new chapter 1 getting started · 2019. 6. 11. · create an actionscript 2.0 project create new...
TRANSCRIPT
Chapter 1, Getting Started
Chapter 2, Creating a Playable Character
Chapter 5, Creating User Interfaces
Chapter 6, The Modeling Workflow for Game Characters and Tools
Chapter 7, Highpoly Modeling
Chapter 8, Lowpoly Modeling
Chapter 9, Texturing and Materials
Chapter 10, Building the Character Rig
Chapter 11, Exporting the Character to CRYENGINE
Chapter 12, Initial Level Blockout and Setup
Chapter 13, The Flow Graph Workflow
Chapter 14, Scripting Gameplay Content
Chapter 15, Maintaining Our Work