prevention showcase: 2016 national conference on problem gambling

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PREVENTION Showcase

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  1. 1. PREVENTIONShowcase
  2. 2. BANK ON YOUR FUTURE: PROBLEM GAMBLING & FINANCIAL LITERACY Rayallen Bergman Vote: #1
  3. 3. BEEN THERE, DONE THAT, FOUND RECOVERY: UTILIZING PEERS IN OUTREACH WORK Wes Wood, Sharon Williams, Kitty Martz Vote: #2
  4. 4. VPGR.net 503-486-7377
  5. 5. Learn about: VPGRs HOPE Program Problem gambling and Oregons unique issues Improving overall quality of life and treatment outcomes by consistently including gambling assessment in groups and sessions
  6. 6. We Help promote recovery We offer our life experience as a learning Opportunity to those new to recovery We coach Perseverance and offer support We Educate about problem gambling, programs and sources of recovery support
  7. 7. Have maintained long term abstinence (minimum 2 years) Took a 40 hour class (next: March 2-4, 2016) Am an independent contractor through VPGR Challenges: Client referrals Recruiting new peer mentors (cultural/age) Uncharted Roles for embedded mentors at agencies
  8. 8. National Conference on Problem Gambling July 20, 2013
  9. 9. The purpose of VPGR is to provide consumers of problem gambling services with a more central and viable voice. The objectives of VPGR are to: educate the public and decision makers through first- hand accounts of the impact of problem gambling.; become a dynamic force in formulating public policy; serve as a watchdog for consumers of services.
  10. 10. In 2008, the Oregon Council on Problem Gambling (OCPG) received a mini-grant from the Oregon Department of Human Services (DHS) to create a community action group addressing problem gambling. Voices of Problem Gambling Recovery had its first meeting in September 2008. Organization based in Portland Obtained 501c3 non-profit status 2013
  11. 11. have been directly impacted by problem gambling (problem gamblers, their family members, their friends); are looking to serve their community, promote recovery, and educate others about problem gambling; believe in creating positive change through volunteering; are willing to be a voice, face, or helping hand for problem gambling awareness.
  12. 12. Twice monthly 2nd Monday Action Meeting 4th Monday Community Meeting New participant orientation prior to meeting Dinner and socializing first 20 minutes Loosely follow Roberts Rules of Order
  13. 13. To speak for those affected by problem gambling: Advocate, educate, and promote recovery. To improve the health of Oregonians by educating others about gambling and problem gambling, promoting recovery, advocating to state and local government on behalf of problem gamblers and their families, and increasing community awareness of problem gambling.
  14. 14. 1. Developing Organizational Infrastructure 2. Educating Others about Gambling and Problem Gambling 3. Promoting Recovery 4. Advocating to State and Local Government 5. Increasing Community Awareness
  15. 15. Formed Board Strategic plan Bylaws Website & print materials Federally recognized 501c3 status
  16. 16. Develop a community of advocates; Empower members through education, training, and affiliation (i.e., social capital); Form alliances with other like-minded organizations; Strategically develop relationships with influential people; Seek opportunities to inform policy; Take initiative.
  17. 17. Prompted Senator Merkley to Introduce the Comprehensive Problem Gambling Act; Helped authorization of full 1% via testimony to state legislative committees & DHS/OHA budget forums; Steered Oregon Lottery away from using two advertising campaigns viewed as inappropriate; Petitioned DHS/OHA regarding cuts to residential gambling treatment; Four legislative bills have been introduced on behalf of Voices of Problem Gambling Recovery; Advocated to media, particularly the Oregonian, to cover issues related to problem gambling.
  18. 18. Developing Problem Gambling Recovery Mentor Programs, Developed OHA Approved Training curriculum, Partner with ACCBO to develop certification, Trained two groups of PG Recovery Mentors; Obtained FY14 grant to develop strategies to increase PG Recovery Mentor utilization; Will begin pilot demonstration project to deploy PG Recovery Mentors as education specialists.
  19. 19. Free for people living or receiving gambling treatment (currently, only in Multnomah County) Valuable addition to professional treatment and/or community support groups Antidote to addiction is not abstinence its connection.
  20. 20. Challenges for Oregon Problem gambling is associated with mental health and addiction issues Why we need to be concerned
  21. 21. 1. 12,000 Machines in 2400 venues, e.g. Delis - location is most significant 89% of gamblers entering treatment use machines 2. $1 billion biannual budget Oregon Lottery 3. 1% towards treatment and prevention 4. 80,000 estimated disordered gamblers (2.6% of adults) 5. Variability in enrollment and retention
  22. 22. Studies have found that problem gamblers infrequently seek help. (Appx 3% per year) Bridgeway is unique that it has a treatment team. Need to consistently gauge for client need. Assessment tool range to choose from.
  23. 23. Gambling can impact recovery from other addiction and mental health issues 1. People who have an addiction and/or mental health history are more likely to develop a gambling problem. 2. If a person has a gambling problem, their risk of relapsing on drugs or alcohol increases. 3. Addiction switching does and can happen. 4. Recovery is harder when living with or associating with an active problem gambler.
  24. 24. Initial assessment and continuously/consistently Invite Gambling Outreach team to groups Create a dialogue that includes loved ones
  25. 25. Visit: http://vpgr.net/ Email: [email protected]
  26. 26. BIRTH OF A PROBLEM GAMBLING AWARENESS CAMPAIGN Stacey Frohnapfel-Hasson Vote: #3
  27. 27. RESPONSIBLEGAMBLING STARTSHERE. GAMBLING PROBLEM? 1-800-589-9966 THE95PERCENT.ORGGAMBLING PROBLEM? 1-800-589-9966 THE95PERCENT.ORG
  28. 28. GAMBLING PROBLEM? 1-800-589-9966 THE95PERCENT.ORG Build community readiness and awareness of problem gambling issues Increase outreach campaigns to accomplish above RECOMMENDATIONS: From the Community, Clients & Professionals Gambling Issues Awareness Survey Asked questions before campaign began (3/15) 444 responses 47/88 counties represented = Ages 22 70
  29. 29. What do these images say to you?
  30. 30. WHAT ISTHE 95% GAMBLING PROBLEM? 1-800-589-9966 THE95PERCENT.ORG In a 2012 Ohio study, it was shown that of those who gamble, 95% gamble responsibly. GOALS: Create awareness of problem gambling Develop an understanding of what responsible gambling looks like Help people recognize the signs of high-risk gambling and addiction Provide info on how to get help Targeted toward influencers Offers a take the quiz assessment
  31. 31. Heavy on social marketing; digital display ads, targeted sports ads, FB, pay-per-click & Twitter Community Toolkit for local buy-in Mobile geo-fencing near states casino venues Billboards in major markets Statewide radio 7,000 quizzes taken All analytics performing 3-5 x better than national avgs. CAMPAIGN TACTICS & METRICS
  32. 32. KEEPING IT FRESH!
  33. 33. STACKING THE CARDS AGAINST PROBLEM GAMBLING Michael Chevalier Vote: #4
  34. 34. The Luckiest Grandpa
  35. 35. The Luckiest Grandpa Play put on by 18 kids Ages 8-16 Took a 10 minute play activity The Luckiest Grandma from You Want to Bet Received permission from the publisher to modify the program and perform the program
  36. 36. Participating Organizations Preferred Systems, Inc. Erie School District Erie Housing Authority Erie Playhouse WQLN Public Television
  37. 37. Logistics Began working on play in January of 2015 Performed in May of 2015 Took a 10 minute play activity The Luckiest Grandma from You Want to Bet Received permission from the publisher to modify the program and perform the program Expanded the program to 50 minutes Supervised and directed by two staff from the Erie Playhouse, staff from the Erie Housing Authority and prevention staff from Preferred Systems.
  38. 38. Funding The Erie County Office of Drug and Alcohol Abuse Programs Pennsylvania Council of Compulsive Gamblers The Erie School District WQLN Preferred Systems, Inc.
  39. 39. The Event Three productions In excess of 600 children from the Erie School District, the Benjamin R. Wiley Community Charter School, and 150+ adults attending the evening program.
  40. 40. Community Response It was greeted with much acclaim in the local media and with the various agencies, organizations, and schools in which the actors attend afterschool programs where we present our Gambling Prevention programs
  41. 41. THE ASIAN PACIFIC AMERICAN AMBASSADOR PROGRAM: MODEL FOR COMMUNITY CHANGE Mui Mui Hin McCormick Vote: #5
  42. 42. Asian Pacific American Ambassadors Program Model for Community Change
  43. 43. Identifying Areas or Populations of Concern Research suggests cultures of Asian decent have higher rates of disordered gambling. Currently, we do not have the culturally appropriate capacity to treat Asian Pacific American (APA) clients through our Bettor Choice programs. APA ethnic groups seldom reach out for help outside the community due to stigma and cultural barriers.
  44. 44. Finding Champions and Key Stakeholders Asian Pacific American Affairs Commission (Commission on Equity and Opportunity) DMHAS, Problem Gambling Services Connecticut Council on Problem Gambling Regional Action Councils Asian Pacific American Ambassadors (Laotian, Vietnamese, Japanese)
  45. 45. The Asian Pacific American Ambassador Program Model for Community Change Recruited APA Community Leaders to become Ambassadors in the Summer 2015 DMHAS Trained with 25 hours of Gambling Specific Continuing Education Credits Facilitator and Participant Guides were created for Community Conversations: Gambling Awareness (adapted an evidence-based model) Program evaluation is on-going (data collected from pre & post surveys) Hosted 3 Community Conversation with APA groups with Interpretation Compensation for work and reimbursement for mileage and supplies
  46. 46. The Asian Pacific American Ambassador Program Model for Community Change Community Conversations Gambling Awareness Guide Instructions Welcome / Why were here How gambling impacts our communities Making Connections Building relationships; thoughts on gambling Discussing Challenges Challenges in educating people on facts of gambling Understanding Problem Gambling Myths vs. Facts about Problem Gambling
  47. 47. The Asian Pacific American Ambassador Program Model for Community Change Community Conversations Gambling Awareness Guide Opportunities to Talk about Our Challenges Recognizing warning signs How Are We Responding to the Challenges Strengths / weaknesses to help individuals affected How to Support People Who Have gambling Problems Ideas to take action Next Steps / Closing / Evaluations Future projects with the group
  48. 48. THE TECH-SAVVY PREVENTION PROFESSIONAL Amanda Burke Vote: #6
  49. 49. Powerpoint Templates Page 52 Powerpoint Templates The Tech Savvy Prevention Professional Amanda Burke, Ph.D., CTRS, CHES Townhall II Kent, Ohio
  50. 50. Powerpoint Templates Page 53 Key Terms TECHNOLOGY Advancements in the methods and tools we use to solve problems or achieve a goal (Center for Teaching and Learning, 2016) Low Tech High Tech
  51. 51. Powerpoint Templates Page 54 Key Terms TECH SAVVY Well informed about or proficient in the use of modern technology
  52. 52. Powerpoint Templates Page 55 Why Incorporate Technology Interrelationships among technology, learners, and pedagogy Technology can change the way participants receive and communicate their understanding of information presented Can assist with assessing and evaluating (reallythe whole SPF process) Can appeal to different learning styles Information dissemination and skill development can be more active and cooperative
  53. 53. Powerpoint Templates Page 56 OUTCOMES FIRST, Technology Second 1) What are you trying to accomplish (engagement, assessment, evaluation, learning styles, levity, etc.)? 2) Does the time to learn/implement enhance learning (cost/benefit)? 3) Resources (internet, projector, smart phones, etc.) 4) Do all participants have access/ability to participate? 5) Is it age, developmentally, and culturally appropriate?
  54. 54. Powerpoint Templates Page 57
  55. 55. Powerpoint Templates Page 58 THERUNNINGMAN CHALLENGE
  56. 56. YOU(th) DECIDE UNDERAGE GAMBLING PREVENTION IN NEW YORK STATE Jaime Costello Vote: #7
  57. 57. New York Council on Problem Gambling Jaime D. Costello (518) 867-4084 [email protected]
  58. 58. Project History
  59. 59. Activities & Stakeholders
  60. 60. OUTCOME: Increased Awareness of Key Media Literacy Facts 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% What is media literacy? Creation of advertisements Face to Face Outreach
  61. 61. OUTCOME: Increase Awareness of Common Misperceptions of Gambling 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Loss over time Skill Good luck charms Outreach
  62. 62. OUTCOME: Build Capacity and Reduce Access 145 Meetings 350 Community Leaders 110 Resolutions/ Letters of Support 25 Underage Gambling Policies
  63. 63. The opportunity to work with so many community partners and learn from other organizations statewide has been an unexpected benefit and opportunity through this project. -Local YOU(th) Decide Provider
  64. 64. PREVENTIONShowcase