orangerries bicby app presentation1
DESCRIPTION
Team Orangerries presentation for BIBCY app as part of Module 2 for Squared OnlineTRANSCRIPT
BICBY APP
(Bet I Can Beat You)
October 2013
ORANGERRIES
EXECUTIVE SUMMARY
OR
What is BICBY?
ELEVATOR PITCH
Harnesses the Competitive streak
BICBY allows friends to set up a bet or wager.
Achieve a goal to decide the winner
And the loser performs a forfeit.
OUR CUSTOMERS
• Our target demographic will be men 18-34 young professionals.
• Research has found that 72% of mobile betting customers are ABC1
• The future of betting via mobile is now very much a middle class past-time
OUR CUSTOMERS There is already an established customer base within the UK for online gambling :
• Betting accounts for 72% of 3.7 million UK online gamblers
• 2.7% of the British adult population regularly bets online
• 1.3 million people bet online at least once a month
COMPETITIVE ENVIRONMENT
There are apps currently out there trying to disrupt the market:
• Most notable - Favourit https://www.favourit.com/
• Still predominantly in the sports betting market and focus on ‘real’ sports betting.
• Recently received $3.6million funding
COMPETITIVE ENVIRONMENT
You Bet Me - Our closest direct competitor“A social betting app that allows you to bet and challenge friends on anything and everything in a matter of seconds!”
• Launched their iOS app on 22nd Oct.
• You Bet Me has raised $1.2million in angel funding
• Currently US only so we can be the app to fill the European gap
13.4 billion downloads:
Canalys (April 2012): 2013:
$25 billion in 2013
ABI Research (March 2013)
$63.5 billion in 2017
Portio Research (March 2013)
MARKET OPPORTUNITY:
REVENUE MODEL
In App Advertising
BICBY's free version will include advertisements
Premium subscription
BICBY's paid version will allow usage without advertisements.
In-App Purchasing
We will offer “Global Challenges” where users will be able to play against someone in a different part of the globe.
REVENUE MODEL (CUSTOMERS BASE)
With this forecast 90% of users will receive advertisements, providing even more revenue. Linking up with a mobile publisher we would be able to sell the inventory around the £0.50 CPM. As a result, per every 83k users who see an advertisement 50 times per month, we would get £25k revenue per year.
eMarketer forecasts the following amounts of smartphone users:
As per ComScore: 33.3% of smartphone users played games with their
smartphone in 2011.
30.9 Million2013
34.6 Million2014
37.8 Million2015
If 10% of users played Global Challenges
just once a year at a rate of £5.00: If 10% of users paid to use the add free app at a rate of £1.50:
Year Total users Ads Free Ads Free Revenue
2013 10,289,700 1,028,970 £ 1,543,455.00
2014 11,521,800 1,152,180 £ 1,728,270.00
2015 12,587,400 1,258,740 £ 1,888,110.00
Year Total users Challenges Challenges Revenue
2013 10,289,700 1,028,970 £ 5,144,850.00
2014 11,521,800 1,152,180 £ 5,760,900.00
2015 12,587,400 1,258,740 £ 6,293,700.00
REVENUE MODEL: (FORECAST)
In-App Purchasing Premium subscription
OUR MARKETING AND SALES STRATEGY BICBY will be marketing through a number of different channels utilizing direct response, print, online PR , social media and affiliate
& sponsorship deals.
Targeted PPC ads, incentivized Tweets and ‘in-App’ advertising.
Offline: PR and print ad’s and sponsored sporting events and articles.
Offline: Product reviews and show sponsorships
WHY IS THIS A GOOD INVESTMENT?
Market Growth• By 2015, there will be an estimated 37
million smart phones in circulation in the UK alone, 33% of which will play games.
Bet I Can Beat You is a new mobile application, targeted to an existing audience group, built on previous success and delivered to a rapidly developing market.
First Mover Advantage• With the recent launch of youbetme in the US
we know the time is now to launch the UK equivalent.
WHY IS THIS A GOOD INVESTMENT?
Existing Audience• The current gaming audience is aged 18-34,
male and accounted for $8 billion turnover...
Multiple Revenue Streams• Reduced financial risk.
Bet I Can Beat You is a new mobile application, targeted to an existing audience group, built on previous success and delivered to a rapidly developing market.
END
END