practical experiences of agility in the telecom industry xp 2003 conference 27.5.2003 jari vanhanen...

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Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business and Engineering Institute Jouni Jartti and Tuomo Kähkönen Nokia Research Center

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Page 1: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Practical Experiences of Agility in the Telecom Industry

XP 2003 conference 27.5.2003

Jari VanhanenHelsinki University of Technology

Software Business and Engineering Institute

Jouni Jartti and Tuomo KähkönenNokia Research Center

Page 2: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Background of the Study

Agility is perceived important in the case company

A research project was started to increase and transfer knowledge of agile practices

inside the company provide support material for projects aiming at agility

A tentative list of agile practices was compiled based upon literature

22 practices that seemed to be relevant mostly XP practices

This study was part of the research project finding out the current state in the company validating the tentaive practice list

Agility the ability to adapt to changing situations

appropriately, quickly and effectively

Page 3: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Research Method and Questions

Three projects out of seven selected for the study selected because they were claimed to be the most active in using agile

practices two semi-structured interviews per project

Research questions1. Which agile practices were used in these projects?2. What experiences were reported on the use of those practices?

Analysis quantification of the adoption level of agile practices qualitative experiences

Adoption Level3 considerable use2 moderate use1 minor use 0 practically no use

Page 4: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Case Projects

Used processes were not based on any published agile methodologies, except in project C (partial adoption of some XP practices)

Use of agile practices was more emergent than planned Working in a way that feels natural, and has worked before

Project A Project B Project C Project type Development of an

evolving sw product Integration and porting

of embedded sw Development of a part

of a larger system People 1 12 8 4 (of 70) Distribution Two teams in two

countries Co-located team Co-located team

Duration 8 years 10 months 1.5 years Effort ~50 man years ~6 man years ~6 man years SW Size 590 kLOC 15 kLOC 40 kLOC

Page 5: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

The Most Adopted Practices

Measure progress by working code weekly deliveries to the customer

short feedback loop

Developers estimate task efforts in all cases developers at least refined

the original estimates

Limited documentation apprenticeship-style training was

successful for transferring knowledge

Team develops its processes in all cases the whole team could affect

the process process development was led by the

project manager or organization

Practice A B C Incremental delivery 2 0 1 Continuous integration 2 0 2

Measure progress by working code 3 3 2 Interactive planning 2 0 1

Developers estimate task efforts 2 2 3 Visual modeling 1 2 2 Use cases 0 0 3 Design Patterns 2 0 0 Continuously developed architecture 2 1 1 Pair programming 0 0 1 Collective code ownership 2 1 2

Coding standard 3 1 3 Refactoring 2 2 1 Write tests first 0 0 0 Automated unit testing 0 0 0 Customer writes acceptance tests 1 0 0

Limited documentation 3 2 1 Team in one location 0 3 3 Frequent team meetings 1 1 2 Customer always available 2 2 0

Team develops its processes 3 2 1 No continuous overtime 3 2 1

Page 6: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

The Least Adopted Practices

Pair programming only pair debugging

Testing unit testing found too hard writing tests first not even tried conventional testing methods

used instead

Practice A B C Incremental delivery 2 0 1 Continuous integration 2 0 2 Measure progress by working code 3 3 2 Interactive planning 2 0 1 Developers estimate task efforts 2 2 3 Visual modeling 1 2 2 Use cases 0 0 3 Design Patterns 2 0 0 Continuously developed architecture 2 1 1

Pair programming 0 0 1 Collective code ownership 2 1 2 Coding standard 3 1 3 Refactoring 2 2 1

Write tests first 0 0 0 Automated unit testing 0 0 0 Customer writes acceptance tests 1 0 0 Limited documentation 3 2 1 Team in one location 0 3 3 Frequent team meetings 1 1 2 Customer always available 2 2 0 Team develops its processes 3 2 1 No continuous overtime 3 2 1

Page 7: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

“New” Practices

Technical authority technically competent project manager

able to make decisions more quickly more courage to remove control elements from the process

Team continuity core personnel, e.g. lead architects, remains same over the years

less technical documentation required survival of the architecture

Page 8: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Emergence of Practices vs. Managed Adoption

Positive developers consider emergent practices useful

Negative wasting effort, ”re-inventing the wheel” some practices are neglected

unfamiliar practices practices that are harder to adopt

Lack of agile testing practices in the projects was interesting they are considered crucial as a basis for other agile practices Was this the reason for the rather low adoption level of some other

agile practices?

Page 9: Practical Experiences of Agility in the Telecom Industry XP 2003 conference 27.5.2003 Jari Vanhanen Helsinki University of Technology Software Business

Questions?

Contacts: [email protected]