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Steve Hillenius, NASA Ames Research Center @hillenius Practicing UX at NASA: My experiences practicing UX in an engineering driven org and thoughts on how to communicate the value of user research, usability, and design to skeptics. https://ntrs.nasa.gov/search.jsp?R=20190026639 2020-06-27T03:56:10+00:00Z

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Page 1: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your

Steve Hillenius, NASA Ames Research Center @hillenius

Practicing UX at NASA: My experiences practicing UX in an engineering driven org and thoughts on how to communicate the value of user research, usability, and design to skeptics.

https://ntrs.nasa.gov/search.jsp?R=20190026639 2020-06-27T03:56:10+00:00Z

Page 2: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your
Page 3: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your
Page 4: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your
Page 5: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your

UX at NASA: We exist! But we’re not well known.

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NASA: Engineering and Science Driven.

Operational Mindset. Research also a big focus.

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NASA: Engineering and Science Driven.

Operational Mindset. Research also a big focus.

UX, design, and user research are generally foreign concepts to NASA as a whole, only known to small parts of the agency.

Page 8: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your

NASA: Engineering and Science Driven.

Operational Mindset. Research also a big focus.

UX, design, and user research are generally foreign concepts to NASA as a whole, only known to small parts of the agency.

We tend to straddle the line between applied research and building operational products.

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Our Process

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Our Process

Product Focused

Small team, wear many hats

Designers expected to go from User Research to Interaction Design to User Testing, eventually PM responsibilities

Takes around 6 months to ramp up a new designer

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Observational Research - Contextual Inquiry / Contextual Design

Affinity Diagrams

High level design ideas, iterative design process, paper prototypes, and then wireframes

Iterative, with increasing levels of fidelity

Our research strategy tends to go in cycles

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Page 13: Practicing UX at NASA for Release€¦ · Practicing UX at NASA: ... powerful. We have a tool that does that already. We’re seen as software ... Build up a brand identity for your

User Testing

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Why is it so hard to talk about UX and design to scientists and engineers?

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Common UX Communication Challenges I’ve Faced

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Product is too simple to be powerful.

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We have a tool that does that already.

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We’re seen as software developers inside the agency.

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Customers don’t exactly know why we’re successful, but they know we do really good work.

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Why do we need something to be walk up and use? We have to train these users anyway.

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Resistance to change workflow processes.

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During user research, sometimes seen as auditors or inspectors.

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UX/Design seen purely as the aesthetics.

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UX Designers being confused for Front-end developers.

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UX seen as art vs. a practice

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What are effective ways to solving this?

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1. Learn and speak the user’s vocabulary when discussing findings.

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2. Align UX goals to efficiency gains

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3. Show data and domain rationale for design decisions (Does not need to be quantitative!)

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4. Build up user advocacy from the ground up

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5. Build up a brand identity for your team

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6. If you can’t change the process, have your product automate or mitigate the pain points.

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7. Sometimes building a better usable product does not get you in the door, it has to do more as well. Use these features to distinguish yourself.

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8. If the user research points to a clear area but you are not getting traction, just build a prototype

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Finally

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You’re not going to be able to reach or have the time to educate everyone on UX, and that’s OK.

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Sometimes your products just need to speak for themselves.

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They will eventually ask how your team does such awesome work. And you will have your chance.

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To turn that UX skeptic into a UX believer.

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Thank you! Questions?

Steve Hillenius, NASA Ames Research Center @hillenius