personas: breathing life beathing life into abstract performance data
TRANSCRIPT
Personas:Breathing Life into Abstract Performance Data
Steven W. Villachica
Anthony W. Marker
Cheri Lockett Zubak
Boise State University
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Personas: Breathing Life into Abstract Performance Data
Steven W. Villachica Anthony W. Marker Cheri Lockett Zubak
Presented at the April 2015 Conference of the International Society for Performance Improvement - San Antonio, TX
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Our Agenda
¨ Determine when to create personas¨ Create a persona¨ Use personas to make design decisions
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What is a persona?
A data-driven design
model (archetype)
that illustrates the
behaviors and
motivations of a
segment of a target
population who share
a performance
problem
¨ Fictionalized representation of a segment of the target population
¨ Make abstract data real and actionable
¨ Help performance improvement practitioners make smarter design decisions
Let’s meet some personas!
p. 1
7http://medialab.hva.nl/stiho/page/2/
p. 10
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Who uses personas? ¨ Customer experience
and user experience designers
¨ Information architects
¨ Software/database programmers
¨ Instructional designers
¨ Performance improvement practitioners
¨ Others
¨ Use “real” people, rather than text and numbers
¨ Improve shared understanding
¨ Explore job tasks, environmental factors, and motivations
¨ Ensure accuracy of performance requirements
¨ Guide prototyping
Why?
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When should you use personas?
¨ Understand the emotional content of an experience
¨ Manage solutions that could go awry
¨ Must drive decisions from data
¨ Communicate the target population
Common indicators
pp. 1 - 2
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To persona or not:That is the question!¨ The project has multiple,
diverse populations.
¨ Your team has done a lot of work to define and communicate the target population.
¨ Your team does not understand the target population.
¨ Leadership has a view of the customer that data doesn’t support.
¨ The company has invested a lot in the project. Things have to go right.
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Create a personaIt’s an iterative process!
Collect and review data
Identify segment of target
population
Draft persona (prototype)
Present/Critique persona
Use persona
p. 3
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Practice creating a personaRapid Prototyping via Quick Rounds¨ Round 1
– Read the RVMart case study– Identify a segment of the target population– Name your persona
¨ Round 2– Specify a goal and quote
¨ Round 3– Specify some persona characteristics
¨ Round 4– Specify crucial job tasks
Steal good ideas for your own personas!
pp. 4 - 6
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Use your persona to make design decisions¨ Personas and prototypes go arm in arm
¨ Personas can use design features in our performance improvement solutions
– Job aids/Tools --Other
– Training
¨ Good design features make our personas happy
¨ Personas and design features work together to clarify performance requirements
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Practice using a personaRapid Prototyping via Quick Rounds¨ Round 1
– Use RVMart info and your persona to determine 1 solution and 1 design feature
Example• Solution: Job aid to collect relevant information• Features: 1-page for both 5th wheels and
trailers
p. 14
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Practice, continued
¨ Round 2– Pitch how your persona uses the solution
and feature. Be prepared to justify your design choices.
¨ Round 3– Determine what you’d refine in your
persona, solution, and features– Determine additional data to collect
p. 14
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Transfer to the workplaceSummary¨ Determine when to use personas¨ Create a persona¨ Use personas to make design decisions
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Transfer to the workplaceBest persona practices
¨ You have limited artistic license. Base personas on relevant data.
¨ Refine your personas as you learn more about the target segment and the usefulness of the persona.
¨ Identify with good personas, but don’t fall in love with them.
¨ Remember that personas are a means to an end--better requirements, designs, and valued solutions.
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ReferencesAdlin, T., & Pruitt, J., (2010). The Essential Persona Lifecycle: Your Guide to Building and Using
Personas. Burlington, MA: Morgan Kaufmann. Available at http://catalog.boisestate.edu/cgi-bin/Pwebrecon.cgi?LANGUAGE=English&DB=local&Search_Arg=Essential+Persona+Lifecycle%3A+Your+Guide+to+Building+and+Using+Personas&SL=none&Search_Code=GKEY^*&CNT=25&HIST=1
Boxes and arrows (2014). Special topic: personas. Available at: http://boxesandarrows.com/category/special-topic-personas/
Colbow, B. & Young, I. (2013). The power of personas. Available at http://uxmas.com/2013/the-power-of-personas
Cooper, A. (1999). The inmates are running the asylum. Indianapolis, IN: SAMS.
d.school. (2013). Bootcamp bootleg. Palo Alto, CA: Institute of Design at Stanford. Available at http://dschool.stanford.edu/wp-content/uploads/2011/03/METHODCARDS2010v6.pdf
Gara, T. (2013). Why one lady was mentioned 25 times on an earnings call. 30 August 2013. The Wall Street Journal. Available at: http://blogs.wsj.com/corporate-intelligence/2013/08/30/jennifer-oh-jenny-why-a-large-company-is-focused-on-one-lady/
Goodwin, K. (2008). Perfecting your personas. Cooper Journal, 15 May 2008. Available at: http://www.cooper.com/journal/2008/05/perfecting_your_personas
Goodwin, K. (2009). Designing for the digital age: How to create human-centered products and services. Hoboken, NJ: Wiley
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References, continuedMulder, S. (2007). The user is always right: A practical guide to creating and using personas for the
web. Berkeley, CA: New Riders.
Spool, J. Building Robust Personas in 30 Days or Less (webinar), November 2007. Available athttp://aycl.uie.com/virtual_seminars/building_personas_in_30_days_or_less
Warfel, T. A. (2008, April). Data Driven Personas. IA Summit, Miami, FL. Available at http://www.slideshare.net/toddwarfel/data-driven-personas-summit-08
Young, Indi. (2013). “The squabble over personas: It turns out there are enough for everyone.” Available at http://uxmas.com/2013/squabble-over-personas