netball - healthy active kids€¦ · acknowledgments the australian sports commission wishes to...
TRANSCRIPT
acknowledgments The Australian Sports Commission wishes to acknowledge the contribution of the following people and organisations to the production of this resource.
A significant number of the activities included within the Netball Companion Book have been adapted from the Playing for Life Resource Kit, with the assistance of Karen Worland (Netball Australia), Anita Keelan (Netball Australia) and Emma Davis (AASC). These contributors also provided suggestions for the inclusion of new activities and the sport specific content.
Gayle Rogers (ACHPER/Schools Network), Sue Cormack (ACHPER/Schools Network), Bruce Knights (Keilor Downs Secondary College) and Les Bee developed the content for the introduction and principles for how and when to change activities.
The editorial team of Jeff Dry, Wenda Donaldson (AASC), Teena Jackson (AASC), Lainie Houston (AASC), Melissa Backhouse (Junior Sport Unit) and Ashley Beaver (AASC) developed, proofread and edited written materials and significantly contributed to the overall content and format of the final product.
DisclaimerThe Playing for Life companion books have been designed for use with students aged 4–12. Each book assumes that each student is healthy and has no medical condition, disability, illness, impairment or other reason that may impact, limit or restrict their involvement in sport or other physical activity. A student should not be allowed to participate in an activity if any medical, physical or other factor indicates that they are not suited to that activity. Where there are any queries or concerns about such matters, the consent of the student’s parent or guardian should be obtained before allowing participation. While care has been taken in the preparation of these books, the publisher and authors do not accept any liability arising from the use of the books including, without limitation, from any activities described in the books.
© australian sports commission 2007 This work is copyright. Apart from any fair dealing for the purpose of private study, research, criticism or review as permitted under the Copyright Act 1968 and subsequent amendments, no part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without prior written permission from the Australian Sports Commission. Requests and enquiries concerning reproduction should be addressed to the copyright officer (email: [email protected]).
for general enquiries:Tel: (02) 6214 1111 Fax: (02) 6251 2680 Email: [email protected] Web site: www.ausport.gov.au
For a complete listing of Australian Sports Commission publications, visit www.ausport.gov.au/publications/catalogue/.
ISBN 978 1 74013 098 1
Unless otherwise specified, all images are the property of the Australian Sports Commission.
Cover illustrations by Kathryn Wright Design Content illustration by G.Robey Design Design by Swell Design Group Editorial consultants McLeod Marketing & Management Printed by Paragon Printers
IntroductIon
Contents
» Aboutthisbook ii
» PlayingforLife–whatisit? iii
» HowdoIknowwhentocHAnGE It? v
» Tipsfordelivery vii
» Introductiontonetball 1
» Whatyouneedfromthekit… 7
» Overviewoflessons 8
» Howtousethisbook 9
» Lessonplans:LEsson 1 10
LEsson 2 16
LEsson 3 21
LEsson 4 26
LEsson 5 32
LEsson 6 39
LEsson 7 45
LEsson 8 50
» Wheretofromhere? 55
» Formoreinformation 57
i
IntroductIon
Aboutthisbook
ThePlayingforLifecompanionbookshavebeendevelopedtocomplementtheActiveAfter-schoolCommunities(AASC)PlayingforLiferesourcekit.Theyareprimarilydesignedformembersofthelocalcommunitywhowillbedeliveringprogramstoparticipatingprimaryschool-agedchildren.
Morespecifically,theyaredesignedtohelppeoplewithminimalexperienceinthesporttodeliveractivitiesinlinewiththePlayingforLifephilosophy.Thisplacesanemphasisonprovidingsafe,fun,engagingactivitiesthatensuremaximumparticipationfromallchildren,regardlessoftheirlevelofability.
active after-school communities
BasketballcomPanion BOOK
active after-school communities
GymnasticscomPanion BOOK
active after-school communities
GolfcomPanion BOOK
active after-school communities
NetballcomPanion BOOK
ii
IntroductIon
» tHE GAmE Is tHE focus—Playersdevelopskillsthroughfun,game-likeactivities(by’playingthegame’)ratherthanthroughtraditionalskillsanddrills.
» coAcH Is A fAcILItAtor—Coachesplaymoreofafacilitatorrolethanadirector’srole.Ratherthaninstructingplayershowtoperformaparticularskill,coachesprovidekeycoachingpointsforperformingtheskillthensettheplayersachallengethattheymustsolvethroughactivity.Forexample,theymightask:
» Howmanydifferentjumpscanyouperformin30seconds?
» Wherewillyoustandtofieldtheball? » Howcanyouworktogethertostop
theopponentsscoring? » Howcanyouincludeeveryone?
Thisengagesplayersintheactivityatalevelthatsuitstheirownability,andplayerslearnthroughself-discoveryratherthancoachdirection.
» dIscrEtE coAcHInG—Coachinstructionsanddemonstrationsarekepttoaminimum.Allowplaytocontinueandsupportplayerstodeveloptheirskillsonthesideinanunobtrusivewayduringthecourseoftheactivity.Thismaximisesplayerparticipationandallowsplayerstoreceiveone-on-onecoachsupportwhererequired.
» roLE modELs—Useplayerrolemodelsduringtheactivitiestodemonstrateandemphasisegoodtechniqueorstrategies.Beawareofculturalconsiderationswhenadoptingthisstrategy.
PlayingforLife–whatisit?
the Playing for Life philosophy adopts a ‘game sense’ approach to physical activity.
iii
» Ask tHE PLAyErs —Theuseofplayerquestioningisavaluablestrategytoengagetheplayersthemselvesinchangingtheactivitytoincreaseparticipationandtomaketheactivitymoreorlesschallenging.
» cHAnGE It—Simplevariationstoactivitiesareintroducedtomaketheactivitieseasierorharderinordertoaccommodateallplayerabilitylevelsandbackgrounds.UsetheCHANGEITacronymtoassistyouinmodifyingtheactivities,andrememberto‘Asktheplayers’:
C
coachingstylee.g.decidingwhentodirectactivitiesandwhentoasktheplayers.Knowingwhentoprovidediscretecoachingandwhento‘justletthekidsplay’
H
Howyouscoreorwine.g.introducezonesforbattingortargetgames
A
Area(playingarea)e.g.maketheplayingareasmallerorlarger;alterdistancestotargetsorbetweenplayers
N
numberofplayerse.g.considerdifferentteamsizestokeepallplayersactive.Haveseveralgamesof2v2or,iffocusingondefenceskills,changeto3v2or2v1etc
G
Gamerulese.g.allow2bouncesbeforecatchingorstoppingaball,orintroduceano-gozone
E
Equipmente.g.usealargerorsofterball;racketsinsteadofbats;binsormarkersfortargets
I
Inclusione.g.modifythegametomaximisetheinvolvementofallplayers.Asktheplayershowtochangethegame
T
timee.g.reduceorextendthetimetoperformactions;changethenumberofpasseswithinatimelimit;varythelengthoftimeaplayercanholdtheball
ItismoreimportanttofollowtheconceptofcHAnGE It
thantorememberwhateachletterrepresents.
If it is not working…. cHAnGE It!!
the activity sets the challenge
the game asks the questions, and
the players’ response is the answer
remember!
iv
IntroductIon
HowdoIknowwhentocHAnGE It?
the first step is to play the game and observe player involvement and responses.
Whenobservingthegamebeingplayed,andplayerinvolvementandresponses,askyourselfthefollowingquestions:
» Isthegamesafe?» Areallplayershavingfun?» Areallplayersengagedinthegame?» Isthegameworking?» Doallplayersunderstandthegame?» Istheobjectiveofthegamebeingachieved?» Arealltheplayersbeingincluded?» Isparticipationbeingmaximised?» Isthegameappropriatetotheability
levelofeachplayer?» Areallplayersbeingchallenged?
IftheanswertoanyoftheabovequestionsisNo,thencHAnGE It.
Thediagramonthefollowingpageprovidesastep-by-stepguideaboutwhenandhowtoapplythecHAnGE Itprinciples.
v
IntroductIon
When and how to apply the cHAnGE It principles W
HAT
IS
HAPPEN
ING
?W
HAT
TO
DO
HO
WT
OC
HAN
GEIT
c
HA
nG
E I
t u
PIn
crea
se
chal
leng
e
c
HA
nG
E I
t d
oW
nd
ecre
ase
chal
leng
e
cH
An
GE
It
too
easy
(hi
ghs
ucce
ss)
Pla
yers
not
cha
lleng
ed e
noug
h
�Bot
h si
des
scor
ing
of
ten,
wit
h lit
tle
effo
rt
ski
lls r
equi
red
easi
ly p
erfo
rmed
too
diffi
cult
(lo
ws
ucce
ss)
Litt
le o
r no
sco
ring
Poo
r le
vels
of po
sses
sion
�Pla
yers
not
cop
ing
wit
h
skill
s/po
or e
xecu
tion
Litt
le in
tere
st o
r m
otiv
atio
n
PLA
YT
HEG
AM
EA
GAIN
·O
BS
ER
VER
ES
PO
NS
ES
·M
AK
EF
UR
THER
VAR
IATI
ON
SA
SN
EC
ES
SAR
Y
too
one-
side
d (o
ne-s
ided
suc
cess
)
one
tea
m d
omin
atin
g
som
e pl
ayer
s no
t ge
ttin
g a
go
Add
rul
es t
hat
incr
ease
diffi
cult
y
set
cha
lleng
es t
hat
mak
e it
mor
e di
fficu
lt t
o sc
ore
Incr
ease
tea
m s
izes
(pe
rhap
s on
e te
am o
nly)
dec
reas
e ar
ea s
ize
(to
mak
e it
mor
e di
fficu
lt for
att
acke
rs)
sim
plify
the
rul
es t
o m
ake
gam
es e
asie
r to
pla
y
cha
nge
the
equi
pmen
t to
hel
p pl
ayer
s w
ith
the
skill
s
set
cha
lleng
es t
hat
mak
e it
eas
er t
o sc
ore
Vary
the
siz
e of
the
pla
ying
are
a
Pla
y m
ore
gam
es w
ith
few
er p
laye
rs p
er t
eam
to
in
crea
se t
he o
ppor
tuni
ty t
o pe
rfor
m s
kills
shu
ffle
the
team
— s
wap
pla
yers
aro
und
to b
alan
ce t
eam
s
Intr
oduc
e ad
diti
onal
rul
es t
o in
crea
se t
he c
halle
nge
fo
r th
e do
min
ant
side
onl
y e.
g. a
tim
e lim
it t
o sc
ore
Intr
oduc
e zo
ned
area
s to
res
tric
t do
min
ant
play
ers
dev
elop
a g
ame
scen
ario
OB
SER
VATI
ON
Is t
he p
urpo
se
bein
g ac
hiev
ed?
Are
all
play
ers
enga
ged?
�Are
pla
yers
co
ping
wit
h th
e sk
ills
requ
ired
?
Is it
saf
e?
�Are
pla
yers
en
joyi
ng t
he g
ame?
Pla
y th
e ga
me
obs
erve
pla
yer
invo
lvem
ent
and
resp
onse
s:
vi
IntroductIon
Tipsfordelivery
» Donotlimityourselftothestructureofthelessonplansprovided.Becreativeandaddyourownflairasyoubecomemoreconfidentasadeliverer.
» UsetheEasierandHardervariationstomodifythegamestosuittheabilitylevelsoftheplayers.RemembertouseyourownCHANGEITvariationsand‘Asktheplayers’.
» UsetheTipssectiontoprovidediscretecoachingwhereneededtodevelopplayers’skilllevels.
» Asthelessonsprogress,thegamesevolvetobecomemorecomplexandsimilartothesportitself.However,remembertomatchthegamewiththeabilityoftheplayersandmodifyitasnecessary.
» Ontheotherhand,iftheplayersgraspthegamesquickly,youmayfindyoucompletetheminashortertimeframethanestimated.Inthesecircumstances,introducegamesthatthechildrenenjoyedfrompreviouslessons,tofillintime.
» Remembersomegamesmaynotworkwithonegroup,whereastheycouldworkreallywellwithanother.Don’tbeafraidtoCHANGEITtosuittheneedsofyourgrouporevenreplacethegamecompletely.
» Keepgroupsizestoaminimumtoensuremaximumparticipationofallchildren.Runtheactivitywithseveralgroupsatonce,orsetupstationswithvariousactivitiesandrotatethegroups.
vii
IntroductIon to nEtBALL
Introductiontonetball
What is netball?
» Aninternationalsport,playedby2teamsof7players,basedonthrowingandcatching.
» Theobjectistoscoregoalsfrominsidethegoalareabythrowingaballintoaringattachedtoahighpost.Eachgoalisworthonepointandthewinningteamistheonewiththemostpointsattheendofplay.
» Agameofnetballusuallyconsistsoffourperiodsof15minutes(foradults)or10minutes(forjuniors).Teamschangeendsaftereachperiodofplay.
» Netballpositionsare:GoalShooter,GoalKeeper,GoalAttack,GoalDefence,WingAttack,WingDefenceandCentre.
1
cEntrEs GoAL AttAck & GoAL dEfEncE
GoAL sHootEr & GoAL kEEPEr
WInG AttAck & WInG dEfEncE
IntroductIon to nEtBALL
» Playersarerestrictedtovariousareasonthecourtdependingonthepositiontheyplay.
Twoumpirescontrolthegame,makingdecisionsaccordingtotherulesandtheskillsoftheplayers.Theiraimistomakethegameenjoyable,safeandasfree-flowingaspossible.Tobequalified,umpireshavetopasspracticalandtheorytests,butagoodgamecantakeplacewithresponsiblepeopleactingasumpiresforrecreationalgames.
netta (modified netball) rules
NetSetGo!Netballisthemodifiedgameofnetballfor5–7yearolds(FunNet)and8–10yearolds(Netta).Therulesandequipmenthavebeendesignedtoalignthegamewiththepsychologicalandphysicalcapabilitiesofyoungchildren.
Nettaincorporatesskilldevelopmentandroundrobingameplaywithanemphasisonmassparticipationandfun.Itallowschildrentolearnanddeveloptheirskillsinaseriesoffunactivitiesandminorgames,whichtheycanthenapplyinagamesituation.FollowingisasummaryofthekeyrulesofNetta:
» Useasize4netball.
» Usean8ftor2.4mhighgoalpost.
» Playershaveupto6secondstoreleasetheball.
» Playersmayshuffletheirfeetonthespotwhenpivoting.
» Playersmustdefendaplayerwiththeballfromatleast4ft(1.2m).
2
IntroductIon to nEtBALL
» Playersrotatecourtpositionseachgame–¼,½or¾time.
» Gamesgenerallyconsistof10-minutequarters.
» Noscoresarerecordedandnofinalsareplayed.
» Playerswhoobstructorcontactotherplayersarenotstoodoutofplay–theumpirepositionsthematthecorrectdefendingdistanceandplaycontinues.
tips for delivering netball
following are some specific tips for delivering Playing for Life netball:
» Makesureyouestablisharuleearlyonthatplayersmustkeeptheballsstillwhileyouaretalking.
» Size4ballsarethebestsizeforyoungchildren(5–10years).Similarsizedballsmaybeused(suchasasoccerballorabasketball),althoughtheseballsmaynotbeassuitableforsomenetball-relatedactivities.
» Wherethebookreferstoanetballgoalring,thegoalpostsshouldideallybe8ft(2.4m)highfor8–10yearoldchildren.Youcanusesimilargoals,suchasbasketballgoals,butsmallchildrenareunlikelytobeabletoreachafullheightringandmodifiedheightringswon’talwaysbeavailable.Alternativetargets,suchasaspotonawall,buckets,hoopsandconesetc,shouldbeusedtoallowchildrentoexperiencetheconceptofshootinggoals,whilemaintaininganachievabletarget.
3
IntroductIon to nEtBALL
Introduction to basic netball terms and skills
General
» trAnsVErsE LInEs—lines10metresapartthatdividethenetballcourtinto3zones/thirds(attack,mid-courtanddefence).
Footwork
» footWork—whereaplayerlandsoneithertheirleftorrightfootorbothfeet,thenpivots.Playersneedtopractiselanding(oneitherorbothfeet),balancingandthenpassingeffectivelytoateam-mate.
» LAndInG—amethodofstoppingwhencatchingtheball.Goodtechniquewhenlandingaftercatchingtheballwillreducetheriskofinjury.Playersshouldbeabletolandonbothfeettogether,orontheirleftfootorrightfoot,balanceandthenpasseffectivelytoateam-mate.
» PIVotInG—mustalwaysbeonthelandingfoot,turningontheballofthefootandpushingoffwiththeotherfoottoprovidedirectionandbalance.
» stEPPInG—aninfringementwhereaplayerliftstheirlandingfootandthenre-groundsitbeforethrowingtheball.
4
IntroductIon to nEtBALL
Attackingskills
» LEAdInG—sprintingstronglytotheball,eitherdirectlyforwardordiagonallytothefreespace(awayfromthedefender/opponent).Theemphasisshouldbeonthefirst3or4steps.
» dodGInG—movingafewstepsawayfromtheintendedcatchingpositionthenplacingtheoutsidefootstronglyonthegroundandpushingoffinthedesireddirectiontoevadeanopponentorreceiveapass.
Defendingskills
» dEfEndInG—guardingaplayerwhomayormaynothavetheball.One-on-onedefendingtechniquesincludedefendinginfront(shadowing),fromthesideorfrombehind.
» sHAdoWInG—defendingfrominfront.Iftheballiscomingdirectlyfrominfront,thedefenderwouldusein-frontdefence.
Shooting
» GoAL Post —apolewithahoop/ringattachedthatyouthrowtheballthroughtoscoregoals/points.Toscore,theballmustgothroughfromthetop.
» GoAL sHootInG —themethodbywhichtheballisthrownattheringtoscoreagoal.Onehandshouldbebelowtheballandtheotherguidingfromtheside.Followthroughwiththeshootinghand.
5
IntroductIon to nEtBALL
Passing
» BouncE PAss —passingtheballtoanotherplayerbybouncingitontheground.Usedovershortdistancesandtoavoidthearmsofaclosedefender.
» cHEst PAss—passingwithtwohandsfromyourchest,aimingatthechestofanotherplayer.Usedforshort,sharppasses.
» LoB PAss—ahighballpassyouusetolifttheballinahighloopingarcoverthearmsofyourdefendingplayer.
» sHouLdEr PAss—aone-handedpassmadeside-on.Usethispassforspeedandaccuracyoverlongdistances.
» fAkE—pretendingtopassorshoottheball,tocreatespaceanddeceivetheopponent.
6
Whatyouneedfromthekit…
STARTOUTWILDCARD
stArt out Wc 01A form a group
stArt out Wc 01B Birthday groups
stArt out Wc 03B Look out for others!
stArt out Wc 04A throw, throw, throw
stArt out Wc 04B fish in the net
stArt out Wc 08A Partner tag
stArt out Wc 08B Low 5s, high 5s
stArt out Wc 09A Warriors and dragons
stArt out Wc 09B flip it
stArt out Wc 10A fun on the spot
stArt out Wc 10c Loose carriage
COOPERATIVEPLAY
stArt out cP 01A shuttle ball
stArt out cP 01B underarm return relay
stArt out cP 02B untie the knot
stArt out cP 03 run the circle
stArt out cP 04B take a seat!
stArt out cP 06B L-o-n-g throw
stArt out cP 08 Back to back pass
INVASIONGAMES
stArt out InV 01 Base run
stArt out InV 02 names
stArt out InV 03 Pairs passing
stArt out InV 04 Boundary pass
stArt out InV 05 on court, off court rapid pass
TARGETGAMES
stArt out tG 02 Bullseye
GETINTOITINVASIONGAMES
GEt Into It InV 01 Interceptor
GEt Into It InV 02 4 square
GEt Into It InV 03 Pass and run
GEt Into It InV 04 End to end
GEt Into It InV 05 defenders on the line
GEt Into It InV 06 5-point player
GEt Into It InV 07B team passing
GEt Into It InV 08 End ball
GEt Into It InV 09 find the goal line
GEt Into It InV 10 keep the ball
GEt Into It InV 12 keentan
GEt Into It InV 14 numbers
STRIKING&FIELDING
GEt Into It sf 03 runners v passers
TARGETGAMES
GEt Into It tG 07 Gorri
FINISHUPFINISHUP
fInIsH uP 01 Great work Put it away! Let’s see it
fInIsH uP 02 circle and push or retreat trust me
fInIsH uP 03 What did you like?
Lesson 2 · start out 10 MINUTES
Lesson 2 · Get into it 35 MINUTES
Keentan Get into it inv1215 MINUTES
two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)sKill focus Improves footwork movement and pivotingaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)use the activity card, Plus…» Use lob passes.» The receiver pivots before passing the ball to another team member. » If the ball is intercepted, the attacking and defending teams swap roles.
easier:» Allow players to shuffl e when pivoting.» Reduce the number of players
on the defending team.
harder: » Reduce the
size of the playing area.
tiPs » Use role models to highlight good examples of playerslanding on both feet together, balancing and then passing. » Encourage players to also leap and land on one foot then quickly ground the other foot. This helps with balance. » Eye contact between the passer and receiveris essential for good timing.safetY » Ensure the defenders keep a safe distancefrom the receiver when they are jumping.
Back to back pass start out cP 0810 MINUTES
Players stand back to back in pairs and pass a ball to each other.sKill focus Warm up activity that improves ball
handling and controlaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)
16
active after-school communities
NetballcomPanion BOOK
RemoveorprinteachoftheabovecardsfromthePlayingforLiferesourcekitandaddtothering-boundholderprovided.
Thiscompanionbookcross-referencesthesecardsthroughoutthe8-weeklessonplan.
7
LESSON OBJECTIVE FINISHUPGETINTOITSTARTOUT
Overviewoflessons
12
34
56
78
Intr
oduc
tion
to
thro
win
g, c
atch
ing
an
d m
ovin
g
dev
elop
ing
pass
ing,
m
ovin
g an
d fo
otw
ork
Pas
sing
, ca
tchi
ng
and
runn
ing
to e
vade
an
opp
onen
t
thro
win
g, c
atch
ing
and
inte
rcep
ting
Goa
l sho
otin
g,
coop
erat
ive
thro
win
g an
d ca
tchi
ng
coo
pera
tive
act
ivit
ies
emph
asis
ing
team
wor
k
cre
atin
g an
d fin
ding
fr
ee s
pace
ski
lls a
nd r
ules
of
mod
ified
net
ball
Form
ag
roup
stA
rt
ou
t W
c 0
1A
Shu
ttle
bal
lstA
rt
ou
t c
P 0
1A
Und
erar
mr
etur
nre
lay
stA
rt
ou
t c
P 0
1B
Bac
kto
bac
kpa
sss
tAr
t o
ut
cP
08
Bas
eru
ns
tAr
t o
ut
InV
01
Bir
thda
ygr
oups
stA
rt
ou
t W
c 0
1B
Bou
ndar
ypa
sss
tAr
t o
ut
InV
04
Fish
int
hen
et
stA
rt
ou
t W
c 0
4B
Par
tner
tag
stA
rt
ou
t W
c 0
8A
Look
out
for
oth
ers!
stA
rt
ou
t W
c 0
3B
On
cour
t,o
ffc
ourt
ra
pid
pass
stA
rt
ou
t In
V 0
5
Thro
w,th
row,th
row
stA
rt
ou
t W
c 0
4A
Run
the
circl
estA
rt
ou
t c
P 0
3
Take
as
eat!
stA
rt
ou
t c
P 0
4B
Flip
it
stA
rt
ou
t W
c 0
9B
Loos
eca
rria
gestA
rt
ou
t W
c 1
0c
Nam
esstA
rt
ou
t In
V 0
2
Inte
rcep
tor
GEt
Into
It
InV
01
Kee
pth
eba
llG
Et
Into
It
InV
10
Kee
ntan
G
Et
Into
It
InV
12
4s
quar
eG
Et
Into
It
InV
02
L-o-
n-g
thro
ws
tAr
t o
ut
cP
06
B
Pas
san
dru
nG
Et
Into
It
InV
03
End
bal
lG
Et
Into
It
InV
08
Bul
lsey
es
tAr
t o
ut
tG 0
2
Gor
riG
Et
Into
It
tG 0
7
End
bal
lG
Et
Into
It
InV
08
Pai
rsp
assi
ngstA
rt
ou
t In
V 0
3
Run
ners
vp
asse
rsG
Et
Into
It
sf
03
Def
ende
rso
nth
elin
eG
Et
Into
It
InV 0
5
Inte
rcep
tor
GEt
Into
It
InV 0
1
5-p
oint
pla
yer
GEt
Into
It
InV 0
6
War
rior
san
ddr
agon
sstA
rt
ou
t W
c 0
9A
Team
spa
ssin
gG
Et
Into
It
InV 0
7B
Find
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8
IntroductIon
Howtousethisbook
1
ReadtheintroductorypagestomakesureyouhaveanunderstandingofthePlayingforLifephilosophyandabasicunderstandingofthesport,includingtermsandskills,safetyconsiderationsandequipmentrequirements.
2
Readthrougheachlessonplantomakesureyouunderstandtheobjectivesandrequirementsforeachlesson.
3
CollectandreviewtherequiredPlayingforLifeactivitycardsreferredtoineachofthelessons.
4 Addtheloose-leaf
activitycardstothering-boundholder(shown).Acompanionbookcansitalongsidetheactivitycards—justslidethecoverintotheholder.
5
Beforeconductingeachlesson,organiseanappropriateandsafeplayingareaandthenecessaryequipment(basedonthenumber,abilitylevelsandbackgroundsoftheplayersandtheavailableareaandequipment).AfullequipmentkitforthiscompanionbookhasbeenpreparedandisavailablethroughtheActiveAfter-schoolCommunitiespreferredsupplier.Toorder,visitourwebsiteatwww.ausport.gov.au/aasc.
6
Deliverthelesson,usingtheindicatedPlayingforLifeactivitycardsandtheinstructionsprovidedinthebook.Remembertovarytheactivities,whererequired,tocaterfortheneedsofdifferentplayers.Iftheactivityisnotworking,remembertoCHANGEIT.
7
Reviewthelessonimmediatelyafterwardssoyoucanidentifywhatworkedwell/whatdidn’t,whatleveltheplayersareat,andwhatyouneedtorememberfornexttime.Theoutcomeofthisreviewwillinfluencewhatyouincludeinthenextlessonandhowyoudeliverit.
WhilethisbookisprimarilydesignedtohelppeoplewithminimalexperienceinthesporttodeliveractivitiesinlinewiththePlayingforLifephilosophy,wedoencourageyoutoconsiderattendingacoachingcoursetoimproveyourknowledgeandskills.Informationabouttherelevantcoachingcoursescanbefoundinthe‘Wheretofromhere’sectionofthebook.
Lesson 2 · start out 10 MINUTES
Lesson 2 · Get into it 35 MINUTES
Keentan Get into it inv1215 MINUTES
two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)sKill focus Improves footwork movement and pivotingaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)use the activity card, Plus…» Use lob passes.» The receiver pivots before passing the ball to another team member. » If the ball is intercepted, the attacking and defending teams swap roles.
easier:» Allow players to shuffl e when pivoting.» Reduce the number of players
on the defending team.
harder: » Reduce the
size of the playing area.
tiPs » Use role models to highlight good examples of playerslanding on both feet together, balancing and then passing. » Encourage players to also leap and land on one foot then quickly ground the other foot. This helps with balance. » Eye contact between the passer and receiveris essential for good timing.safetY » Ensure the defenders keep a safe distancefrom the receiver when they are jumping.
Back to back pass start out cP 0810 MINUTES
Players stand back to back in pairs and pass a ball to each other.sKill focus Warm up activity that improves ball
handling and controlaDDitional eQuiPment 1 size 4 netball per pair (or similar ball)
16
9
Remember,ifthegameisn’tworkingcHAnGE It
Lesson1oBjEctIVE Introductiontothrowing,
catchingandmoving
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt
EquIPmEnt » 8markercones
» Tape/chalkforgroundmarkings
» 1size4netballforeachpairofplayers(orsimilarball)
» 3bibsperteam
» 3or4hoops/bins/cones
Cardsummary
» start out Wc 01A » start out cP 01A » start out cP 01B » Get Into It InV 01 » Get Into It InV 10 » finish up 01
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Formagroup stArt out Wc 01A 5MINUTES
Players move around in random directions avoiding body contact with other players. As they enter different zones they must jump, hop or leap within that zone. you call a number and players form groups of that size.
skILL focus Improves�running�and�footwork�movement,��space�awareness�
use the activity card, PLus…» Whenplayerscrossintoanewzone,theymustjump
(usingtwofeettotakeoffandland),hop(usingthesamefoottotakeoffandland),orleap(usingonefoottotakeoffbutlandingontheoppositeleg)accordingly.
tIPs » Finishwithgroupsof3andassigneachgroupanareaforfollow-upactivity.
Lesson1·stArt out 20MINUTES
11
Shuttleball stArt out cP 01A 5MINUTES
A cooperative game. A ball is thrown to a catcher. the thrower runs to take the place of the catcher while the catcher runs to join players at the thrower’s line. (Play with teams of 3 or more.)
skILL focus Aids�basic�passing�and�catching�with�accuracy
AddItIonAL EquIPmEnt� �1�size�4�netball�per�team��(or�similar�ball)
use the activity card, PLus…» Playerschangethetypeofpasswhenyoucall‘CHANGE!’
(e.g.chestpass,one-handedlobpass,bouncepass,shoulderpass)
Ask tHE PLAyErs » Whichpassisthemostaccurate?
BouncE PAss
cHEst PAss
onE-HAndEd LoB PAss
Lesson1·stArt out continued
12
Underarmreturnrelay stArt out cP 01B
10MINUTES
Players run to a point, return and on the way back, pick up a ball and throw a pass to the team-mate next in line. this pattern continues. (Play with groups of 3.)
skILL focus Aids�passing�and�catching�and��being�able�to�pass�to�a�target�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�4–6��(or�similar�ball)
use the activity card, PLus…» Introducedifferentpasses(e.g.chestpass,one-handed
lobpass,bouncepass,shoulderpass)
tIPs » Userolemodelstoreinforcethecorrectfootworkmovementwhenstoppingtopass.
Lesson1·stArt out continued
Interceptor GEt Into It InV 01 15MINUTES
two players pass a ball to one another. An opponent between the two players attempts to intercept the ball. Players change roles frequently.
skILL focus Shows�how�to�pass�while�being�defended�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)
use the activity card, PLus…» Playersmustuseadifferenttypeofpasseachtime.» Theplayerwiththeballcannotmove.» Afterallplayershavebeentheinterceptor,increase
groupsizeto5andplay3v2.
Harder: » Introduceasecondinterceptor.» Restrictthetypeofpasse.g.bouncepassesonly.
tIPs » Introducetheruleof‘stepping’–playersmustnotshuffletheirfeet.
» Playerscan‘fool’theinterceptorbydodgingandleading.
Lesson1·GEt Into It 30MINUTES
13
Lesson1·GEt Into It continued
Keeptheball GEt Into It InV 10 15MINUTES
two teams of 3 are distributed over the playing area. the team with the ball aims to make 5 passes between team-mates without the ball being intercepted.
skILL focus Practises�passing�under�pressure�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)�1–2�hoops/bins/cones�per�group
use the activity card, PLus…» Theplayerwiththeballcannotmove.» Changethetypeofpassallowed.» Afterplayingthegameforasetperiodoftime,
introducetargetsforbonuspoints.» Afterthe5thpass,playersmayshootforthetarget.
Easier: » Increasethenumberoftargets.
Harder: » Reducethesizeoftheplayingarea.
tIPs » Attackersshoulddodge,changedirectionandleadtoreceiveapass.
» Considerhavingmultipleplayingareassetupalongsideoneanothertoallowallchildrentoparticipateatonce.
» Eachplayingareadoesnotneedtobethefullsizeofanetballcourt.
dodGE LEAd
14
Lesson1·fInIsH uP 10MINUTES
Greatwork! fInIsH uP 01 5MINUTES
Provide positive examples of feedback to the group
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
15
Remember,ifthegameisn’tworkingcHAnGE It 2
Lesson2oBjEctIVE Developingpassing,
movingandfootworkskills
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt
EquIPmEnt » 2conesperpair
» 1size4netballperpair(orsimilarball)
» 4bibsperteam
Cardsummary
» start out cP 08 » start out InV 01 » Get Into It InV 02 » Get Into It InV 12 » finish up 01
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Lesson2·stArt out 15MINUTES
Backtobackpass stArt out cP 08 5MINUTES
Players stand back to back in pairs and pass a ball to each other.
skILL focus Warm�up�activity�that�improves�ball��handling�and�control
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
refer to the activity card…
Baserun stArt out InV 01 10MINUTES
two players with one ball try to stop a third player from reaching a base at either end of a playing area. Warm up by playing without the bases.
skILL focus Warm�up�activity�that�improves�passing�and�moving�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)�4�marker�cones�per�group�
refer to the activity card…
17
Lesson2·GEt Into It 30MINUTES
Keentan GEt Into It InV 12 15MINUTES
two teams play. the team in possession throws the ball between team-mates. the receiver must be off the ground when the ball is received. (Play in teams of 4 or more.)
skILL focus Improves�footwork�movement�and�pivoting�
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
use the activity card, PLus…» Uselobpasses.» Thereceiverpivotsbeforepassing
theballtoanotherteammember.» Iftheballisintercepted,
theattackinganddefendingteamsswaproles.
Easier: » Allowplayerstoshufflewhenpivoting.» Reducethenumberofplayersonthedefendingteam.
Harder: » Reducethesizeoftheplayingarea.
tIPs » Userolemodelstohighlightgoodexamplesofplayerslandingonbothfeettogether,balancingandthenpassing.
» Encourageplayerstoalsoleapandlandononefootthenquicklygroundtheotherfoot.Thishelpswithbalance.
» Eyecontactbetweenthepasserandreceiverisessentialforgoodtiming.
sAfEty » Ensurethedefenderskeepasafedistancefromthereceiverwhentheyarejumping.
18
4square GEt Into It InV 02 15MINUTES
form teams of 3. the playing area is divided into 3 zones and one player from each team goes into each zone. the team in possession of the ball passes it to team-mates in an adjacent zone, trying to avoid interception. Players remain in their zone.
skILL focus Introduces�modified�netball�skills�and�rules;��teaches�attacking�and�defending�skills��incorporating�correct�footwork�movement�
AddItIonAL EquIPmEnt 1�size�4�netball�per�playing�area��(or�similar�ball)
use the activity card, PLus…» Dividetheplayingareainto3zones,ratherthan4.
Harder: » IntroduceNettarules(see‘Introduction’)
refootwork,defendingdistance,andtimetoholdtheball.
tIPs » Playersshouldleadintofreespacewhenattackingandwhentryingtogetawayfromtheiropponent.
» Considerhavingmultipleplayingareassetupalongsideoneanothertoallowallchildrentoparticipateatonce.
Lesson2·GEt Into It continued
19
Lesson2·fInIsH uP 15MINUTES
Let’sseeit! fInIsH uP 01 10MINUTES
Ask teams or individuals to highlight a skill or tactical play they have learnt during the lesson.
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
20
Remember,ifthegameisn’tworkingcHAnGE It 3
Lesson3oBjEctIVE Skillsofpassing,
catchingandrunningtoevadeanopponent
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt
EquIPmEnt » 8markercones
» 1goalmatperteam
» 1size4netballperpair(orsimilarball)
» Bibsforeachteam
Cardsummary
» start out Wc 01B » start out cP 06B » start out InV 04 » Get Into It InV 03 » Get Into It InV 08 » finish up 01 » finish up 02
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Lesson3·stArt out 10MINUTES
Birthdaygroups stArt out Wc 01B 3MINUTES
Birth dates are used in a variety of ways to form groups. finish with pairs
skILL focus Warm�up/energiser�to�form�groups
refer to the activity card…
Boundarypass stArt out InV 04 7MINUTES
In pairs, players try to make as many passes to each other as they can in 60 seconds. to add a challenge, the pass has to be across a different boundary line every time.
skILL focus Improves�passing�and�catching�skills
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
refer to the activity card…
22
Lesson3·GEt Into It 40MINUTES
L-o-n-gthrow stArt out cP 06B 10MINUTES
A cooperative game in which a ball is thrown between two players. If the ball reaches the catcher on the full, both the catcher and the thrower step back. If it is dropped, both take a step forward. the winning pair is the one that has retreated the furthest. (Play with one or more pairs.)
skILL focus Passing�and�catching�skills�over�varied�distances�
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
use the activity card, PLus…» Experimentwithdifferentpasses—low,high,onehand,two
hands,bouncepass—toseewhichallowsmoredistance.
tIPs » Togainpoweranddistance,playersshouldstepforwardwiththeiroppositefoot,rotatethehipsandtransfertheweightfromthebackfoottothefrontfoot,thenfollowthroughwiththeirthrowinghand.
» Aone-handedshoulderpassisbetterforspeedandaccuracyoverlongdistances.
Ask tHE PLAyErs » Whichpassisthemostaccurate? » Whichpassisthemostpowerful?
sAfEty » Playersmaylosecontrolofaccuracywhenpassingoverlongdistances.
23
Passandrun GEt Into It InV 03 10MINUTES
runners run in parallel down opposite sides of a court, passing the ball to each other. Interceptors try to intercept the ball but are restricted in their movements. Interceptors can only run up and down their designated line, as shown. (Play with 8 or more players.)
skILL focus Practises�passing,�running�and�catching��skills�while�evading�defenders�
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
refer to the activity card…
Endball GEt Into It InV 08 20MINUTES
form two teams. one player starts in the centre zone of the court with the ball, and passes the ball to team-mates in each zone. the object is to get the ball to the end player on the mat.
skILL focus Works�on�passing�and�defending
AddItIonAL EquIPmEnt 1�mat�behind�each�goal�line�or�cones�to�mark�the�playing�area�1�size�4�netball�per�group�(or�similar�ball)
use the activity card, PLus…» Theendplayermuststandonamat.» Agoalcanonlybescoredif
theendplayercatchestheballwhileonthemat.
Harder: » IntroduceNettarules
(see‘Introduction’)refootwork,defendingdistance,andtimetoholdtheball.
tIPs » Userolemodelstohighlightgoodexamplesofpassinganddefending.
» Tospeedupthegame,donotallowtheplayerbehindthegoallinetobedefended.
» Rotateplayerssoallplayersplayindifferentpositionsonthecourt.
Lesson3·GEt Into It continued
24
Circleandpushorretreat fInIsH uP 02
5MINUTES
An activity of anticipation – players, in pairs, mirror each other’s movements and either push or pull their hands away quickly in and out to get their partner off balance.
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
Lesson3·fInIsH uP 10MINUTES
25
Remember,ifthegameisn’tworkingcHAnGE It
Lesson4oBjEctIVE Skillsofthrowing,
catchingandintercepting
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt,andfreewallspacewithtargets
EquIPmEnt » 8markercones
» 2goalpostspercourtoralternativetargets(e.g.bins/buckets)
» 1size4netballperpair(orsimilarball)
» 1largesizeball(exerciseball,beachballorsimilar)
» Bibsforeachteam
» Chalkortapetomarktargetsonwall
» Alternativetargetsincluding:bins/buckets
Cardsummary
» start out Wc 04B » start out Wc 08A » start out Wc 08B » start out tG 02 » Get Into It InV 08 » Get Into It tG 07 » finish up 01 4c
OA
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Lesson4·stArt out 10MINUTES
Fishinthenet stArt out Wc 04B 5MINUTES
Have 3 players form a net by holding hands. they catch other players by surrounding them. caught players join the net and the game continues. (Play with 6 or more.)
skILL focus Energiser�activity
refer to the activity card…
27
Lesson4·stArt out continued
Partnertag stArt out Wc 08A 5MINUTES
Players are paired off. on your signal, one player uses a variety of attacking moves to try to evade their opponent and ‘shake the shadow’ (the tagger). the tagger tries to tag˛the other player.
skILL focus Encourages�attacking�movements�and�evasion�skills
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�players�(or�similar�ball)
use the activity card, PLus…» Theattackingplayerusesdifferent
attackingmoves,suchasleading,dodgingandchangeofdirection,toavoidbeingtagged.
Easier: » Playerscanmove
anywhereonthecourt.
Harder: » Restrictplayerstoa
smallerarea—thesizeofonethirdofanetballcourt.
» Addastationarythrowerwhoattemptstopassaballtotheattackerbeforetheyaretagged.
tIPs » Whenshadowing/defending,keepyoureyesontheplayer—nottheball.
» Short,sharpchestpasses,orbouncepasses,arelesslikelytobedeflected.
Ask tHE PLAyErs » Whatdifferentattackingmovescanyouusetoevadeanotherplayer?
» Whatisthebestwayforadefendertoshadowanotherplayer?
sAfEty » Playersneedtobeawareofothergroupswhen‘shakingtheshadow’.
» Playersshouldkeepaminimumdistanceawayfromtheirpartnertoavoidcontactatthestartoftheactivity.
dodGE
LEAd
28
Bullseye stArt out tG 02 10MINUTES
Players in small groups throw a ball at a target, aiming to score maximum points. (Play in groups of 3.)
skILL focus Improves�the�accuracy�of�passes�over�varying�distances�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)
use the activity card, PLus…» Setup3throwlinespositionedatdifferent
distancesandanglestothetarget.
Harder:» Ifthethrowercatchesareboundonthefull,
theycanattemptanothershot.» Thethrowerandpassermustexchange2passes
ofadifferenttypebeforeashotcanbemade.
Gorri GEt Into It tG 07 10MINUTES
A large ball is rolled and players try to hit it with a netball.
skILL focus Improves�throwing�accuracy�
use the activity card, PLus…» Playersmayusedifferenttypesofpasses
(e.g.achestorshoulderpass).
Ask tHE PLAyErs » Whichtypeofthrowismoreaccurate?
ALtErnAtIVE BALLs ALtErnAtIVE tArGEts
Lesson4·GEt Into It 40MINUTES
29
Endball GEt Into It InV 08 20MINUTES
form two teams. one player starts in the centre zone of the court with the ball, and passes the ball to team-mates in each zone. the object is to get the ball to the end player.
skILL focus Practises�defending�and�marking,��and�improves�accuracy�in�passing
AddItIonAL EquIPmEnt 1�goal�post�in�each�end�zone�(or�alternative�target)��1�size�4�netball�per�court�(or�similar�ball)
use the activity card, PLus…» Addagoalpostortargetwithinanendzone.» Apointisscoredwhentheendplayercatchestheball.» Theendplayerhasoneattempttoshootagoal,orhitthe
target,toscore1bonuspoint.Makethetargetachievablefortheabilityandageoftheplayers.
tIPs » Theendplayershouldtrytoreceivetheballclosertothetargetorgoal,toincreasethechanceofscoringabonuspoint.
» Playersshouldbebalancedandfacingtowardsthegoalpostwhenshooting.
» Remembertomodifythegoalpostortargettosuittheageandabilityofthechildren.
Lesson4·GEt Into It continued
ALtErnAtIVE GoALs
30
Low5s,high5s stArt out Wc 08B 5MINUTES
Players perform the nominated low 5s or high 5s with 4 other players.
skILL focus Cool�down�activity/energiser
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
Lesson4·fInIsH uP 10MINUTES
31
Remember,ifthegameisn’tworkingcHAnGE It
Lesson5oBjEctIVE Skillsofgoalshooting,
cooperativethrowingandcatching
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt
EquIPmEnt » 2markerconesperpair
» 1hoopperpair
» 2goalpostspercourtoralternativetarget
» 1size4netballperpair(orsimilarball)
» Bibsforeachteam
Cardsummary
» start out Wc 03B » start out InV 03 » start out InV 05 » Get Into It InV 05 » Get Into It sf 03 » finish up 01 » finish up 02
5cO
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Lesson5·stArt out 10MINUTES
Lookoutforothers! stArt out Wc 03B
5MINUTES
Players run in random directions in a defined area, focusing on learning how to play safely in the presence of other people.
skILL focus Warm�up/energiser�that�promotes�player��and�space�awareness
refer to the activity card…
Oncourt,offcourtrapidpass stArt out InV 05
5MINUTES
four people on court pass the ball around, each player trying to receive as many passes as possible. two other on-court players are taggers who try to tag a passer with the ball. off court, 2 players pass the ball to each other trying to reach a record total.
skILL focus Warm�up/energiser�activity�
AddItIonAL EquIPmEnt 2�size�4�netballs�per�group��(or�similar�balls)
refer to the activity card…
33
Lesson5·GEt Into It 40MINUTES
Pairspassing stArt out InV 03 10MINUTES
Players form pairs and, on your signal, practise shooting goals to each other for 30 seconds. At the end of 30 seconds, the player without the ball moves to form a new pair. shooting starts again.
skILL focus Introduces�goal�shooting
AddItIonAL EquIPmEnt 1�hoop/cone�per�pair��1�size�4�netball�per�pair�(or�similar�ball)
use the activity card, PLus…» Playerspasstheballtoone
anotherwithagoalshootingaction.» Experimentbyshootingwith
onehandorbothhands.
Easier: » Shoottheball
throughahoopheldhorizontally.
Harder: » Tryandlandtheballinanupsidedowncone.
tIPs » Useplayerrolemodelstoemphasiseeffectivegoalshootingmethods.
» Shootersneedtoreleasetheballabovetheirheadwithaflickofthewrist.
» Encourageplayerstogettheflightoftheballtoformahigharc.
sAfEty » Recommendplayersholdtheconeorhoopawayfromtheirbodiestoavoidtheballhittingthem.
34
Lesson5·GEt Into It continued
Runnersvpassers GEt Into It sf 03 15MINUTES
form a shooting team and a passing team. the first shooter throws a netball into the free space of a netball court and, with a second ball, starts shooting goals. the other team gathers the ball and passes it to everyone in their team. When all the passers have touched the ball, they call out ‘stoP!’. After each shooter has had their turn, the teams swap over. (Play with teams of 4.)
skILL focus Introduces�goal�shooting�and�encourages��quick�passing�under�pressure
AddItIonAL EquIPmEnt Netball�goal�post�or�alternative�target,�2�size�4�netballs�per�team�(or�similar�balls)
use the activity card, PLus…» Theshooterthrowsoneballintocourt,and
withasecondballstartsshootingforgoal.» Playerswaitingfortheirturntoshoothelp
byreboundingthemissedgoalshots.» Thepassingteamfieldstheballandpasses
toeveryonewithintheteam,thencalls‘STOP!’.» 1pointisscoredforeachsuccessfulgoal
madebefore‘STOP!’iscalled.
Easier: » Thepassingteamhastocompleteatleast
3passesforeachplayerbeforecalling‘STOP!’
Harder:
» Increasethegoalshootingdistance. continued�overleaf
35
Runnersvpasserscontinued
tIPs » Remembertomodifythegoalsortargettomakethemachievablefortheageandabilityoftheplayers.
» Ensuretheshooterreststheballonthebaseofthefingersofthethrowinghand(notthepalm).
» Theotherhandshouldbeonthesideoftheballtosupportandsteadytheball.
» Shootersshouldholdtheballwiththeirarmsinlinewiththeirears,fullyextendedhighabovetheirhead.
Ask tHE PLAyErs » Doesthepressureofhavingtoreactquicklychangethewayyoushoot?
sAfEty » Playersmustbecarefultoavoidcontactwithotherteammemberswhentryingtoreboundamissedshotongoal.
Lesson5·GEt Into It continued
ALtErnAtIVE GoALs
36
Defendersontheline GEt Into It InV 05
15MINUTES
form 2 teams of 4, and have a playing area with a scoreline at each end. the team with the ball aims to pass the ball to a player within their scoreline. this player then attempts to shoot for goal. teams are allowed 3 minutes’ possession.
skILL focus Practises�goal�shooting�and��quick�passing�under�pressure
AddItIonAL EquIPmEnt Netball�goal�posts�at�each�end�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)
use the activity card, PLus…» Addanextraplayer(goalshooter)behindthescoreline.» IntroduceNettarules(see‘Introduction’)refootwork,
defendingdistance,andtimetoholdtheball.» Whenthegoalshootercatchestheball,oneshotatgoalisallowed.» 1pointisscorediftheshotissuccessful.» Rotateplayersaftereveryattemptatgoal.
Easier: » Havenotimelimitfor
playersshootingforgoal.
Harder: » Addadefenderwithinthescoreline,
todefendtheplayershootingforgoal.» Allowthedefendertobecloser(i.e.1mnot1.2m).
tIPs » Playersneedtobeconfidentingoalshootingbeforebeingdefended.
» Forlargernumbers,remembertosplitintosmallergroupsandreplicatethegametoensuremaximuminvolvement.
Ask tHE PLAyErs » Whyisithardertoshootagoalwhenbeingdefended?
Lesson5·GEt Into It continued
37
Lesson5·fInIsH uP 10MINUTES
Trustme! fInIsH uP 02 5MINUTES
Ask players to try the simple trust exercises described within the activity card.
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
38
Remember,ifthegameisn’tworkingcHAnGE It
Lesson6oBjEctIVE Skillsofcooperative
activitiesemphasisingteamwork
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt,withendzonesmarked
EquIPmEnt » 8markercones
» 2goalpostspercourtoralternativetargets
» 1size4netballperpair(orsimilarball)
» 1stopwatchpercourt
» Bibsforeachteam
Cardsummary
» start out Wc 04A » start out cP 02B » start out cP 03 » Get Into It InV 01 » Get Into It InV 06 » finish up 01
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Lesson6·stArt out 20MINUTES
Throw,throw,throw stArt out Wc 04A 10MINUTES
two groups of equal size face each other. Each player has a netball. on your signal, players throw their ball over a line in the direction of the opposite team.
skILL focus Short,�sharp�energiser
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
use the activity card, PLus…» Varythetypeofthrowe.g.ballsmustbouncethrough
theneutralzoneorpassovertheneutralzone.
40
Runthecircle stArt out cP 03 10MINUTES
Players form a circle and pass a ball from player to player around the circle, while another player runs around the outside of the circle. the runner tries to beat the ball around the circle. (Play with 6 or more.)
skILL focus Encourages�cooperative�passing�and�catching�
AddItIonAL EquIPmEnt 2�size�4�netballs�for�each�circle��(or�similar�balls)
use the activity card, PLus…» Useonlyonenetballandaddarunner
whotriestobeattheballaroundthecircle.» Eachplayerinthecircletakesitin
turnstotryandbeattheball.
Easier: » Allowplayerstouseapassthatsuitstheirabilitylevel.
Harder: » Increasethedistancetopassbymakingthecirclelarger.
tIPs » Playersneedtofocusmoreonpassingaccuratelythantryingtobeattherunner.
sAfEty » Makesuretherunnerisnotblockedbyplayerspassingtheball.
Lesson6·stArt out continued
41
Lesson6·GEt Into It 30MINUTES
Interceptor GEt Into It InV 01 10MINUTES
two players pass a ball to one another. An opponent between the 2 players attempts to intercept the ball. Players change roles frequently.
skILL focus Encourages�attacking�movements,�shadow�defending�and�evasion�skills
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�of�players��(or�similar�ball)
use the activity card, PLus…» Theinterceptorusesshadowdefenceonthereceivingplayer.» Theattackermaynotmovewiththeball.» Theinterceptormustbe1.2mawayfromtheplayerwiththeball.
Harder: » Restrictplayerstoasmallerarea—
thesizeofonethirdofanetballcourt.
tIPs » Whenshadowing/defending,keepyoureyesontheplayer—nottheball.
Ask tHE PLAyErs » Whatdifferentattackingmovescanyouusetoevadeanotherplayer?
» Whatisthebestwayforadefendertoshadowanotherplayer?
sAfEty » Playersneedtobeawareofothergroupswhen‘shakingtheshadow’.
» Playersshouldkeepaminimumdistanceawayfromtheirpartnertoavoidcontactatthestartoftheactivity.
‘sHAkE tHE sHAdoW’ LEAd
42
5-pointplayer GEt Into It InV 06 20MINUTES
Attackers score points by passing to each other for 30 seconds. for bonus points, the ball is passed to a team-mate in one of the two end zones who attempts to shoot a goal. defenders try to intercept the ball.
skILL focus Promotes�inclusive�passing,�movement�around�the�court�and�reading�the�play�
AddItIonAL EquIPmEnt Goal�posts�in�each�end�zone�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)
use the activity card, PLus…» Teamsonlyreceiveabonuspointiftheplayer
intheendzoneshootsagoalontheirfirstattempt.
Easier: » Havemoreattackers
thandefenders.
Harder: » Addadefenderintheendzone.» Callout‘CHANGE!’tochangethemethodof
passing(e.g.fromabouncepasstoachestpass).
tIPs » Trytoworktheballtowardstheendzoneforthefinalpass.
» Fakeapasstoconfusethedefenceandcreatespace. » Modifythegoalsorthetargettosuittheage
andabilityoftheplayers. » Forlargernumbers,remembertosplitintosmaller
groupsandreplicatethegametoensuremaximuminvolvement.
Lesson6·GEt Into It continued
43
Lesson6·fInIsH uP 10MINUTES
Untietheknot stArt out cP 02B 5MINUTES
Each player holds the hands of 2 different players. the aim is to untangle the knot without letting go.
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
44
Remember,ifthegameisn’tworkingcHAnGE It
Lesson7oBjEctIVE Creatingandfinding
freespace
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt,withfreewallspace
EquIPmEnt » 1markerconeperplayer
» 2goalpostspercourt(oralternativetargets)
» 1size4netballperpair(orsimilarball)
» Bibsforeachteam
Cardsummary
» start out Wc 09A » start out Wc 09B » start out Wc 10A » start out cP 04B » Get Into It InV 07B » Get Into It InV 09 » finish up 01
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Lesson7·stArt out 10MINUTES
Takeaseat! stArt out cP 04B 5MINUTES
Players lean against a wall in a seated position and do a variety of ball handling activities.
skILL focus Improves�ball�handling�skills�
AddItIonAL EquIPmEnt 1�size�4�netball�per�pair�(or�similar�ball)
refer to the activity card…
Flipit stArt out Wc 09B 5MINUTES
form 2 groups and give each player a marker. Half the players place their markers with the round side up and the other half with the round side down (dish up). on your signal, players run around trying to flip over the other group’s markers to match their own.
skILL focus Improves�agility�and�vision
refer to the activity card…
46
Warriorsanddragons stArt out Wc 09A
10MINUTES
members of the warriors team pass a ball to other warriors and try to tag an opposition called dragons. If dragons are tagged, they become warriors. When all the dragons are caught, the teams swap over.
skILL focus Targets�anticipation�and�evasion�skills�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)
use the activity card, PLus…» Taggers(Warriors)can
onlymovewithnetballfootworkmovementswhenpassingtheball.
Easier: » Allowalongertime
forplayerstoholdtheballbeforepassingortagging.
Harder: » Varythenumberofpasses
theWarriorsteamhastomakebeforetaggingaplayer.
Ask tHE PLAyErs » Whyisitimportanttobeabletofindafreespace?
» Ifplayersareslowtoreact,whathappens? » Howisthisthesameinnetball?
sAfEty » Makesuretheballdoesnotleavethetagger’shandsandisnotthrownattheplayer.
» Youcanonlytagtheplayeronthebody(noheadhightag).
Lesson7·GEt Into It 50MINUTES
PIVot
47
Teampassing GEt Into It InV 07B 10MINUTES
the team with the ball makes as many passes as possible before the opposing team intercepts. (Play with 4 or more – break into discrete games as required.)
skILL focus An�invasion�activity�that�develops�throwing,��catching�and�intercepting�skills
refer to the activity card…
Findthegoalline GEt Into It InV 09 20MINUTES
form 2 teams of 6. the team with the ball passes it among team-mates, aiming to get it over their goal line. All team-mates must touch the ball at least once before the team scores. running with the ball is not permitted.
skILL focus An�invasion�activity�that�develops�throwing,��catching�and�intercepting�skills�
AddItIonAL EquIPmEnt 1�goal�post�at�each�end�(or�alternative�target)�·�1�size�4�netball�per�court�(or�similar�ball)
use the activity card, PLus…» Ongettingtheballovertheirgoalline,theplayer
cantakeoneshotatgoalforbonuspoints.
tIPs » Itiseasiertocatchandpasstheballifitisfreefromadefender.
Lesson7·GEt Into It continued
48
Lesson7·fInIsH uP 10MINUTES
Funonthespot stArt out Wc10A 5MINUTES
A quick energiser with the emphasis on short bursts of fun. call 3 or 4 running on the spot variations.
skILL focus Cool�down�activity
ArEA Area�similar�in�size�to�a�netball�court
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
49
Remember,ifthegameisn’tworkingcHAnGE It
Lesson8oBjEctIVE Skillsandrulesof
modifiednetball
tImE 60minutes
ArEA Areasimilarinsizetoanetballcourt
EquIPmEnt » 4markercones
» 2goalpostsateachendoralternativetargets
» 1size4netballpergroup(orsimilarball)
» Netballbibsforeachteam
Cardsummary
» start out Wc 10c » start out InV 02 » Get Into It InV 04 » Get Into It InV 14 » finish up 01 » finish up 03
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Lesson8·stArt out 15MINUTES
Loosecarriage stArt out Wc 10c 5MINUTES
Players in groups of 3 form a train (an engine and two carriages). A few ‘loose carriages’ (taggers) are dispersed and try to join the end of a train. If they are successful in joining, the loose carriages call ‘Go!’ and the engine uncouples and becomes a loose carriage.
skILL focus Warm�up/energiser�activity�
refer to the activity card…
Names stArt out InV 02 10MINUTES
Players in a circle throw a ball to each other while an interceptor inside the circle tries to intercept the ball. only the interceptor can move. (Play with groups of 6–8 players.)
skILL focus Improves�passing,�anticipation�and�interception�
AddItIonAL EquIPmEnt 1�size�4�netball�per�group�(or�similar�ball)
refer to the activity card…
51
Numbers GEt Into It InV 14 10MINUTES
two even teams play. Each team stands in the goal third on the opposite sideline of the court and each player receives a number. When you call out two numbers, the players with those numbers run into the playing area and contest the ball you have thrown or rolled onto the court. the player who gains possession, and their partner, become the attackers, while the others become defenders. the attackers try to score a goal. (Play in 2 teams of even numbers.)
skILL focus Teaches�the�skills,�rules�and�tactics�of�modified�netball,�court�coverage�and�teamwork�
AddItIonAL EquIPmEnt Goal�posts�at�each�end�(or�alternative�targets)�·�1�size�4�netball�per�court�(or�similar�ball)
use the activity card, PLus…» PlayusingNettarules(see‘Introduction’)
Easier: » Addanextraball
andremovethedefenders.
Harder: » Increasethenumbersoncourt.» Haveeveryteam-matetouchtheballbeforetheteamcanshoot.
tIPs » Keeparecordofwhichnumbershavebeencalledoutsothatallplayersgettobeinvolved.
» Modifythetargetstoensuretheyareachievablefortheageandabilityoftheplayers.
Lesson8·GEt Into It 35MINUTES
52
Lesson8·GEt Into It continued
Endtoend GEt Into It InV 04 25MINUTES
Players from two opposing teams are paired off and spread the length of the court, taking up designated netball positions. on your signal, the player with the ball at one end passes the ball to a team-mate in the next zone. this continues until a goal is scored at the other end. the opposing team tries to intercept the ball. (Play with teams of 7 people.)
skILL focus Teaches�the�skills,�rules�and�tactics�of�modified�netball,�court�coverage�and�teamwork�
AddItIonAL EquIPmEnt Goal�posts�at�each�end�or�alternative�targets�·�1�size�4�netball�per�court�(or�similar�ball)�·�Netball�bibs��for�each�team
use the activity card, PLus…» Thecourtisdividedintothirds,withgoalcircles
ateachendformingthegoalzones.» Eachteamhas7playersoncourtinnetball
designatedpositions(see‘Introduction’fordetails).» Playersscoreapointiftheymakeasuccessful
shotatgoalfromwithinthegoalcircle.» IntroduceNettarules(see‘Introduction’)refootwork,
defendingdistance,andtimetoholdtheball.
Easier: » Havenotime
limitforplayersshootingforgoal.
Harder: » Playersmustshoot
foragoalwithina3-secondtimelimit.
tIPs » Playersneedtobeconfidentingoalshootingbeforebeingdefended.
» Ifthedefenderisobstructing,explainthecorrectpositiontothem.
» Forlargernumbers,remembertosplitintosmallergroupsandreplicatethegametoensuremaximuminvolvement.
Ask tHE PLAyErs » Whyisithardertoshootagoalwhenbeingdefended?
sAfEty » Theusualsafetyrulesapply,suchassafe‘trafficflow’,actingsensiblyandbeingawareofothers.
53
Lesson8·fInIsH uP 10MINUTES
Whatdidyoulike? fInIsH uP 03 5MINUTES
Provides a chance to review and seek feedback on netball lessons. make participants aware of local opportunities to continue to participate in netball outside of this program.
refer to the activity card…
Putitaway! fInIsH uP 01 5MINUTES
Gather up the equipment and store it properly.
refer to the activity card…
54
Wheretofromhere?
Therearemanywaysthatyouandyourplayerscangetinvolvedinnetball.BelowisanoutlineofsomeoftheprogramsandresourcesprovidedbyNetballAustraliathatcanhelpyouallgetinvolved.
junior netball
NetballAustraliahasinformationonallmodifiednetballprograms.NetSetGO!isthemodifiedgameofnetballfor5–7yearolds(FunNet)and8–10yearolds(Netta).Therulesandequipmenthavebeendesignedtoalignthegamewiththepsychologicalandphysicalcapabilitiesofyoungchildren.
FunNetisbasedonamotorskilldevelopmentprogramfor5–7yearolds.Theemphasisisontheacquisitionofbasicmotorskillsinafunenvironmentofgamesandactivities.TheFunNetprogramisflexibleandcanberunforanythingbetween8and16weeksdependingonschool,associationandindividualneeds.
NettaisthemodifiedgameofNetballfor8–10yearoldboysandgirls.Itincorporatesskilldevelopmentandroundrobingameplaywiththeemphasisonparticipationandfun.Itallowschildrentolearnanddeveloptheirskillsinaseriesoffunactivitiesandminorgames,whichtheycanthenapplyinagamesituation.
junior netball policy
Netballhasdevelopedajuniornetballpolicytoassistintheprovisionofqualitysportexperiencesforyoungpeople.Itisaguidelinetohelpcreateasafeandsupportiveenvironmentforenjoyableparticipationandlife-longinvolvement.
Thepolicyhasbeenextensivelyresearchedanddesignedinawaythatprovidesclubs,associationsandschoolswithameansofquicklyreferencingkeyissuesrelatedtoinvolvementinnetball.
55
Indigenous netball
NetballAustralia,inconjunctionwiththeIndigenousSportProgram(ISP)oftheAustralianSportsCommission,isprovidingopportunitiesforindigenouspeopletobecomeinvolvedinnetballthroughatargetedprogrambeingruninvariousstates.
Aprogramhasbeendesignedthatfocusesonactiveparticipationinplaying,coachingandadministration,whileprovidingaccesstofacilitiesandequipment.Thisprogramhasbeenco-designedbyNetballAustralia’sSportDevelopmentManagerandstatedevelopmentofficers/territorynetballassociations,variousISPDevelopmentOfficersthroughoutthecountryandlocalstate/territorydepartmentsofsportandrecreation.
coaching and umpiring
Recognisedaccreditationhasbecomeabasicpre-requisiteforaspiringcoachesinAustralia,andNetballAustraliahasdevelopedanewNCAScoachingframeworkfor2007andbeyond.Thenewcoursesareinafive-stepprogressionbeginningwiththeFoundationCourse(beginnerandclubcoaches)progressingthroughtotheDevelopmentAccreditation,Intermediate,AdvancedCoachandHighPerformanceAccreditations.
NetballAustraliaalsooffersumpireeducationandpracticalexperiencethroughoutAustralia.
56
Formoreinformation
The‘Gettinginvolved’sectionoftheNetballAustraliawebsiteatwww.netball.asn.auhasmoreinformationoneachoftheinitiativesandcontactdetailsforyourstate/territorynetballassociation.
Thenetballassociation‘locator’willfindoutwherethenearestnetballassociationisinyoursurroundingarea.Justenterapostcodetobeginthesearch.Youwillfindthelocatorat‘Associationfinder’onNetballAustralia’swebsiteatwww.netball.asn.au/locator.asp
netball ActPOBox423DICKSONACT2602(02)[email protected]
netball qLdPOBox50MOOROOKAqLD4105(07)[email protected]
netball sAPOBox2082HILTONPLAZASA5033(08)[email protected]
netball ntPOBox2391PARAPNT0804(08)[email protected]
netball tAsPOBox961LAUNCESTONTAS7250www.tasnetball.org.autna@tasnetball.org.au
netball nsWPOBox396LIDCOMBENSW1825(02)[email protected]
netball WAGate17,SubiacoOvalRobertsRdSubiacoWA6008(08)[email protected]
netball VIcPOBox60NORTHMELBOURNEVIC3051(03)[email protected]
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