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TRANSCRIPT
pg. 1
Practice Ski l lbook
Table o f Contents
1. FastModel Sports Skillbook 3
1.1 1 1 man 3
1.2 2 vs 1 HC 5
1.3 3 vs 3 Ball Side 6
1.4 3 vs 3 Shell 7
1.5 4 (3) i n a box 8
1.6 4 Min Wide/Tight 9
1.7 5 Ball Shooting 1 0
1.8 5 on 0 Transition 1 1
1.9 5 vs 3 Transition 1 3
1.10 Advantage Break 1 4
1.11 Around The World 1 vs 1 1 5
1.12 Baseline Close Outs 1 6
1.13 Beat and Bat 1 8
1.14 Chair Drills 1 9
1.15 Duke 6-Point Defensive Dril l 2 0
1.16 Fast Break 3 on 1 + 2 2 2
pg. 2
Practice Skillbook - Contents (cont.)1.17 Horseshoe Shooting 2 5
1.18 Jump t o the Ball 2 6
1.19 Kentucky Dribbling 2 7
1.20 Live 3PT Passing 2 9
1.21 Maryland 1 on 1 3 0
1.22 Meyer Warmup 3 1
1.23 Motion Screening/Cutting 3 2
1.24 Oakland Passing 3 3
1.25 Oakland Rebounding 3 4
1.26 Partner Layups 3 6
1.27 Partner Passing 3 8
1.28 Scoring Machine 4 0
1.29 Transition Layups 4 2
1.30 Wing Attack Series 4 5
pg. 3
FastModel Sports Skillbook
Frame 11 1 man
x1
x3
12 4
1 3
541
1 x5
x2
4
3
-Dr i l l is a continuous 3 on 2- 1 shot-Whoever rebounds i t , make o r miss, stays in the dri l l
Frame 21 1 man
x1
x31
2 4
1 3
541
1
3
x5
x2
4
- x 3 should stop ball- x 1 should cover first pass- x 3 should drop t o protect basket after f irst pass-Offensively, opposite player f rom pass should cut o r f i l l
pg. 4
FastModel Sports Skillbook
Frame 31 1 man
x1x3
1
2
4
13
541
1
3
x5
x2
4
- 4 with the ball should read the help defender, and makecorrect pass- 1 should shorten the pass back from 4
Frame 41 1 man
x1x3
1
2
4
13
5
41
1
3
x5
x2
4
-Whoever gets the rebound (off. o r def.) starts the nextpossession by outletting t o nearest FT line extended player- 2 offensive player become new defenders-Other 2 players f i l l empty spots
pg. 5
FastModel Sports Skillbook
Frame 12 vs 1 HC
2 13
-each player sprints around their cone- 2 dribbles ball, 3 is defender
Frame 22 vs 1 HC
2 1
3
- 2 tries t o make defender guard, i f ball is stopped, 2 shouldpass t o 1. I f 3 doesn't stop ball, 2 should take i t and score-3 's goal is t o "cat & mouse" the offensive player with theball and force a tough decision
pg. 6
FastModel Sports Skillbook
Frame 13 vs 3 Ball Side
1
2
3
x1
x2
x3
-Play is only allowed in shaded area- N o dribbles-Working on down screens and back screens
Frame 23 vs 3 Ball Side
12
3
x1x2
x3
-You can l imit what the defense does, ie. switch/no switch-Screeners need t o be vocal and put f ist i n the air
Frame 33 vs 3 Ball Side
1
2
3
x1
x2
x3
-Work on both down screens and back screens
Frame 43 vs 3 Ball Side
1
23
x1
x2
x3
-Example o f pinch post screen
pg. 7
FastModel Sports Skillbook
Frame 13 vs 3 Shell
1
2 3
x1x2x3
C
-Defenders are touching in the middle o f the floor-Coach can throw ball out t o anybody on offense-Defenders close out accordingly (to man/deny/help)
Frame 23 vs 3 Shell
1
2 3
x1x2x3
C
- x 2 closes out on ball (talk: Ball-Ball-Ball)- x 1 closes out i n denial (Deny-Deny-Deny)- x 3 closes out i n help position (Help-Help-Help)
Frame 33 vs 3 Shell
1
2 3x1
x2
x3
C
Frame 43 vs 3 Shell
1
2 3
x1
x2
x3
C
Baseline Drive Rotations:- x 3 rotates t o stop drive/take a charge- x 1 rotates t o middle (most dangerous man)
pg. 8
FastModel Sports Skillbook
Frame 53 vs 3 Shell
1
2
3
x1x2
x3 C
Frame 63 vs 3 Shell
1
2
3
x1x2
x3 C
I f skip pass:- x 1 takes ball- x 2 denial- x 3 takes middle help
Frame 14 (3) i n a box
x11 2
45
x2
x4x5
-Great dri l l t o work on screening and ball security- N o dribbles allowed-Offense must complete clean passes t o each other- 3 clean passes equals 1 p t- I f the ball is deflected o r goes out o f bounds, Off. goes t oD, and D goes t o Off.-Play up t o 5 pts o r 7pts
pg. 9
FastModel Sports Skillbook
4 Min Wide4 Min Wide/Tight
31
2
34
5
2
4
5 4 3
1 2 4 1
-Passers change after 3 0 seconds - communicate-Two balls, should not h i t f loor (maybe 1 dribble for lay up)-Sprint wide outside volleyball court-Af ter shooting a lay up, join opposite line-Change direction after 2 minutes
4 Min Tight4 Min Wide/Tight
31
3 4
5
2
4
14212
345-Middle lines run t ight down the middle (should touch bigcenter circle)-Passers change after 3 0 seconds- communicate
pg. 1 0
FastModel Sports Skillbook
Frame 15 Ball Shooting
3
4 4
1
2 43
5
1
- 2 , 3 and 4 start the dri l l- 2 sprints wide, shoots layup and rebound own ball- 2 and 4 receive passes from 1 and 3 t o take jumpshot/3pt shot and get own rebound
Frame 25 Ball Shooting
1
32
34
4 5
- 2 grabs own rebound and starts i t with a short outlet passt o 3- 3 passes ahead t o 1 for the layup- 2 and 3 receive passes for jump shot-Dr i l l continues(do for 2 min and track- i f they make all three shots in around, it's a bonus bucket o f 5 (instead o f just 3 makes)
pg. 1 1
FastModel Sports Skillbook
Frame 15 on 0 Transition
1
32
45
x4
-Usually go two trips down and back- M i x up the options o f what you want t o see-Sometimes leave i t up t o players, and throw in a turnovert o start the dri l l (so its a quick lay-up)
Frame 25 on 0 Transition
3 2
1 5
4
- U p the Street-Over the Top-Across the Street-Road Runner-Wing 3 pointer-Trail ing 5 3pt shot-Swing 3 for opposite wing
pg. 1 2
FastModel Sports Skillbook
Frame 35 on 0 Transition
x1
x3
x5
x2 x4
1
2 3
4 5
-Offense wil l shoot a FT-Make o r miss, the ball is inbounded o r passed t o an outlet-Offense is playing 5 vs 3, looking for the best transitionoption-Defenders x 2 / x 4 can offensive rebound on FT, but thenthey stay at HC unti l the defense gets a stop o r rebound-The defenders (x3, x1, and x5) are coming back down onoffense, 5 vs 5-Set-up Drill again-Dr i l l works transition offense, transition defense and FTblock outs
pg. 1 3
FastModel Sports Skillbook
Frame 15 vs 3 Transition
x1
x3
x5
x2 x4
1
2 3
4 5
-Offense wil l shoot a FT-Make o r miss, the ball is inbounded o r passed t o an outlet-Offense is playing 5 vs 3, looking for the best transitionoption
Frame 25 vs 3 Transition
x1
x3
x5
x2
1 2 3
4 5
x4
-Defenders x 2 / x 4 can offensive rebound on FT, but thenthey stay at HC unti l the defense gets a stop o r rebound onthe other end-Defenders (x3, x1, and x5) are coming back down onoffense, 5 vs 5 (adding x2 /x4)-Set up dri l l again-Dr i l l works transition offense, transition defense and FTblock outs
pg. 1 4
FastModel Sports Skillbook
Frame 1Advantage Break
1 2 43
x5x3 x4x2x1
5
-Coach throws ball t o an offensive play on baseline-Defender across touches baseline and sprints back intothe play-Other defenders must help t o slow down the ball and pickup most dangerous players-Play is live, defense turns t o offense afterbasket/turnover/rebound
Frame 2Advantage Break
1 2 43
5
x4
x3
x2
x1
x5
Drill focus is transition defense, communication, andtransition offense
pg. 1 5
FastModel Sports Skillbook
Frame 1Around The World 1 vs 1
1
2
3
4
5x2
- x 2 rolls ball t o 1- x 2 works on closing out (forcing baseline o r weak hand)- 1 has 3 dribbles t o score-Dr i l l is not over unti l offense scores o r defense rebounds i t- 1 p t for a score, 1p t for a stop
Frame 2Around The World 1 vs 1
1
2
3
4
5x2
- x 2 moves on t o defend each player around the key
Frame 3Around The World 1 vs 1
1
2
3
4
5x2
After final rep, defender moves t o corner and offensiveplayers slide clockwise
Frame 4Around The World 1 vs 1
12
3
4
5
x2
- 1 becomes the new defender-Keep track o f points, most points wins, everybody elseruns-A l l players wil l travel around the world
pg. 1 6
FastModel Sports Skillbook
Frame 1Baseline Close Outs
1
2 3
5
x2 x5x3 x4
-Ball starts on end o f baseline- X 5 passes t o x 4- x 4 passes t o x 2- x 2 passes t o x 3
Frame 2Baseline Close Outs
1
2 3
5
x3 x2 x4 x5
- x 5 after passing t o x 4 wil l sprint and closeout on 1- x 4 wil l sprint and close out on 2- x 2 wil l sprint and close out on 3- x 3 wil l sprint and close out on 5
pg. 1 7
FastModel Sports Skillbook
Frame 3Baseline Close Outs
1
2 3
5
x3 x2 x4 x5
-Defenders close out on offensive player as they arecatching the ball-Once defenders close out, they should be moving with theball-Once ball reaches the final spot 5 , play is live withrestrictions (3 dribbles, no dribbles, offense can only drivebaseline)-Dr i l l can also be done with 3 players (creates a tougherclose out situation)
pg. 1 8
FastModel Sports Skillbook
Frame 1Beat and Bat
x11
x2x3x4234
C
- 1 skips t o coach- x 1 jumps towards the ball (help side)
Deny Flash (Beat)Beat and Bat
x11
x2x3x4234
C
- 1 flashes toward ball (elbow or higher)- x 1 works closer t o 1 as s/he gets closer t o ball- x 1 should deny and make contact with 1 (one pass away)
Take Away Cut (Bat)Beat and Bat
x11
x2x3x4234
C
- 1 cuts t o hoop after being denied- x 1 snaps head around (briefly losing sight o f the ball) t obat the ball and take away backdoor cut
RepeatBeat and Bat
x2
x3x4
2
34
C
x1 1
-Dr i l l repeats unti l all players rep defense-Switch sides o f f loor
pg. 1 9
FastModel Sports Skillbook
Frame 1Chair Drills
12 3 4
-Make a move on the chair/cone: hesitation, inside out,crossover, double crossover, between legs, spin, etc...-Af ter the move, finish at the r im-Move t o middle position and repeat-Move through all positions and back (making the samemove 6 times)-Repeat series o f moves with different fnishes: pul l upjumpers, power layups, Euro step, shot fake, etc.
pg. 2 0
FastModel Sports Skillbook
(1) Post DefenseDuke 6-Point Defensive Dril l
x1
CC
3
- x 1 works on 3 / 4 fronting the post-Coach dribbles ball below FT line t o make x 1 defendhigh/ low side o f post player-Coach wil l skip pass t o other coach
(2) Help SideDuke 6-Point Defensive Drill
x1
C
C
3
- x 1 jumps t o midline o f with the fl ight o f ball-Coach dribbles lower on the floor t o have x 1 move as lowas the ball- 3 flashes t o top o f key
(3) DenyDuke 6-Point Defensive Drill
x1 C3
C
- x 1 wil l beat and bat the cut by 3 (deny)
(4) Jump With BallDuke 6-Point Defensive Drill
x1
C
C
3
-Coach skips pass back over t o other coach- x 1 jumps t o ball i n help position- 3 wil l walk away and cut towards the ball side block
pg. 2 1
FastModel Sports Skillbook
(5) Take a ChargeDuke 6-Point Defensive Dril l
x1
C
3
C
- x 1 defends post low side (ball is below FT)-Coach drives baseline and lowers shoulder for charge- x 1 takes CHARGE!
(6) Hustle and SaveDuke 6-Point Defensive Drill
C
C
3x1
-Coach throws ball toward sideline- x 1 has t o get up quickly and save ball toward own basket
pg. 2 2
FastModel Sports Skillbook
Frame 1Fast Break 3 on 1 + 2
13
452x1
x2
x3x4x5
345
x4
4
-Split team into two groups-Once ball crosses HC, extra defenders (+2) sprint t o touchcenter circle and get back into play-Goal o f the first defender t o slow down offense unti l helparrives
Frame 2Fast Break 3 on 1 + 2
13
4
5
2
x1
x2
x3x4x5
345
x4
4
Once ball is shot and rebounded by the defense, theoffense wil l jog of f and the defense attacks the otherdirectionNote: Can make this a ful l court pressure situation byallowing the offense t o press unti l HC
pg. 2 3
FastModel Sports Skillbook
Frame 3Fast Break 3 on 1 + 2
13
42
x1
x2 x3
x4x5
345
x4
4
5
-Defense became the offense and is now attacking thesingle defender
Frame 4Fast Break 3 on 1 + 2
1 3
42
x1
x2
x3
x4x5
345
x4
4
5
+ 2 defenders are sprinting back into the play t o help theirteammate
pg. 2 4
FastModel Sports Skillbook
3 on 2 + 1Fast Break 3 on 1 + 2
13 452
x1
x2
x3x4x5
345
x4
4
3 on 2 + 1
4 on 2 + 2Fast Break 3 on 1 + 2
1
3 452
x1
x2
x3x4x5
345
x4
4
4 on 2 plus 2
Can also do4 on 3 plus 1 (make sure an offensive player fil ls middle)
5 on 3 plus 25 on 4 plus 1
pg. 2 5
FastModel Sports Skillbook
Frame 1Horseshoe Shooting
1
232 4 5
-Two lines, two basketballs- 2 is passing the ball t o a cutting 1- 1 catches (working on catching and landing on two feet)and scores with shoulders parallel t o backboard- 1 gets own rebound and passes ball back t o line theycame from.- 1 joins opposite line
Frame 2Horseshoe Shooting
1
252
3 4
After passing t o 1, 2 cuts around 1 and receives pass from3-Dr i l l repeats as players continue shooting and passing, canset a time goal o r number o f makes
Frame 3Horseshoe Shooting
15
3
2 42
Extend cutters up the lane t o practice mid range shots. Canwork on a cross over step t o attack r im as well.
Frame 4Horseshoe Shooting
4
2 352 1
Suggested sequence o f moves: power layup, shot fake, stepthrough, elbow drive, elbow jumper, wing 3
pg. 2 6
FastModel Sports Skillbook
Frame 1Jump t o the Ball
1 2x1 x2
3 45 1
- 1 starts with the ball- x 1 pressures ball- x 2 is in a help position (helping on middle drive)
Frame 2Jump t o the Ball
1 2
x1 x2
3 45 1
- 1 passes t o 2- x 2 closes out and pressures- x 1 jumps t o help position- 1 and 2 make passes back and forth, pausing 2 - 3 secondst o let defense get set-Coach is watching x 1 / x 2 jumping with ball (not waiting foroffensive player t o catch the ball before moving)-Offense rotates t o defense, defense t o end o f opposite line
Top and WingJump t o the Ball
1
2
x1
x2
3
4
5
1
- x 2 in help position- I f x2's man had the ball, x 1 would deny reversal
Corner and WingJump t o the Ball
2
x1
x2
41
51
- x 2 here wil l deny reversal pass- I f ball was on wing (outside o f middle 1 /3 ) x 1 would denyas well
pg. 2 7
FastModel Sports Skillbook
Frame 1Kentucky Dribbling
1
2
3
5
4
2
5
1
3
41
24
3
- 4 total lines (2 rebounder, 2 outlet)-Rebounder outlets t o wing (communicate)-Outlet takes i t t o cone and makes a dribble move(crossover, hesitation, inside out, behind the back, betweenlegs, spin, double crossover)
Frame 2Kentucky Dribbling
1
2
3
2
1
3
4
1
24
3
4
5
5
-Player shooting layup joins rebounding line-Next player in line (4 and 3) rebounds, outlets, and joinsoutlet line- 1 min for each move-Make sure t o switch sides o f outlet t o work on finishingwith both hands-Can adjust finishing moves as well (jumper, power layup,Euro step, shot fake, etc.)
pg. 2 8
FastModel Sports Skillbook
Frame 3Kentucky Dribbling
2
3
2
1
1
24
35
5 3
1
4
4
Frame 4Kentucky Dribbling
2
3
2
1
1
24
35
5
4
3
1
4
pg. 2 9
FastModel Sports Skillbook
Frame 1Live 3PT Passing
1
1x2
4
4x3
5
5
x4
2
2x1
-Partners (1 and 1, 5 and 5, 2 and 2, 4 and 4)-X's are on defense- N o dribbles are allowed- I f ball is tipped o r offensive players go out o f bounds, theyhave 1 0 pushups (any exercise)-Work on faking and making passes-Work on taking care o f the basketball making live passes
pg. 3 0
FastModel Sports Skillbook
Frame 1Maryland 1 on 1
x2
12345
- x 2 rolls ball t o 1- 1 has 3 dribbles t o try and score
Frame 2Maryland 1 on 1
x2
12345
- x 2 should close out aggressive with quick feet and highhand t o take away shot but play drive
Frame 3Maryland 1 on 1
x2
12
453
Options for different rules:-Defender must get a stop t o get out-Defender must get 3 stops t o get out-Defender must get 3 consecutive stops t o get outNote: may be useful t o separate guards and posts
pg. 3 1
FastModel Sports Skillbook
Frame 1Meyer Warmup
x1
x2x3
x4x5 x2 x3
5
C
x 1 can see ball and man (put but t i n gap on drive)
Close OutsMeyer Warmup
x1
x2x3
x4x5 x2 x3
5
C
-Coach passes ball t o 5 and x 1 closes out
Live 1 vs 1Meyer Warmup
x1
x2x3
x4x5 x2 x3
5
C
- 5 passes back t o coach-Coach passes back t o 5 o r drives gap-Force defender t o close out second time, on third closeout play is live- x 1 cannot give up middle drive- 5 drives baseline, x 2 cuts o f f baseline, x 3 rotates towardsblock(players out can emulate the x 2 defender moving/talking)
Rotate and ContinueMeyer Warmup
x1
x2x3
x4x5 x2 x3 5
C
-Offensive player rotates t o end o f opposite line onbaseline-Defender rotates t o offensive player on wing-Help defender grabs ball, throws i t t o coach- x 2 closes out i n help position (not on his man)-Dr i l l starts back over-Dr i l l can be run on the other side o f the floor
pg. 3 2
FastModel Sports Skillbook
Screener/CutterMotion Screening/Cutting
12
34
5 C
-Two lines, coach starts with two basketballs-Works well t o have two coaches passing but can be donewith 1-Players must rebound and return balls t o rack by coach
BackdoorMotion Screening/Cutting
12
34
5 C
-Backdoor cut (being denied o r overplayed)-Screener goes opposite cutter
CurlMotion Screening/Cutting
12
34
5 C
-Cur l cut (when defender trailing)-Screener lets the cut pass by shoulder and reverses pivott o finish opposite cutter-Cues for screener: f ist i n air, split closest leg o f defenderscreening, make contact with defender-Cues for cutter: set up away, should t o shoulder withscreener, read defender
Ball CutMotion Screening/Cutting
12
34
5 C
-Ball cut (when defender goes under screen)-Screener reverses pivots towards the basket and rolls t or im
pg. 3 3
FastModel Sports Skillbook
Slip the ScreenMotion Screening/Cutting
12
34
5 C
-Teams that switch-Screener never gets t o the cutter, SLIPS t o basket beatingswitching defender-Cutter replaces screener towards ball
Flare ScreenMotion Screening/Cutting
12
34
5 C
-Flare screen-Lines change duties-Screener sets flare screen and slips t o basket
Frame 1Oakland Passing
1 2
3
4 4
5
1 45 3
Works on 3 different types o f passes:- Top t o Wing - R or L hand PUSH pass- Wing t o Post - step through SPIN pass- Post t o Top - square up, beat the double, SKIP passFollow pass t o next spot o r end o f line
pg. 3 4
FastModel Sports Skillbook
Frame 1Oakland Rebounding
x1 x2
x4 x5
x1 x3
1 23 45 2
- 4 lines (2 offense, 2 defense)- x 1 passes ball out t o 1- x 1 and x 2 closeout (x2 closes out t o help position- 1 shoots ball after close outRebounding Cues-Find a body-Find contact-Find the ball
Frame 2Oakland Rebounding
x1 x2
x4 x5
x1 x3
1 23 45 2
- x 1 and x 2 wil l box out 1 and 2-Ball is live unti l offense o r defense scores- 3 dribble max per player
pg. 3 5
FastModel Sports Skillbook
Frame 3Oakland Rebounding
x1 x2
x4 x5
x1 x3
3 45 2
21
-Pair that scores fil ls offensive lines-Pair that doesn't score fil ls defensive lines
Frame 4Oakland Rebounding
x1 x2
x4 x5
x1 x3
3 45 2
21
-Continuous dri l l fo r selected number o f minutes-When time is up, players on baseline have lost!
pg. 3 6
FastModel Sports Skillbook
Frame 1Partner Layups
5
4 45
31 2
-Two lines, two basketballs- 5 outlets ball t o 1
Frame 2Partner Layups
5
4 45
31 2
- 1 attacks middle o f f loor (jump stop around FT)- 5 sprints wide fi l l ing lane and shoots layup
pg. 3 7
FastModel Sports Skillbook
Frame 3Partner Layups
5
45
32
1
4
- 1 rebounds, takes out o f bounds and outlets t o 5-Next group goes when first group shoots layup- 4 outlets t o 3
Frame 4Partner Layups
5
4
45
32
1
-Continuous dri l l working on outlet pass (do not take ballout behind backboard)-Can have sideline players sprint lane on make and havethe inbounder throw baseball pass t o wing for layup (wouldperform same thing coming back)
pg. 3 8
FastModel Sports Skillbook
Frame 1Partner Passing
1 2
435 5
1 ball for each pair o f partners
Frame 2Partner Passing
1
2
3 45 5
- Partners wil l start opposite each other on lane line- Can go t o half o r ful l courtProgression: Chest, Bounce, Right hand t o partners Lefthand (only catch and pass with one hand)- Can add second ball and have one partner throw bouncepass while other throws chest pass
Frame 3Partner Passing
1
2
3 45 5Frame 4
Partner Passing
1
2
43
5 5
pg. 3 9
FastModel Sports Skillbook
Frame 5Partner Passing
4
3
5
2
1
5Frame 6
Partner Passing
1 2
4
3
55
pg. 4 0
FastModel Sports Skillbook
Frame 1Scoring Machine
3
5
12
3
1
2
3
5
2
4
- 2 balls on each side-First players with ball start dri l l with a toss/rebound(after that players wil l rebound the layup)-Dribble down court and make layup-Af ter shooting a layup, that player sprints t o half court t oplay dummy defense, then joins line toward the side theyjust shot layup on-First 2 defenders (2/3) at HC will stay for two offensiveplayers t o start dri l, otherwise players only stay for personrebounding their layup
Frame 2Scoring Machine
3
5
2
3
12
3
4
2
1
pg. 4 1
FastModel Sports Skillbook
Frame 3Scoring Machine
3
2
2
3
4
1
2
3
1
5
pg. 4 2
FastModel Sports Skillbook
Outlet PassTransition Layups
545
4
3 223
111
- 3 Lines: Point Guards, Wings, Posts-Dr i l l starts with rebound and outlet t o 1
Push AheadTransition Layups
545
4
3223
1
11
- 1 advances ball t o sprinting wing (3) for a layup-Post (4) is r im running t o rebound a miss
pg. 4 3
FastModel Sports Skillbook
Rebound and OutletTransition Layups
3
4
1
Post (4) rebounds and outlets t o 1Wing (3) is sprinting out
Push Ahead/Rim RunnerTransition Layups
3
4
1
1 advances ball t o the wing (3)Post (4) is r im running
pg. 4 4
FastModel Sports Skillbook
Rebound/Kick OutTransition Layups
3
4
1
Wing (3) enters ball t o post (4)Wing(3) rebounds make o r miss
Rebound/Kick OutTransition Layups
3
4
1
5
12
Wing (3) kicks the ball out t o 1 for a jumperNext post i n line rebounds that shot (make/miss) and thedri l l continues with outlet t o the next 1
pg. 4 5
FastModel Sports Skillbook
Frame 1Wing Attack Series
1 2 35 4 4
-Use 4 - 5 basketballs-First player in line on the left doesn't have a basketball- 1 skip passes t o player 2- 2 works on catching and squaring in air-Af ter the catch, 2 works on crossing over feet t o attack r imfrom baseline ( left foot should step across, sweeping theball and pushing of f r ight foot t o attack defender/rim)
Frame 2Wing Attack Series
2
35 4 41
After player 2 receives the pass, player 3 makes skip passt o player 1 without ba l l -
-Player 1 is working on (catching and squaring in the air)-Af ter the catch player 1 is working on cross overing hisfeet t o attack the r im from the baseline (player 1's r ight footshould step across, which allows them t o sweep the balland push of f the left foot t o attack defender/rim)
Frame 3Wing Attack Series
4 4
1
235
-Player who just passed the ball should expect a skip passfrom the other line-Players get own rebound and join opposite line
Frame 4Wing Attack Series
4
2
45 1
3
-Af ter a couple times through, players attack middle o ff loor (outside foot crossover and inside foot becomes thepivot/push of f foot)-Al low players t o work on different types o f finishes (power,wrong foot, Euro step, reverse, pullups jumpers, step backs,etc.)