play session day 7

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  • 7/31/2019 Play Session Day 7

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    The party, with their new comrade, proceed further south into the cavern. In the distance,the keen eyes of Krondor makes out a large yellow-green amoeboid creature, slitheringslowly across the rock oor towards the party. Strange long pseudopods protrude from thething and grasp ahead of its slow approach.

    The party move into action.

    They take up positions inbetween the larger stalagmitesand rocks and wait for thecreature. Slowly the creatureapproaches. As it gets intoview, Isabella sees it andshouts out, This creature issome type of ooze. Beware, forit may have acid. Use onlyweapons that bludgeon. Do notpierce or slash the creature!

    The battle commences whenthe thing nally arrives at thelocation that the party havetaken up defensive positions inthe rocks.

    The creature proves to be a tough one. Only Isabella with her morningstar and the Monkwith his feet have weapons that are suitable to strike. Krondor moves up with his largeshield and uses it to bash the creature. As the creature hits the party, smoke raises off

    from sizzling acid.

    Elamros, feeling frustrated and useless standing on the side lines, decides to launch anarrow at the creature. What harm could come from that? he wonders.

    The Half-Elf raises his bow and easily hits the large blob. The arrow pierces the membraneand disappears, a large crack spreads out from the hole that stretches up and down. Thecrack quickly spreads out and creature starts to split into two halves. Each half then opsover and stands up. There are now two smaller creatures, each attacking the party.

    Elamros looks disbelieving.

    Isabella shouts, Hold your re Half-Elf! I said do not pierce or slash the creature!

    The battle is now erce, as two foes now stand against the party rather than one. Duringthe chaotic battle the Monk of Irori takes a bad step and trips on the loose and evenground.

    Favion, trying to work out how to get the wizard wand to work keeps pointing it at the foesand waving it wildly about. His face goes red from the effort but nothing comes forth.Delina, seeing this, comes over quickly and holds out her hand, For Desnas sake, givethat stick to me before you take someones eye out with it!

    Favion sheepishly hands over the wand and Delina points it towards the creatures.Instantly a blue glow surrounds the wand and a single bolt of blue arcane energy shoots

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    forth from the tip of the wand and ies straight to one of the creatures, hitting it in a ash ofarcane energy.

    Delina looks at Favion, That bard is how you use a wizard stick!

    Eventually the party are victorious and the two creatures are slain. Only a sticky green

    residue on the oor is the only evidence of its existence.

    *******

    After Isabella uses her divine powers to heal the party, Favion tells the party that he hasnoticed some very faint tracks going towards a stretch of the rock wall that makes thecavern. The Gnome Bard uses his arcane powers to cast Detect Secret Door. He waveshis hand before his eyes as he speaks the words of power. Revealed to his eyes alone isthe glowing outline of a door in the rock wall. He informs the party of his discovery andthey all start to search for a means to open the door. A moment later the large stone door,cunningly disguised as a natural rock wall, swings open.

    Revealed is a small chamber that contains a bedroll, two water asks, some trail rationsand two strange rods.

    Isabella speaks a prayer to her god, and invokes the divine power to Detect Magic. Thetwo rods glow with arcane energy. Isabella picks up the rods and examines them anddetermines that they are sun-rods, an arcane device used by explorers to give a heatlesslight source. One of the water asks contains water and the other contains ale.

    Krondor exclaims, That bedroll reeks of Goblin sweat!

    *******

    It is now getting late in the afternoon and the party have been adventuring all day. Theyare tired and hungry they decide to set up camp in the small chamber they have justdiscovered as the secret door is the only way in.

    They start to set up camp and then Isabella speaks, I don t seem to have packed anyrations. Does anyone have any spare?

    Each of the party then start to embarrassedly look around, searching their backpacks.

    The only person who has packed any food is Krondor and he only has one ration. Heroars, Don t look at me - this is my food!

    The party decide to go back to the upper level, to the store room they found previously andobtain some of the Goblin food. They easily nd their way back to the upper store roomand the party start to help themselves to the Goblin food.

    I will not eat that Goblin trash! bellows Krondor.

    And I too will not eat that lth, adds Favion.

    The rest of the party take scores of food which should last them a few days more.

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    They then make their way around the corner, back to the empty chieftains room that theyhad slept in last night and decide to sleep there again.

    All the party eat the Goblin food, which is barely edible, except Krondor and Favion whoeat the last two rations that the party have between them.

    Having eaten the party secure the room and go to sleep.

    *******

    The night is uneventful and the party awaken. Krondor attempts to use his Dwarvensenses to determine the exact time of day but is unable to determine it.

    It is now Moonday the 29th of Gozran.

    Normal preparations are made: Isabella prays to her god, the Monk meditates, Delinacommunes with her animal companion. The rest of the party break camp and ready theirgear.

    Once everyone is ready the party head back down into the lower depths, towards a set ofdouble doors that the party saw in the distance.

    These bronze double doors are green with age and stained blue and purple with a thicklayer of fungus. Scratched into the fungus in the Common is:

    STAy OuT. rEAlly!

    After Elamros checks the doors for traps, Krondor pushes one of the doors open.

    Fungus-coated stairs lead down into a natural cavern. Much of the chamber is lled with astagnant pool of brackish water. A patch of land rises from the foul water at the pool scenter. On this little island, bones, spilled coins, and other small objects are visible amongthe carpet of fungus.

    The keen eyes of some of the party notice that the water is disturbed by small ripples atone section.

    Isabella raises her repeating crossbow, Let s not take any more chances today. She leties a bolt towards the black water where the ripples had been.

    Immediately, the dank water suddenly disgorges a pale blue slime. The amorphous masspours forward, extruding long psuedopods above the water.

    The party start ring arrows and bolts at the creature as it makes it way through the watertowards the party. Pieces of blue ooze y off in chunks as the arrows and bolts rip throughthe creature.

    Krondor and the Monk stand side by side at the bottom of the fungus-coated stairs.

    Krondor bellows, Come on yer ugly barstard. Feel the cold of my battleaxe!

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    The thing pulls itself out of the water and raises onto the rock oor. Bits of brokenweapons, coins and a partially digested skeleton are visible inside this quivering cube ofslime.

    Isabella shouts, Beware! That is a Gelatinous Cube. Do not let it touch you or you ll beparalyzed!

    As the creature moves slowly forward the party continue to attack it with arrow and bolt.Large chunks of it fall off with a splatter onto the oor. Finally it moves next to the stairs,where Krondor and the Monk wait.

    Very quickly, Krondors

    battleaxe and the Monks

    feet - icking out in the deadly Scorpionstyle - break the creature apart into large chunks that fall onto the ground.

    Once again the party have been victorious.

    *******

    Elamros jumps over the black water to the center island and locates 157 silver coins, 33gold coins, a wooden messenger tube, a large metal shield and a potion. Gathering theitems he jumps back over to the waiting party.

    Isabella offers a soft prayer and calls forth a Detect Magic spell.

    The potion and shield glow with arcane energy. Delina examines the potion but can notidentify it.

    Isabella attempts to examine the shield but can not fathom its arcane properties. Favionexamines it next and determines that it is a Shield of Protection. Once an hour the wieldermay call forth a protective eld that protects the wielder and any adjacent allies from aportion of physical damage.

    Inside the message cylinders are found some letters and a map of the outside area.

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    Favion and the Monk decide to jump into the black water to try and search it. They can nottouch the bottom of the water and it is impossible to see in the water. They quickly decidethis is a bad idea and jump out. Both are now drenched and shivering in the cold, dampcavern.

    *******

    Heading further south the party come across an open pit that is 10 deep. At the bottom ofthe pit is a dead creature that resembles something like a centipede and a scorpion.

    The party suspect that there may be more pits in the area, rigged to go off. So they moveslowly forward, throwing a large rock before them onto the ground as they progress. Asecond pit trap is indeed found at the same time as the party are attacked by creaturesthat resemble the dead thing at the bottom of the rst pit.

    They appear to be bug-like monsters, scuttlingquickly about on six legs, drooling green ichor fromtheir clacking mandibles.

    The party form into a small defensive group.

    The creatures come in different sizes. The smallerones the party easily dispatch but the larger onesthe party nd a challenge. Their external shell ishard to penetrate and most weapons are glancingoff. Also their larger mandibles do considerabledamage and also spit acid as well.

    Krondor uses his newly acquired Shield ofProtection and commands it powers forth. Yellowfaint light surrounds the shield, Krondor and mostof the party that surrounds him.

    The battle goes on for some time and it is ercelyfought. Isabella, receiving several heavy strikes from the creatures, which would havekilled her if not for the protection of Krondors shield, still receives many wounds that seethe Cleric bleeding heavily. Panting heavily and spitting out blood, she turns and runs, Outof MY WAY!!

    With Isabella suddenly running back, Elamros has to quickly jump out of the way or beknocked back.

    Delina steps to the side of the combat and raises one hand, shouting arcane words, Gherei ana for!

    Intense ames erupt from her hand and engulf the strange creatures, killing all except onewhich is leaning over on badly burned legs.

    The last of the creatures is quickly dispatched. More can be seen in the distance but theyee in terror from the ferocious attacks of the party and the ames of the witch.

    *******

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    Moving cautiously forward, checking for traps, the party move into a large chamber wherethe strange creatures came from. It appears the rest of creatures had exited via a smalldark hole in the room. Along the way two more pit traps are located.

    A small pile in the corner of the chamber is searched and has 47 gold pieces and 216silver pieces. A small wooden chest, which Elamros declares free of traps, is found to

    contain ve gems. Favion appraises the gems to be semi-precious and worth 50 goldpieces each. Also in the pile is found a potion, which Isabella determines to be of arcaneorigin after she uses a Detect Magic prayer. Delina examines the potion and declares it tobe a Potion of Healing.

    *******

    It is Moonday the 28th of Gozran. The time is unknown but would be before noon. Theparty have gained a new member and through skill and luck survived again.

    And that is where the play session ended.