november 2014. talk to the person next to you for 2 minutes about your favourite game. what do you...

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BTEC IT WITH GAME DESIGN TASTER SESSION November 2014

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Page 1: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

BTEC IT WITH GAME DESIGN

TASTER SESSION

November 2014

Page 2: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

STARTER Talk to the person next to you for 2

minutes about your favourite game. What do you like about it and why?

Page 3: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

FEEDBACK What games did we come up with? Were any a surprise?

Page 4: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

VIDEO GAME EVOLUTION Video games have been around for a

number of years now. Watch this video and see how many

games you recognise!

http://www.youtube.com/watch?v=vRvclH7tRvk

What changes can you spot in the games as they have evolved?

Page 5: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

GAME DESIGNING When games are designed it is a long

process: Initial ideaPitch (where you try and get a someone to

make your idea)Game design document (a detailed written

breakdown of all aspects of the play, characters and controls)

Design of layouts and characters and levels – lots of drawing is done here

Only once this is completed is the game ready to be programmed!

Page 6: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

WHAT TO THINK ABOUT When games are designed you have to

think about:Genre – what type of game are you makingAudience – who are you making it forCharacters – who are you going to see on-

screenVisual Style – how is the game going to

look.

Page 7: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

SUCCESS OR FAILURE Get a game right and you can make a

fortune Get it wrong and you can lose a lot! Look at these 2 trailers from 2014. Talk

with a friend about why you think one was a success and one was a failure!

http://www.youtube.com/watch?v=5drSYII5mFYhttp://www.youtube.com/watch?v=-z0fTCYFdhw

Page 8: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

APPLYING THE TERMS Use the A3 sheet of paper and the

Game Design Dictionaries you have been given.

Write the name of a game in the centre. Mind Map all the key terms that apply to

that game. What do you notice about the games?

Page 9: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

ABOUT THE COURSE 6 modules across 2 years 100% coursework, no examination. Some group or paired work. This course is focussed on skills and

understanding needed in the real world. Learn useful skills and techniques.

Page 10: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

YEAR 12 MODULES Year 12 modules:1. IT Skills for Employability (core). This is

about using IT skills to further your career. Presentation and Communication skills are assessed. You look at how you can develop yourself to be more effective.

2. Computer Systems (core). Learn what goes on inside a computer and how to fix common faults and upgrade key components.

3. Computer Game Design. You go through the design process for a game of your own – from initial idea to pitch to design document. You also write reviews of existing games.

Page 11: November 2014.  Talk to the person next to you for 2 minutes about your favourite game. What do you like about it and why?

ANY QUESTIONS?