pertemuan 24 multimedia and webcasting on the web

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1 Pertemuan 24 Multimedia and Webcasting on the Web Matakuliah : M0284/Teknologi & Infrastruktur E-Business Tahun : 2005 Versi : <<versi/revisi>>

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Pertemuan 24 Multimedia and Webcasting on the Web. Matakuliah: M0284/Teknologi & Infrastruktur E-Business Tahun: 2005 Versi: . Learning Objectives. Find your way among the different multimedia techniques available for the Web. - PowerPoint PPT Presentation

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Page 1: Pertemuan 24  Multimedia and Webcasting on the Web

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Pertemuan 24 Multimedia and Webcasting on the Web

Matakuliah : M0284/Teknologi & Infrastruktur E-BusinessTahun : 2005Versi : <<versi/revisi>>

Page 2: Pertemuan 24  Multimedia and Webcasting on the Web

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Learning Objectives

• Find your way among the different multimedia techniques available for the Web.

• Use Static graphics to illustrate Web pages without harming performance.

• Recognize how webcasting can generate interest for your web site.

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Learning Objectives

• Understand how using multimedia technology can supplement your Web presence.

• Scan the market for advances in new media technology.

• Evaluate the feasibility of the new media technology in your environment.

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Video Conferencing

• Standards: The H Series– H.323, H.225, H.245

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Video Conferencing

• Session Initiation Protocol

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Webcasting

• Delivers Audio and Video Content.• Push Technology.• Live Content Feed.• Requires an appropriate player• Requires a lot of Bandwidth

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Webcasting

• Microsoft Implementation– Channels – (CDF Files).– Different levels of Webcasting– 5Mbps

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Webcasting

• G2 – Real Networks– Frame Doubling Technology– 1Mbps

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Webcasting

• IBM HotMedia– Cross-platform software– Java Applets

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Webcasting

• News Publishers and Webcasting– News agencies are active webcasters.

• Site Crawling– Pages are stored in the user’s computer.– Duplicates the web site.

• Smart Pull Technology– Scheduled pulls of information

• Issues of Space and Bandwidth

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Other Multimedia Technologies

•Virtual Reality (VR)–VRML–Multiple User Dimension, Multiple User Dungeon (MUD/MOO).–Virtual Worlds–VR Applications in E-commerce.

•Products Showrooms / catalogs•Product Interactivity

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Other Multimedia Technologies

• Voice Synthesis and Recognition– VoiceXML – W3C initiative– VoxML - Motorola