patch 12

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  • 8/12/2019 Patch 12

    1/2

    Kingpin v1.21 Fixes:--------------------------

    + 20% Bandwidth reduction+ Added more spawn points to team_towers+ Fixed spawning inside teammates+ Fixed button cheating in team_rival

    Kingpin v1.20 Fixes/Changes:---------------------------

    + New "g_mapcycle_file" variable, to set the cycle list to something other than"maps.lst" or "teammaps.lst"+ Added "kickban" command to server (works same as "kick " but also adds theip to the filter list)+ Download skins option in Player Setup menu+ added "time" command to consol+ fixed server exploit+ alterations to voting system+ client model server crash with dm_locational_damage enabled+ Invisible player models for unknown female skins+ Chasecam observer mode+ New "Push Download" tech for faster file transfers+ Make download system backwards compatible with old servers AND old clients

    + Server's send "deposited" to GameSpy via "deaths" field+ Disable CD check when enabling CD music in options+ Add debug info to "FS_Read: 0 bytes read" error+ Fix scoreboard for realmode (show kills and net score)+ In Gangbang teamplay, frags go to the wrong team= Dead bodies of client's that haven't respawned yet block doorways+ Skins not found, try and keep model, change skins back to 001 001 001 (since this is a safe set for all models)+ BAN voting system to boot trouble makers+ Subtract a frag for dying in "real mode". Subtract 2 for suiciding.+ Weapons reload after firing, if reload is pressed when clip is full+ Fixed some crashes+ Downloadable skins/models

    + misc tweaks+ spectator mode exploit+ Shooting Flamethrower, switch weapons, flame stays+ LINUX: crashes during fighting with sewer guy with guns+ unlimited ammo in single player (DF_INFINITE_AMMO)+ last player killed when reaching fraglimit gets overflowed (made scoreboard message unreliable)+ skin: "male thug/sku sup sup" causes Sewer skin in teamplay+ Player ID always RED= old chat style option+ shotgun doesn't always change when out of ammo+ real-mode option in start server menu

    Kingpin v1.1 Fixes/Changes:---------------------------

    + Fixed long level loads+ Fixed pauses during multiplay+ Fixed erratic mouse during multiplay+ Optimized Vertex Array support+ Allow access to consol while in multiplayer game+ Only play intro once+ Optimized scoreboard, fits more players

  • 8/12/2019 Patch 12

    2/2

    + Fixed invalid model causing a thug model with sewer rat skin during teamplay+ Fixed gibbing characters in single player mode causes character to dissapear+ Completely disallowed alt-tab, causes several video drivers to hang the system+ Added "maxrate" setting for servers+ Pain skins on buddies in single player+ Player ID display+ Disappearing View Weapons on linux servers+ Reduced network traffic on startup, causing overflowed client drops+ Holster weapon, select weapon without ammo, can't raise weapon+ Added "dm_realmode", allows only pistol, shotgun & tommygun, with 4x damage+ Fixed dial-up connection dialing unnecessarily after selecting Begin Game in Gangbang menu+ Allow for multiple CD drives+ disable sound quality option for 64mb systems= Crouching shotgun, won't reload automatically+ play animation properly after respawn+ Color coded Player ID (green = friend, red = enemy)+ Added use of (audible) talk keys during multiplay, accompanied by a random jesture+ Automatically scale maxfps with rate setting, if cl_maxfps is higher than current setting can handle+ Prevent safe blockers+ New seperate text/chat display+ Easier to hit switch in Bagman