pair eyewear stanford 2016
TRANSCRIPT
Pair makes wearing glasses fun and engaging for children with customizable eyewear that can be changed on a daily basis to suit their growing personalities and express their creativity.
Nina Ligon Designer-Maker
Sophia Edelstein Marketing Maven
Nathan KondamuriGo To Market Guy
Michael VelaThe Hustler
110 Interviews
T H E B E G I N N I N G
THE BEGINNING
NAILING OUR VALUE PROP
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
T H E B E G I N N I N G
Prototype★ had working prototype from
manufacturer in China
Maker Faire★ showcased and tested early
prototypes with children and parents
Cardinal Ventures★ focused on building a business model
based on assumptions and expert advice
★ Emphasized online market research, networking, and funding
B I G I D E A S
Learned what an MVP
is
Learned to let go of the
physical prototype
Learned to do rather
than discuss
Learned how to interpret interviews
T H E B M C : D A Y O N E
T H E B M C : D A Y O N E
Value Proposition:
We don’t know.
We have a duel child/parents customer base and know that both care about different things
Customer Segments:
Vague customer archetypes.
Children 5-14
Channels:
Unable to decide on one channel as the primary mode of selling.
Online, in store, physical touchpoint…
T H E B M C : D A Y O N E
O U T O F T H E B U I L D I N G
Total of 110 interviews, with 122 people interviewed
38% Kids Age 6-13
30% Parents
17% Other★ VCs★ Sales Associates★ Students★ Teenagers★ Young Adults★ Teachers
15% Optometrists
H Y P O T H E S E SExperiment Pass/Fail Results Next
MVP: Online store Pass - More to follow - 1 Customer Bought- Need to Iterate and Continue Running Experiments
Advertising the site Offering Sunglasses
Subscription model Gauge Interest
Pass - What products currently use subscription models -How are these products successful
Would people want a similar model for top frames?
Price Range Pass - kids glasses should be less expensive than adult glasses -80-150 -demographics make a difference.
Will people buy our glasses for our declared prices.
Design Your Own Pair Pass -Kids love drawing their own pairs and designs
Customizability - Frequency of Change
Pass -Gave two kids our glasses to wear for a day and they loved wearing the glasses and change them throughout the day
H Y P O T H E S E SExperiment Pass/Fail Results Next
Customizable vs. Normal
Fail -didn’t reach the right audience -confounding variables in our ads
Continue testing MVP
Hosted In Optometrist Stores
Fail -low traffic of kids-optometrist didn’t have enough incentive to showcase the glasses
Pick better location
Landing Page Dropoff
Fail -Dropped off 50% of traffic between landing page and main page
Improve Website UINo landing page
VALUE PROPOSITION
CUSTOMER SEGMENTS CHANNELS
THE BEGINNING
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
1. Customizable top frames
2. Base Frame with lenses
3. Direct to consumer (shipped to door)
Value Prop Canvas Before: Kids
1. Relieves children of a bad first eyesight experience
1. Customizability gives children the ability to decide what they want out of their glasses daily.
2. Allows for creativity / children can express their personalities through their top frames 1. Children like being at the
center of the decision process
2. Children want to enjoy wearing their glasses
1. Children want to find a pair of glasses they can be excited about.
1. Child doesn’t wear glasses or always forgets / loses / breaks them
2. Uncomfortable glasses
GAINS
CUSTOMER JOBS
PAINS
PAIN RELIEVERS
PRODUCT &SERVICES
GAIN CREATORS
1. Customizable top frames
2. Base Frame with lenses
3. Direct to consumer (shipped to door)
Value Prop Canvas Before: Kids
1. Relieves children of a bad first eyesight experience
1. Customizability gives children the ability to decide what they want out of their glasses daily.
2. Allows for creativity / children can express their personalities through their top frames
1. Children like being at the center of the decision process
2. Children want to enjoy wearing their glasses
1. Children want to find a pair of glasses they can be excited about.
1. Child doesn’t wear glasses or always forgets / loses / breaks them
2. Uncomfortable glasses
GAINS
CUSTOMER JOBS
PAINS
PAIN RELIEVERS
PRODUCT &SERVICES
GAIN CREATORS
GAINS
CUSTOMER JOBS
PAINSPAIN RELIEVERS
PRODUCT &SERVICES
GAIN CREATORS
Glasses have the ability to change with the kids as their interests change
Value Prop Canvas Now: Kids
Children will wear their glasses if they are involved in the process of picking them
Child doesn’t wear glasses or always forgets / loses / breaks them
Children want to find a pair of glasses they can be excited about.
Customizable top frames
Kids can express their style and creativity daily
Value Prop Canvas Before: Parents
GAINS
CUSTOMER JOBS
PAINS
PAIN RELIEVERS
PRODUCT &SERVICES
GAIN CREATORS
1. Customizable top frames
2. Base Frame with lenses
3. Direct to consumer (shipped to door)
1. Painless process for parents
1. Simple - shipped to door
1. Parents want their children to like and wear glasses / want their children to see well
1. Parents want to improve their children’s eyesight.
2. Parents want to find the best glasses for their children’s needs
1. Parents have to be the “bad guy”
Value Prop Canvas Before: Parents
GAINS
CUSTOMER JOBS
PAINS
PAIN RELIEVERS
PRODUCT &SERVICES
GAIN CREATORS
1. Customizable top frames
2. Base Frame with lenses
3. Direct to consumer (shipped to door) 1. Painless process for
parents
1. Simple - shipped to door
1. Parents want their children to like and wear glasses / want their children to see well
1. Parents want to improve their children’s eyesight.
2. Parents want to find the best glasses for their children’s needs
1. Parents have to be the “bad guy”
GAINS
CUSTOMER JOBS
PAINS
PRODUCT &SERVICES
GAIN CREATORS
Value Prop Canvas Now: Parents
Glasses that are durable, fit well, look good, and allow forcreativity
Glasses kids want to wear
Many possible designs for lower cost
Parents want their children to like and wear glasses / want their children to see well
Parents have to remind their kids to wear their glasses
Finding glasses that are durable, fit well, and look good
PAIN RELIEVERS
VALUE PROPOSITION
CUSTOMER SEGMENTS CHANNELS
THE BEGINNING
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
kids age 6-11 whose parents encourage creativity, self expression and a maker mindset
COMPETITIVELANDSCAPING
● We focus on children
● Customizable frames
● We establish a lasting relationship
VALUE PROPOSITION
CUSTOMER SEGMENTS CHANNELS
THE BEGINNING
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
Wholesale in Optical Stores
E-Commerce + Pair Store
E-Commerce
CHANNELS
Wholesale in Optical Stores
E-Commerce + Pair Store
E-Commerce
CHANNELS
B I G I D E A ! ! !
THE BEGINNING
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
Obsessing over our physical prototype was . . .
1. Slowing us down
2. Preventing us from making a real MVP
3. Placing us under unnecessary physical constraints
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
T H E B M C : D A Y O N E S O W E . . .
THE BEGINNING
LEARNING TOLET GO
RAPIDITERATION
WHAT WELEARNED
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
R A P I D I T E R A T I O N
THE BEGINNING
LEARNING TOLET GO
RAPID ITERATION
WHAT WELEARNED
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
A N D M O V E D O N L I N E
we got our first sale within 24 hrs!
T H E M V P
★ Fast Iteration★ Cheap★ Wide Audience★ Product Variety★ Boost Prototype
Fidelity
p r o s c o n s ★ 2 MVPs in 1★ Missing Qualitative
Data★ Need more effective
marketing channels★ Many Variables
THE BEGINNING
VALUE PROPOSITIONCUSTOMER SEG. & CHANNELS
LEARNING TOLET GO
RAPIDITERATION
WHAT WELEARNED
W H A T W E L E A R N E D
Average Lifespan: 3 YearsAverage Customer Value/Yr: $102.50Average Customer Value: $200Customer Retention Rate: 60%
M V P L E A R N I N G S
★ Prescription glasses are a time dependent buyParents aren’t always looking to buy glasses for their kidsHow can we change that or address that?
★ We need to really understand how to keep parents and children engaged
explore additional options other than just selling more top framessubscriptionupsell/cross sell
CLV = $200 > CAC = $34
L I F E T I M E V A L U E
*Average Lifespan: 3 YearsAverage Customer Value/Yr: $102.50Average Customer Value: $200Customer Retention Rate: 60%
Cost of Resources
($50.49)
Revenue is $99
Key Metrics That Matter
Financials Costs (Marketing, Production, and Distribution) = $66/unit with current estimates
G&A Costs
Revenue Profit Margin
Web Metrics Total Unique Visitors to Page Paid Visitors/Total Visitors Viral Coefficient
Customer Customer Acquisition Cost
= $34
Customer Lifetime Value
= $200
Average selling price/customer order
K E Y P L A Y E R S
Parent
$99 + [n*($15)]
Child
Pays for Glasses
Buys Glassesfor Child
Lens Provider$15
Cuts Prescription Lens
Provides Glasses with prescription? (Distribution option 1)
Send Prescription
Optometrist Provides
PrescriptionEye Exam$50
Insurance
Provides Receipt for Insurance
Frame ManufacturerFrames
(Distribution option 2)
A C O M P L E X S Y S T E M
R E M I N D E R O F D A Y 1
Children 6-11 whose parents encourage self-expression, creativity & making
Child: bought glasses before
Parents who wear glasses
Parents who are new to glasses
Lens Providers: Cuts the lenses to customer’s prescription
Publications: parenting magazines/blogs
GET: Publications, Search Ads, Community Outreach, Blogs, Word of Mouth, Glasses seen on kids
KEEP: Customer Service, Fun & Creative Communities, Loyalty
GROW: Cross-sell, Up-sell, Referrals
Online Direct to Consumer
Pediatric Ophthalmologist
Children can express their creativity through our glasses
Provide an interactive and exciting buying experience for kids
Children can express their creativity through our glasses
Children can design/draw their own glasses
Convenient and pain-free for parents
Durability, Fit, Aesthetics
-Physical: Build frames w/ CM. Manage supply chain to distribute glasses to customers monthly, annually, and bi-monthly-Intellectual: Logo, Trademarks, Design + Technical IP. -Human: Mentors, Consultants-Take/ input Pupillary Distance -Financial: Angel, F&F, kickstarter
$$ for production + distribution + operating costs
Materials, Manuf. tools and inventory
Intellectual Property
Frame manufacturer
Lens manufacturer
Licensed optician
Optical Retailers
Other children consumer product retailers
Schools
Insurance companies
Outside brand/character licensing
Celebrities/Role Models
Manufacturing
FDA Registration
Packaging +Home Try On
Distribution + Inventory
Web Dev + Maintenance
Returns + Repairs
Customer Acquisition
Sales & Marketing
Salaries + Office Space
Base Frame + 1 Top = $99Additional Tops = $15 Each
Seasonal promotions/products
Subscription
Glasses cases
Sunglasses
KEEP: extra features over customer lifetime (accessories, customization)
T H E B M C A S O F N O W
Children 6-11 whose parents encourage self-expression, creativity & making
Child: bought glasses before
Parents who wear glasses
Parents who are new to glasses
Lens Providers: Cuts the lenses to customer’s prescription
Publications: parenting magazines/blogs
GET: Publications, Search Ads, Community Outreach, Blogs, Word of Mouth, Glasses seen on kids
KEEP: Customer Service, Fun & Creative Communities, Loyalty
GROW: Cross-sell, Up-sell, Referrals
Online Direct to Consumer
Pediatric Ophthalmologist
Children can express their creativity through our glasses
Provide an interactive and exciting buying experience for kids
Children can design/draw their own glasses
Convenient and pain-free for parents
Durability, Fit, Aesthetics
-Physical: Build frames w/ CM. Manage supply chain to distribute glasses to customers monthly, annually, and bi-monthly-Intellectual: Logo, Trademarks, Design + Technical IP. -Human: Mentors, Consultants-Take/ input Pupillary Distance -Financial: Angel, F&F, kickstarter
$$ for production + distribution + operating costs
Materials, Manuf. tools and inventory
Intellectual Property
Frame manufacturer
Lens manufacturer
Licensed optician
Optical Retailers
Other children consumer product retailers
Schools
Insurance companies
Outside brand/character licensing
Celebrities/Role Models
Manufacturing
FDA Registration
Packaging +Home Try On
Distribution + Inventory
Web Dev + Maintenance
Returns + Repairs
Customer Acquisition
Sales & Marketing
Salaries + Office Space
Base Frame + 1 Top = $99Additional Tops = $15 Each
Seasonal promotions/products
Subscription
Glasses cases
Sunglasses
KEEP: extra features over customer lifetime (accessories, customization)
B I G C H A N G E SW E E K 9
Children Ages 6-11 whose parents encourage creativity, self expression, & a maker mindset; and who have bought glasses before
VP for Parents: 3 Key Factors of the GlassesDurability, Fit, and Aesthetics + Child Wears Glasses
Value in keeping and growing customers through engagement and repeat buying of top frames
Focus on an online platform/shopping experience
Children Ages 5-14- Broken into Age Segments- Broken into Gender Segments
VP for parents focused on ease
Customer Relationships focused on getting customers
3 potential channels
W E E K 1
L I F E L E S S O N S L E A R N E D
Don’t spend too much time discussing hypotheses. Go test them!
Celebrate your victories, then use them to move forward.
You can do research with more than just your direct customers
We learned what an MVP was
N E X T S T E P S★ Continue to iterate with online MVP
○ Will parents buy online?○ Test Children’s Sunglasses○ Scope Interest in Adult Market
★ Investigate Channels○ Reach parents at a time when they are
looking for children’s glasses?○ Build relationships with Optometrists to
allow us to showcase glasses in their stores
★ Revenue Streams and Pricing Strategy○ Creative ways to sell
■ subscription■ upsell and cross sell
○ What’s the right price?
Presale successful (e.g. exceed Kickstarter fundraising
goal)
K E Y M I L E S T O N E S
Optometrist agrees to host us in their store
Frame and lens manufacturers
finalized
Designs finalized and ready for production
Initial funding successful Smoke test
traction (100 orders)
Launch
T H A N K Y O U ! !
and remember...
BIG IDEA: all good things come in pairs
Backups
K E Y L E A R N I N G SValue Proposition:
Customer Segments:
Kids★ Our glasses are engaging to children, but
do not necessarily encourage them to wear their glasses more often
★ Confirmed that color is a driving factor when kids pick glasses
Parents★ Want their kids to look good ★ Want to make sure their kid’s glasses are
good quality, especially first-time buyers
Kids★ Redefined and narrowed our customer
segment to children ages 6-11 ○ Our early adopters are kids with
parents who encourage them to be creative and develop a maker mindset
Parents★ Have a better understanding of what
parents value and how to reach them○ Q ratings are a good metric for
parent engagement with different brands, including celebrities
○ We can reach parents through parenting networks, magazines, and blogs, as well as through schools, and after-school activity channels
★ Confirmed online retail as the most cost-efficient retail channel that also shows potential for growth and expansion
Channels:
T H E R O A D B L O C K WEEK 5Problems and why we were getting stuck
★ Our strategy was inefficient because we were unable to test our MVP in more than one location at a time
★ Our testing was limited to Palo Alto and surrounding areas because our physical prototypes could not be tested in places we could not easily get to physically
★ Our MVP was limited by what we could physically make ourselves in a short timeframe
What did we need to figure out that we couldn’t with current methods★ Pricing Strategy★ Quantitative user data ★ Validating customizability as an engaging feature★ Understand whether kids actually like our top frame designs★ Online store as a channel