presentation 2010 what is second life mykra juhana
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Unit for Management & Development.
What is Second Life?
ActiveICT Meeting
Sastamala Adult Education Centre
2010 March, 18th
Juhana Mykr
Social Media | Web 2.0 | Virtual Worlds | Second Life
Social Media for Senior Citizens
:: http://somedi.blogspot.com
Mr Juhana Mykr | ICT-designer, M.Ed.Helsinki City Adult Education Centre | Unit for Management & Development
juhana.mykr
SkypeID:juhana.mykra
www.facebook.co
m/juhana.mykra
Ilmari Turboin Second Life
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Social media project for senior citizensFacts, Partners, Goals | http://somedi.blogspot.com
Project Goals briefly Introduce the concept
and possibilities ofsocial mediato senior citizens and other ppl
Search how social mediaservices and tools can supportand increase the quality of living
Search what Second Life + otherinteractive & collaborative toolscan offer to geographically
remote people and AECs
With partnership organizationshare best practices on AECscomputer buddy programs
Facts on Finnish people(08/2008 http://www.stat.fi)
78% use internet weekly 95% of those have used Google 38% read blogs frequently 35% use instant messaging tools 30% write to discussion forums
BUT Only 11% ofsenior citizensuse ICT for social purposes
Project Partners National Board of Education (fund) University of Helsinki: Palmenia
Centre for Continuing Education
AECs with long distances in Kajaani,
Sastamala, Vantaa and Fuengirola
Unit for Management & Development.
Somedi2.0Blog
|http://somedi.blogspot.com
Unit for Management & Development.
Somedi2.0Blog|http://somedi.blogspot.com
KZERO Statistics in Virtual World genre07/2009 http://www.kzero.co.uk
580 million registered accounts
worldwide in virtual worlds
600 million at the end of 2009
135 million accounts in the most
popular virtual world Habbo(avg age 14yr - since 2000) 76m Poptropica (10yr-2007)
54m Neopets (11yr-1999)
35m IMVU (20yr-2004)
34m Stardoll (15yr-2005)
27m WeeWorld (14yr-2005)
26m GlubPenguin (12yr-2005)
19m Second Life (35yr-2003)
18m Barbie Girls (9yr-2007)
16m Gaia (17 yr-2003)
12m World of Warcraft (25yr-2003)
12m Meez (17yr-2008)
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How does it feel to be a robot or a bunny?How might they face me as opposite sex or as disabled person?
Photorealistic spaces | New dimensions of presenceVirtual traveling is hot in the future = ecological & economical
Photorealistic sceneries
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Unit for Management & Development.
Sistine Chapel | Vassar Islandhttp://slurl.com/secondlife/vassar/165/91/24
ROMA Subura Plot | Urea Iacta Esthttp://slurl.com/secondlife/ROMA%20Subura/188/54/29
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Virtual Learning Islands in Second Life
Hallinto- ja kehittmisosasto.
Pavillion: Hall
Sky platform: Magical Woods
Pavillion: Terrace & Cellar Gallery
Garden
EduFinland III > Somedi
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What have we done in SL?http://tinyurl.com/somedi-slurl
Open Lectures since 2008
Exhibitions &Concerts
Tutoring every Friday 11AM to 1PM
Project Meetings
Short Intros about Second Life& other social media tools
Project Demos
Hallinto- ja kehittmisosasto.
Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com
Hallinto- ja kehittmisosasto.
Favorite Books Exhibition in the Hall
Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com
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Hallinto- ja kehittmisosasto.
Art Photos in the Gallery
Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com
Hallinto- ja kehittmisosasto.
Medieval Xmas Live Concert with real instruments
Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com
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Hallinto- ja kehittmisosasto.
Poems in the Magical Woods
Virtual Tutoring in the Office
Somedi 2.0 Social media & senior citizens | http://somedi.blogspot.com
Unit for Management & Development.
How to get in Second Life1. Register your avatar > Create free user account
http://join.secondlife.com
2. Confirm your e-mail = Activating Activating link will be enclosed in an e-mail
3. Download & Install Second Life client program http://secondlife.com/support/downloads.php
4. Start Second Life program, log in & get toknow on everything in orientation island
5. Use in-world search (right hand top corner) & Teleport
3D Virtual World of Second LifeOpen & Flexible Learning in Social Media Environments Future Pedacogy Virtually Today
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Hallinto- ja kehittmisosasto.
Second Life Tutorials in YouTubehttp://www.youtube.com > keywords: Second Life Tutorial
Unit for Management & Development.
Possibilities As a tool in Blended Learning & Tutoring As a platform for Distance Learning
& eWorking Meetings, Seminaires, Conferences
Open lectures for distance learners On-site lectures as a presentation tool A tool with lots of free-to-use material
for self-directed learners
Challenges How to find suitable learning resources Ethical problems, Sex industry,
Harrasment, Violence, Addictiveness 3D graphics need powerful computer Interface is not Finnish There are lots of buttons & possibilities Who builds virtual structures and how
Resources:time, money, responsibilities
Advantages Ecological & Economical
no travel expencies
non-pollutive
non-expensive real world simulations
International > language skills improve Low treshold to participate
An easy way in Networking
Social life > collaborations
Realism > immersions
Visuality > affective
Media sexiness > adds attractiveness
Youngsters already do virtual worlds
Help to cope in time
Huge substance, lots of possibilities
There is only limit in our
imagination what can be done
3D virtual world ofSecond Lifehttp://www.secondlife.com | http://join.secondlife.com