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Outline of the 2018 White Paper on Information and Communications in Japan
July 2018Ministry of Internal Affairs and Communications, Japan
—Sustainable Growth Through ICT in an Era of Population Decline—
(Unofficial Translation)
Structure of the 2018 White Paper on Information and Communications in Japan
2
Special Theme: Sustainable Growth Through ICT in an Era of Population Decline● Information and communication technology (ICT) can create new values by connecting between all kinds of entities, such as people, things,
organizations, and communities. By stimulating demand, improving productivity, and promoting people's social and labor force participation through utilization of ICT, sustainable growth can be achieved in an era of population decline.
Chapter 1 ICT in Japan and the World Current state of the world's ICT market where dissemination of artificial intelligence (AI) and the internet of things (IoT) is making progress Comparison of the state of ICT investment, contribution of ICT capital stock to GDP growth, and innovation acceptance in Japan and the United States
Chapter 2 Formation of New Economies Through ICT (Markets): Market Creation Through the Spread of X-Tech Creation of new products and services
This section takes up formation of new markets through progress of X-Tech, which creates new values and systems through ICT transcending industrial barriers, and changes in the modes of business to business (B to B), business to consumer (B to C), and consumer to consumer (C to C) transactions through use of ICT platforms.
Capturing of global demandThis section deals with the current state of overseas expansion of the ICT industry and utilization of ICT for capturing the demand of inbound visitors, both of which supplement the shrinking domestic demand resulting from the population decline.
Chapter 3 Productivity Improvement and Organizational Reform Through ICT (Organizations): Productivity Improvement Through Aggressive ICT Investment Productivity improvement
ICT contributes to labor productivity in both aspects of increasing the efficiency of the labor input and increasing the value added. This section takes up measures to resolve challenges and improve productivity through ICT and ICT that connects organizations such as cloud computing.
Organizational reformThis section discusses organizational reform that brings out the potential of ICT, focusing on chief information officers (CIO) and chief digital officers (CDO) who lead ICT utilization in organizations.
Chapter 4 Promotion of Inclusion Through ICT (People): Realization of Multiple-Group Membership Using ICT for Enabling Diverse Lifestyles Social participation
This section takes up topics including the state of dissemination of ICT, such as social media, and the current state of communications, the state of participation in communities through social media, and networking ability (the ability to connect with others).
Labor force participationThis section discusses the state of use of telework and crowdsourcing as means of labor force participation for diverse people, and the possibility that dissemination of AI would cause changes in work and redirect education to deal with such changes.
2
Chapter 5 Basic Data on the ICT Field (Latest Data on ICT in Japan)Chapter 6 ICT Policy Trend (Latest Trend of ICT Policies of the Ministry of Internal Affairs and Communications [MIC])
Trend of ICT Markets in Japan and the World The number of IoT devices is about 27 billion in the world in 2017. It is expected to reach 40 billion in 2020. The market size of cloud services, which support AI・IoT services, is predicted to continue expanding to reach about 1.9 times the 2017 level by 2020. On the other hand, there are markets such as the smartphone market which have shifted to stable growth as a result of achieving widespread dissemination.
(Source) IHS Technology
Chapter 1ICT in Japan and the World
Transition and forecast of the number of IoT devices in the world
(Source) IHS Technology
3
(Source) IHS Technology
Transition and forecast of smartphone market sizes and shipments in the world
(Source) IHS Technology
Annu
al a
vera
ge g
row
th ra
te o
f the
nu
mbe
r of I
oTde
vice
s 20
17–2
020
Military/aerospace/aviation
Industrial applicationAutomotives
HealthcareConsumer electronics
Communications
Number of IoT devices (100 million) 2017
Computers
(100 million units)Forecast value
(100 million dollars)
North America
Europe and other countries
Central and South America
China Japan Other Asian countries
Shipping amount
Transition and forecast of cloud service market sizes in the world
Number and growth rate forecast by field/industry of IoT devices in the world
Current State of ICT Investment in Japan and the United States 4
00.10.20.30.40.50.6
0102030405060
日本ICT投資(名目) 米国ICT投資(名目)
(trillion yen) (trillion dollars)
1.12 1.18
0.15
1.02
-1
0
1
2
3
4
5
6
'96-'00 '01-'05 '06-'10 '11-'15
Japan(%)
9.27
4.193.26
1.99
-2
0
2
4
6
8
10
'96-'00 '01-'05 '06-'10 '11-'15
ICT industry(%)
0.35 0.62-0.56
0.82
-2
0
2
4
6
8
10
'96-'00 '01-'05 '06-'10 '11-'15
Other industries (those using ICT )
労働の質
労働
一般資本
ICT資本
TFP
付加価値
成長率
(%)
Compared to the United States, the amount of ICT investment in Japan is small, so the ICT capital stock also remains on the same level. The total factor productivity* which could be affected by ICT and the ICT capital stock have contributed to Japan's GDP growth (an increase in value
added) to a certain extent, but the level of contribution had been low compared to the United States until 2010.* Total factor productivity (TFP): Factors other than capital and labor which contribute to production growth. Specifically, factors such as technological progress and efficiency
improvement which could be affected by ICT.
When comparing the rates of contribution of the ICT industry and other industries to Japan's growth rate, industries other than the ICT industry are found to be contributing little to pushing up the TFP.
Transition in ICT investment amounts (nominal) in Japan and the United States
Transition in ICT capital stocks (nominal) in Japan and the United States
Breakdown of contribution to the GDP growth rate in Japan and the United States
Breakdown of contribution to the growth rate by industry in Japan
0
0.5
1
1.5
0
50
100
150
日本ICTストック(名目) 米国ICTストック(名目)
(trillion yen) (trillion dollars)
Chapter 1ICT in Japan and the World
3.75
2.18
0.55
1.55
-1
0
1
2
3
4
5
6
'99-'00 '01-'05 '06-'10 '11-'15
United States労働の質
労働
一般資本
ICT資本
TFP
付加価値
成長率
(%)
Japan's ICT investment (nominal)
US ICT investment (nominal) (Source) OECD Stat
Labor qualityLabor
General capitalICT capital
TFP
Value added growth rate
Japan's ICT stock (nominal)
US ICT stock (nominal) (Source) OECD Stat
Labor qualityLabor
General capitalICT capital
TFP
Value added growth rate
7,581 11,22316,363
19,64324,671
31,355
40,140
46,44351,436 51,994
0.3%0.4%
0.6%0.7%
0.9%
1.1%
1.3%
1.5%1.7% 1.7%
0.0%
0.3%
0.6%
0.9%
1.2%
1.5%
1.8%
0
10,000
20,000
30,000
40,000
50,000
60,000
2008 2009 2010 2011 2012 2013 2014 2015 2016 2017
電子マネー決済金額(億円) 民間消費支出に占める割合
(億円)
Formation of New Economies Through Networking Brought About by ICT 5
Due to the transformation brought about by AI and IoT, changes are occurring in the mutual relationship between companies and industries also in the market.
"X-Tech," which creates new values and systems by providing solutions using ICT, has made progress. It is spreading to various fields including financial services that are becoming increasing digitized (FinTech).
The progress in X-Tech has promoted coordination and integration beyond industries and value chains (processes that create the value added). As a result, industrial structures have changed and mutual entry between different industries increased, and new markets have started to be formed transcending industries.
Cross-sectoral services beyond the conventional industrial frameworks have advanced, such as FinTech companies that provide asset management or automatic saving services by accessing customer information held by financial institutions.
Chapter 2Formation of New Economies Through ICT
Transition in the Amount of Electronic Money Payment
(Source) Created based on “Coefficient of Electronic Money," Bank of Japan.
Major FinTech services Impact of X-Tech on market structure changes
デジタルデータの活用拡大がもたらすプレーヤーの役割や主導権シフトなど業界構造の変化、
新規参入、新たな業種・ビジネスモデルの創出
AI・IoTなどの新たなICTによるデジタルデータの生成・収集・分析の進展
バリューチェーン
金融業
小売業
農林業
製造業
建設業
マーケティング゙企画
開発調達
生産製造
営業販売
保守顧客対応
・・・
業種
消費者等
業種の垣根を越えた連携・統合
業種内の統合・分離
Category Business type Field/function provided Typical example of a FinTech service
Operations
BankingDeposit/asset management • PFM (Personal Financial Management), virtual banks
Loan • P2P lending, social lending, crowdfunding
CardPayment • Mobile payment, online payment, mobile POS, automatic
paymentMoney transfer • Online money transfer, P2P transfer
Securities Investment/asset management • Robo-advisor, online securities, FP (financial planner)
InfrastructureBusiness support • Big data analysis, security, crowd-type accounting/labor
consulting services
Currency/payment networks • Virtual currency payment/exchange, decentralized exchange (blockchain)
Progress in generation, collection, and analysis of digital data through new ICT such as AI and IoT
Value chain
IndustryMarketingPlanning
DevelopmentProcurement
ProductionManufacturing
MarketingSales
MaintenanceCustomer
service
Finance
Retail
Agriculture and forestry
Manufacturing
Construction
Integration/split within the industry
Coordination/integration transcending industrial barriers
Con
sum
ers,
etc
.
Changes in industrial structures, including shifts in the roles and initiatives of the players, new entries, and creation of new
industrial/business models brought about by expanded use of digital data
(100 million yen)
Amount of electronic money payment (100 million yen)
Proportion in private consumer spending
46.6%
28.7%
21.2%
35.7% 32.9%
26.1%20.2%23.6% 21.8%
11.9%7.4%
7.0%
0%
10%
20%
30%
40%
50%
2014年度(n=7,939) 2016年度(n=5,332) 2017年度(n=3,225)
無料公衆無線LAN環境
施設等のスタッフとのコミュニケーションがとれない
多言語表示の少なさ・わかりにくさ(観光案内板・地図等)
SIMカードの購入
Capturing of Global Demand Through ICT 6
In order to supplement the shrinking domestic demand resulting from the population decline, it is important to capture global demand, mainly demand in emerging countries that continue to grow.
As a result of a questionnaire survey of ICT companies, they desire to use direct investment frequently as the means of overseas expansion in the future (same industry).
Another approach to capture capital is M&As (corporate mergers/acquisitions). ICT companies' M&As overseas in 2016 amounted to 36.7 billion dollars.* To boost the number of inbound visitors that have increased in recent years, ICT can contribute in such areas as enhancing the soft power (providing
Japanese content overseas) and improving the receptive environment (providing Wi-Fi access, providing multilingual signage/communication, etc.).
(Source) "Questionnaire survey conducted on foreign visitors to Japan with regard to the receptive environment of multilingual signage/communication," Japan Tourism Agency, etc.
Chapter 2Formation of New Economies Through ICT
Data collected from 1500 ICT companies in 10 countries(Source) Create based on "International IoT Competitiveness Index," MIC.
* About 4 trillion yen at the FY2016 exchange rate under the Operational Rules for Disbursing Officers (1 dollar = 120 yen)
0
1,000
2,000
3,000
4,000
0
10,000
20,000
30,000
40,000
50,000
2011年 2012年 2013年 2014年 2015年 2016年 2017年
旅行消費額(←左目盛) 訪日外国人旅行者数(右目盛→)
(億円) (万人)
(Source) "Consumption Trend Survey for Foreigners Visiting Japan," Japan Tourism Agency and "Trends in Visitor Arrivals to Japan," Japan National Tourism Organization (JNTO).
11.13.5
48.0
45.6
9.7
14.0
15.4 26.3
15.8 10.5
0%
20%
40%
60%
80%
100%
全体(n=279) ICT企業 (n=57)
その他
業務提携
直接投資(異業種)
直接投資(同業種)
輸出
0%
5%
10%
15%
20%
25%
0
50
100
150
200
250
300
350
400
2013 2014 2015 2016日本のICT企業 M&A金額の推移
世界企業に対する日本企業の割合
単位:億ドル
Companies' means of overseas expansion (questionnaire survey result; the means desired to be used frequently in the future)
Difficulties faced by foreign visitors to Japan during travel (extract)
Transition in the number of foreign visitors to Japan and their consumption amount
Transition in the M&A amount of ICT companies (the amount for Japanese companies and its proportion in the world's ICT sector)
Others
Business alliance
Direct investment (different industry)Direct investment (same industry)Export
All respondent companies (n=279)
ICT companies (n=57)
(100 million yen) (10,000 people)
Amount of travel consumption (←left scale)
Number of foreign visitors to Japan (right scale→)
Unit: 100 million dollars
Transition in the M&A amount of Japanese ICT companiesProportion of Japanese companies in companies worldwide
FY2014 (n=7,939) FY2016 (n=5,332) FY2017 (n=3,225)
Unable to access a free public wireless LAN environmentUnable to communicate with staff at facilities, etc.Scarce and difficult-to-understand multilingual signage (tourist information signs, maps, etc.)Unable to purchase a SIM card
16.1
25.1 22.815.9
8.5
11.0 14.7
14.24.9
7.411.1
9.25.2
9.07.2
13.0
6.4
10.8 6.88.5
2.4
4.1 2.3 7.8
5.8
5.4 9.57.3
13.4
8.5 7.48.1
18.5
5.4 5.97.6
2.1
6.7 7.43.1
7.9
2.82.9 3.18.8
3.8 2.0 2.1
0
20
40
60
80
100
日本(n=329) 米国(n=390) 英国(n=443) ドイツ(n=422)
組織風土
組織としてのビジョンや戦略の立案
資金調達環境
ビジネスモデルの構築
自社のニーズに対応したソリューション
や製品・サービス人材育成
政策や制度的な対応・支援
データ流通に係る制度環境やルール
の整備レガシーシステムとの調整や移行
外部との接続性
端末やセンサーの品質や価格
通信回線の品質や速度
(%)
State of Introduction of AI and IoT in Companies and Challenges Facing Their Utilization
7
Looking at the state of introduction of AI and IoT in companies in various countries from the viewpoints of processes (production processes, delivery methods, etc.) and products (introduction of products and services into the market), the introduction rate of AI and IoT in Japanese companies is not much different from that in European and US companies, but there is a risk that Japanese companies would lag behind companies in other countries in and after 2020.
As challenges facing utilization of AI and IoT, Japanese companies mentioned challenges concerning information and communications systems (the right figure below: the part enclosed in blue broken lines) less frequently than European and US companies, but mentioned challenges concerning business (the right figure below: the part enclosed in green lines) and organization (the right figure below: the part enclosed in red lines) more frequently than European and US companies.
The above suggests a possibility that Japanese companies have been unable to gain a concrete view on the effects that can be brought about through utilization of AI and IoT and measures for maximizing those effects.
Challenges facing in utilizing AI and IoT in companies in various countries
Chapter 3 Productivity Improvement and Organizational Reform Through ICT
State of and plans for introduction of AI and IoT in companies in various countries
0.0
20.0
40.0
60.0
80.0
100.0
日本 米国 英国 ドイツ
0.020.040.060.080.0
100.0
IoT(データの
取得・蓄積)
IoT
(AIを用いない
データ分析)
AI
0.0
20.0
40.0
60.0
80.0
100.0
0.0
20.0
40.0
60.0
80.0
100.0
IoT(データの
取得・蓄積)
IoT
(AIを用いな
いデータ分
析)
AI
導入済み(現在) 導入予定(2020年頃) 導入予定(2025年以降・未定)
プロセス
プロダクト
0.0
20.0
40.0
60.0
80.0
100.0
0.0
20.0
40.0
60.0
80.0
100.0
Already introduced (present)
Pro
cess
es
IoT (data acquisition/accumulation)
IoT(data analysis
without use of AI)
Pro
duct
s
Introduction planned (around 2020) Introduction planned (2025 or later; timing undecided)
IoT(data analysis without use of
AI)
IoT (data acquisition/accumulation)
Japan US UK Germany
Organizational climate
Planning of organizational visions or strategies
Fund procurement environment
Business model development
Solutions, products, and services meeting the needs of own company
Human resource development
Policy or institutional response/supportDevelopment of institutional environment and rules for data distributionCoordination with and migration of the legacy system
External connectivity
Terminal and sensor quality and pricesCommunication line quality and speed
Japan (n=329)
US (n=390)
UK (n=443)
Germany (n=422)
16.7
34
34.7
6.6
20.6
52.5
4.9
20.7
55.8
5.2
18.8
52.3
ICTによる労働生産性の上昇効果
…4.0倍
…2.5倍
…1.1倍
高コスト構造
製品・サービスのコモディティ化
業務の省力化
業務プロセスの効率化
既存製品・サービスの高付加価値化
新規製品・サービスの展開
主な経営課題 ICTによる解決領域
②付加価値額を増やす
①労働投入量の効率化を図る
人材不足
Japan's Productivity and Effects of ICT Utilization 8Chapter 3 Productivity Improvement and Organizational Reform Through ICT
In terms of labor productivity per hour of OECD member countries (2016), Japan ranked lower than the average at around the medium level (21st among 35 countries).
Labor productivity can be improved by (i) increasing the efficiency of the labor input (processes) and (ii) increasing the value added (products), and ICT can be utilized in both of these approaches.
At present, many of the management challenges which companies have resolved through ICT are related to (i) (processes). The effect of improving labor productivity is particularly large for aggressive ICT investment centering on enhancement of the value added of
existing products and services.
Categories of measures for resolving challenges and improving productivity through ICT
*1 According to a questionnaire survey, each group's labor productivity growth rate over a span of three years was as follows."Saving labor for operations": applicable (3.32%), not applicable (3.10%) "Improving efficiency of operational processes": applicable (6.71%), not applicable (2.71%) "Enhancing the value added of existing products and services," "developing new products and services": applicable (7.78%), not applicable (1.96%)
*2 The issue of promotion of labor force participation through ICT for resolving personnel shortages is discussed in Chapter 4 as an issue related to people.
*2
48.3
30.1
25.8
19.9
16.5
0 10 20 30 40 50
業務プロセスの効率化(省力化等)
迅速な業務把握、情報把握
開発・運用コストの削減
ビジネスモデルの変革
グローバル化への対応 (n=236)
プロセス
プロダクト
Major management challenges which companies resolved through ICT
Efficiency improvement of operational processes (labor saving, etc.)
Expeditious identification of operations or information
Reduction of development/operation costs
Change of business models
Response to the globalization trend
Processes
Products
Major management challenges
Aspects resolved through ICT
ICT's effect of improving labor productivity *1
High-cost structure
(i) Increasing the efficiency of the labor input
(ii) Increasing the value added
Saving labor for operations
Improving the efficiency of operational processes
Enhancing the value added of existing products and
services
Developing new products and services
1.1 times higher
2.5 times higher
4.0 times higher
Personnel shortages*2
Commoditization of products and
services
5.0 16.8
27.4 16.4 8.4
16.4
28.2
26.4
2.4
9.8
14.0
15.6
22.4
20.2
16.0 22.2 61.8
36.8
14.4 19.4
0
20
40
60
80
100
日本(n=500) 米国(n=500) 英国(n=500) ドイツ(n=500)
設置済み 検討中 検討後見送り 未検討 分からない
(%)
Organizational reform for bringing out the potential of ICT 9
In order to achieve aggressive ICT investment, organizational reform for bringing out the potential of ICT is also indispensable. To that end, organizational reform needs to be carried out centering on establishment of a CIO or CDO who will lead the introduction and
utilization of ICT in business activities. However, the rate of establishment of a CIO or CDO is lower in Japan compared to the United States, the United Kingdom, and Germany. Companies that have established or are considering establishing a CIO or CDO tend to have a higher ICT introduction rate and be
actively engaging in efforts to increase employment or labor force through use of ICT.
State of efforts of domestic companies to increase employment or labor productivity through use of ICT
Chapter 3 Productivity Improvement and Organizational Reform Through ICT
0
20
40
60
80
社内ネットワーク化
社外ネットワーク化
インターネット接続サービス
パッケージソフトウェア
クラウドサービス
ホスティングサービス・ハウジングサービス
独自業務システム
PC
等の利用
モバイル端末の利用
BY
OD
の許可
外部向けHP
EC機能を持つHP
SN
S
アカウント等の活用
インターネット広告
テレワーク
サテライトオフィス
クラウドソーシング
海外企業へのアウトソーシング
国内の地方企業へのアウトソーシング
ICT
人材の育成
ICT
人材の雇用
CIOまたはCDO設置済・検討中(n=101) その他(n=399)
(%)
ICTの導入 ICTによる雇用や労働力強化
Efforts to utilize on ICT investment
State of establishment of a CDO
010203040506070
自社内の組織の見直し
ICT
人材の育成や雇用
他社との協業や連携等体
制の見直し
自社製品・サービス開発へ
の活用
ICT
を活用するための研究
開発・技術開発
上記以外のイノベーション
促進に資する取り組み
その他
日本(n=236) 米国(n=350) 英国(n=429) ドイツ(n=417)(%) Japan (n=236) US (n=350) UK (n=429) Germany (n=417)
Rev
iew
of t
he in
-hou
se
orga
niza
tion
Rev
iew
of s
yste
ms
for
colla
bora
tion
and
coop
erat
ion
with
oth
er
com
pani
es
Dev
elop
men
t and
em
ploy
men
t of I
CT
hum
an
reso
urce
s
R&
D a
nd te
chno
logy
de
velo
pmen
t for
usi
ng IC
T
Use
of I
CT
for d
evel
opin
g ow
n co
mpa
ny's
pro
duct
s an
d se
rvic
es
Oth
ers
Oth
er in
itiat
ives
that
co
ntrib
ute
to p
rom
otin
g in
nova
tion
Japan (n=500) US (n=500) UK (n=500) Germany (n=500)Already established
Under consideration
Shelved after consideration
Yet to be considered
Don't know
CIO or CDO already established or under consideration (n=101) Others (n=399)
Introduction of ICT Enhancement of employment and labor force through ICT
Dev
elop
men
t of i
ntra
-com
pany
net
wor
ks
Dev
elop
men
t of e
xtra
-com
pany
net
wor
ks
Use
of i
nter
net c
onne
ctio
n se
rvic
es
Use
of p
acka
ge s
oftw
are
Use
of c
loud
ser
vice
s
Use
of h
ostin
g se
rvic
es/h
ousi
ng s
ervi
ces
Dev
elop
men
t of s
yste
ms
for p
ropr
ieta
ry o
pera
tions
Use
of P
Cs,
etc
.
Use
of m
obile
term
inal
s
Per
mis
sion
for B
ring
Your
Ow
n D
evic
e (B
YOD
)
Est
ablis
hmen
t of a
n ex
tern
al w
ebsi
te
Est
ablis
hmen
t of a
web
site
with
an
elec
troni
c co
mm
erce
func
tion
Use
of S
NS
acc
ount
s, e
tc.
Pla
cing
of i
nter
net a
dver
tisem
ents
Impl
emen
tatio
n of
tele
wor
k
Est
ablis
hmen
t of s
atel
lite
offic
es
Use
of c
row
dsou
rcin
g
Out
sour
cing
of w
ork
to o
vers
eas
com
pani
es
Out
sour
cing
of w
ork
to re
gion
al c
ompa
nies
in J
apan
Dev
elop
men
t of I
CT
hum
an r
esou
rces
Em
ploy
men
t of I
CT
hum
an r
esou
rces
電子メール
の送受信
ホームペー
ジ・ブログの
開設・更新
又は閲覧、
書き込み
ソーシャル
ネットワーキ
ングサービ
スの利用
無料通話ア
プリやボイス
チャットの利
用
動画投稿・
共有サイトの
利用
オンライン
ゲームの利
用
全体 80.2 39.0 54.7 55.4 53.1 28.7
6~12歳 23.7 22.2 22.4 24.1 74.6 48.7
13~19歳 62.5 36.9 68.4 72.9 75.9 50.7
20~29歳 84.1 45.1 74.4 77.3 69.2 45.5
30~39歳 87.1 47.5 72.4 71.3 67.9 38.0
40~49歳 89.4 44.7 62.6 59.4 55.3 28.2
50~59歳 87.4 39.9 50.7 51.2 45.8 15.6
60~69歳 81.3 29.2 30.7 34.4 24.3 7.8
70~79歳 75.8 25.3 16.5 19.9 13.1 7.1
80歳以上 68.0 19.2 21.1 14.7 10.2 5.4
0102030405060708090
100(%)
Sending and receiving emails
Browsing and posting
comments on websites or
blogs
Using social networking
services
Using video posting/sharing
sites
Using online gamesSending and
receiving emails
Browsing and posting
comments on websites or
blogs
Using social networking
services
Using free calling apps or
voice chats
Current State of Networking Through ICT 10
• The internet usage rate for those in their late teens to those in their 40s in Japan exceeded 90% both in the 2008 and 2017 surveys. In the 2017 survey, the usage rate for those in their 60s or older also increased.
• The terminals used for internet connection were mainly smartphones for those in their 40s or younger. Those in their 60s or older showed a different tendency than younger age groups.of mainly using personal computers for internet connection and more frequently using cellular phones as mobile terminals.
• Unlike the usage rate of emails, the usage rate of social media differs greatly by age group, such as 74% for those in their 20s and 31% for those in their 60s.
Chapter 4Promotion of Inclusion Through ICT
Internet users (2008 and 2017)
(Source) "Communications Usage Trend Survey," MIC (both figures).
Functions and services used on the internet (2017)
68.9
95.5 96.3 95.792.0
82.2
51.5
27.7
14.5
73.6
96.9 98.7 97.8 96.8 92.4
73.9
46.7
20.1
0102030405060708090
1002008年2017年
(%)
39.9
56.5
72.7 70.1 72.8
72.1
66.8 63.7
48.4 54.0
29.4 22.9 22.7
16.8
12.0
6.3 5.7 6.3 9.3 6.1 5.4 6.6
10.6
14.6
21.2
32.1 37.3
47.1
82.2
94.8 92.5 86.9
75.1
54.8 37.0
30.1
0102030405060708090
100
パソコン ゲーム機・TV等 携帯電話(PHSを含む) スマートフォン
(%)
6-12 13-19 20-29 30-39 40-49 50-59 60-69 70-79 80 or older(Age)
Personal computers
6-12 13-19 20-29 30-39 40-49 50-59 60-69 70-79 80 or older(Age)
Game machines, TVs, etc.
Cellular phones (including PHSs)
Smartphones
All age
80 or older
Terminals for using the internet (2017)
16.7
11.7
24.9
7.8
42.2
36.5
16.3
44.1
0% 20% 40% 60% 80% 100%
2008年度調査
2017年度調査
コミュニティへの参加なし オフラインコミュニティのみ参加
どちらも参加 オンラインコミュニティのみ参加
Communication Through ICT for Promoting Social Participation of Diverse People
11
State of participation in online and offline communities
In a survey on participation in communities, people who do not participate in communities decreased while those who participate only in online communities increased compared to the results of the FY2008 survey.
However, the tendency that people who participate in both offline and online communities have a strong ability to connect with others has not changed. Among people who want to help others in the community, more than 40% had an intention to participate in mutual assistance systems that use social
media. There are case examples of initiatives to support mutual assistance by making challenges facing residents and their intention to provide assistance visible through utilization of ICT such as social media.
Networking ability index (if there are up to four communities to participate in)
Intention to use social media (breakdown of people who want to help others)
Case exampleProvision of
information by the municipality, etc.
Matching between difficulties and the
intention to provide helpPaid service
Yamae Village, Kumamoto Prefecture: Yamae Village Community Development Research Institute
○ ○ ×
Koto City, Metropolitan Tokyo: Community SNS (Piazza) ○ ○ ×
Ikoma City, Nara Prefecture: Sharing Economy (AsMama) 〇 ○ ○
* Networking ability: An index that quantitatively indicates a person's state of participation in both online and offline communities and the person's awareness of communities. People who participate in many communities that have strong ties have a higher networking ability.
12.2
5.1
18.2
7.9
12.9
7.4
40.9
34.5
43.6
37.0
40.6
38.7
19.1
32.9
18.2
29.1
20.8
27.0
5.2
8.6
3.6
9.5
6.9
8.7
22.6
19.0
16.4
16.4
18.8
18.3
0% 20% 40% 60% 80% 100%
無償でも引き受けたい
有償であれば引き受けたい
無償でも引き受けたい
有償であれば引き受けたい
無償でも引き受けたい
有償であれば引き受けたい
買い物の代行
病気の看病や
世話
育児・子育て
の手助け
ぜひ使ってみたい 使ってみたいあまり使ってみたいとは思わない 全く使ってみたいとは思わないわからない
買い物の代行
病気の看病や
世話
育児・子育ての
手助け
0
1
2
3
4
5
6
オフ:0オン:4
オフ:1オン:3
オフ:2オン:2
オフ:3オン:1
オフ:4オン:0
2008年度調査
2017年度調査
Case examples of ICT utilization for supporting mutual assistance in communities
Chapter 4Promotion of Inclusion Through ICT
FY2008 survey
FY2017 survey
Participating in no communities
Participating in both communities
Participating only in offline communitiesParticipating only in online communities
FY2008 survey
FY2017 survey
Offline: 0Online: 4
Offline: 1Online: 3
Offline: 2Online: 2
Offline: 3Online: 1
Offline: 4Online: 0
Sho
ppin
g on
be
half
of o
ther
s
Nur
sing
or t
akin
g ca
re o
f sic
k pe
ople
Hel
ping
with
chi
ld-
rais
ing
Want to undertake the service even if not paid
Want to undertake the service if paid
Want to undertake the service even if not paid
Want to undertake the service if paid
Want to undertake the service even if not paid
Want to undertake the service if paid
Definitely want to use social mediaDo not want to use social media so muchDon't know
Want to use social mediaDo not want to use social media at all
非常に効果が
あった, 28.5%
ある程度効果が
あった, 53.6%
あまり効果がな
かった, 1.7%
マイナスの効果
であった, 0.0%
効果はよく分から
ない, 13.4%
無回答, 2.8%49.6 46.1
28.0 24.6
15.5 15.5 13.4 4.3 1.7
12.9
0
20
40
60
会社のルールが整
備されていない
テレワークの環境
が社会的に整備さ
れていない
上司が理解しない
セキュリティ上の問
題がある
他の従業員から孤
立している感じが
する
同僚が理解しない
テレワークの費用
が高い
家族が嫌がる
その他
課題と感じるもの
は特にない
(%)
12
Challenges facing implementation of telework (workers wishing to telework)
The telework dissemination rate for companies was 13.9% in 2017. While there may be challenges such as a lack of relevant rules in companies, telework has an advantage of improving the work-life balance for workers and improving labor productivity for companies (companies that experienced an improvement effect: 82.1%).
Crowdsourcing is a system where individuals or groups undertake orders made by companies or other such entities. Through use of ICT, crowdsourcing also contributes to promoting labor force participation of diverse people including women and creating jobs in rural areas. The number of people registered for crowdsourcing services has been on an increase.
Labor force participation of diverse people through ICT
Transition in the number of people registered for crowdsourcing services (the number of members of CrowdWorks Inc.)
43.9
60.2
9.3 12.318.7 20.8
5.5
17.8
54.1 50.1
23.7 22.5 21.419.1 16.1
13.5
010203040506070
勤務者の移動時間の短
縮
労働生産性の向上
勤務者にゆとりと健康
的な生活の実現
通勤弱者への対応
非常時の事業継続に備
えて
顧客満足度の向上
優秀な人材の雇用確保
その他
2016年2017年
(%)
(Source) Created based on the Communications Usage Trend Survey.
Purpose for introducing telework (companies that already have introduced telework)
152.1
0
40
80
120
160(万人)
Chapter 4Promotion of Inclusion Through ICT
Lack
of r
elev
ant r
ules
in
the
com
pany
Lack
of s
ocia
l en
viro
nmen
t for
te
lew
ork
Lack
of
unde
rsta
ndin
g of
the
boss
Pre
senc
e of
sec
urity
is
sues
Feel
ing
of is
olat
ion
from
oth
er w
orke
rs
Lack
of
unde
rsta
ndin
g of
co
lleag
ue w
orke
rs
Hig
h te
lew
ork
cost
s
Unw
elco
med
by
fam
ily m
embe
rs
Oth
ers
No
parti
cula
r ch
alle
nge
No answer, 2.8%Effects were
unknown, 13.4%Had negative effects, 0.0%
Had little effect, 1.7%
Had significant effects, 28.5%
Had moderate effects, 53.6%
Sho
rteni
ng th
e co
mm
utin
g tim
e of
w
orke
rs
Impr
ovin
g la
bor
prod
uctiv
ity
Ach
ievi
ng m
ore
free
time
and
a he
alth
y lif
esty
le fo
r w
orke
rs
Res
pons
e to
peo
ple
who
su
ffer d
isad
vant
ages
in
com
mut
ing
Pre
parin
g to
ens
ure
busi
ness
con
tinui
ty in
em
erge
ncy
Impr
ovin
g cu
stom
er
satis
fact
ion
Sec
urin
g em
ploy
men
t of
tale
nted
hum
an re
sour
ces
Oth
ers
(Source) "Communications Usage Trend Survey," MIC.
(10,000 people)
End of Sep. 2012
(Source) "Explanatory Material on the Financial Results of the Business Term Ended September 2017," CrowdWorks.
End of Sep. 2013
End of Mar. 2014
End of Sep. 2014
End of Mar. 2015
End of Sep. 2015
End of Mar. 2016
End of Sep. 2016
End of Mar. 2017
End of Sep. 2017
Improvement of productivity through telework (companies that aimed to improve productivity)