncourt.» Haveeveryteam-matetouchtheballbeforetheteamcanshoot.

tIPs » Keeparecordofwhichnumbershavebeencalledoutsothatallplayersgettobeinvolved.

» Modifythetargetstoensuretheyareachievablefortheageandabilityoftheplayers.

Lesson8·GEt Into It 35MINUTES

52

Lesson8·GEt Into It continued

Endtoend GEt Into It InV 04 25MINUTES

Players from two opposing teams are paired off and spread the length of the court, taking up designated netball positions. on your signal, the player with the ball at one end passes the ball to a team-mate in the next zone. this continues until a goal is scored at the other end. the opposing team tries to intercept the ball. (Play with teams of 7 people.)

skILL focus Teaches�the�skills,�rules�and�tactics�of�modified�netball,�court�coverage�and�teamwork�

AddItIonAL EquIPmEnt Goal�posts�at�each�end�or�alternative�targets�·�1�size�4�netball�per�court�(or�similar�ball)�·�Netball�bibs��for�each�team

use the activity card, PLus…» Thecourtisdividedintothirds,withgoalcircles

ateachendformingthegoalzones.» Eachteamhas7playersoncourtinnetball

designatedpositions(see‘Introduction’fordetails).» Playersscoreapointiftheymakeasuccessful

shotatgoalfromwithinthegoalcircle.» IntroduceNettarules(see‘Introduction’)refootwork,

defendingdistance,andtimetoholdtheball.

Easier: » Havenotime

limitforplayersshootingforgoal.

Harder: » Playersmustshoot

foragoalwithina3-secondtimelimit.

tIPs » Playersneedtobeconfidentingoalshootingbeforebeingdefended.

» Ifthedefenderisobstructing,explainthecorrectpositiontothem.

» Forlargernumbers,remembertosplitintosmallergroupsandreplicatethegametoensuremaximuminvolvement.

Ask tHE PLAyErs » Whyisithardertoshootagoalwhenbeingdefended?

sAfEty » Theusualsafetyrulesapply,suchassafe‘trafficflow’,actingsensiblyandbeingawareofothers.

53

Lesson8·fInIsH uP 10MINUTES

Whatdidyoulike? fInIsH uP 03 5MINUTES

Provides a chance to review and seek feedback on netball lessons. make participants aware of local opportunities to continue to participate in netball outside of this program.

refer to the activity card…

Putitaway! fInIsH uP 01 5MINUTES

Gather up the equipment and store it properly.

refer to the activity card…

54

Wheretofromhere?

Therearemanywaysthatyouandyourplayerscangetinvolvedinnetball.BelowisanoutlineofsomeoftheprogramsandresourcesprovidedbyNetballAustraliathatcanhelpyouallgetinvolved.

junior netball

NetballAustraliahasinformationonallmodifiednetballprograms.NetSetGO!isthemodifiedgameofnetballfor5–7yearolds(FunNet)and8–10yearolds(Netta).Therulesandequipmenthavebeendesignedtoalignthegamewiththepsychologicalandphysicalcapabilitiesofyoungchildren.

FunNetisbasedonamotorskilldevelopmentprogramfor5–7yearolds.Theemphasisisontheacquisitionofbasicmotorskillsinafunenvironmentofgamesandactivities.TheFunNetprogramisflexibleandcanberunforanythingbetween8and16weeksdependingonschool,associationandindividualneeds.

NettaisthemodifiedgameofNetballfor8–10yearoldboysandgirls.Itincorporatesskilldevelopmentandroundrobingameplaywiththeemphasisonparticipationandfun.Itallowschildrentolearnanddeveloptheirskillsinaseriesoffunactivitiesandminorgames,whichtheycanthenapplyinagamesituation.

junior netball policy

Netballhasdevelopedajuniornetballpolicytoassistintheprovisionofqualitysportexperiencesforyoungpeople.Itisaguidelinetohelpcreateasafeandsupportiveenvironmentforenjoyableparticipationandlife-longinvolvement.

Thepolicyhasbeenextensivelyresearchedanddesignedinawaythatprovidesclubs,associationsandschoolswithameansofquicklyreferencingkeyissuesrelatedtoinvolvementinnetball.

55

Indigenous netball

NetballAustralia,inconjunctionwiththeIndigenousSportProgram(ISP)oftheAustralianSportsCommission,isprovidingopportunitiesforindigenouspeopletobecomeinvolvedinnetballthroughatargetedprogrambeingruninvariousstates.

Aprogramhasbeendesignedthatfocusesonactiveparticipationinplaying,coachingandadministration,whileprovidingaccesstofacilitiesandequipment.Thisprogramhasbeenco-designedbyNetballAustralia’sSportDevelopmentManagerandstatedevelopmentofficers/territorynetballassociations,variousISPDevelopmentOfficersthroughoutthecountryandlocalstate/territorydepartmentsofsportandrecreation.

coaching and umpiring

Recognisedaccreditationhasbecomeabasicpre-requisiteforaspiringcoachesinAustralia,andNetballAustraliahasdevelopedanewNCAScoachingframeworkfor2007andbeyond.Thenewcoursesareinafive-stepprogressionbeginningwiththeFoundationCourse(beginnerandclubcoaches)progressingthroughtotheDevelopmentAccreditation,Intermediate,AdvancedCoachandHighPerformanceAccreditations.

NetballAustraliaalsooffersumpireeducationandpracticalexperiencethroughoutAustralia.

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Formoreinformation

The‘Gettinginvolved’sectionoftheNetballAustraliawebsiteatwww.netball.asn.auhasmoreinformationoneachoftheinitiativesandcontactdetailsforyourstate/territorynetballassociation.

Thenetballassociation‘locator’willfindoutwherethenearestnetballassociationisinyoursurroundingarea.Justenterapostcodetobeginthesearch.Youwillfindthelocatorat‘Associationfinder’onNetballAustralia’swebsiteatwww.netball.asn.au/locator.asp

netball ActPOBox423DICKSONACT2602(02)[email protected]

netball qLdPOBox50MOOROOKAqLD4105(07)[email protected]

netball sAPOBox2082HILTONPLAZASA5033(08)[email protected]

netball ntPOBox2391PARAPNT0804(08)[email protected]

netball tAsPOBox961LAUNCESTONTAS7250www.tasnetball.org.autna@tasnetball.org.au

netball nsWPOBox396LIDCOMBENSW1825(02)[email protected]

netball WAGate17,SubiacoOvalRobertsRdSubiacoWA6008(08)[email protected]

netball VIcPOBox60NORTHMELBOURNEVIC3051(03)[email protected]

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