pathfinder master sheet
TRANSCRIPT
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7/25/2019 Pathfinder Master Sheet
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add
1 2 3 +
0 0
X 0 0
= X 0 0
0 0
X 0 0X 0 0X 0 0
0 0 0 0
0 0
0 0
0 0
0 0
0 = 0 + X 0 0+ total Dex misc X 0 0| 0 0
= + + + 0 + + 0 + 0 0
size natural dex dodge
0 0 0 0
0 0
0 0
0 0luck misc 0 0
= + + + 0 0
0 0
= + + + 0 0
0 0
= + + + 0 0
X 0 0
X 0 0
0 0
-- 0 0
0 0
= + + X 0 0
0 0
= + + + 0 + + 0 0
dodge 0 0
X 0 0
18 4WIS
0
size
10
0
0
armor class
TOUCH
CMB
WILL
10
0charisma
FLAT-FOOTED
armor class
total
0 +
CHA 10
armor class
luck misc
shield
10AC
armor
Languages (should have 2 total)
+
10
base
2
0
BAB Str
Str
1
111
0
modifier
+
modifiers
+
deflection
3 max
hero points
1
3/day
INITIATIVE
class currency
3burrow
total
1
BAB
0
deflection
0 10
total base
WEAPON criticalattack bonus
BAB3 -- Energy Resistance
Spell Resistance
FORTITUDE
0
2
ability
2
+0REFLEX
(Con)
resisttotal
0
base
BAB2
BASE ATTACK BONUS
--
(Wis) 6
(Dex) 0
4
BAB4
size
0
Dex
CMD
strength
DEX
10INTintelligence
14CONconstitution
dexterity
2
10
wisdom
TempAbility Ability
Character Sheet
12 1 0
AbilityModifier
STR
Name Score
Class
WeightHeight
Damage ResistHP
Sorcerer 1
Level
Neutral
AlignmentCharacter Name
Class 1 Class 2
Medium
Temp
Size
0
Gender
Modifier Max HP
swim
0
Adjust
land move speed
0
0
0
Wounds/Current HP
max dex
Age
Nonlethal Damage
hit points
fly
speed w/armor
climb
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weight
weight
weight weight
weight weight
0
WEAPON
You can store data here, it will not change formulas.
damageammunition
These spaces must be filled in for the sheet to work properly. DO NOT change these spaces or f, , ,
These spaces aren't necessary, but
total weapon weightKEY
range
type
damage
range ammunition
attack bonus
damage
attack bonus critical
range
type
WEAP
type ammunition
ammunition
WEAPON
WEAPON
type
type
range
WEAP
type
critical
Con
critical
damage
* Tr
attack bonus
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Ability Class Misc.
TotalMod. Ranks Trained Mod.
0 = Dex 0 + + 0 +
0 = Int 0 + + 0 +
0 = Cha 0 + + 0 +
1 = Str 1 + + 0 +
0 = Int 0 + + 0 +0 = Int 0 + + 0 +0 = Int 0 + + 0 +
0 = Cha 0 + + 0 +- = Dex + + 0 +
0 = Cha 0 + + 0 +
0 = Dex 0 + + 0 +
= Dex + + +
- = Cha 0 + + 0 +
4 = Wis 4 + + 0 +
0 = Cha 0 + + 0 +- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
- =Int
0 + + 0 +- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
- = Int 0 + + 0 +
4 = Wis 4 + + 0 +
0 = Cha 0 + + 0 +
0 = Cha 0 + + 0 +
- = Wis 0 + + 0 +
- = Wis 0 + + 0 +
0 = Dex 0 + + 0 +
4 = Wis 4 + + 0 +
- = Dex 0 + + 0 +
- = Int 0 + + 0 +
0 = Dex 0 + + 0 +
4 = Wis 4 + + 0 +
1 = Str 1 + + 0 +
- = Cha 0 + + 0 +
1 = Str 1 + + +
2 = Con 2 + + +
Kn. Geography*
Kn. Engineering*
Kn. History*
Kn. Local*
Kn. Nature*
Kn. Nobility*
Handle Animal*
Heal
Fly
Escape Artist
Kn. Arcana*
Intimidate
Kn. Dungeoneering*
Survival
Spellcraft*
Stealth
Swim
Custom Skill 1
Use Magic Device*
Custom Skill 2
Ride
Sense Motive
Profession 2*
Sleight of Hand*
Kn. Planes*
Kn. Religion*
Perform 1
Perception
Linguistics*
Perform 2
Profession 1*
CHARACTERSKILLS
HomelandEyes
Deity Player Name
LevelClass 3Level
Race
Hair
Dwarf
Bluff
Climb
Skill
Acrobatics
Appraise
Craft 3
Diplomacy
Disguise
Disable Device*
Craft 1
Craft 2
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4 = Wis 4 + + +
0 = Cha 0 + + +
(2/lv) bonus
0 of 2
,rmulas will break.
will affect formulas if filled in.
Custom Skill 4
Custom Skill 3
range
N
range damageammunition
damage
attack bonus critical
ammunition
N
itional Modifiers:
criticalattack bonus
Total:ained Only
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,