paul backett & chris butler, "starting with the experience"
TRANSCRIPT
KNOWING ME, KNOWING YOU…
Getting to know your team… fast!
Observation, insight, market research, analytics, problem solving, asking good
questions, attention to detail, creative problem solving, qualitative research, curiosity,
intuition, diplomacy, translating big ideas, speaking, energy and resilience, bridge
building.
What is your kryptonite?
Powerlessness, inefficiency, lack of knowledge, roadblocks, indecision, lack of
creativity, stagnation, failure, impatience, politics and slow change, public speaking,
people who refuse to change in the face of logic, too many rules, never enough
time.
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What is your superpower?
MEET HANNAHOBSESSED WITH
RUNNING26 YEARS OLD
A DAY IN THE LIFEUSE THE CLOCK AS A GUIDELINE TO MAP OUT THEIR DAYWhat does a typical day look like?What do they eat for breakfast? How does exercise fit in? What about work?Try and be as specific as possible (e.g. workout from warm through cooling down).
AMPM
WHAT’S IN THEIR GYM BAG?BRAINSTORM THE ITEMS THEY TYPICALLY CARRY AND DRAW THEM BELOWDo they have a separate work out bag or do they carry everything for the day in one bag (e.g. from a laptop to a spare t-shirt)?What is their favorite piece of gear?What is their secret weapon (e.g. it could be for training or the big game)?
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GOALS AND MOTIVATONBRAINSTORM LOTS OF IDEAS ON POST-ITS, AND PLACE YOUR TOP SIX IDEAS BELOWWhat big event are they working towards (goals)?What is their biggest motivation and why?What keeps them going when time gets tough?
CHALLENGESBRAINSTORM THEN PLACE THE TOP SIX CHALLENGES YOUR ATHLETE* FACES BELOWWhat’s getting in their way?What prevents them from achieving their dreams or hitting their goals?Are there barriers or challenges outside of their control?
HIGHS AND LOWSCAPTURE THEIR ATHLETIC UPS AND DOWNS, AND THEN PICK YOUR FAVORITES FOR EACH SECTIONWhat was their most epic win and why?What small victories have they had recently that made them proud or feel like they were improving?When did they miss out on something they wanted? Why? What happened?
SMALL VICTORIES NEAR MISSES
THE PERFECT GIFTBRAINSTORM WHAT AN AUTHENTIC GIFT WOULD BE AND WHY The perfect gift is not always the most expensive.The best gifts are thoughtful, personalized and show that you really know this person.Time to show your stuff. How well do you know your Athlete*?Generate the best idea for each category (product, service, event) below.
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PRODUCT SERVICE EVENT
e.g. Lunch w Coworker
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LEARN TO LOVE SOMEONE UNFAMILIAR
Start somewhere and build a hypothesisWho is your muse? Knowing your user is essential to great innovation and design.
The more you understand your user, the better chance you have of connecting with
them, not only on a functional level but by forming deep emotional ties. What drives
them? What are their hopes and dreams? What does a typical day look like for them
(work, play, social, home)?
Teams chose a character at random and brought them to life visually before
presenting to the group.
(tip from the top - being as visual as possible will help you when you come to share
your character)
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MAPPING YOUR CONSUMER JOURNEY
Think about the extremesThis activity helps you diagnose what your user LOVES and HATES about various
parts of the user journey.
Teams were asked to deconstruct a hotel experience. We outlined six key steps in
the journey and teams mapped out their extended experience, thinking about the
different touch points and interactions involved.
Teams were challenged to pay special attention to the transition moments in-
between different steps of the journey. These moments are often great opportunities
for innovation.
(tip from the top - even if you don't know the exact steps in your journey build a
hypothesis and test it out)
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Getting through the shit zone!Fast and furious is the name of the game with this activity. Teams went head to head
in a high intensity concept generation battle. Contrasting brands were presented on
screen and teams had 2 and a half minutes to generate as many crazy hotel ideas
inspired by that brand as they could.
Sometimes its just about banging out ideas, this exercise focus on quantity over
quality. Teams created around 60 ideas within 20 minutes, there were bound to be a
few decent or at least a few fun ones in there.
What we love about this activity is not being precious about ideas, having fun and
generating fast. Also, at the end of the activity you can strip away the brands and you
have a bunch of starter ideas!
(tip from the top - you can use this activity to solve any kind of problem, big or small)
BRANDSLAM
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Welcome to _______ hotel
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We created a new experience by combining the previous tools. Teams focused on
key steps in the consumer journey to design the perfect hotel experience for their
consumer. They used their favorite brand from the Brandslam exercise to build out a
holistic hotel experience that would connect with their consumer.
Tweets Once teams had designed their hotel experiences, they wrote a series of customer
tweets from the perspective of their consumer. This is one way we can use the
persona tools to be both generative for ideation and also evaluative when we reflect
on the appropriateness of ideas.
(tip from the top - building simple tools and templates will help teams be more
creative)
BUILDING THE EXPERIENCE
What does a stay at the ‘X’ Hotel look like?
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WE HAVE A WINNER!
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SET A TIME LIMIT
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ASSIGN A LEADER
03
PLAY07
SET CLEAR GOALS
04
DEFINE YOUR BOUNDARIES
01
PROVIDE GOOD STIMULUS
05
PICK YOUR TEAM
02
BR
AIN
ST
OR
MS
7 S
TE
PS
TO
BE
TT
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Prepared for Webvisions | Content Confidential | www.evolvecollaborative.com | May 2016