our goal create a multiplayer strategy game that allows both economics students and a general...
Post on 21-Dec-2015
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TRANSCRIPT
Our Goal
Create a multiplayer strategy game that allows both economics students and a general audience to learn and have fun
Why is this fun?
Goals:•Competition•Advancement
Gameplay:•Investments
– Internal and External– Visual Feedback
•Supply Chain
Visual Feedback
Supply Chain
RawMaterials SteelRubber
GiantRobots
Oil
FlyingCars
Copper
PlasticsTires
Silicon
Microprocessors
Smart BombsOtherInputs
OR Legs
IntermediateProducts
ConsumerProducts
Cooperative Competition
Conflicting Goals:•Outperform other companies•Don’t let your suppliers or buyers fail
Achieve through:•Communication•Strategic Alliances•Investments
Mixing it up
•Events– Attractive opportunity– Threat of possible catastrophes– New information– New technology
•Theme– Fantasy– Sci-Fi– Historical
Educational Opportunity
•Teach economic concepts– Supply & demand
– Price equilibrium
– Fixed cost & variable cost
– Substitute & complementary products
•Allow a “Game Master” to influence the world
Things we’re thinking about
•Allowing the players to move into raw materials and consumer products
•Mergers and acquisitions
•Stock market
Questions?