only in vr: the secret to great vr game design | patrick o'luanaigh
TRANSCRIPT
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Only in VR: The secret to great VR game designPatrick O’Luanaigh
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Oculus Rift
Sony PlayStation VR
HTC Vive
Samsung Gear VR
Google Daydream
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Only possible in VR!
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Common Mistakes
Common Mistakes
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Don’t turn it up to 11!
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Camera Jiggery PokeryCameraJiggeryPokery
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“We’ll sort out the frame rate later”
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Breaking immersionBreaking Immersion
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Tips & Tricks
Tips and Tricks
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Aim for No Noticeable UI
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Movement
Movement
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StorytellingSmart VR Storytelling
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Touch/controls Controls
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Doesn’t need to be realistic to be believable
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To be convincing, consistency is key
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A million niches
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The importance of experimentingExperiment
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10 great examples of VR game design
Tilt Brush Robo Recall
The Lab AlumetteStar Trek: Bridge
Simulator Batman: Arkham VR
Job Simulator Eagle Flight
Everest VR Star Wars: Trials on Tattoine
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Any questions?