pc zone - issue 195 - mass effect review
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8/14/2019 PC Zone - Issue 195 - Mass Effect Review
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REVIEWSMASSEFFECT
DEVELOPERBioWarePUBLISHEREA
WEBSITEmasseffect.bioware.comETA6 June
PRICE34.99
A classic BioWare RPG that improvesimmensely on its console cousin withexcellent combat, an unforgettable
story, and some fine space sex.
AT A GLANCE
92%
HOW IT STACKS
88%KNIGHTS OF THEOLD REPUBLIC II
MASS EFFECT
KNIGHTS OFTHE OLD REPUBLIC
Minimum system requirements:2.4GHz processor, 1GB RAM (2GB for
Vista), and a 256MB video card. Due todraconian copy protection, the game
wont work without a net connection.
94%
MASS EFFECTThe universe at risk and everything to play for,Ed Zitrondons his space lycra for the fight of his life...
THE EXCITEMENT IN the air
was thick as toothpaste. Mass
Effecthas already established
itself on the 360 as a classic RPG and
one that corrects many of the
complaints directed at BioWares
previous epics. Having twice played
through the console version, the true
source of my nervous excitement was
to see this great game arrive on my
platform of choice.
Porting a console game to PC is a
process that can go very wrong but
thankfully Mass Effectreaches its apex
on the PC. BioWare have made a game
that flatters the PCs controls so
perfectly that the 360 version feels, incomparison, as effective as a papier-
mch hammer. Gone without trace are
the clunky UI and irksome combat of the
360 with the mouse and keyboard,
players can look forward to a smoother,
more enjoyable and better-looking
escapade than their sofa-bound siblings.
SURE SHOTYou take on the part of Shepard, a
Commander in the Human Alliance. You
can gently customise his looks with a few
sliders, or leave him as the generic space
stud from the front of the box.
He can be given one of three
character histories. These will effect the
occasional dialogue tree but, ultimately,
dont have much meaning. Switching
genders is an option too, but playing Ms
Shepard doesnt make any impact on the
storyline, unless you have sweaty palms
for a spot of xenomorphic sapphic love.
Once your face and upbringing have been
set youre able to choose a class, and
thats where you really get to nail down
your own style.
Theres a choice of three classes.
Soldier places the focus of combat on
gunplay and has you leading the party in
a storm of precision shooting. The Adept
class specialises in biotic powers science-magic that will make Star Wars
fans think of the Force, and demands a
combat style that has you taking cover
and popping out like a angry gopher to
deliver your damage. Then theres the
Engineer a debuff class that lowers
your enemies defences, allowing party
members to kill them more effectively.
This is an unusual, and initially difficult,
class to play.
At the games start, you can also
select one of three combo-classes: the
Infiltrator a gunner that specialises in
long-range attacks, backed up with the
Engineers debuffing; the awesome
Vanguard a balls-out warrior who
blends the close-range attacks of the
Soldier and the Adept; and the Sentinel,
who focuses on defending and healing
allies. The early stages of the latter can
be challenging, but Sentinels more
powerful abilities such as higher-end
biotics are more devastating than the
most powerful guns.
SCRAPPY SHEPARDCombat plays out a little like Gears of
War having you dash behind various
barriers searching for cover and pressing
forward to deliver damage and use and
abuse your various sci-fi talents.Oddly for BioWare, combat is all in
real time mostly. Unlike Knights of the
Old Republic and Jade Empire you dont
have the option to stack attacks up in a
paused queue. The only time you can take
a break from combat is when you give
orders to your teammates. This stops the
combat briefly, allowing you to target
your teammates opponents and
designate the next attack youd like your
buddy to use. However, you never get to
control their every move, as you
can in KOTOR and Jade Empire.
For this reason, youll need to
The universal languageof a gun in your face.
Beware: triangle.
Well, damn.
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Mass Effecthas already establisheditself on the Xbox 360 as a classic RPG
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REVIEWSMASSEFFECT
While Id love to say BioWare
can do no wrong, whoever
thought that the Mako was agood, or even a tolerable, idea
was wrong. Its a six-wheeledmonstrosity that bounces and
cavorts around the landscape
like a bouncy castle onwheels made of oranges,seemingly seeking out the
roughest terrain and thenbounding towards it, almost
excited to see how far it can
lumber away from your goal.To add insult to injury, you
occasionally have to drive it while simultaneously commanding its turrets and dodgingenemy fire. This is troublesome as the bouncy handling makes aiming near-impossible
unless you slow down to a crawl. This makes you a sitting duck and as your shieldsrecharge so slowly, a very quickly dead duck. Worse still comes the few times when you
have to drive near ominous mountain ledges while fighting, leading to hilarious, yetfrustrating, deaths as one wheel accidentally bounces off of a random rock, flipping you
in a circle and off of a cliff.Thankfully, the Mako isnt in the game much, but youll very much notice when it is,
as its the one time that Mass Effectisnt a pleasure to play.
Mako Me CrazyThe worst vehicle in gaming history
On top of the first-rate combat, MassEffectsports some of the most dramaticstorytelling in gaming history
Wrex and Captain Andersonslove was forever left unspoken.
Staring contest, me and you.
Steady now, steady.
Eat my plasma. Shepard vs the universe.
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choose your class carefully to make sure
you like its fighting style, as youll be
fighting a lot.
Most importantly though, fighting
is fun. A common issue with KOTOR and
Jade Empire was how floaty and distant
combat felt, but in Mass Effectyou
can turn the tide of battle with a well-
placed shot, cunning use of cover, using
appropriate weaponry or manipulating
distance to your advantage.
For a BioWare RPG, you feel
shockingly in control of your battles. For
example, the Vanguard specialises in
short-range weapons like pistols and
shotguns. Using the Throw ability (the
biotic version of Force Push) you can
slam an enemy down and give them a
devastating gob of shrapnel.
Id be going on a bit if I said that a
mouse and keyboard will always beat a
gamepad for accuracy and speed, but
console veterans will find it hard to
believe how much more control you have
over Shepard and his cohorts, while
those new to the game will find the
controls natural and intuitive.
Once youve gained mastery of your
squad, combat becomes a symphony of
paused squad orders and real-time
execution, and the thoughtful re-
interpretation of the UI allows for a new
feeling of grace and satisfaction. You can
forge a complex tactical battle with
relative ease, which becomes incredibly
valuable against the more unpleasant
geth (lethal robots with a hive mind, and
one of Shepards major adversaries)
found on the harder difficulty levels.
Youll be forced to think on your feet, or
lose your arse.
Thankfully, the tougher difficulties
reward you with more experience, money
and achievements, which many will be
glad to hear arent tied into Games For
Windows LIVE. So the rewards are
there, for those willing to throw
themselves at the mercy of the games
more brutal settings.
TALK TO MEOn top of the first-rate combat, Mass
Effectsports some of the most dramatic
storytelling in gaming. Drew Karpyshyns
return (he was KOTORs lead writer) is a
good sign, and his story of a band of
heroes saving the universe from genocide
is as rich in canonical sci-fi elements (or
cliches, to the less charitable) as it is in
brilliant characters and humanity.
As Shepard, you are made part of
the elite Spectre Unit, and at the behest
While youll often find yourself choosingfrom the generic staples of good and evil
in RPGs, Mass Effectbrings a new middleground the space arse.
While youre also able to be a massmurderer or universe saviour, you can
also mercilessly respond to people withsarcasm and insults, sucker punch a
doctor, steal from people and even, in onecase, tell somebody to turn to a life of
drugs. You can stick a gun in the face of an adoring fan and threaten him with physical
harm because hes bothering you, or dob in a random NPC for smuggling skipping halfan hour of a particularly dull mission. Better still is your ability to ignore The Council
after every mission, keeping them completely in the dark for most of the game until thevery last minute, annoying them immensely. Mass Effectleaves how to play it in your
hands, and lets you live your fantasy of being the universes biggest dick.
On being a bastardMorality inMass Effectis a funny thing...
make for enjoyable conversation far
beyond the main storyline. Yet its the
Unreal Engine 3s ability to portray
realistic expressions and body language,
and the excellent voice acting and motion
capture work that adds a cinematic
nuance to cutscenes and conversations,
which makes you truly engage with the
characters you play and meet.
Emotionally and narratively Mass
Effectdoes things like a big-
budget movie, rather than
settling for KOTORs flat, empty-
Shepard: Space Cowboy.
of the Council (a generic governmental
body that gets in your way) must hunt
down rogue Spectre agent Saren to
stop him unleashing an ancient race of
machines which will kill all intelligent life
in the universe.
Youre not alone in your quest as you
pick up all kinds of helpers on your
journey, from the homicidal yet intelligent
Urdnot Wrex, to Garrus, a humanoid bird
detective with a chip on his shoulder.
Shepards crew are some of the most
memorable of BioWares creations, and
Right, its 11 oclock.Get the hell out.
The galaxy map is easyto use and steamlined.
Aim steadily,shoot quickly.
Character creation doesntlet you have a porn stache.Hello, Earth-Clan.
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REVIEWSMASSEFFECT
faced conversations: Shepard raises an
eyebrow quizzically, Joker your pilot
grimaces in embarrassment, and chief
evil-doer Saren angrily chews space
furniture like no other.
Dialogue trees are handled slightly
differently to KOTOR and Jade Empire.
Rather than selecting an exact sentence
you pick a response that has a particular
tone. For example, telling Joker You
worry too much, starts Shepard on a
diatribe about him being too cautious.
Whats especially interesting is when you
use charming or intimidating answers
(highlighted in blue or red) they can end
in an altercation, a threat or even flirting.
Beyond this, youre able to choose the
generic paths of good (Paragon) and evil
(Renegade), but there are areas where
youre given choices that are definite
shades of grey. For example, when youre
choosing between letting a murderous
insect race live or die, characters voice
persuasive opinions both for and against
their genocide. These decisions are only
made more agonising by the genuine
emotions that BioWare have invested the
characters with. Even ardent evil-doers
may find themselves edging towards
friendlier acts when their long-neglected
conscience comes a-knockin.
Whats more, good works dont
negate evil ones. In KOTOR good and evil
were on a sliding scale, so doing nice
things made up for your prior evil doings
in a vaguely Church of England manner.
People you encountered liked you no
matter how much of a dick youd been a
few hours previously. In Mass Effect, if
you do evil, people will remember your
reprehensible actions and act on them,
even if its the only blemish on a career
path that makes a paladin look sleazy.
NO DIRECTION HOMEYour choices do have an effect on the
storyline, though theyre not as
pronounced as in, say, The Witcher.
Characters live and die by your actions,
and fall in and out of love with you
depending on how you treat them.
If youre clever, you can even create an
While content-wise the 360
and PC versions ofMass Effect
are virtually identical, the gameplays a damn sight easier with a
mouse and keyboard.
Dealing with menus isnt achore with a mouse, especiallyconsidering the amount of
buying, selling and navigation ofthe Galaxy Map youll be doing.
Hotkeying abilities alsomakes using biotic and
engineering abilities a lot less of a chore, though disappointingly you can only drag your
own abilities onto them it would have been amazing to have your teammates movesavailable that easily, but alas, no such luck. Theres also the new space bar key-bound
squad command UI, which speeds up combat immensely, and makes the 360s versionfeel so amateurish that youll never want to play it again.
Graphically, on low settings Mass Effectdelivers the same quality as on the 360. Ona tricked-out PC youll be looking at a crisper, smoother adventure and this game was
stunning on our lesser-resolution cousins. Mass Effects ability to run well and lookgood at lower settings seriously outdoes games likeAssassins Creedand Crysis.
Doing a 360We dont hate consoles. Were just better than them
Characters live or die by your actionsand fall in and out of love with you
Vantage points arethe key to victory.
Ghost ride the Normandy.
Your average 360 owner.
Chin up, Wrex.
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Looks amazingCharacters display emotion
Genuinely dramatic
Action elements are fun
RPG elements and
conversations engaging
Mako a bit naff
Graphics Luscious, cinematic Sound Loud, proud, orchestralMultiplayer None
uncomfortable love triangle which comes
to a head in the briefing room like the
critical scene of seminal classic How To
Be A Player, with your two jealous
paramours crossing their arms and
pouting as you choose between them.
These moments of levity provide a
welcome and much-needed contrast to
the overwhelming shadow of impending
doom that spreads over the whole game,
encompassing a space operatic
adventure that stretches over 20 hours
on the first play. And thats if youre
mainly sticking to the primary storyline.
Mass Effects duration can be
stretched further by exploring remote
planets with the slightly irritating M35
Mako (see Mako Me Crazy) and taking
the chance to search for strange and
unusual stuff, from a small military base
full of renegades to a gigantic angry
Thresher Worm.
Occasionally, youll also receive
missions from the Alliance Navy,
members of your team, or residents of
the Citadel (the giant space station thats
the centre ofMass Effects civilisation)
that lead to more complex quests that
reward you with money and experience
and in one case a brand-new class
you didnt get offered at the games start.
Some of these missions are genuinely
brilliant stories such as hunting down
Dr Heart, an organ trader with a horrible
secret, and watching in awe as the usually
calm and friendly Garrus encourages you
to shoot him in the head. Dramatic stuff.
MASS HYSTERIATheres not a lot to dislike about Mass
Effect, but there are certainly things that
couldve been better. The Mako is one of
the least driveable vehicles in gaming
history, bumbling around like a drunken
St Bernard. The (mercifully few) times
that you pilot it seem lacking compared
to the rest of the game.
There are times when side missions
feel repetitive, with many being nothing
more than a brief skirmish, followed by a
conversation that ends in either a friendly
chat or a crispy corpse. Theyre not all
that low grade especially in the case of
the free-to-download Bring Down The
Skypack, which adds 90 minutes or so to
the game but the non-story planets can
lack polish and variety.
If you have the Xbox 360 version of
Mass Effect, youre in a pickle. On the one
hand, theres nothing truly new here. On
the other hand, playing the game on a
mouse and keyboard is like playing a
brand-new game. Unlike its console
predecessor, the PC version makes
combat exciting and fun, depending less
on auto aim and more on real skill.
After two playthroughs on the 360
and a third on the PC, I can honestly
say that this is how the game
was meant to be played, and
the experience is incredibly
refreshing. If youve never
played the game before, then this is an
unequivocal must-buy. If you have, and
the moneys knocking about then you
still might be interested in playing the
definitive Mass Effect.
This is simply one of the best action
RPGs to come out in years: beautiful,
dramatic and epic, with memorable
characters, replayability in bounds and
delivering fantastic in-game storytelling.
Considering you can complete the game
a second time to try and get different
endings, achievements and sexual
partners, theres at least two plays here
for both action and RPG fans alike.
If you are a fan of what BioWares
done in the past, like action with a hefty
dose of sci-fi and want something new,
or just like playing a really good game,
then you owe it to yourself to pick up this
fantastic title. pcz Massively effective
Shepard: crack shotand fantastic dancer.
Bloody blind dates.
Google Maps screwed us again.