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DESCRIPTION
Untuk persiapan seminar TA 1TRANSCRIPT
MEMBANGUN GAME EDUKASI PENDUKUNG BELAJAR ILMU PENGETAHUAN ALAM UNTUK ANAK KINESTESIS TINGKAT SEKOLAH DASAR KELAS EMPAT MENGGUNAKAN METODE
MULTIMEDIA DEVELOPMENT LIFE CYCLE
Goal
Advantage
Formulation of Problem
Background
Boundary Problem
Overview
Conceptual Model
Systematics Writing
Background
Sains is the new tipe of lesson Just three hours for this lesson every week Generally, teacher more dominant in the
class Kinesthetic learners like typing more than
write, like game more than reading More interest in computer
Formulation of Problem
How tho help kinesthetic learner to learn about Natural Science ?
What kind of interactive media will help the kinesthetic child ?
Goal
Help the kinesthetic child to learn about Natural Science ?
Can decide interactive media that appropriate for kinesthetic children
Advantage
Can be the solution
Help kinesthetic child to learn
Increase understanding
Boundary Problem
Get information to found solution for kinesthetic learners
Psychology to find information to get solution, method, and decide
what kind of interactive media will be develope
IT for translate solution or method to stimulating child when they
learn
Overview
What we need ?
MDLC
HTML5
Kinethetic learners characteristic
Conceptual Model
How the conceptual model ?
Systematics Writing
Click here
Question &
Answer