place making through design...
TRANSCRIPT
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REAL
Place Alliance Summer School Roger Evans & Annemarie de Boom
17th September 2016
Place making through Design Coding
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REAL
Structure of talk
1. Coding Considerations
• Why code?
• Types of code
• What to Code? – ‘Rules of Assembly’
2. Examples:
• Havant town centre
• Newhall, Harlow
3. Coding for local authorities
4. Check-list and pointers for Tottenham Hale study
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Considerations
• Framworks and master plans
• Control of land
• Resources (time and money)
• Means of delivery
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Why code?
• Different time frames
• By other people / disciplines
• Across different land ownerships
• Different political boundaries
• People change over time
Codes
• Need to communicate design vision
• Bring clarity and certainty as to requirements
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Types of code
Two situations
1. Topic-based code
- design guidance
2. Form-based code
- the ‘working drawings’ of a masterplan
- regulating / co-ordinatingplan + code makes
clear which aspects of the masterplan are
mandatory
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REAL What to code?
- ‘Rules of
Assembly’
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REAL Neighbourhoods & connectivity
Neighbourhood centres
sited along the best
connected routes
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REAL Streets
Streets aligned with
contours (or
perpendicular to
contours))
A clear street
hierarchy: primary
routes / secondary
streets / tertiary streets
• Width of street
corridors narrows
through centres
• Most important streets
have longest ‘straights’
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REAL Squares and key buildings
Permeability increases
in and around central
areas
Greater continuity of
frontage along the
more important routes
Squares located at the
intersection of the most
important routes
Public buildings are
located on the most
important streets, often
set back from the street
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REAL Street / building rules
Buildings address the
street
Taller buildings (and
greatest densities)
along the highest
footfalls
Prominent sites attract
landmark buildings
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REAL Street / building rules
• Buildings on street
corners have the
principal elevation to
the more important
street
• Front doors are located
against the more
important street
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REAL Land uses
The best connected
attract land uses
needing high footfall
(shops and services)
The least well
connected streets
attract uses such as
family housing
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REAL
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REAL
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Level 1: Urban structure (2D)
• Street pattern / connections
• Street hierarchy
• Street alignments
These effectively also determine land use and density
Level 2: Massing (3D)
• Street section
• Building frontages
• Building heights and envelopes
• Plot Series These effectively also determine entrance positions, relationships between indoor space,
private space and the public realm
Level 3: Detail Codes
• Colour / materials palettes
• Architectural detail (not)
• Streets and public realm
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Market Parade, Havant
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Urban design framework
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Testing variables | ModelLab
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REAL Model lab
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Illustrative scheme
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Design Code: 1. Co-ordinating plan
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2. Coordinating plan, rules and
explanation
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3. Key streets / space / buildings
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4. Design standards
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REAL
Newhall, Harlow - Vision to reality
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REAL Regulating plan
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REAL
Design and delivery
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REAL Parcelisation
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REAL Designing a town without designing the buildings
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REAL Facilitating change of use over time
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REAL Change of use
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REAL Private outdoor space
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REAL Green infrastructure
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REAL Colour and material palettes
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REAL Colour and material palettes
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REAL
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Check-list
1. Design and delivery – two sides of same coin
2. Be clear whether codes are to be generic or
relate to a regulating plan
3. Codes must be:
• Concise & capable of being measured against
• Technically competent
• Explain the reason for the code (vision)
• Offer a procedure to consider an alternative
4. Be clear about levels of prescription
• Urban structure (level 1L)
• Massing (level 2)
• Architectural / public realm detail (level 3)
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REAL
Tottenham Hale site:
What are your priorities -
• 3 must- deliver objectives?
• 7 nice-to-have ideas?
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REAL A little about studio | REAL