planners as change makers pt3
TRANSCRIPT
CHANGE MAKERS
MICHELE KIM I @MICHELEBKIM I [email protected]
PLANNERS AS
MIAMI AD SCHOOL ACCOUNT PLANNING BOOTCAMP
FALL 2014
planners as change makers
day 1 BRANDSday 2 CREATIVEday 3 AGENCY
THE FUTURE OF AD AGENCIES
AGENCIES AS BRAND PARTNERS
1 ad evolution2 post-digital “ads”3 utility vs content4 brand experience5 agency evolution6 master brand platform
WHO IS TAKING BUSINESS?
AGENCIES ARE NOT IMMUNE TO INNOVATION AND DISRUPTION.
DISCUSSION
AGENCIES THAT BUILD STRONGER BRAND STORY
DISCUSSION
AGENCIES THAT CREATE INTERESTING STORIES
THERE SEEMS TO BE A SPLITTING OFF INTO TWO LARGE BUCKETS
ADVERTISING THROUGHOUT THE
MEDIUMS
1892-1946
the three ages
INFOBRAND PROMISE: OUR PRODUCT IS
BETTER
EARLY INDUSTRIAL AGE MATURE INDUSTRIAL AGE EARLY INFORMATION AGE
BRAND PROMISE: OUR PRODUCT
WILL MAKE YOU BETTER
BRAND PROMISE: OUR PRODUCT WILL MAKE THE WORLD BETTER
EMOTION PURPOSE
RTB INSIGHTBEHAVIOR
1947-2006 2007-TODAY
1.0 2.0 3.0
STORYJOURNEY
CLAIM
tv
the dark ages of web
the pop-up
the pop up
the banner
web
You are more likely to survive a plane crash than to click on a banner ad. The average click-through rate of display ads is just 0.1%.
Only 8% of internet users account for 85% of clicks on display ads (and some of them aren't even humans!).
The average person is served over 1,700 banner ads per month. Do you remember any? (Source: comScore)
video banneror, the “where the fuck is that audio come from i will kill you” ad
youtubethe pre-roll
socialthe sponsored ad
brand personality
community manager
brand pages
content creation
“customer service”
twitter fail
contests
like gate/bribe
commerce???
mobile
About 50% of clicks on mobile ads are accidental. (Source: GoldSpot Media)
the banner
80% of branded apps struggle to get even 1,000
downloads. Deloitte, 2011
branded apps
the smarter digitalfitting content to where it belongs
customer service
On YouTube, authenticity over production value trumps.
response
the how-to
Find the way people use the channel, replicate.
Instead of pushing a 1 minute version of your ad, perhaps add value.
tablet
the viral video
*rare example of an ad being better than everything on the internet
If you’re going to push content, have balls, or risk them.
Over an hour of video is uploaded to YouTube every second. What are the odds that your ad is more entertaining than breakdancing cats?
the post-digital world
EXPECTATIONS FOR SIMPLICITY & EASE QUICKLY ACCLIMATE
WE DEMAND MORE FLUIDITY AND LESS FRICTION IN ALL ASPECTS OF LIFE
A MORE FLUID LIVING ENABLED LARGELY THROUGH TECHNOLOGY
everything is fluid
TECHNOLOGY ALLOWS EASIER LIVING, NOT JUST ENTERTAINMENT.
IF WE FIT OUR MARKETING INTO THE FORM WE DISTRIBUTE IT INTO, WHY THEN WOULD WE
CONTINUE TO PUSH ONLY CONTENT THROUGH DIGITAL CHANNELS. IF THINGS PEOPLE DO IN
THE REAL WORLD GO VIRAL. WHY THEN WOULD BRAND ACTIONS NOT BE DIGITAL?
AND IF PEOPLE USE APPS AND SITES TO MAKE THEIR LIVES EASIER, WHY WOULDN’T WE TRY
TO MAKE THOSE THINGS INSTEAD OF INTERRUPTING PEOPLE WITH ADS?
AS MASS CHANNELS BECOME LESS RELEVANT DIGITAL SHOULD AIM TO BE USEFUL OR
MORE ENTERTAINING THAN ANYTHING ON THE INTERNET
utility vs. content
1892-1946
the three ages
INFOBRAND PROMISE: OUR PRODUCT IS
BETTER
EARLY INDUSTRIAL AGE MATURE INDUSTRIAL AGE EARLY INFORMATION AGE
BRAND PROMISE: OUR PRODUCT
WILL MAKE YOU BETTER
BRAND PROMISE: OUR PRODUCT WILL MAKE THE WORLD BETTER
EMOTION PURPOSE
RTB INSIGHTBEHAVIOR
1947-2006 2007-TODAY
1.0 2.0 3.0
STORYJOURNEY
CLAIM
how do you walk the walk?
where do you start?
BRAND BEHAVIOR
UTILITYREAL WORLDCONNECTORCURATORACTIONSPACKAGINGCUSTOMER SERVICE
method to the madness
journey & brand experience
1. fix points of pain2. smooth friction in process3. seek opportunities for delight4. create magic
rooted in the purpose
-100
needs - satisfaction -delight
100 +1500UNPLEASANT DELIGHT
PLEASED & MET HIGHEST
EXPECTATIONSSATISFIED
MEETS NEEDSDISGRUNTLED &
DISSATISFIED
JOY. SURPRISED BEYOND HIGHEST
EXPECTATIONS
1. fix points of pain
2. smooth friction in the process
For $20, the service will come by your house or office building or street corner and bring by some cute cats for 15 minutes. The money, the app says, will be donated to a local animal shelter.
3. find opportunities to create delight
41
4. create magic through simple design
SIMPLE & INTUITIVE DESIGN SEEMS TO BE THE NEXT FRONTIER
TO CREATE A BETTER BRAND EXPERIENCE AS A WHOLE
BRAND MESSAGE+
BRAND BEHAVIOR=
BRAND EXPERIENCE
WE SHOULD SEE OURSELVES AS PROBLEM SOLVERSWRONG RIGHTERS
& DELIGHTERS
NOT JUST CONTENT CREATORS.
EVOLUTION OF THE AGENCY MODEL
How will agencies and the advertising model evolve for the new world? ?
Moore: "We've got to listen better as an industry, but at at the same time we've got to pick our way through these things. Stephen, we can't end up being music. Music used to make money selling music. They don't make money selling music anymore. Apple makes money selling music. God bless them, because they sorted out the problem that was BitTorrents and LimeWire, Kazaa..."
Kotaku: "My kitchen table is LimeWire's kitchen table, because they went out of business and my wife and I needed a new table."
Peter Moore COO of EA and Stephen Totilo of Kotaku June 20, 2012
this matters to clients...
and this matters to us too.
20th CENTURY MARKETING
1892-1946
the three ages
INFOBRAND PROMISE: OUR PRODUCT IS
BETTER
EARLY INDUSTRIAL AGE MATURE INDUSTRIAL AGE EARLY INFORMATION AGE
BRAND PROMISE: OUR PRODUCT
WILL MAKE YOU BETTER
BRAND PROMISE: OUR PRODUCT WILL MAKE THE WORLD BETTER
EMOTION PURPOSE
RTB INSIGHTBEHAVIOR
1947-2006 2007-TODAY
1.0 2.0 3.0
STORYJOURNEY
CLAIM
OLD AGENCY MODELONE AGENCY, AOR
DIGITAL WORLDDIGITAL AGENCIES
DIGITAL PARTNER AGENCIESINTERNAL INNOVATION
SOCIAL WORLDSOCIAL MEDIA AGENCIES
INTERNAL AGENCY CLIENT
COMMUNITY MANAGERS
CONTENT WORLDDUMBDUMB BUZZFEED MEKANISM
BEHAVIOR WORLDFUSEPROJECT
ODOPODIDEO
UNDERCURRENT“SOLUTIONS AGENCIES”
“BRANDLIVE”
THE CHANGE NEEDED AD VENDOR TO BRAND PARTNER
DRIVING BRAND
MISSIONS
BEST ADVERTISINGCREATING BRANDS
AWARDSINNOVATIVE WORK
HAPPY CLIENTSREPUTATION
PURPOSE DRIVEN AGENCY
BRAND MESSAGE, BEHAVIOR, EXPERIENCE,
INNOVATION
FROM
TO
?
THE PROBLEM:AGENCIES AREN’T CURRENTLY BUILT FOR BRAND PARTNERSHIP AGENCIES ARE BUILT FOR CREATING MESSAGING
SMALL AGENCIES ARE POPPING UP TO DO THIS BUT THEY DON’T HAVE ALL THE RESOURCES LARGE AGENCIES HAVE RESOURCES BUT TOO MUCH STRUCTURE TO BE NIMBLE ENOUG
NEW STRUCTURES AND INTEGRATION IS NEEDED.
BECOMING AN AGENCY THAT DOES TO CREATE BRANDS THAT DO
A NEW MASTER BRAND PLATFORM IS NEEDED TO GUIDE THE FUTURE
BRIEF(S) FOR DIFFERENT CHANNELS
USE THE RIGHT TOOL FOR THE JOBIN SERVICE OF THE LARGER PICTURE
MASTER BRAND STRATEGYGUIDES EVERYTHING
TRADITIONAL
“DIGITAL”
PRODUCT
SOCIAL
PATHWAYMASS AWARENESS
BRAND STORY
UTILITYBRANDED CONTENT
FINDING UNMET NEEDSINNOVATION & DESIGN
SOLUTIONS ORIENTEDCONNECTION OPPORTUNITIES
RELATIONSHIP & PERSONALITYCREATING LOVE INTO ADVOCACY
MEDIACREATIVE LED
BEHAVIOR INSPIRED
example brand platform: nike
purpose
target
Empower the athlete in everyone to reach their full
potential & perform their best.
the athlete in everyone.
positioning personalityChallenging, motivational, coach,
inspiring, epic.
productNike Fuelband
digitalNike ID
pathway mediaBenches Chalkbot
UX design Retail
social
Nike innovates the latest in sportswear style and tech to give athletes the
confidence to do what it takes.
insightit takes more than clothing. it takes discipline and motivation.
MASTER BRAND STRATEGY
campaign ideafind your greatness
strategic ideaeveryone has potential
campaign ideawrite the future.
strategic ideayou are in control
strategic ideayou are the maker of your own success.
creative ideajust do it.
challengeinspire motivation.
Nike MagNike +