plague zombies

2
www.games-workshop.com  A new Chaos scourge has beset the galaxy in recent decades – the Zombie Plague! Once an isolated scourge of distant underhives and isolated space stations, the Zombie Plague has rapidly swept through dozens of worlds  surrounding the Eye of Terror . The plague fleets of Nurgle are thought to spread the Zombie Plague, most notably the warships of the warlord Typhus, and it can be carried unwittingly from world to world by warships and merchantmen. Those felled by this virulent pox do not stay dead but are resurrected by the warping power of Chaos, returning to attack their families, co-workers and comrades- in-arms. Once the Zombie Plague grips a world, it is almost impossible to eradicate the infection. PLAGUE OF ZOMBIES POINTS: 30 + MODELS “We only just made it to the bunker. Dozens of dead hands scrabbled and clawed at the view ports the whole night long. Then Olex began to cough...” – Private Cur, currently quarantined. FORMATION: Typhus Or Plaguemaster (A Chaos Lord with the Mark of Nurgle chosen from Codex: Chaos Space Marines) 3+ Plague Zombie units. SPECIAL RULES All units in the battle formation must be deployed within 12” Typhus or the Plaguemaster, or if entering from reserve they must move on to the table within 12” of the point at which Typhus or the Plaguemaster enters play. PLAGUE ZOMBIES POINTS COST : 5 POINTS PER MODEL WS BS S T W I A Ld Sv Zombie 2 1 3 2 1 1 1 10 - Unit Size: 10-30 Plague Zombies Weapons: Grasping hands and slavering jaws. These count as two close combat weapons. SPECIAL RULES Feel No Pain, Fearless, Poisoned Weapons (wound on 4+), Lord of the Zombies: Plague Zombies units are Slow and Purposeful, unless they have a model within 12” of a Plaguemaster, or within 18” of Typhus. Join Us!: At the end of every Assault phase during which the Plague Zombies have fought in close combat, before ‘pile in’ moves, roll a D6 for every casualty caused in the combat (friendly and enemy). On a roll of a 6, they are resurrected as a Plague Zombie – add a model to the Plague Zombie unit. If the Plague Zombies unit was wiped out that turn this rule has no effect. If multiple Plague Zombie units are involved in the same combat, evenly divide the new models between the units (Chaos player’s choice for any odd models). Typhus , Host of the Destroyer Hive     C     H     A     O     S     P     L     A     G     U     E     M     A     S     T     E     R     P     L     A     G     U     E     Z     O     M     B     I     E     S     Q     U     A     D     P     L     A     G     U     E     Z     O     M     B     I     E     S     Q     U     A     D     P     L     A     G     U     E     Z     O     M     B     I     E     S     Q     U     A     D © Games Workshop Limited 2007. Games Workshop, Warhammer , Warhammer 40,000, Apocalypse are ©, TM and/or ® Games Workshop Limited 2007. All rights reserved.

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7/28/2019 Plague Zombies

http://slidepdf.com/reader/full/plague-zombies 1/1

www.games-workshop.com

 A new Chaos scourge has beset the galaxy in recent decades – the Zombie Plague! Once an isolated scourge of distant underhives and isolated space stations, the ZombiePlague has rapidly swept through dozens of worlds

 surrounding the Eye of Terror. The plague fleets of Nurgleare thought to spread the Zombie Plague, most notably thewarships of the warlord Typhus, and it can be carried 

unwittingly from world to world by warships and merchantmen. Those felled by this virulent pox do not stay dead but are resurrected by the warping power of Chaos,returning to attack their families, co-workers and comrades-in-arms. Once the Zombie Plague grips a world, it is almost impossible to eradicate the infection.

PLAGUE OF ZOMBIES POINTS: 30 + MODELS

“We only just madeit to the bunker.Dozens of dead

hands scrabbled andclawed at the viewports the wholenight long. ThenOlex began to

cough...”– Private Cur, currently

quarantined.

FORMATION:

Typhus

Or 

Plaguemaster (A Chaos Lord with the Mark of Nurgle chosen from Codex: Chaos Space Marines)

3+ Plague Zombie units.

SPECIAL RULES

All units in the battle formation must be deployed within 12”

Typhus or the Plaguemaster, or if entering from reserve they

must move on to the table within 12” of the point at which

Typhus or the Plaguemaster enters play.

PLAGUE ZOMBIES POINTS COST: 5 POINTS PER MODEL

WS BS S T W I A Ld Sv

Zombie 2 1 3 2 1 1 1 10 -

Unit Size: 10-30 Plague Zombies

Weapons: Grasping hands and slavering jaws. These count as

two close combat weapons.

SPECIAL RULES

Feel No Pain, Fearless, Poisoned Weapons (wound on 4+),

Lord of the Zombies: Plague Zombies units are Slow and

Purposeful, unless they have a model within 12” of a

Plaguemaster, or within 18” of Typhus.

Join Us!: At the end of every Assault phase during which the

Plague Zombies have fought in close combat, before ‘pile in’

moves, roll a D6 for every casualty caused in the combat

(friendly and enemy). On a roll of a 6, they are resurrected as a

Plague Zombie – add a model to the Plague Zombie unit. If the

Plague Zombies unit was wiped out that turn this rule has no

effect. If multiple Plague Zombie units are involved in the same

combat, evenly divide the new models between the units

(Chaos player’s choice for any odd models).

Typhus, Host of theDestroyer Hive

    C    H    A    O    S

    P    L    A    G    U    E    M    A    S    T    E    R

    P    L    A    G    U    E    Z    O    M    B    I    E

    S    Q    U    A    D

    P    L    A    G    U    E    Z    O    M    B    I    E

    S    Q    U    A    D

    P    L    A    G    U    E    Z    O    M    B    I    E

    S    Q    U    A    D

© Games Workshop Limited 2007. Games Workshop, Warhammer, Warhammer 40,000, Apocalypse are ©, TM and/or ® Games Workshop Limited 2007. All rights reserved.