pirate adventure tool for autism. developing children. · •to establish the average figures for...
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PIRATE ADVENTURE ASSESSMENT TOOL FOR AUTISM. PILOT STUDY IN TYPICALLY DEVELOPING CHILDREN.
Kathleen Scanlon (BSMS) Anokhee Patel (BSMS) Dr Ian Male (SCFT) Dr William Farr (SCFT)
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Introduction
• Autism is a developmental disability that can effect a persons social and communication skills.
• Autism affects at least 1.1% of the population
• A diagnosis of Autism takes around 13 hours of professional time, between 6 months and 2 years and costs around £800.
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
![Page 6: PIRATE ADVENTURE TOOL FOR AUTISM. DEVELOPING CHILDREN. · •To establish the average figures for children of different ages performing each component of the app. •To identify any](https://reader033.vdocument.in/reader033/viewer/2022060217/5f0655d27e708231d4177a4f/html5/thumbnails/6.jpg)
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
![Page 8: PIRATE ADVENTURE TOOL FOR AUTISM. DEVELOPING CHILDREN. · •To establish the average figures for children of different ages performing each component of the app. •To identify any](https://reader033.vdocument.in/reader033/viewer/2022060217/5f0655d27e708231d4177a4f/html5/thumbnails/8.jpg)
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
![Page 10: PIRATE ADVENTURE TOOL FOR AUTISM. DEVELOPING CHILDREN. · •To establish the average figures for children of different ages performing each component of the app. •To identify any](https://reader033.vdocument.in/reader033/viewer/2022060217/5f0655d27e708231d4177a4f/html5/thumbnails/10.jpg)
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
![Page 12: PIRATE ADVENTURE TOOL FOR AUTISM. DEVELOPING CHILDREN. · •To establish the average figures for children of different ages performing each component of the app. •To identify any](https://reader033.vdocument.in/reader033/viewer/2022060217/5f0655d27e708231d4177a4f/html5/thumbnails/12.jpg)
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The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
![Page 14: PIRATE ADVENTURE TOOL FOR AUTISM. DEVELOPING CHILDREN. · •To establish the average figures for children of different ages performing each component of the app. •To identify any](https://reader033.vdocument.in/reader033/viewer/2022060217/5f0655d27e708231d4177a4f/html5/thumbnails/14.jpg)
Aims • To establish the average figures for children of
different ages performing each component of the app.
• To identify any specific problems with the apps questions.
• To identify any specific problems with the running of the app.
• To compare the data with two previous data samples from a Community Paediatric Clinic.
• To check the parameters of coverage for the detection of children at risk and not at risk of Autism.
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Methodology
• Recruited children from a local primary school
• Excluded those with any special educational needs and those without English as their first language
• 32 children assessed
• Each child's score transcribed onto a scoresheet
• Scores compared with clinic sample
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Results
• Average scores
• Comparison with clinic data
• Specific issues with app functionality
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0.0
1.0
2.0
3.0
4.0
5.0
6.0
7.0
8.0
9.0
10.0
FR STR 1TOM FOFB 2TOM SS+I
Sco
re
Component of app
60-83 84-107 108-128
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Other results
• Some questions were identified that most children struggled with regardless of their age.
• Repetition of pirates names and lack of female characters.
• No randomisation of answers in the testing of sarcasm, lie and idiom.
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Going forward…
• Well received in typically developing children
• Requires an adult to play with the child to gain most from the app
• Clear evidence that a larger scale study would be useful and should be feasible
• Screening vs diagnostic use
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THANK YOU