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8/13/2019 Prince of Persia T2T Walk http://slidepdf.com/reader/full/prince-of-persia-t2t-walk 1/58 Prince of Persia: The Two Thrones <http://pc.ign.com/objects/736/736199.html> Walkthrough Boards <http://boards.ign.com/board.asp?brd=6147> Guide <http://guides.ign.com/guides/736199/index.html> FAQs <http://faqs.ign.com/objects/736/736199.html> Cheats <http://cheats.ign.com/ob2/068/736/736199.html> Proudly hosted by IGN FAQs Direct-link it! Get Email Alerts Add to Wishlist Add to Collection Playing Now Prince Of Persia: The Two Thrones MEZMERIZE/HYPNOTIZE - PS2/XBOX/PC FAQ/Walkthrough Authored by VampireHorde  __ ___ ______ _____ __ ___ ______ ____ ____ _____ ______  / |/ // ____//__ / / |/ // ____// __ \ / _//__ / / ____/  / /|_/ // __/ / / / /|_/ // __/ / /_/ / / / / / / __/ / / / // /___ / /__ / / / // /___ / _, _/_/ / / /__ / /___ /_/ /_//_____/ /____//_/ /_//_____//_/ |_|/___/ /____//_____/  __ ____ __ ____ _ __ ____ ______ ____ _____ ______  / / / /\ \/ // __ \ / | / // __ \/_ __// _//__ / / ____/  / /_/ / \ // /_/ // |/ // / / / / / / / / / / __/ / __ / / // ____// /| // /_/ / / / _/ / / /__ / /___ /_/ /_/ /_//_/ /_/ |_/ \____/ /_/ /___/ /____//_____/ ----------------------------------------------------------------------- -----------------------------------------------------------------------  _____ ___________ ____ ___ __ _____________________ _ __  / _/ |/ /_ __/ _ \/ __ \/ _ \/ / / / ___/_ __/ _/ __ \/ |/ /  _/ // / / / / , _/ /_/ / // / /_/ / /__ / / _/ // /_/ / / /___/_/|_/ /_/ /_/|_|\____/____/\____/\___/ /_/ /___/\____/_/|_/ ----------------------------------------------------------------------- Thanks for clicking on the FAQ. Welcome back to Persia, young Prince! I will give an exact breakdown of how to finish the most daunting platforming puzzles, how exactly to use the environment to utilize the Quick/Speed Kill properly and of course, all the areas for all secret Health Upgrades. If you've played both the Sands Of Time and the Warrior Within games, then everything I mention here shouldn't be difficult to figure out. I

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Prince of Persia: The Two Thrones<http://pc.ign.com/objects/736/736199.html> Walkthrough

Boards <http://boards.ign.com/board.asp?brd=6147> Guide<http://guides.ign.com/guides/736199/index.html> FAQs<http://faqs.ign.com/objects/736/736199.html> Cheats<http://cheats.ign.com/ob2/068/736/736199.html>

Proudly hosted by IGN FAQsDirect-link it!

Get Email Alerts Add to Wishlist Add to CollectionPlaying Now

Prince Of Persia: The Two ThronesMEZMERIZE/HYPNOTIZE - PS2/XBOX/PC FAQ/WalkthroughAuthored by VampireHorde

  __ ___ ______ _____ __ ___ ______ ____ ____ _____ ______   / |/ // ____//__ / / |/ // ____// __ \ / _//__ / / ____/  / /|_/ // __/ / / / /|_/ // __/ / /_/ / / / / / / __// / / // /___ / /__ / / / // /___ / _, _/_/ / / /__ / /___

/_/ /_//_____/ /____//_/ /_//_____//_/ |_|/___/ /____//_____/

 __ ____ __ ____ _ __ ____ ______ ____ _____ ______   / / / /\ \/ // __ \ / | / // __ \/_ __// _//__ / / ____/  / /_/ / \ // /_/ // |/ // / / / / / / / / / / __// __ / / // ____// /| // /_/ / / / _/ / / /__ / /___/_/ /_/ /_//_/ /_/ |_/ \____/ /_/ /___/ /____//_____/

----------------------------------------------------------------------------------------------------------------------------------------------

  _____ ___________ ____ ___ __ _____________________ _ __   / _/ |/ /_ __/ _ \/ __ \/ _ \/ / / / ___/_ __/ _/ __ \/ |/ / _/ // / / / / , _/ /_/ / // / /_/ / /__ / / _/ // /_/ / //___/_/|_/ /_/ /_/|_|\____/____/\____/\___/ /_/ /___/\____/_/|_/

-----------------------------------------------------------------------

Thanks for clicking on the FAQ. Welcome back to Persia, young Prince! Iwill give an exact breakdown of how to finish the most dauntingplatforming puzzles, how exactly to use the environment to utilize theQuick/Speed Kill properly and of course, all the areas for all secretHealth Upgrades.

If you've played both the Sands Of Time and the Warrior Within games,then everything I mention here shouldn't be difficult to figure out. I

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strongly urge that you play the Two Thrones game first before resortingto this guide. Only read my strategies of you are stuck or need extrainfo on Quick/Speed Kills.

All right, enough from me, FIGHT!

**********************************************************************************************************************************************

  +++ MEZMERIZE - THE CHARACTERS +++

  \ | __|__ / \ | __| _ \_ _|__ / __|  |\/ | _| / |\/ | _| / | / _|

 _| _|___|____|_| _|___|_|_\___|____|___|

--THE PRINCEThe original wise-cracking, fun-loving, talking-to-myself Prince fromthe Sands Of Time returns! No more of this "I'm-so-goddamn-pissed-that-

I'm-gonna-look-like-Hugh-Jackman-and-say-BITCH-in-a-game!" attitudefrom the Warrior Within. Finally, we get to hear what the Prince isthinking...both of them.

--THE DARK PRINCEWho is he? He's quite simply your better half. The Dark Prince pops inoccasionally when certain sequences involve complicated platforming.Allergic to water for some reason. A little Dahaka infection, perhaps?

--THE VIZIERThe King Prick that set the wheels in motion in the Sands Of Time

returns for Round 2. Due to the Sands of Time never being released, theVizier technically never died and returns in this game to claim theSands back.

--KAILEENAThe Queen Bitch that set the wheels in motion for the Warrior Within isback. Looking a lot different than her WW look, the queen is taken fromthe Prince and sacrificed selfishly by the Vizier. Her death bringsabout the Prince's darker side.

--FARAH

Yes, the bow-equipped pain in the ass from Sands of Time also returnsand still sports an attitude as sharp as Jessica Alba's No-Nudityclause (ooh, I'm NASTY!).

-----------------------------------------------------------------------

  +++ QUESTION! - THE CONTROLS +++

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  _ \ | | __| __|__ __|_ _| _ \ \ | |  ( | | | _| \__ \ | | ( | . | _|  \__\_\\__/ ___|____/ _| ___|\___/ _|\_| _)

--DEFAULT CONTROLS (THE PRINCE):

X BUTTON : JUMP/ROLLSQUARE BUTTON : PRIMARY ATTACK/STABTRIANGLE BUTTON : SECONDARY ATTACKCIRCLE BUTTON : THROW WEAPON/DROP DOWN/PICKUP WEAPONL1 BUTTON : USE SANDS OF TIMEL2 BUTTON : LANDSCAPE VIEW (WHEN PROMPTED)L3 BUTTON : NOT USEDR1 BUTTON : RUN ALONG WALLS/RUN UP A WALL/MOVE ITEMR2 BUTTON : FIRST PERSON MODER3 BUTTON : RE-CENTER CAMERA BEHIND CHARACTERLEFT ANALOG : MOVE CHARACTERRIGHT ANALOG : ROTATE CAMERA

--EXTRA CONTROLS (DARK PRINCE)

TRIANGLE BUTTON : USE CHAIN TO SWING (WHEN RUNNING/JUMPING)CIRCLE BUTTON : HURRICANE ATTACK (PRESS REPEATEDLY)

++DARK PRINCE NOTE:The Dark Prince cannot use or pickup secondary weapons from fallenenemies. He is equipped with the chain from the minute he transformsand it cannot be replaced.

-----------------------------------------------------------------------

  +++ B.Y.O.B. - THE ENVIRONMENTS +++

  _ ) \ \ / _ \ _ ) _ \ \ / ( | _ \

 ___/_) _|_) \___/_) ___/_)

Just like in the previous two games, the environment is important ingetting through the game. In this case, the environments can now beused to the Prince's advantage to get the drop on his enemies.

Instead of fighting the bad guys head-to-head, the Prince can do one oftwo things: use stealth or use the area around him. (More info in thewalkthrough.)

A couple of new additions have been added to the environment:

--WALL GAPSThe Prince can jump in between walls and stay there infinitely (similarto the Split jump move from Splinter Cell). Move the analog stick down

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to make him slide. From there, the Prince can either drop down and gofor a kill or try a Quick/Speed Kill

--WALL SHUTTERS**When the Prince runs along VERY long walls, there will be wall shuttersthat the Prince can jump from to reach another shutter or a balcony.Press the R1 Button and then the X Button to get to farther areas (useas many times as needed).

**NOTE: When controlling the Dark Prince, you are urged to use thechain to reach another shutter. Run along the wall, jump, and then tossthe chain to swing farther.

--STAB SQUARESAlso new to the series are Stab Squares (as I like to call them). Whenthe Prince sees these squares on a wall, he can run up to them and thenstab them to hang on. From there, the Prince can either run along thewall or jump higher. If you feel stuck in an area, look around to seethese squares.

--CURVED WALLS

Another new addition, the Prince can now run along curved walls. Laterin the game, the environment will get much trickier and the Prince willeasily get stuck. Look for curved walls and run along them so that thePrince can get to his objective faster.

--BRONZE SLITSThese look like those coin insert things found in vending machines(only big and Bronze). Run up to this Slit and then stab it down toopen a new door or ledge.

--SAND PLATES

Scattered throughout the game are Sand Plates that have a large beam oflight coming out of it. There are usually 3-4 guards surrounding theplate that you need to eliminate in order to access it.Accessing the Sand Plates grants the Prince newer powers or more SandCredits.

--SAND CREDITSSand Credits are obtained by finding them in hidden Golden Chests,certain Sand Plates, and successful Quick/Speed Kills.

Everything else like poles, ledges, etc. are back and should be too

familiar for all PoP veterans.

-----------------------------------------------------------------------

  +++ VICINITY OF OBSCENITY - THE ENEMIES +++

  \ \ /_ _| __|_ _| \ |_ _|__ __|\ \ / _ \ __|

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  \ \ / | ( | . | | | \ / ( | _|\_/ ___|\___|___|_|\_|___| _| _| \___/ _|

 _ \ _ ) __| __| __| \ |_ _|__ __|\ \ /  ( | _ \\__ \ ( _| . | | | \ /

\___/ ___/____/\___|___|_|\_|___| _| _|

The Prince encounters newer enemies in this game (with a few ones fromWarrior Within thrown in). Although there aren't many varieties as inprevious games, it doesn't mean they're easier to defeat. OR ARE THEY?

--ARCHER--GUARDSThese guys aren't too difficult to defeat. When fighting them on ledgesor balconies, simply toss them off the ledge (you need to un-equip thesecond weapon to toss them)

--FOREMANThe Foreman is only seen around Sand Plate areas. He's usually guarded

by 3-4 guards and wears a black and red armor piece.

--SAND WRAITHS--DEMON DOGS--FEMALE GUARDSUse lots of evasion and use the jump attacks.

--INVISIBLE GUARDS--GREEN GOLLUMSUse the same strategy as the guards for these guys.

-----------------------------------------------------------------------

  +++ ATTACK - QUICK/SPEED KILL +++

  \__ __|__ __| \ __| | /  _ \ | | _ \ ( . <

 _/ _\_| _|_/ _\\___|_|\_\

Similar to the God Of War game, when prompted the Prince can initiatean attack from behind or above for a sort of stealth kill.In most cases, the Prince can use the environment and sneak around anenemy to get the drop on them. (I will go more in-depth on this featurein the walkthrough)

When the screen starts to shimmer in cat-vision style, press theTriangle Button to start the kill sequence (the enemy MUST be unaware

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of your presence or the attack is canceled).During the attack, the screen will turn gray for a split second and thedagger the Prince is holding will shimmer. Press the SQUARE Button eachtime you see the dagger shimmer to complete the kill sequence.

Some Quick kills have multiple dagger attacks (especially on biggerenemies or multiple ones), so be on your guard when initiating theattack or you will get thrown off.Quick kills can be initiated from top ledges, chains, and wall gaps andare better than melee combat in all ways.

++DARK PRINCE NOTE:The Dark Prince uses Speed Kills. Unlike the Prince, there is noshimmer on the screen to wait for to kill the enemy.Initiate the kill sequence and when the Dark Prince grabs hold of theenemy, bash the Triangle Button repeatedly to strangle them. Simple!

That's all you need to know for the Two Thrones. On to the walkthrough!

***********************************************************************

***********************************************************************

  __ __/ /_/ /_ ___

/ __/ __ \/ _ \  / /_/ / / / __/  \__/_/ /_/\___/

 ____ __ __ __ _ ______ _/ / /__/ /_/ /_ _________ __ ______ _/ /_| | /| / / __ `/ / //_/ __/ __ \/ ___/ __ \/ / / / __ `/ __ \

  | |/ |/ / /_/ / / ,< / /_/ / / / / / /_/ / /_/ / /_/ / / / /

  |__/|__/\__,_/_/_/|_|\__/_/ /_/_/ \____/\__,_/\__, /_/ /_//____/

++AUTHOR'S NOTE: I encourage you to use Quick/Speed Kills rather thanmelee combat. If you're stuck in an area with enemies and think thereis an alternative method for the Quick Kill, there probably is one.This Walkthrough will map out EVERY Quick Kill opportunity, so read on!

***********************************************************************

***********************************************************************

The descent into madness begins. All over again.

--MISSION OBJECTIVE: FIND KAILEENA

Roll under the door and head left. Run up the large baskets and jumpfrom ledge to ledge. Use a wall run to reach the next area. From there,

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run up the wall and shimmy on up to the top.

Drop down and use the ladder. Slide down and then head to the nextarea. As you head down the way, look for the pole to grab onto. Jumpfrom pole to pole to the ledge up on top.Head down the ledge and hop over the railing. Jump to the pole and thenturn around to jump to a ledge to shimmy.

Shimmy over and jump down. Now do a wall run all the way to the end andthen jump up and shimmy to the left. Jump over the ledge and to theWater Fountain Save Point.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE RAMPARTS +++

  ______ __ __ ____ ___ ___ __ ___ ___ ___ ___ ______ ____  /_ __// // // __/ / _ \ / _ | / |/ // _ \ / _ | / _ \/_ __// __/  / / / _ // _/ / , _// __ | / /|_/ // ___// __ | / , _/ / / _\ \/_/ /_//_//___/ /_/|_|/_/ |_|/_/ /_//_/ /_/ |_|/_/|_| /_/ /___/

Head down the way and use the Landscape View. Take the ladder up andhead down to the nearby door.

--OBJECTIVE: LEARN THE QUICK KILLAfter the Quick Kill lesson, use Landscape View again to see yourenvironment. See that pole on the left of the screen? Hop over theledge and slide down. Use a Quick Kill on the nearby Archer to killhim. From there, use a wall run to the next ledge. Shimmy to the rightuntil you get to the end.

See that ladder? Jump from that ledge to reach that area. Take theladder down but wait for the enemy below to walk away. Use a Quick Killand then continue down the corner. Fight off the next guard (or don't)and then use a wall run and jump. Shimmy up and onto the next area.

Climb up the ladder and turn left. Wall run to the curtain and slidedown. Fight off the three guards (or don't) then head into the shackthey emerged from. Climb up the ladder ad jump to the next ladder (turnaround) and head up. Run up the wall and jump to the ledge. Jump to theladder and head up to the next area.

Jump down and head for the door. There is a ledge next to the door sojump up to it. Jump up and use the wall run to the next ledge. Startthe Quick kill on the Archer. Once he's dead, head for the ladder andslide down.

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--OBJECTIVE: USE AN ENVIRONMENT QUICK KILLHere's your first chance to use the environment for a Quick Kill! Aftersliding down the ladder, use First Person view to see ledges on top.

Run up to those ledges and jump from each one. When prompted, start theQuick kill on the first guard. After that, sneak up on the Archer anddo the same to him. Jump over the ledge the Archer was guarding andhead for the ladder. Go up and over the ledge to find the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE HARBOR DISTRICT +++

  ________ ______ __ _____ ___ ___ ____ ___/_ __/ // / __/ / // / _ | / _ \/ _ )/ __ \/ _ \

  / / / _ / _/ / _ / __ |/ , _/ _ / /_/ / , _/  /_/ /_//_/___/ /_//_/_/ |_/_/|_/____/\____/_/|_|

 ___ _________________ _______________   / _ \/ _/ __/_ __/ _ \/ _/ ___/_ __/  / // // /_\ \ / / / , _// // /__ / /

/____/___/___/ /_/ /_/|_/___/\___/ /_/

Continue on down and use a wall run and jump to the next ledge. Shimmyon the ledge all the way to the right then climb up. Cross the beam tothe next ledge. Jump from the next beam to reach the next area.

Jump from the beam to the next one. Below will be two enemies. Jumpdown from the top beam and initiate the Quick Kill for both fools.

Head for the corner and run up the wall and jump to the beam. Jump upand cross the next beam to next area. Head down the way to the nextbeam and jump to it. Climb up and then jump between the wall gaps andslide down. Fight off the two baddies (or don't) and jump for the next

beam.

Jump from beam to beam and look for a Wall Gap. Jump to it and climb upto the ledge. From there, make a LONG jump (do not use a wall run) tothe next beam and then jump to the next Wall Gap. Slide down andinitiate the Quick Kill on the guard below (turn around to initiate thecat vision).

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILLS

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Head up the stairs to the next area. Use Landscape View to see thearea. Across from the Prince is a large wooden scaffolding. Do you seeit? Slowly sneak to the ledge (but don't jump to it yet!) and thepigeons nearby will distract the nearby guard. Stay hidden or thepigeons will give you away!

Once the coast looks clear, jump to the ledge on that woodenscaffolding and initiate the Quick Kill on the first guard. From there,sneak up on the Archer and use a Quick Kill.

Now head up the ladder and jump to the railing but do not jump overyet! There is a lone Archer roaming around. Either use a Quick Kill oruse combat to get him. Head for the corner and roll to the next area.

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILLSRun up the wall to the top ledge. Use Landscape View to see a largewooden beam above the baddies. Do you see it? Use a wall run and jumpand jump on the beam. Initiate the Quick Kill on both of them.Once that's done, do a wall run to the beam and climb up. Jump over thegap and head up the stairs to the blocked off corner.

From here, use a wall-to-wall jump to make it to the top. Jump fromledge to ledge and shimmy down to the balcony. Continue crossing and

jumping beams to the next area.Hop over the railing to another Quick Kill area.

--OBJECTIVE: USE ENVIRONMENT FOR A QUICK KILLJump over the railing and past to the next ledge. Use Landscape View tosee two guards on the bottom. The guard on the left will turnoccasionally, so watch him. When he turns around, jump down andinitiate the Quick Kill on both of them.

Now continue through and jump the beam to the ledge and shimmy to theleft side. Climb up the next beam and jump over. Jump the gap to thenext area. From there, do a wall run and jump to the beam on the left

to grab it. Jump on the wall to the left and hop to the higher beam.

Jump over the gap to the next area. Head for the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

***********************************************************************

***********************************************************************

  +++ AREA: THE PALACE BALCONY +++

  ________ ______ ___ ___ __ ___ _________   /_ __/ // / __/ / _ \/ _ | / / / _ |/ ___/ __/  / / / _ / _/ / ___/ __ |/ /__/ __ / /__/ _/

/_/ /_//_/___/ /_/ /_/ |_/____/_/ |_\___/___/

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  ___ ___ __ _________ _ ____ __   / _ )/ _ | / / / ___/ __ \/ |/ /\ \/ /  / _ / __ |/ /__/ /__/ /_/ / / \ /

/____/_/ |_/____/\___/\____/_/|_/ /_/

This next part will be a little tricky. Jump over the railing and ontothe ledge. Across from you is the Palace Balcony with a guard.Do a Wall Run (the guard will walk away while you do this) and jump tothe next railing but do not hop over yet.

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILLSUse Landscape View to see a ledge just above the immobile guard. Hopover and run up the nearby ledge next to the entrance and climb up.Shimmy to the beam and wait for the Archer to leave. Initiate the QuickKill and then sneak to the nearby fence.

Use Landscape View again to see two Archers. One all the way in theback and one nearby that moves left to right frequently.When the nearby Archer looks away, scurry to the area next to him.Climb over the table and run up the wall and jump to the beam. Crossthe beam and initiate the Quick Kill on both Archers.

--OBJECTIVE: LEARN HOW TO USE STAB SQUARES AND WALL SHUTTERSNear the Archers is a large pedestal with two Stab Squares above it.Follow the instructions indicated onscreen to learn about how to usethese two items.

Jump to the top balcony and then use a wall run and shutter jump toreach the next area. Now step on the nearby switch to open the door andcontinue through.

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILL

In the next area, Landscape View will confuse you here but follow theseinstructions: use a Wall Run and stab the square. Drop down and jumpthe gap to the other Stab Square.

Initiate the Quick Kill on the guard below. Jump on the second pillarand jump to the beam across from you. Climb up and hop over therailing. Use Landscape View to see an Archer facing forward. See thatlong ledge on the right side of the screen?

Run up the wall to it and shimmy to the beam above the Archer. Jump tothe Wall Gap across the beam and slide down. Turn around. You know whatto do here.

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILLSNow hop over the railing and jump to the beam. Initiate another QuickKill from above. Head for the door to see furniture blocking the way.Break them but stay hidden! Once the alerted guard goes back to hispost, sneak in and run up the wall. Shimmy and hop behind him and use aQuick Kill.

Look for Stab Squares above. Run up the wall and use the Squares. Use a

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Wall Run and stab the next square. Wall run again to the next balcony.Now use Landscape View to see an Archer across the way.

Use a Wall Run and shutter jump and initiate the Quick Kill on theArcher. Now run up the wall next to the door and jump for the beam.Jump to the next beam then jump straight up.

Shimmy over and jump to the next ledge. Use Landscape View to see twoguards. Hop over the railing and use the nearby Stab Square. Wall Runand jump to the next ledge and cross the beam.Jump over the Wall Gap and slide down and initiate the Quick Kill. Forthe other guard, look up to see another beam. Run up the wall and jumpto it. Cross the beam (but don't jump!) and turn right to see some StabSquares. Jump to the one across you and then use a Wall run and stab.Jump across the gap to the next beam and then jump to the Wall Gap andslide down. Initiate the Quick Kill.

--OBJECTIVE: OPEN THE DOOREnter the next room and look for a Stab Square. Run up the wall andstab it. Use a wall run and shimmy on the ledge all the way to theright and climb up. Head for the corner and run up the wall to triggerthe opening of the door and then jump at the same time to reach thebeam above it. Now enter the room to find the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE PALACE +++

  ________ ______ ___ ___ __ ___ _________   /_ __/ // / __/ / _ \/ _ | / / / _ |/ ___/ __/  / / / _ / _/ / ___/ __ |/ /__/ __ / /__/ _/

/_/ /_//_/___/ /_/ /_/ |_/____/_/ |_\___/___/

Now it's death trap time! Use a Wall run and then roll out of the wayand head around the hall. Simply cross the sawblades when it's clearand then run up the wall when the spikes rotate.

Hop over the ledge and use another wall run and jump to the next area

when the sawblades are clear. Wait for the spikes to rotate and thenrun up the wall to the area above.

Pass the sawblades and head for the Rotating Handle and turn itclockwise to open the trapdoor above. Just near the handle is a largebronze slit on the wall. Run up to it and press the attack button toinitiate a secret step block. Quickly run up the step block and up tothe top room. Find the Water Fountain across from you and save.

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  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE THRONE ROOM +++

  ________ _____ ____ _ ______ ___ ____ ____ __ ___   /_ __/ // / _ \/ __ \/ |/ / __/ / _ \/ __ \/ __ \/ |/ /  / / / _ / , _/ /_/ / / _/ / , _/ /_/ / /_/ / /|_/ /

/_/ /_//_/_/|_|\____/_/|_/___/ /_/|_|\____/\____/_/ /_/

--OBJECTIVE: USE ENVIRONMENT FOR QUICK KILLSTo the right of the Water Fountain is a Stab Square on the wall above.Do you see it? Head for the ledge underneath it and use Landscape Viewto see an Archer on the balcony. Run up the wall and stab it. Use a

Wall run and climb up the ledge. Use a wall run and shutter jump for aQuick Kill (press the initiate button or the Quick Kill won't happen).

Now use another wall run to the next area. Run up the wall to thehigher ledge and use Landscape View. You'll see a Stab Square on theleft side of the screen, a shutter on the right, and a ledge to shimmyunderneath it.Use a Wall Run and shutter jump to the nearby ledge. Jump and use thestab square. Jump across the gap and shimmy onto the beam. Cross thebeam and then jump towards the Wall Gap and slide down. Initiate theQuick Kill. Run up the wall and up the ledge. Shimmy to the right anduse the stab square.

Wall run and jump to the large pillar and WAIT! Move the camera towatch the Archer on his patrol. When he turns around, move and thenjump to the pillar and then jump to the railing and hop over. Sneak upto Archer and initiate the Quick Kill. See those stairs? DO NOT USETHEM!

--OBJECTIVE: INITIATE A DOUBLE SPEED KILLLook for another pillar across from the Archer. Hop over the railingand jump to the pillar. Turn around and then jump to the Wall Gapacross the two guards and slide down. Initiate the kill and continue.

NEW POWER ACQUIRED: RECALL

After the cutscene, the Prince can once again Rewind time (if heroyally screws up something). Continue down the hall and activate theswitch at the end by running up at it to open the door.Continue past the crumbling balcony. Jump across the first gap but doNOT jump the second gap! Look for a Stab Square above and access it.Use a Wall run and stab and then another wall run to the next ledge.

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Wall run to the nearest curtain and slide down. Enter the room to findthe Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE TRAPPED HALLWAY +++

  ________ ______ _________ ___ ___ ___ _______/_ __/ // / __/ /_ __/ _ \/ _ | / _ \/ _ \/ __/ _ \

  / / / _ / _/ / / / , _/ __ |/ ___/ ___/ _// // /  /_/ /_//_/___/ /_/ /_/|_/_/ |_/_/ /_/ /___/____/

 __ _____ __ __ _ _______ __   / // / _ | / / / /| | /| / / _ \ \/ /

  / _ / __ |/ /__/ /_| |/ |/ / __ |\ //_//_/_/ |_/____/____/__/|__/_/ |_|/_/

Head down the hall for some more spiked traps. Roll your way past themto the end of the hall and run up the wall to activate the switch forthe door below.

Head down the stairs to a large room with six pillars. The floor willcrumble so keep going.Access the nearest pillar and climb up. Jump to the next one and thenjump to the next one but stay put!

Turn left to see a ledge on the wall. Jump to it and climb up. Shimmyto the right and jump up. Shimmy all the way to the right and jump tothe next pillar.

Turn around and look for stab squares on the wall. Jump to them and usethem. Use Wall runs and stabs to get to the next pillar. Jump to thelast pillar and jump towards the wall on the left to land on a beam.Jump to the ledge across the beam and jump towards the curtain.As you slide down the curtain, jump before you reach the bottom toaccess a Wall Gap. Slide and jump down and then access the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

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  +++ AREA: THE RUINED PALACE +++

  ______ __ __ ____ ___ __ __ ____ _ __ ____ ___/_ __// // // __/ / _ \ / / / // _// |/ // __// _ \

  / / / _ // _/ / , _// /_/ /_/ / / // _/ / // /  /_/ /_//_//___/ /_/|_| \____//___//_/|_//___//____/

 ___ ___ __ ___ _____ ____   / _ \ / _ | / / / _ | / ___// __/  / ___// __ | / /__ / __ |/ /__ / _/

/_/ /_/ |_|/____//_/ |_|\___//___/

Continue down the hall for more spiked traps and doodads. Run and rollpast them to the next area.

--OBJECTIVE: FIND GOLDEN CHESTJump the large gap to the next ledge. Head down and then use a Wall runon the next wall. Defeat the guard and then jump the ledge and shimmyto the left. Defeat the two guards that emerge and then enter the hall

they came from to find a large Golden Chest. Open it to find 10 SANDCREDITS.

Now look for the nearby ledge and climb up. Defeat the guard and thenlook for a Stab square on the wall. Jump to it and stab it. Jump up andstab another one and then jump up to the ledge and shimmy left.

Jump across the large gap and then use a Wall Run and shutter jump tothe next ledge. Shimmy to the exit and use the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|

\__ \ ( | \ \ / __/ | | ( | | | | | ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE ROYAL CHAMBERS +++

  ______ __ __ ____ ___ ____ __ __ ___ __/_ __// // // __/ / _ \ / __ \\ \/ // _ | / /

/ / / _ // _/ / , _// /_/ / \ // __ | / /__   /_/ /_//_//___/ /_/|_| \____/ /_//_/ |_|/____/

  _____ __ __ ___ __ ___ ___ ____ ___ ____   / ___// // // _ | / |/ // _ ) / __// _ \ / __/  / /__ / _ // __ | / /|_/ // _ |/ _/ / , _/_\ \

\___//_//_//_/ |_|/_/ /_//____//___//_/|_|/___/

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Head down the stairs and enter the next area. After the cutscene, usethe Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE SEWERS +++

  ______ __ __ ____ ____ ____ _ __ ____ ___ ____   /_ __// // // __/ / __// __/| | /| / // __// _ \ / __/  / / / _ // _/ _\ \ / _/ | |/ |/ // _/ / , _/_\ \

/_/ /_//_//___/ /___//___/ |__/|__//___//_/|_|/___/

Move forward and jump to the swing pole. Swing from bar to bar to the

next ledge. Head down the path and jump to the next swing pole but DONOT JUMP! Jump to the swing pole and shimmy all the way to the otherside and jump down. Jump to the swing pole and vault higher to theupper ledge and shimmy to the left. At the end, jump down the Wall Gapand slide all the way down and jump down.

--OBJECTIVE: DESCEND FURTHER INTO THE SEWERSDefeat the green devils (or don't) and head down the hall towards theBronze Slit on the wall. Run up and stab it to trigger the wall. Jumpdown the open hole and slide down the Wall Gap. At the bottom, jumpacross to the swing pole and jump down to the bottom of the room.

--OBJECTIVE: ACTIVATE THE DOORAt the bottom room, head for the corner and use Landscape View to seetwo Stab squares on the left side of the screen. Run up the wall andstab it. Jump up and stab again and then Wall Run to the ledge. Shimmyall the way to the right and then jump to the nearby pole to bring itdown. Once it's done, slide down and exit the newly opened door.

Cross the beam and then jump to the Wall Gap across from the Prince andslide down. Jump down and continue on down the path.Use Landscape View on the next area to see three ledges on the rightside of the screen. Do you see them?

Make a long jump to the closest ledge and jump up. Continue on up andthen jump to the nearby pole to bring it down. Turn around and jump forthe swing pole. When the moving stab square gets close, jump and stabit and make a quick wall run to the ledge. From there, use LandscapeView to see another area. Use a Wall Run and slide down and then jumpdown. Move forward to activate the Dark Prince.

  +++ AREA: THE SEWERS (DARK PRINCE) +++

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  ______ __ __ ____ ____ ____ _ __ ____ ___ ____   /_ __// // // __/ / __// __/| | /| / // __// _ \ / __/  / / / _ // _/ _\ \ / _/ | |/ |/ // _/ / , _/_\ \

/_/ /_//_//___/ /___//___/ |__/|__//___//_/|_|/___/

See that large block with the Lion symbol? Press the Triangle Button topull it forward and open the door across from you.

Destroy the enemies (or don't) and head for the door before it closes.Jump the beam to the next beam and jump to the pole. Slide down anddestroy the enemies and continue through.

--OBJECTIVE: FIND THE GOLDEN CHESTIn the next area, jump down the large gap to find a Golden Chest. Runup the wall and then jump and swing with the chain to reach the nextledge. Jump and chain swing two times on the next beam to reach theother side and slide down the Wall Gap.

In this area, turn to the left chamber and activate the Lion Switch toopen the door on the right side. Quickly run for the door before itcloses. Once that's done, run up the wall and shimmy to the left and

jump up. Turn around to see a ladder. Wall run to the ladder and climbup. Head for the corner and find the Bronze Slit on the wall. Activateit (don't jump down) and then jump to the nearby swing pole.

Swing to the next swing pole and then wait for the spikes to rotateaway. Do a wall to wall jump and head for the top. Continue through andjump the beam to the Wall Gap and slide down to the bottom.

--AREA: THE SEWERS (THE PRINCE)After the transformation, head up the nearby ledge and jump up to thetop. Jump the gap to the moving stab square and stab it. Do a wall runto the next area and continue down the hall (destroy the enemies if you

want). Look for the Bronze Slit and activate it to open the door. Rununder it to the next area.

--OBJECTIVE: GET HEALTH UPGRADE #1In the next area are two paths: the path on the right has sawblades andspikes and a Water Fountain and the path on the left leads to a Healthupgrade. Take the left path. Jump the gaps, cross the beams, jump thebeams to the Golden Water Fountain and head for it. Drink the water toactivate the mini-game.

--HEALTH UPGRADE MINI-GAME:

Move forward to activate the sawblades. Pass them and head for the beambut DO NOT CROSS YET!Instead of trying to dodge the arrows on the wall, jump down the beamand shimmy all the way to the end and then jump up and jump past thesawblades to the next beam. Roll past the spikes and the lone sawbladetowards the light to upgrade your health!

Go back to the room with the Water Fountain. Get past the sawblades andspikes and save your game.

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  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE TUNNELS +++

  ______ __ __ ____ ______ __ __ _ __ _ __ ____ __ ____   /_ __// // // __/ /_ __// / / // |/ // |/ // __// / / __/  / / / _ // _/ / / / /_/ // // // _/ / /__ _\ \

/_/ /_//_//___/ /_/ \____//_/|_//_/|_//___//____//___/

Continue down the path and use a Wall run and jump to the next ledge.Do a long jump to reach the ladder and then climb up. Jump the gap the

ledge and jump. Time your jumps to the top so that you don't get peltedwith arrows and emerge out of the sewers.

Head on down the path and jump the gap. Across from you are twoArchers. You can try jumping the next gap and initiating Quick Killsbut its possible that you'll blow it. If it goes wrong, just engage iinbattle and destroy them.

Look for the ledge on the wall and run up to it. Jump up to the top andshimmy to the right. Jump the gap and shimmy to the right. Jump the gapand make your way up. Quickly jump up after the arrows shoot and jumpup again. At the top, shimmy to the right and jump up.Jump up tow ledges to the top of the building. Use the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE FORTRESS +++

  ______ __ __ ____ ____ ____ ___ ______ ___ ____ ____ ____   /_ __// // // __/ / __// __ \ / _ \/_ __// _ \ / __// __// __/  / / / _ // _/ / _/ / /_/ // , _/ / / / , _// _/ _\ \ _\ \

/_/ /_//_//___/ /_/ \____//_/|_| /_/ /_/|_|/___//___//___/

Use the Landscape View to see a long Wall Gap in front of you. Use thenearby Wall Gap and slide down and wait for the nearby guard.

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--OBJECTIVE: UNLOCK THE SAND PLATEWhen prompted, initiate the Quick Kill on the nearby guard. From there,use a Quick Kill on the Forman to release the lock on the Sand Plate.

NEW POWER ACQUIRED: SAND TANK

On the nearby wall, use a Wall Run when the spikes rotate and jump thenearby swing pole. Jump to the next swing pole and land on the ledge.Fight off the Archer then make a long jump for the chain across fromledge. Slide down the chain and activate the Quick Kill.There are two more enemies down this area. Use Quick Kills or fightthem off.

--OBJECTIVE: FIND THE GOLDEN CHESTBefore climbing to the next area, head down the path and jump over therailing. Find the Golden Chest for some Sand Credits and head back.Look for a stab square and jump to it and stab it. Jump up and stab thenext one. Use a Wall Run and stab the square. Use another Wall Run andshutter jump two times to the next ledge.

Jump down and look for the other ledge and run up to it but DO NOT jumpover the railing. Watch the two guards as they patrol the upper area.When they turn around, use the Quick Kill on both of them.

--OBJECTIVE: OPEN THE DOOROnce the guards are gone, use the Rotation Handle and turn it counter-clockwise to open the door. Use a Wall Run when the spikes rotate tothe next area.

  +++ AREA: THE FORTRESS (DARK PRINCE) +++

  ______ __ __ ____ ____ ____ ___ ______ ___ ____ ____ ____   /_ __// // // __/ / __// __ \ / _ \/_ __// _ \ / __// __// __/  / / / _ // _/ / _/ / /_/ // , _/ / / / , _// _/ _\ \ _\ \

/_/ /_//_//___/ /_/ \____//_/|_| /_/ /_/|_|/___//___//___/

After the transformation, use a Wall Run and chain swing to the nextledge. If you want, jump down the ledge and initiate a Speed Kill andthen go back up.Use a Wall run and chain swing and then jump to the nearby chain. Slide

down the chain and initiate another Speed Kill. From there, jump downand destroy the enemies down here. See that pole in dead center of thecourt? Jump to it and climb up. Swing past three swing poles and thenactivate the Bronze Slit. Now exit the area.

--MINI-GAME: CHARIOT RACINGControl the chariot and follow the path. When the second enemy chariotsidetracks you, keep pushing him to the left before heading into theoverpass so that he crashes.

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After passing the overpass, stay right and fight off any enemies thatjump on. Now stay left and the chariot will do a slow motion jump. Stayright and watch for the man with the fruit stand! Veer left and thechariot will do another slow motion jump. From there, stay on the pathand everything will follow through.

Once that's done, it's back to basics. Head into the room and jump upthe ledges to the top. Climb the ladder and jump the ledge. Jump theledge again to the next ladder and to the top.

Head for the railing and hop over it. Jump to the ladder and climb up.Now jump the gap and shimmy to the left and jump the next gap to theladder and climb up. Jump the gap again and hop over the ledge.Continue on down towards the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE LOWER CITY +++

  __ ____ _ __ ____ ___ _____ ____ ________ __   / / / __ \| | /| / // __// _ \ / ___// _//_ __/\ \/ /  / /__/ /_/ /| |/ |/ // _/ / , _/ / /__ _/ / / / \ /

/____/\____/ |__/|__//___//_/|_| \___//___/ /_/ /_/

Move forwards and use Landscape view to see a beam on the right. Cross

the beam and jump to the next beam. Cross the beam and then jumptowards the ledge and shimmy to the right. Jump down twice and shimmyto the right to the next beam.

Cross the beam and jump the gap to the next area. Use a Wall Run andshutter jump and initiate a Quick Kill on the immobile guard. Fromthere, use a Quick Kill on the guard inside (if you want).

Use Landscape View to see a Stab square in the middle of the screen.Hop over the ledge and jump down and stab the square. When the guardcloses in, initiate the Quick Kill. Use a Quick Kill on the guardacross from you also. Now cross the nearby beam and jump to the swingpole. Swing and jump to the Wall Gap and slide down and wait!

--OBJECTIVE: UNLOCK THE SAND PLATEWhen prompted, initiate the Double Speed Kill on the guards below.After that, use the Quick Kill on the Forman and then access the SandPlate to get some Sand Credits.

Now exit the area under the Wall Gap and make a left. Fight off the twoguards and then look for a stab square on the wall. Run up to it and

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stab it. Wall run to the right and climb up the ledge. Jump down andfight off the two demon dogs.Once that's done, continue down the street and use the Wall Run to theother side. Jump the next gap to the other side and then jump the nextgap to the next building.

  +++ AREA: THE LOWER CITY (DARK PRINCE) +++

  __ ____ _ __ ____ ___ _____ ____ ________ __   / / / __ \| | /| / // __// _ \ / ___// _//_ __/\ \/ /  / /__/ /_/ /| |/ |/ // _/ / , _/ / /__ _/ / / / \ /

/____/\____/ |__/|__//___//_/|_| \___//___/ /_/ /_/

Eliminate the demon dogs (or don't) and then jump and chain swing tothe next area. Run past the crumbling floor and wall run to the swingpole but DO NOT JUMP! Climb the swing pole and jump up the ledge. Use aQuick Kill on the Archer.

Wall run and chain swing to the next ledge. The floor crumbles soquickly go around the corner and make a jump and chain swing to the farladder (do NOT use a Wall Run). Climb the ladder to the top and use the

Water Fountain across the mini-pool.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE LOWER CITY ROOFTOPS +++

  __ ____ _ __ ____ ___ _____ ____ ________ __   / / / __ \| | /| / // __// _ \ / ___// _//_ __/\ \/ /  / /__/ /_/ /| |/ |/ // _/ / , _/ / /__ _/ / / / \ /

/____/\____/ |__/|__//___//_/|_| \___//___/ /_/ /_/

 ___ ____ ____ ____ ______ ____ ___ ____   / _ \ / __ \ / __ \ / __//_ __// __ \ / _ \ / __/  / , _// /_/ // /_/ // _/ / / / /_/ // ___/_\ \

/_/|_| \____/ \____//_/ /_/ \____//_/ /___/

Across the Water Fountain, move the camera to see an Archer on theadjacent roof. When he turns around, jump the gap and use a Quick Killon him. Now jump down the railing and eliminate the Archer below.

From there, use a Wall Run and shutter jump twice to the next ledge.Now go the corner and jump the gap to the next building. Run up thewall and use a Quick Kill on the Archer. Now use Landscape View to seetwo Archers across the way patrolling around.

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When both Archer are looking away, jump the gap and quickly use QuickKills. If they see you, throw them both off the balcony.Now run up the wall to the upper ledge. Make a LONG jump to the lowerbalcony and then use Landscape View.

Use a Wall Run and shutter jump to the chain and slide down. Use theQuick Kill on the nearby Archer. Once he's down, quickly hide near thepillar and use landscape View to see the Archer. When he turns around,use a Quick Kill.

--OBJECTIVE: ACQUIRE HEALTH UPGRADEExit to the next area and look for a stab square on the wall. Run upthe wall and stab it and jump the gap to the ledge. Jump up to theupper ledge and then jump up again to the top. Use a Wall Run and thenstab the square to latch on. Jump down and stab the square and thenjump down.

As you land on the street, you'll see two doors. The door with the redwalls is the exit and the door on the lower steps is where the upgradeis. Access the two stab squares on the adjacent wall and then wall runand stab the Bronze Slit to open both doors. Head for the lower door.

Make your way down to the bottom and head through. Break open the

Golden Chest to find some Sand Credits. Head to the end of the hall andrun up two walls to the Golden Water Fountain. Drink from it to triggerthe mini-game.

--HEALTH UPGRADE MINI-GAME #2:Roll past the rotating spikes and cross and jump the beam. Quickly makefor the center of the beam and WAIT!

After the arrows are thrown, quickly cross and then jump across to thenext beam and climb up. Cross further and you'll see three ledges thatslide in and out. Wait for the bottom ledge to slide out and then makethe jump. Quickly jump up to the top and access the light to upgrade

your health!

Now head back to the street. At the exit, use the Bronze Slit to exitthis area back to the street. Access the Bronze Slit outside to openthe doors again and then enter the area with the red walls and accessthe Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

Get ready because it's boss battle time!

**********************************************************************************************************************************************

  +++ AREA: THE ARENA +++

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  ______ __ __ ____ ___ ___ ____ _ __ ___/_ __// // // __/ / _ | / _ \ / __// |/ // _ |

  / / / _ // _/ / __ | / , _// _/ / // __ |  /_/ /_//_//___/ /_/ |_|/_/|_|/___//_/|_//_/ |_|

Continue down the path to see a large behemoth (sorta like the Giganteboss from Resident Evil 4). Head into the arena to trigger the bossbattle.

--BOSS BATTLE: THE BUTCHER PART 1This boss cannot be weakened conventionally. Striking him will not hurthim so you'll need to blind him permanently in order to defeat him.Around the arena are two ledges to climb up. Access either one andclimb up to the top of the arena.

STRATEGY:Once the battle starts, move upwards to find the first walkway with thestab squares. Access the stab squares and jump your way to the top.

Cross the ledge and make the long jump towards the boss. Just like the

Quick/Speed Kills, the dagger will shimmer each time for maximumdamage. Press the button for each shimmer to blind the boss's eye. Oncethe Prince blinds the first eye, he jumps down and it's time for thesecond eye. Find the second walkway and head up to the top ledge.

Jump the beam towards the boss and use the Speed Kills to blind himpermanently. Now that it's blind, you can start doing some damage!

--BOSS BATTLE: THE BUTCHER PART 2Slash away at his legs like crazy! Use evasive rolls and keep slashinguntil he finally keels over. After he keels, press the Quick Killbuttons to finally destroy the boss. See how easy that was!

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE ARENA TUNNEL (DARK PRINCE) +++

  ______ __ __ ____ ___ ___ ____ _ __ ___/_ __// // // __/ / _ | / _ \ / __// |/ // _ |

  / / / _ // _/ / __ | / , _// _/ / // __ |  /_/ /_//_//___/ /_/ |_|/_/|_|/___//_/|_//_/ |_|

  ______ __ __ _ __ _ __ ____ __/_ __// / / // |/ // |/ // __// // / / /_/ // // // _/ / /__ 

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  /_/ \____//_/|_//_/|_//___//____/

Use a Wall Run to the other side. Run up the wall to the ledge andshimmy left. Jump up to the sliding ledge and make a quick jump andchain swing to the next ledge. Now climb up to the top.

Move down the hall and make a jump and chain swing to the next ledge.When the stone block moves away, jump up to the top. Go down the halland access the ladder and go all the way down.

Activate the Lion Switch and then jump to it and head for the top andquickly exit the door before it closes. Use a wall run and chain swingto the next ledge. Shimmy down and then jump and chain swing to thenext ledge. Jump up and then jump past two more beams to the otherside. Head down the path the water pool.

Watch the cutscene and then access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|

  _|

**********************************************************************************************************************************************

  +++ AREA: THE BALCONIES +++

 ______ __ __ ____ ___ ___ __ _____ ____ _ __ ____ ____ ____ /_ __// // // __/ / _ ) / _ | / / / ___// __ \ / |/ // _// __// __/ / / / _ // _/ / _ |/ __ | / /__/ /__ / /_/ // /_/ / / _/ _\ \/_/ /_//_//___/ /____//_/ |_|/____/\___/ \____//_/|_//___//___//___/

Use a Wall Run and shutter jump to initiate the Quick Kill on theArcher across from you (wait for him to turn around). Use the QuickKill on him and then another Quick Kill on the nearby guard.

Climb up the ledge and use Landscape View to watch the patrol of theArcher cross the way. When he turns around, wall run and shutter jumpto land behind him. Use a Quick Kill and then hop over the railing.Jump the gap and hop over and use a Quick Kill on the other guard.

--OBJECTIVE: UNLOCK THE SAND PLATEHop over the next railing and access the stab squares on the wall. Wallrun to the next square and stab it and then wall run and jump tot thechain. Slide down the chain and initiate the Quick Kill. Cross the beamand jump over to the next chain and slide down.

Initiate the Quick Kill on the first guard and then use another QuickKill on the second guard. Head around the corridor to the open doorwayand you'll see the Forman all by himself (if you killed the guardsaround you silently). When he's turning around, initiate the Quick

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Kill. Now access the Sand Plate to acquire a new power

NEW POWER ACQUIRED: THE EYE OF THE STORM

--OBJECTIVE: USE EYE OF THE STORMClimb back up to the corridor to encounter some enemies (two guards andtwo Archers). Eliminate them and then look for the switch on the wall.Run up to it to open the door. From there, use the Eye of the Storm andmake it to the door before it closes. Now roll under the door and makea left to find the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE DARK ALLEY +++

 ________ ______ ___ ___ ___ __ __ ___ __ __ ______ __ /_ __/ // / __/ / _ \/ _ | / _ \/ //_/ / _ | / / / / / __/\ \/ / / / / _ / _/ / // / __ |/ , _/ ,< / __ |/ /__/ /__/ _/ \ //_/ /_//_/___/ /____/_/ |_/_/|_/_/|_| /_/ |_/____/____/___/ /_/

Head to corner and use a continuous wall jump to the top. Stab thesquare up on top and then wall run to the ledge. Climb the ladder up tothe top area.

Head down the bridge and jump down slowly to distract some pigeons.STAY PUT! Use Landscape View to see two Archers: one on the lower leftand one on the upper left of the screen. When the nearby Archer headsfor the bottom of the screen, head over to him and use a Quick Kill.

For the other Archer, climb back up the ledge and jump over the railingon the other side. When the Archer walks by, the Prince will duck forcover. Once the Archer turns around, jump the gap and start the QuickKill. Now run up the wall to trigger a cutscene.

After the cutscene, move forward and use a Quick Kill on the nearbyguard on the lower area. Look for a stab square on the wall and run up

to it and stab it. Wall run to the next square and stab it. Wall runagain to the next ledge and fight off two enemies. Throw them off theroof and then jump the gap to the next roof.

Throw those enemies off the roof to trigger a cutscene. After that'sdone, enter the room and cross the beam. Jump to the Wall Gap and slidedown. Turn around and jump to the stab square and stab it. Now Wall Runto the nearby curtain and slide down.

Exit the area and run up the wall to the upper ledge down the street.

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See that red curtain? Use a Wall Run and then jump to the bottom ledgebefore you fall down. Head down the hall and to the corner. Use acontinuous wall jump to the top and shimmy left and access the beam.

Jump the beam towards the balcony and then wall run to the next area.Now climb up two ladders to the top and then access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE TEMPLE ROOFTOPS +++

  ________ ______ ____________ ______ __ ____   /_ __/ // / __/ /_ __/ __/ |/ / _ \/ / / __/  / / / _ / _/ / / / _// /|_/ / ___/ /__/ _/

/_/ /_//_/___/ /_/ /___/_/ /_/_/ /____/___/

 ___ ____ ____ ______________ ___ ____   / _ \/ __ \/ __ \/ __/_ __/ __ \/ _ \/ __/  / , _/ /_/ / /_/ / _/ / / / /_/ / ___/\ \

/_/|_|\____/\____/_/ /_/ \____/_/ /___/

After the cutscene, jump down and hold the BLOCK BUTTON! Invisibleenemies will attack and you must be on your guard. Defeat them all andthen look for the stab square on the wall where Farah was standing.

Run up to it and stab it. Jump up and shimmy all the way to the right

and then jump the gap to the nearby pillar. Climb up and jump the gapto the stab square. Jump to it and stab it. Wall run and shutter jumpto the next ledge and then make a long jump to the platform below.

Hold the BLOCK BUTTON to keep from being attacked by invisible enemies.Destroy them and then move the large bell. Drag the large bell underthe Sun symbol on the wall. Run up the wall and access the Bronze Slitto open two doors.

--OBJECTIVE: ENTER THE PALACEJump on top of the bell and do a wall run back to the previous ledgeand enter the door before it closes. Now use a Wall run to the next

ledge and shimmy right. Jump the gap to the stab square and stab it.Wall Run to the next ledge and shimmy left. Jump the gap to the stabsquare and stab it. Now jump towards the Bronze Slit to activate someledges.

Jump down and shimmy left and then jump up. Jump the gap and jump upand shimmy right. Drop down and shimmy right and then jump towards thestab square and stab it. Wall run and jump to the next ledge. Run upthe wall to the top and fight off some demon dogs.

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--OBJECTIVE: USE CURVED WALL RUNSWhen the coast is clear; head for the area with the Sun symbol on theground and then use Landscape View. See that swing pole? To access it,the Prince will have to use a Wall Run on the curved wall. Get on topof the stone and then Wall Run around the wall and then jump tot ehswing bar. Swing and jump to the Bronze slit and stab it.

Access the raised pedestal and climb it up. Use another curved Wall Runto the next area and another curved Wall Run to access the swing bar ontop. Swing to the ledge on the right side. Jump the large gap to theother side and climb up. Run up the wall and use the stab square. Wallrun and jump the swing pole and swing to the beam but DO NOT JUMP TOTHE NEXT LEDGE YET!

--OBJECTIVE: UNLOCK THE SAND PLATEWhen the guard turns around, make the leap to the ledge and climb up.Use Landscape View to see a beam on the left side of the screen. Do yousee it? Hop over the railing and jump to the beam BUT DO NOT USE THEQUICK KILL YET! Jump to the stab square across from you and use a WallRun and shutter jump to the next square. Wall run to the next squareand stab it.

Once prompted, initiate the Double Speed Kill. After that, sneak up onthe Foreman and use a Quick Kill on him. Access the Sand Plate.

NEW POWER ACQUIRED: SAND TANK

Now grab the large bell and drag it to the corner with the two stabsquares on the wall. Climb up the bell and run up the wall and stab thesquares. Jump and stab the other one and head for the top. Now for anenvironmental puzzle!

--DOME PUZZLE:Across from the Prince is another balcony with a Rotation Handle.Access it and press the Analog Stick UP.Now jump down and access the stab squares nearby. Make the curved wallruns to the next side and jump up the ledge and down the wall.

In this area are two Rotation Handles. Access the closest one and pressthe Analog Stick DOWN. CUTSCENE.

After the cutscene, access the handle the Prince is standing in frontof and press the Analog Stick DOWN. Access the other handle and pressthe Analog Stick UP. Go back to the other handle and press the AnalogStick UP. CUTSCENE.

After the cutscene, access the handle the Prince is standing in frontof and press the Analog Stick DOWN. Now fight off some demon dogs. Oncethat's done, climb back to the first Rotation Handle and access it.Press the Analog Stick UP to finish this puzzle.

--OBJECTIVE: EXIT THE AREANow jump down and drag the large bell towards the wall with the BronzeSlit. Run up the Bronze slit and stab it to trigger a cutscene. After

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the cutscene, stab the Bronze Slit again and enter the door on theleft. Shimmy on the ledges and jump the gap to the square and stab it.Wall run to the next area.

Run up the wall and stab the square and then jump straight up. Shimmyand jump from ledge to ledge to the top. Jump to the stab square andthen Wall Run to the next area. Access the Water Fountain at the end ofthe hall.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE TEMPLE (DARK PRINCE) +++

  ______ __ __ ____ ______ ____ __ ___ ___ __ ____ 

  /_ __// // // __/ /_ __// __// |/ // _ \ / / / __/  / / / _ // _/ / / / _/ / /|_/ // ___// /__ / _//_/ /_//_//___/ /_/ /___//_/ /_//_/ /____//___/

Exit the room by running up the Bronze Slit and stabbing it. Head downthe stairs to transform.Now hop over the ledge and make a long jump to the farthest ledge. Jumpdown and then jump to the next beam. Initiate the Speed Kill on theguard and then kill the demon dog.

Wall Run to the next ledge and use Landscape View. Wall run, jump, andthen chain swing two times to reach the next area. Now Wall run and

jump to the beam. Jump to the second beam and initiate the Speed Killon the guard below. Fight off the two demon dogs and then activate theLion Switch. Wall run to the switch and then run straight up and jumptowards the ledge.

Enter the next area and drop down and shimmy towards the Lion Switch.Activate it and then jump on it. From there, use Wall run and chainswings two times and then two shutter jumps to the next area. Use SpeedKills on both guards and kill the demon dog.

Enter the balcony and use Landscape view. Wall Run and chain swing tothe next wall and then jump and chain swing again to reach the ledge.Wall run and chain swing in between the statues to hold on.

Jump and chain swing to the next statue and then jump across to theother ledge.

--OBJECTIVE: FIND THE GOLDEN CHESTWall Run to the other ledge and then run up the wall and jump to theledge above. Jump up and use Speed Kills on both guards on the balcony.Use Landscape View to see the next area. Use a curved Wall Run to thenearest curtain and slide down and then jump and chain swing to thenext curtain and slide down.

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Destroy all the enemies and then access the switch to open the door.Step on the next switch and then use the Eye of the Storm as you headup the stairs past the traps to the door and enter.

  +++ AREA: THE TEMPLE (THE PRINCE) +++

  ______ __ __ ____ ______ ____ __ ___ ___ __ ____   /_ __// // // __/ /_ __// __// |/ // _ \ / / / __/  / / / _ // _/ / / / _/ / /|_/ // ___// /__ / _/

/_/ /_//_//___/ /_/ /___//_/ /_//_/ /____//___/

Access the Rotation Handle and rotate it until the water is drained inthe room. Fight off two shadow enemies and then look up. See thatbroken pillar? Run up the wall and jump towards it and climb up. Jumpto the next broken pillar and climb up. Jump the large gap to theledge. There is a hard to see swing pole across from you. Make a longjump to access it.

Get on top of the pole and jump up to the top pole. Swing and jump tothe poles on the other side.

--OBJECTIVE: ACQUIRE HEALTH UPGRADE #3See that opening on the wall with the green curtain? That's the room tothe Health Upgrade. Swing and jump towards it. Wall Run to the curtainand slide down and jump to the next curtain. Head down the corridor tothe Golden Water Fountain. Drink the water to access the mini-game.

--HEALTH UPGRADE MINI-GAME #3:Use a Wall Run and use continuous shutter jumps until the Prince grabshold of a broken pillar all the way at the other end. From there, usetimed jumps from pillar to pillar until you reach the ledge. Now walk

into the light for the health upgrade!

Now exit the area and climb up the wall and step on the switch andenter the door to end up back in the room with the drained water. Makeyour way up there again but this time, ignore the room and head forexit above the roof.

Enter the next room and use the Rotation Handle to open the door. Exitthe room and then use Landscape View. Use a curved Wall Run to the redcurtains and then slide and jump down the bottom.Enter the next room and run up the wall and stab the Bronze Slit toopen the door. Slow down time to enter the door and then make your way

down the path. Use a Wall Run and hop over the ledge. Climb the ladderto the top and access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

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**********************************************************************************************************************************************

  +++ AREA: THE MARKETPLACE +++

  ______ __ __ ____   /_ __// // // __/  / / / _ // _/

/_/ /_//_//___/

 __ ___ ___ ___ __ __ ____ ______ ___ __ ___ _____ ____   / |/ // _ | / _ \ / //_// __//_ __// _ \ / / / _ | / ___// __/  / /|_/ // __ | / , _// ,< / _/ / / / ___// /__ / __ |/ /__ / _//_/ /_//_/ |_|/_/|_|/_/|_|/___/ /_/ /_/ /____//_/ |_|\___//___/

After the cutscene, go around the corner and use a Wall Run and jump tothe next ledge. Shimmy right and then jump the gap to the Wall Gap andslide down but DO NOT JUMP DOWN.

--MISSION OBJECTIVE: FREE FARAH FROM HER CELL--OBJECTIVE: INITIATE A DOUBLE KILLUse Landscape View to see two guards. When both guards turn around,jump to the beam (don't jump down!) and trigger the double kill onthem. Once that's down, get the large basket at the other end and dragit to the switch to open the door.

Enter the door and head around the corridor and then run up the wall tothe top. In the next area, you'll see three guards. Use Landscape Viewto see two poles and two stab squares.

--OBJECTIVE: USE STEALTH INSTEAD OF COMBAT

Trust me, trying to do three Quick Kills here is NOT a good idea!Instead, jump to the pole and then jump to the next pole. Look down tosee if there are no pots underneath and then slide down (so that youdon't break them and make any noise).

Quickly grab the large basket in the corner and drag it to the otherarea (do not break any pots!). Climb out of there to the top ledge.

--OBJECTIVE: INITIATE A DOUBLE KILLCross the beam and jump the gap to the stab square. Now Wall Run andshutter jump two times and then stab the last square. Wait patientlyand then initiate the Double Kill when prompted. Now go to the Bronze

Slit in the corner and stab it. CUTSCENE.

After the cutscene, drag the large basket to one of the switches andthen step on the other one to open the door. Now exit out of this area.Turn right and climb up the ladder. Run up the wall and stab the squareand jump up. Shimmy left and climb up to the top.

Wall run and shutter jump to the square and stab it. Wall run to theledge and shimmy right. Jump the gap and stab the square. Wall run andjump to the beam. Make another long jump to the next beam and then jump

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the gap to the stab square. Wall Run and shutter jump twice and thenstab the square. Now Wall Run and jump to the beam.Jump to the next stab square and then Wall Run to the next area. Headdown the hall and access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE MARKET DISTRICT +++

  ______ __ __ ____ __ ___ ___ ___ __ __ ____ ______   /_ __// // // __/ / |/ // _ | / _ \ / //_// __//_ __/  / / / _ // _/ / /|_/ // __ | / , _// ,< / _/ / /

/_/ /_//_//___/ /_/ /_//_/ |_|/_/|_|/_/|_|/___/ /_/

 ___ ____ ____ ______ ___ ____ _____ ______   / _ \ / _// __//_ __// _ \ / _// ___//_ __/  / // /_/ / _\ \ / / / , _/_/ / / /__ / /

/____//___//___/ /_/ /_/|_|/___/ \___/ /_/

Jump down the balcony and use a Wall Run and jump to the ledge. Shimmyright and drop down. Use the stab squares and then jump up and shimmyright. Cross the beam and jump to the Wall Gap and slide down.

--OBJECTIVE INITIATE QUICK KILL AND THEN A DOUBLE KILLInitiate the Quick Kill on the nearest guard (make sure the other guard

is AWAY from him). After that quickly climb the ladder and then make aleap to the ledge across from you. Shimmy left and then initiate theDouble Kill when both guards are in front of each other.

Next to the ladder is a Bronze Slit. Run up to it and stab it to openthe door. Slow down time and head for it before it closes. Run down thecorner and then run up the wall and up to the ledge.

--OBJECTIVE: UNLOCK THE SAND PLATEIn this area are three guards and one Foreman. So far, I haven't founda possible to initiate four Quick Kills in this section. But cross thebeam and jump to the next beam. Across from the beam is a set of stab

squares on the wall. Jump to them and stab them and then Wall Run tothe end. Initiate the Quick Kill on the nearest enemy and theneliminate all the reinforcements.

Once they're all gone, access the Sand Plate to gain some Sand Credits.Now look for the large basket in the corner and pull it out to triggera cutscene. After that, drag the basket to the Bronze Slit adjacentfrom where you pulled the basket. Run up to it and stab the Bronze Slitto open the door.

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Enter the door quickly and then climb the ladder up to the top. Use aWall Run and shutter jump twice to the next area. CUTSCENE.After the cutscene, access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE BOWERY +++

  ______ __ __ ____ ___ ____ _ __ ____ ___ __ __   /_ __// // // __/ / _ ) / __ \| | /| / // __// _ \\ \/ /  / / / _ // _/ / _ |/ /_/ /| |/ |/ // _/ / , _/ \ /

/_/ /_//_//___/ /____/ \____/ |__/|__//___//_/|_| /_/

Go down and do a Wall Run and jump to the ledge. Jump up and shimmyleft towards the Archer. Use a Quick Kill on him and then hop over therailing. Make the long jump to the beam and then jump to the ledge onthe wall across the beam. Shimmy right and then drop down. Go forwardto trigger a cutscene.

  +++ AREA: THE BOWERY (DARK PRINCE) +++

  ______ __ __ ____ ___ ____ _ __ ____ ___ __ __   /_ __// // // __/ / _ ) / __ \| | /| / // __// _ \\ \/ /  / / / _ // _/ / _ |/ /_/ /| |/ |/ // _/ / , _/ \ /

/_/ /_//_//___/ /____/ \____/ |__/|__//___//_/|_| /_/

Hop over the railing and then jump and chain swing to the ledge. Jumpdown to the courtyard below and defeat all six enemies that appear.

To exit this courtyard, look for the only lighted lamp next to theadjacent door. Run up the wall to grab the ledge and climb up. Jump upand then make a jump and chain swing to the beam. Jump to the adjacentrailing and hop over. Head inside the brothel area and run up the wallto activate the switch for the door.Slow down time and then exit the room. Move forward and use LandscapeView. You'll see a large curtain and a Rotation Handle on the upper

right side of the screen.

--BROTHEL PUZZLE SOLUTION:Hop over the railing and slide all the way down the curtain to thebottom. Destroy the enemies and then hop onto the pole that iscompletely straight and climb it up.

Jump to the middle pillar and shimmy left then climb up. Jump up andthe camera view will show an Archer across from you. Leap to the

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railing and then sneak up and use a Quick Kill on the Archer.

Use a Wall Run to the next area and destroy the two enemies thatappear. Go around the area but WATCH OUT for the Archer on the adjacentbalcony! When he turns around, do a Wall Run to his area and then use aQuick Kill on him in the room he enters. In the room the Archerentered, look for the corner next to the large bed and use a continuousWall to wall jump to the top.

Exit the room and turn right to find the Rotation Handle. Rotate it tobring down a swing pole. The Archer will see you no matter what soblock his arrows. Now do a Wall Run and chain swing to the next balconyand then go around the corner and eliminate that pesky Archer! Enterthe room he emerged from and hop the ledge to transform back.

  +++ AREA: THE BOWERY (THE PRINCE) +++

  ______ __ __ ____ ___ ____ _ __ ____ ___ __ __   /_ __// // // __/ / _ ) / __ \| | /| / // __// _ \\ \/ /  / / / _ // _/ / _ |/ /_/ /| |/ |/ // _/ / , _/ \ /

/_/ /_//_//___/ /____/ \____/ |__/|__//___//_/|_| /_/

Hop over the window and pass through the sawblades (use the Eye of theStorm if you need to) and head for the dead end. Run up the wall anduse the Stab square and jump up to the top BUT BE CAREFUL! There aretwo Archers standing guard!

When the coast is clear, use Quick Kills on both Archers and then moveforward to trigger a cutscene. After the cutscene, access the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|

\__ \ ( | \ \ / __/ | | ( | | | | | ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

Now it's time for another boss battle!

**********************************************************************************************************************************************

  +++ AREA: THE BROTHEL +++

  ______ __ __ ____ ___ ___ ____ ______ __ __ ____ __/_ __// // // __/ / _ ) / _ \ / __ \/_ __// // // __// // / / _ // _/ / _ |/ , _// /_/ / / / / _ // _/ / /__ 

  /_/ /_//_//___/ /____//_/|_| \____/ /_/ /_//_//___//____/

Move forward to trigger another boss battle. This is a two-part battlethat seems complicated on a first try. After fighting and weakening the

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boss, she will continuously jump from area to area.

When you reach her, she jumps again (before you can even strike her)and then you have to reach her area AGAIN. She continues this annoyingstrategy and the only way to kill her is to literally stop time. Here'show to defeat her:

--BOSS BATTLE: THE PURPLE WITCH PART 1Just like the first boss battle in the Warrior Within game, the witchwill use combos and kicks. Block and use counters against her toquickly decimate her and AVOID staying on the ledges. Avoid her SUPERcheap kicks by using constant evasion and then counter her meleeattacks. Once her health reaches 75%, she and the Prince enter ashoving battle.

--BOSS BATTLE: THE PURPLE WITCH PART 2 (DARK PRINCE)Each time the witch jumps to another platform (there's only two areasshe jumps to), the Dark Prince has to make his way to her. And when hedoes make it to her area, she jumps again! Irritating as it seems, thesecret is to use the Eye Of The Storm on her when you reach her.

After the witch jumps, make your way to her area (kill those sand

monsters to replenish Sand). When you approach her, QUICKLY activatethe Eye of the Storm and then attack her until she jumps off.Repeat this tactic over and over. When her health reaches 5%, attackher and win the shoving battle to finish the battle.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE PLAZA (DARK PRINCE) +++

  ______ __ __ ____ ___ __ ___ ____ ___/_ __// // // __/ / _ \ / / / _ |/_ / / _ |

  / / / _ // _/ / ___// /__ / __ | / /_ / __ |  /_/ /_//_//___/ /_/ /____//_/ |_|/___//_/ |_|

Head for the door that Farah opened. Jump to the curtain and then jump

to the ledge and shimmy right. Jump the gap to the next area. Go thecorner and leap to the ledge on the wall. Jump up and then use a jumpand chain swing to the beam. Jump the gap to the next ledge.

Go the corner and use a Wall Run and two shutter jumps to the ledge.Shimmy right and jump down to the next area. Destroy the enemies thatappear and then head for the left side of the courtyard. Use LandscapeView to see a swing pole. Ignore the two pillars and look up to see theswing pole with the red flag on it.

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Run up the adjacent wall and then jump and chain swing to the beam andhead for the ledge. Use a Wall Run and chain swing and then two shutterjumps to the top of the pillar. Shimmy right and then make the leap forthe balcony. Hop over the window and enter the building.

Use Landscape View to see two swing poles. Wall Run and jump and thenchain swing to the next ledge. Shimmy right and then jump and chainswing to the chain. Slide down and initiate a Speed Kill on the guardbelow. Jump down and use another Speed Kill on the other guard.

Head to the switch on the wall; and then run up to it to activate it.Destroy the enemies that appear first and then activate the switchagain. Slow down time to exit the door. Head down the street andeliminate the lone guard. Enter the alley and then roll down theblocked alley to the other side. Go around the corner and jump into thepool to transform back. Access the Water Fountain in the room.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE UPPER CITY +++

  ________ ______ __ _____ ___ _______ _________________ __  /_ __/ // / __/ / / / / _ \/ _ \/ __/ _ \ / ___/ _/_ __/\ \/ /  / / / _ / _/ / /_/ / ___/ ___/ _// , _/ / /___/ / / / \ //_/ /_//_/___/ \____/_/ /_/ /___/_/|_| \___/___/ /_/ /_/

This area looks quite confusing. On a first glance, you'll actuallythink you're stuck! GLITCH?!? Of course not!

Climb up the wooden contraption and then Wall Run and jump to the upperbalcony. A-ha! And you were stuck there for how long? Anyway, accessthe Rotation Handle and turn it clockwise. Now jump back down and grabthe wooden contraption and drag it to the end of the path.

Climb up that thing and then jump to the wall and then jump again toreach the beam. Cross the beam and make the jump to the Wall Gap and goup to the very top. Turn around and leap for the beam. Look below tosee two guards. Use Quick Kills on both of them and then access theRotation Handle to open the door.

Jump the gap to the ledge and then shimmy above the door and then dropdown and enter. Destroy the lone guard and exit outside. Use a Wall Runand shutter jump three times to the next balcony. Enter the next areaand use Landscape View. See that chain?

Use a Wall Run and jump to the beam. Jump the beam to the chain andslide down. Eliminate the enemies that appear and then access theswitch on the wall. Enter the door and watch for the guard.

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--OBJECTIVE: INITIATE QUICK KILL AND A DOUBLE KILLUse a Quick Kill on the nearest guard but DO NOT move down any further!There are two guards that you can use a Double Kill on from above. Goback to the door you entered and run up the adjacent wall and leap tothe ledge.

Shimmy right to the balcony and the Wall Run and shutter jump to thefarthest beam. Jump to the next beam and initiate the Double Kill! Headinto the alley and climb the ladder. Use a continuous wall to wall jumpand then hop over the railing. Jump the gap to the wall and then leapfrom the wall to the beam. Cross the beam and jump up to the next area.

--OBJECTIVE: UNLOCK THE SAND PLATEUse a Wall Run to the beam and then jump from the beam to the ledge.Shimmy on the wall and then jump down twice to the lower ledge. Make aWall Run and two shutter jumps to the next ledge and then initiate aQuick Kill on the guard below.

Use another Wall Run and shutter jump to the next ledge and STAY PUT!The pigeons will distract the guards and give you away if you move toomuch! Once the guards are back to normal, use a Wall Run and jump to

the beam. Move down the beam and hang down. When prompted, initiate theDouble Kill on the guards and then use a Quick Kill on the Foreman.Access the Sand Plate for a new power!

NEW POWER ACQUIRED: WINDS OF SAND

Activate the switch on the wall by running up to it and enter the doorbefore it closes. Go around the corner and look for the large basket.Drag it to the wall and then climb up and run to the top. Jump down andhead down the corner.Climb up the stone and run up the wall and stab the square. Wall run

and jump and then stab the other square. Jump up and shimmy right andclimb up. Access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE CITY GARDENS +++

  _________________ __ ________ ___ ___ _____ ______   / ___/ _/_ __/\ \/ / / ___/ _ | / _ \/ _ \/ __/ |/ / __/  / /___/ / / / \ / / (_ / __ |/ , _/ // / _// /\ \

\___/___/ /_/ /_/ \___/_/ |_/_/|_/____/___/_/|_/___/

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Wall Run to the swing pole and swing to the stab square. Wall run andstab the next and drop down. Shimmy right, jump, and shimmy all the wayto the right and then jump down to the beam.

Jump to the next beam and jump up the ledge. Shimmy right and then jumpto the next beam. Jump up and stab the square and then Wall Run andstab the next square. Wall Run to the ledge and wait for the guard. Usea Quick Kill on him. Now hop the ledge and jump to the swing pole andswing to the next balcony. Hang on the ledge of the balcony and shimmyright. Drop down and then leap to the pillar. Drop down and shimmyright, then climb up.

--OBJECTIVE: INITITATE FOUR SEPARATE QUICK KILLSIn this courtyard are four guards (two walking around and twoimmobile). Jump from palm tree to palm tree (lower yourself on thefirst palm tree to jump to the second one). Jump all the way to theledge on the wall at the other end and then shimmy all the way to theright and wait.

GUARD #1: He's under you. Wait for him and then initiate the Quick Killfrom above when prompted.

GUARD #2: He's also walking around. Use a Quick Kill when he gets close

to your area.

GUARDS #3 & 4: When both walking guards are toast, use Quick Kills oboth of them.

Now head for the Bronze Slit on the large pillar (with the statue ontop) and run up and stab it. Climb and jump back on the palm trees tothe pillar you came from and shimmy all the way left. Drop down andjump to the next beam. Jump up and shimmy all the way left and thenclimb up. Jump the gap to the ledge, drop down and stab the square, andthen drop down again. Look for the beam near the ledge and jump to twomore beams. Shimmy right and then jump to the swing pole.

Swing and jump towards the wall, jump from the wall to the upper swingbar and then jump to the top.

--OBJECTIVE: UNLOCK THE SAND PLATECross the beam and jump to the palm tree. Lower yourself down the palmtree a little and then leap towards the next beam. Jump the gap to thestab square and stab it. Wall run and stab the next square and thenwall run to the beam.

Cross the beam and then lower yourself and initiate the Quick Kill onthe Foreman. After that's done, eliminate the other two guards and thenaccess the Sand Plate.

NEW POWER ACQUIRED: SAND TANK

Now stab the Bronze Slit on the wall and jump back up to the top usingthe palm tree. Jump the beam to the opened door and then Wall Run tothe next ledge. Shimmy left and drop down. Jump to the next beam andthen jump up and shimmy to the right. Jump to the ledge on the wall anddrop down to the bottom ledge.

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Initiate the Double Kill on both guards. From there, use a Wall Run tothe swing pole. On the pole move a little to the right and then swingto the ledge and shimmy all the way to the right.Initiate ANOTHER Double Kill on the two guards below (be carefulbecause the camera angle switches during the kill and you may getthrown off because of it). After that's done, run around the waterfallarea to the other side and find the Golden Chest and break it for someSand Credits. Now jump to the bottom of the waterfall area to trigger anifty little mini-game!

--MINI-GAME: RIDE THE SAND MONSTER!The monster that appears is NOT a boss! Attack its legs from behinduntil it keels over. Press the Triangle Button to mount it and thenpress the button when the dagger shimmers.

From there, the Prince will temporarily take control of this bigmonster! Control his movements with the Analog Stick but be quick! Ifthe monster slams into a wall, the Prince dies and you'll have to startover (or waste a Sand Tank rewinding).Quickly head for the door to destroy it and then make way to the otherdoor. Control the monster down the long path until you reach the end.

Once that's done, climb the ladder up to the top and access the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

--OBJECTIVE: ACQUIRE HEALTH UPGRADE

Before continuing on, its time to get another Health Upgrade! Just nearthe Water Fountain is an open hole to roll under. See it? Roll under itand head down the hall. Shimmy on the ledges and drop down. Drop downanother set of ledges and then jump to the ladder and slide down. Jumpto the next ledge and access the Golden Water Fountain. Drink from itto trigger the mini-game.

--HEALTH UPGRADE MINI-GAME #4:Roll past the first set of rotating spikes to the other side. Now do awell-timed Wall Run past the dual sawblades to the next area. Roll pastthe spikes and then roll past the lone sawblade. Now run towards thelight to upgrade your health!

Make your way back to the top and access the Water Fountain again.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

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**********************************************************************************************************************************************

  +++ AREA: THE CANAL +++

  ______ __ __ ____ _____ ___ _ __ ___ __/_ __// // // __/ / ___// _ | / |/ // _ | / // / / _ // _/ / /__ / __ | / // __ | / /__ 

  /_/ /_//_//___/ \___//_/ |_|/_/|_//_/ |_|/____/

Head for the corner and climb up the stone pedestal. Do a continuousWall to wall jump to the top and climb up. Do another Wall Run to thenext ledge and shimmy left. Jump to the ladder and slide on down. Jumpto the ledge and then jump to the swing bar and swing to the next area.

Access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|(Wow, that was the shortest level ever!)

**********************************************************************************************************************************************

  +++ AREA: THE PROMENADE +++

  ________ ______ ___ ___ ____ __ ________ _____ ___ ____ 

 /_ __/ // / __/ / _ \/ _ \/ __ \/ |/ / __/ |/ / _ | / _ \/ __/  / / / _ / _/ / ___/ , _/ /_/ / /|_/ / _// / __ |/ // / _//_/ /_//_/___/ /_/ /_/|_|\____/_/ /_/___/_/|_/_/ |_/____/___/

Enter the next area, and turn left but DO NOT go down the stairs! Thereis a guard down there!

Instead, climb up that wooden crate and jump up to the swing poleabove. Swing to the next pole and then wait for the guard to walk underyou. Initiate the Quick Kill and then grab that wooden basket.Drag the basket to the left side of the huge door next to the railingand hop on it. Do a Wall Run and then at the end of the wall do a

continuous Wall to Wall jump to the top but DO NOT climb up yet! Hangon the ledge and watch the guard. When he turns around, use a QuickKill and then activate the switch on the wall.

Use a Wall Run and shutter jump to the farthest ledge. Shimmy right andjump up. Do a continuous Wall to Wall jump to the top from the ledge.At the top, use Landscape View to see two shutters. Wall Run andshutter jump twice to the next area. Enter the door to transform.

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  +++ AREA: THE PROMENADE (DARK PRINCE) +++

  ________ ______ ___ ___ ____ __ ________ _____ ___ ____  /_ __/ // / __/ / _ \/ _ \/ __ \/ |/ / __/ |/ / _ | / _ \/ __/  / / / _ / _/ / ___/ , _/ /_/ / /|_/ / _// / __ |/ // / _//_/ /_//_/___/ /_/ /_/|_|\____/_/ /_/___/_/|_/_/ |_/____/___/

Go forward and jump to the chain and slide down. Use a Speed Kill onthe guard below then jump down and eliminate the two demon dogs. Fromthere, access the Bronze Slit on the wall to lower the large shutters.Wall Run and chain swing to the curtain and slide down. Jump from thecurtain and chain swing to the next ledge.

Eliminate the six enemies here and then access the Bronze Slit in thecorner to close another pair of shutters. Wall Run and chain swing andshutter jump three times to the next ledge.Destroy the lone guard and then Wall Run and shutter jump three timesand then chain swing to the next balcony. Destroy the four enemies andthen Wall Run to the beam and jump to the next ledge. Access the BronzeSlit on the wall to OPEN a pair of shutters. Now jump back on the beamand jump over the opened shutter to the other side.

To access the top of the other open shutter, run up the wall to theright of the door and jump to the top. Use Landscape view at the top tosee a swing pole. Wall Run then jump and chain swing twice to the nextarea. On the ledge, hang down and shimmy all the way to the right andactivate the Lion Switch. Jump to it and then Wall Run to the ladderand climb down. Activate the Lion Switch and then jump on it and WallRun and jump to the pool of water to transform back.

--OBJECTIVE: UNLOCK THE SAND PLATEGetting the Quick Kills here will be difficult but follow thisstrategy: hop over the railing and jump to the swing pole. Swing to thenext pole and then swing to the beam. Cross it and jump to the chain.

Slide down the chain but DO NOT KILL the guard below!

Wait for him to leave and then jump down and climb up the nearestwooden scaffolding to the top. Use Landscape View to see that there areactually TWO Foremen in this area. Wall Run and shutter jump twice andinitiate the Quick Kill on the Foreman on top. Carefully wait for himto turn around before making the Quick Kill.When he turns, Wall Run and shutter jump and initiate the Quick Kill onhim. One down, one more to go. First, break open the Golden Chest toget some Sand Credits.

Jump down and quietly make your way to the other Foreman. Watch for theother guards and make sure they don't see you sneaking up on him!

Initiate the Quick Kill on him and then eliminate the last two guards.Access the Sand Plate for some Sand Credits.

Now enter the newly opened door and head down the corridor. Jump on topof those block smashers and swerve around each one to the next area.Use Eye of the Storm and then head for the end of the corridor andaccess the Water Fountain.

  _) |

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  __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE ROYAL WORKSHOP +++

  ______ __ __ ____ ___ ____ __ __ ___ __/_ __// // // __/ / _ \ / __ \\ \/ // _ | / // / / _ // _/ / , _// /_/ / \ // __ | / /__ 

  /_/ /_//_//___/ /_/|_| \____/ /_//_/ |_|/____/

  _ __ ____ ___ __ __ ____ __ __ ____ ___| | /| / // __ \ / _ \ / //_// __// // // __ \ / _ \

  | |/ |/ // /_/ // , _// ,< _\ \ / _ // /_/ // ___/  |__/|__/ \____//_/|_|/_/|_|/___//_//_/ \____//_/

Access the Bronze Slit and jump down to trigger a cutscene. On a first

glance, this will seem like the most complicated puzzle in the wholegame but its not (it just happens to be the longest one to solve)!

--STATUE MOVING PUZZLE SOLUTION:The whole point of this puzzle is to move the large statue from thenorth end to the south end. The only problem is that the statue'sscepter gets caught in the rafters in the middle and you have to rotateit around and then back to the way it was.

Sounds really complicated, but here's how it goes:

Run to the statue's scepter and climb it (it looks like a pole) and

climb up. Jump left to the scaffolding and then run up the wall andjump to the swing pole. Shimmy to the left and climb up. Jump to theledge on the left and shimmy left and drop down. Jump the gap to theleft and shimmy all the way left.

Drop down and shimmy on the swing pole until you are across the stabsquare on the wall. Jump to it and stab it and then Wall Run to theleft and climb up. Run up the wall and jump to the top beam and you'llsee a Rotation Handle.

There are two Rotation Handles; the other is across from you that youcan access by climbing the nearby ladder and crossing the scaffoldingto the other ladder. Okay, here's what to do (this is gonna be long and

tedious):

#1: Rotate the handle so that the arrow is pointing CIRCULAR LEFT. Nowstab the Bronze Slit.

#2: Go to the other Handle and make sure the arrow is pointing RIGHTand then stab the Bronze Slit.

#3: Access the other handle (keep the arrow at CIRCULAR LEFT) and stabthe Bronze Slit.

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#4: Access the handle (keep the arrow pointing RIGHT) and stab theBronze Slit TWICE. The statue should be right next to you, so jump thegap to the book it's holding to the other handle.

#5: Rotate the handle so that the arrow points CIRCULAR RIGHT and stabthe Bronze Slit.

#6: Access the other handle and rotate it so that the arrow pointsLEFT. Stab the Bronze Slit.

#7: Go to the other handle (keep the arrow at CIRCULAR RIGHT) and stabthe Bronze Slit. Now go back to the other handle.

#8: Rotate the handle so that the arrow points RIGHT. Stab the BronzeSlit.

#9: Access the other handle (keep the arrow pointing CIRCULAR RIGHT)and stab the Bronze Slit.

#10: Access the other handle (keep the arrow pointing RIGHT) and stabthe Bronze Slit.

#11: Go back to the other handle and rotate it to CIRCULAR LEFT and

stab the Bronze Slit.

#12: Finally, go to the other handle (keep the arrow pointing RIGHT)and stab the Bronze Slit to finish this puzzle and trigger a cutscene.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE KING'S ROAD +++

  ________ ______ __ _______ ___________ ___ ____ ___ ___/_ __/ // / __/ / //_/ _/ |/ / ___/ __/ / _ \/ __ \/ _ | / _ \

  / / / _ / _/ / ,< _/ // / (_ /\ \ / , _/ /_/ / __ |/ // /  /_/ /_//_/___/ /_/|_/___/_/|_/\___/___/ /_/|_|\____/_/ |_/____/

--MINI-GAME: CHARIOT RACING

I can't help you in this part. My only advice is to watch the road!After the chariot race, you will enter a boss battle so prepareyourself!

--BOSS BATTLE: SWORDSMAN & AXEMANThese two are impossible to get a combo. No matter what you do, youCANNOT hurt them! IT'S UNFAIR! But wait, there is a tactic here:

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STRATEGY:Perform a combo on the Swordsman (he'll block your attacks) and thecamera angle will ALWAYS change to show the Axeman about to strike youfrom behind. Quickly roll away and the Axeman's weapon will get stuckon the pavement! Now strike the vulnerable Axeman like crazy (but watchout for the Swordsman) to damage him! Do this tactic one more time andthe Quick Kill sequence will initiate for both bosses!

Perform the Quick Kill when prompted to shave off 50% of both of thebosses health bar! Repeat the tactic again to finish the battle. (Youneed TWO Quick Kill sequences to kill both bosses).

  +++ AREA: THE KING'S ROAD (DARK PRINCE) +++

  ________ ______ __ _______ ___________ ___ ____ ___ ___/_ __/ // / __/ / //_/ _/ |/ / ___/ __/ / _ \/ __ \/ _ | / _ \

  / / / _ / _/ / ,< _/ // / (_ /\ \ / , _/ /_/ / __ |/ // /  /_/ /_//_/___/ /_/|_/___/_/|_/\___/___/ /_/|_|\____/_/ |_/____/

--OBJECTIVE: OPEN THE DOORAfter the cutscene, destroy all enemies to open the door then enter.

Run up the wall on the left side then shimmy to the right and hop overthe railing. Enter the pool of water to transform back. Head to thewall and run up to the top and hop over the railing. Access the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE PALACE ENTRANCE +++

  ______ __ __ ____ ___ ___ __ ___ _____ ____   /_ __// // // __/ / _ \ / _ | / / / _ | / ___// __/  / / / _ // _/ / ___// __ | / /__ / __ |/ /__ / _/

/_/ /_//_//___/ /_/ /_/ |_|/____//_/ |_|\___//___/

 ____ _ __ ______ ___ ___ _ __ _____ ____   / __// |/ //_ __// _ \ / _ | / |/ // ___// __/

  / _/ / / / / / , _// __ | / // /__ / _//___//_/|_/ /_/ /_/|_|/_/ |_|/_/|_/ \___//___/

Move forward to trigger a cutscene. Once that's done, turn around andbreak open the Golden Chest for some Sand Credit

--ELEVATOR PUZZLE SOLUTION:Wall Run and shutter jump to the ledge. Make the leap to the Wall Gap

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and climb up. Turn around and jump to the railing and hop over. Turnthe Rotation Handle and enter the door.Head down the hall and jump to the curtain from the torn cage and thenjump to the ledge. Shimmy left and climb up the ledge. Run up the walland jump to the top ledge. Do a continuous Wall to Wall jump and climbto the top.

Eliminate both guards and then Wall run and jump to the swing bar.Swing twice and jump and stab the square. Wall run to the right andthen hop over the railing and jump to the other stab square.

Use Landscape View to see a moving ledge. Wall Run to the ledge andthen quickly run up the wooden wall and jump to the stab square above.Wall run and jump to the swing pole but DO NOT jump yet! Climb theswing pole and jump and then swing to the next pole. Swing to thebalcony and destroy the two enemies. DO NOT ACCESS THE ROTATION HANDLEYET!

--OBJECTIVE: ACQUIRE HEALTH UPGRADEAcross the Rotation Handle are a triple set of stab squares on theopposite wall. See them? Hop over the railing and jump to the stabsquare. Jump up twice and then do a wall to wall jump to the switch topen the opposite door.

Once you hit the switch, drop down to the stab square under it and stabit! Slow down time and drop down and jump back to the balcony. Enterthe door and then follow the long corridor to the Golden WaterFountain. Drink from it to trigger the mini-game.

--HEALTH UPGRADE MINI-GAME #5:Use the Eye of the Storm as needed. Wait for the rotating spike on theopposite side to turn over and then make the leap. Leap to the nextledge and then run up the wall to the sliding ledges.Quickly jump from ledge to ledge to the top. Up here, slow down timeand pass the X-style sawblades and wait for the spikes to turn. Now run

for the light to upgrade your health!

Now access the Rotation handle and turn it. Enter the room and run upthe wall and stab the square. Now jump up to the top and then head forthe other railing and jump over. Jump to the square and stab it. WallRun to the moving platform and then make a leap to the opposite ledge.Shimmy to the left and then do a wall to wall jump to the top but DONOT climb over yet! Shimmy left and then hop over and do Quick Kills onthe two guards.

Now do a Wall Run and jump to the swing bar. Swing and jump to the nextone and then jump and do a wall to wall jump to the stab square and

stab it. Wall Run to the right and drop on the ledge. Shimmy right andthen leap to the balcony but DO NOT hop over. Instead, shimmy on therailing all the way to the right and then leap to the elevator whereFarah is waiting.

--OBJECTIVE: MEET FARAH ON THE OTHER SIDEAfter the cutscene about freakin' pomegranates, destroy the two enemiesand then access the Rotation handle and turn it to activate the movingwalls. Head for the wall and do a wall to wall jump to the top before

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the opposite wall moves forward.On the top, run up the next moving wall and stab the square. Wall Runwhen the wall moves forward. Jump up and stab the next square, and thenjump up to the top. Do a Wall Run to the moving stab square on theother end and stab it. Do another Wall Run to the next ledge.

When the wall is down, do another Wall Run to the red curtain and slidedown and jump to the beam. Shimmy left, cross the next beam, and jumpto the Wall Gap and go up. Turn around and jump to the stab square.Wall Run and jump to the opposite stab square and then wall run to theledge. Shimmy right and drop down.

From here, do a Wall Run and jump to the opposite square and stab it.Wall Run and stab the next square and then jump to the swing pole.Swing to the next stab square and stab it. And then Wall Run when themoving wall has stopped and access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE HANGING GARDENS +++

  ________ ______ __ _____ _ ____________ _______   /_ __/ // / __/ / // / _ | / |/ / ___/ _/ |/ / ___/  / / / _ / _/ / _ / __ |/ / (_ // // / (_ /

/_/ /_//_/___/ /_//_/_/ |_/_/|_/\___/___/_/|_/\___/

 ________ ___ ___ _____ ______   / ___/ _ | / _ \/ _ \/ __/ |/ / __/  / (_ / __ |/ , _/ // / _// /\ \

\___/_/ |_/_/|_/____/___/_/|_/___/

--OBJECTIVE: UNLOCK THE SAND PLATEMove forward and use Landscape View. Drop down to the ledge and shimmyall the way right and jump up. Head down the balcony and Farah willlower the first shutter.

Wall Run and jump to the swing pole and drop down. Slide down andinitiate the Quick Kill on the first guard. Eliminate the second one aswell. Now Wall Run to the stab square and stab it. Wall Run again andthen jump to the moving platform.Quickly climb up and jump to the swing pole. Jump up two more poles tothe top beam. Make the long jump to the next swing bar and jump to theupper ledge.

After Farah, closes the shutter, Wall Run to the ledge and drop down.Slide down and initiate a Quick Kill on the first Foreman below. After

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that, quickly eliminate the second Foreman (so he doesn't callreinforcements) by tossing him off the balcony. Do the same for thelast guard and then access the Sand Plate for some Sand Credits.

After the cutscene, hop over the balcony and jump to the stab square.Jump up to the next square and stab it. Wall Run to the left and thenwall to wall jump to the ledge and wait.Once the wall comes back out, wall to wall jump to the top ledge andshimmy left. Climb up and jump to the ledge and shimmy all the wayleft.

--OBJECTIVE: INITIATE A DOUBLE KILLShimmy all the way left and drop down to the Wall Gap. Slide down tosee two guards. Wait until both of them walk underneath you and thentrigger the Double Kill on both fools.

Now Wall Run all the way to the ledge on the opposite side. Shimmy leftand then jump to the swing pole and swing to the next ledge. Shimmy allthe way right and then leap to the balcony. Access the Water Fountain.

  _) |

 __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | | ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE STRUCTURE'S MIND +++

  ________ ______ _____________ __ _______________ _____ ________   /_ __/ // / __/ / __/_ __/ _ \/ / / / ___/_ __/ / / / _ \/ __/ __/  / / / _ / _/ _\ \ / / / , _/ /_/ / /__ / / / /_/ / , _/ _/_\ \/_/ /_//_/___/ /___/ /_/ /_/|_|\____/\___/ /_/ \____/_/|_/___/___/

 __ ________ _____/ |/ / _/ |/ / _ \

  / /|_/ // // / // /  /_/ /_/___/_/|_/____/

Move forward and jump to the Wall Gap. Slide down carefully past thetwo sawblades and drop down. Roll past the spikes and the sawblades to

the end of the corridor to a puzzle.

In this area are three Rotation Handle docks and two ledge pillars withmultiple ledges in two corners.

--ROTATION HANDLE PUZZLE SOLUTIONThe point of the puzzle is to raise all three Rotation handle docks tothe top of their locations. It's really simple but also long andtedious. Here's what to do:

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#1: Access the farthest handle from the entrance and raise it UP.

#2: Access the handle nearest the door and raise it UP TWICE.

#3: Access the farthest handle and bring it DOWN.

#4: Access the middle handle and raise it UP.

#5: Access the farthest handle and raise it UP.

#6: Access the middle handle and bring it DOWN.

#7: Access the nearest handle and bring it DOWN.

#8: Access the middle handle and raise it UP TWICE.

#9: Access the nearest handle and raise it UP to finish this puzzle.

Now head for the raised bridge to trigger a cutscene.

  _) |

 __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | | ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE WELL OF ANCESTORS +++

  ________ ______ _ ________ __ ____ ____ 

  /_ __/ // / __/ | | /| / / __/ / / / / __ \/ __/  / / / _ / _/ | |/ |/ / _// /__/ /__ / /_/ / _//_/ /_//_/___/ |__/|__/___/____/____/ \____/_/

 ___ _ _________________________ ___ ____   / _ | / |/ / ___/ __/ __/_ __/ __ \/ _ \/ __/  / __ |/ / /__/ _/_\ \ / / / /_/ / , _/\ \

/_/ |_/_/|_/\___/___/___/ /_/ \____/_/|_/___/

--OBJECTIVE: MAKE IT TO THE BOTTOM OF THE WELLMake a Wall Run and chain swing to the next ledge. Wall Run and chainswing again to the beam. Cross the beam and then jump and chain swing

to the long chain. Slide down the chain and jump on the beam. Quicklycross it and then jump to the next ledge.

Wall Run and chain swing to the next ledge and then make a leap for thebeam. Quickly move left and drop down twice. Now Wall Run and chainswing twice on the opposite side. Wall Run and chain swing to the nextledge and destroy the enemies that appear.

Now go back to the ledge and Wall Run to the next one. Drop down in thecorner and slide down the Wall Gap to the bottom and drop down.

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Eliminate the enemies that appear and then jump the chasm and chainswing twice to the next ledge. Quickly climb up and then Wall Run andchain swing twice to the beam. Drop down twice and then use LandscapeView. From there, Wall Run and chain swing four times to the otherside.

Go down the entrance and jump and chain swing to the other area. Godown the stairs and kill the enemies. Just near the open wall is aledge to shimmy on the right. Do you see it? Shimmy on the ledge goingleft and then jump down. Wall Run three times to the left and then runto the middle platform. Destroy the enemies and then cross the beam andjump to the Wall Gap and slide down and drop down.

Enter the corridor and then watch the sawblades. Wall Run when it'sclear to the ledge and then quickly shimmy all the way to the right.Drop down and quickly shimmy left and make the leap to the left ledge.Shimmy right and then drop down under the sawblade. Shimmy right andthen climb up to the top. Roll past the triple sawblades and then makea jump and chain swing to the other side. Quickly run up the wall tothe right and shimmy all the way right. Jump the gap to the ledge anddrop down three times. Shimmy right to a long hallway.

--OBJECTIVE: GET PAST THE DEATH TRAPSRoll past the sawblades. Wait for the spikes to turn and then slow downtime and Wall Run and shutter jump from the left side to the ledge.Jump up and then jump the gap to the ledge on the opposite side. Shimmyall the way right and then carefully jump down.On top of the third sawblade is a ledge to run up to. Wait for it torotate and then run up to it and shimmy right. Activate the LionSwitch, jump to it, and then leap the gap to the ledge across from it.Shimmy all the way right and then drop down. Roll past the last set ofsawblades and step on the switch and exit. CUTSCENE.

After transforming, destroy the enemies with your new secondary weapon.

Once their gone, look for the exit with the crack on it and destroy it.Access the Water Fountain on the other side.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: WELL OF ANCESTORS (THE PRINCE) +++

  ________ ______ _ ________ __ ____ ____   /_ __/ // / __/ | | /| / / __/ / / / / __ \/ __/  / / / _ / _/ | |/ |/ / _// /__/ /__ / /_/ / _/

/_/ /_//_/___/ |__/|__/___/____/____/ \____/_/

 ___ _ _________________________ ___ ____ 

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  / _ | / |/ / ___/ __/ __/_ __/ __ \/ _ \/ __/  / __ |/ / /__/ _/_\ \ / / / /_/ / , _/\ \

/_/ |_/_/|_/\___/___/___/ /_/ \____/_/|_/___/

--OBJECTIVE: ESCAPE THE WELLMove forward and turn left to see a wall and a gap. Wall Run to thenext gap and destroy the invisible enemy. Follow the walkway and thenmake another jump to the next area. Destroy the invisible enemies andmake a U-turn around the walkway. Wall Run to the next ledge and thenjump to the next one. Head to the corner and do a Wall to Wall jump tothe top. Destroy the invisible enemy and Wall Run to the next ledge.

Wall Run on the next ledge to the other side. Turn right and jump pasttwo ledges. On the other end, Wall Run to the next ledge and turn left(you'll see a Water Fountain across from you). Jump past two ledges tothe next walkway and destroy the invisible enemy. Wall Run twice toreach the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE LABYRINTH +++

  ________ ______ __ ___ _____ _____ _____ __________ __   /_ __/ // / __/ / / / _ | / _ ) \/ / _ \/ _/ |/ /_ __/ // /  / / / _ / _/ / /__/ __ |/ _ |\ / , _// // / / / / _ /

/_/ /_//_/___/ /____/_/ |_/____/ /_/_/|_/___/_/|_/ /_/ /_//_/

--OBJECTIVE: ESCAPE THE LABYRINTHStep on the switch to pen the door and then exit the area. Follow thelong corridor to end up at a dead end. Run up the wall on the right tograb the ledge. Climb up and shimmy left. Jump the gap, shimmy right,and drop down twice. Shimmy right, drop down, shimmy right, jump uptwice to the top. Step on the switch to exit the area.

Now make the leap to the swing bar and swing to the next one. Shimmyleft and then swing to the next swing pole. Drop down twice, shimmyright, and then swing and jump twice to reach the ledge.

Run up the wall and climb up four ledges. Jump the gap to the swingpole and then rotate the camera to see a set of stab squares. Shimmy tothe right and swing and jump to the double set of stab squares and stabit. Jump and stab, Wall Run and stab, jump to the swing pole to thenext stab square and stab, Wall Run and jump to the swing pole to thetop of the area.

Now destroy the blocked exit and destroy the enemies. Jump the gap andaccess the Water Fountain.

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  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE UNDERGROUND CAVE +++

  __ ___ _____ _______ ________ ____ __ ___ _____/ / / / |/ / _ \/ __/ _ \/ ___/ _ \/ __ \/ / / / |/ / _ \

  / /_/ / / // / _// , _/ (_ / , _/ /_/ / /_/ / / // /  \____/_/|_/____/___/_/|_|\___/_/|_|\____/\____/_/|_/____/

 ________ _ ______   / ___/ _ | | / / __/  / /__/ __ | |/ / _/

\___/_/ |_|___/___/

To the right of the Water Fountain is a gap with a cracked wall on theother side. Jump the gap and destroy the wall. Slow down time and jumppast the rotating spikes to the other corner. Run up the wall and grabthe ledge and jump up. Shimmy right and climb up to the top. Destroythe next cracked wall and eliminate the enemies that appear.

Now Wall Run to the left to reach the Wall Gap and climb up to the top.Jump the gap to the stab square. Drop down to the swing pole and swingto the next ledge and climb up. Do a Wall to Wall jump to the top andstab the Bronze Slit to activate the moving ledges.

Slow down time and then Wall Run and jump to the ledges. Quickly climb

up and jump the next one to the other side. Destroy the enemies (forsome reason, the enemies glitch up in the PS2 version) and then stabthe Bronze Slit. Cross the beam and jump to the large pillar.

Shimmy left, drop down twice, shimmy left, and then jump to the nextledge. Destroy the cracked wall and eliminate the enemies. Run up thewall to the stab squares. Wall run and stab your way to the other side(you should be used to this by now).

Destroy the enemies and then destroy the cracked wall. Turn left andrun up the wall and jump to the top. Wall run to the farthest swingpole and swing to the next one. Shimmy right and then swing and jump tothe Wall Gap and slide down. Drop down and destroy the enemies.

Across the ledge is a stab square. Jump the gap and stab the square andclimb up. Shimmy left, jump and stab the square, jump up and shimmyright to the top ledge and climb up. Cross the beam and jump towardsthe pillar. Turn left and jump to the next pillar. Jump t the ledge anddestroy the enemies waiting for you. Now enter the cave and destroy thecracked wall.

--OBJECTIVE: ESCAPE THE UNDERGROUND CAVE

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Do a Wall Run on the right and stab the far square. Wall Run and thenjump to the opposite ledge and climb up. Shimmy right and jump uptwice. Jump the gap to the beam and then jump up to the top beam. Nowleap to the Wall Gap and climb up to the top.In this next area, slow down time and then roll past the three spikes,climb over the smasher and leap to other side. Now head up the stairsand run up the wall to the stab square. Jump and stab the next squareand then Wall Run to the balcony. Access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE ROYAL KITCHEN +++

  ________ ______ ___ ______ _____ __

/_ __/ // / __/ / _ \/ __ \ \/ / _ | / // / / _ / _/ / , _/ /_/ /\ / __ |/ /__   /_/ /_//_/___/ /_/|_|\____/ /_/_/ |_/____/

  __ ___________________ _______ __   / //_/ _/_ __/ ___/ // / __/ |/ /  / ,< _/ / / / / /__/ _ / _// /

/_/|_/___/ /_/ \___/_//_/___/_/|_/

--OBJECTIVE: SOLVE THE DINING ROOM PUZZLERun up to the Bronze Slit and stab it and then quickly enter the door.Destroy all the enemies until they are ALL gone. Or if you can't wait

for them to die, go up the stairs and run up the wall to the stabsquare. Jump up and stab the next square and then Wall Run and jump tothe beam. Cross the beam and then jump to the stab square and stab it.

Wall Run to the swing pole and swing to the balcony. Run to the otherside, cross the beam, and jump to the stab square and stab it.Wall Run and jump to the next beam. Cross the beam and make the longjump the stab square and stab it. Now Wall Run to activate the doorswitch and then enter the door. Go up the stairs and access the WaterFountain.

  _) |

 __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

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  +++ AREA: THE SECRET PASSAGE +++

  ________ ______ ________________ __________   /_ __/ // / __/ / __/ __/ ___/ _ \/ __/_ __/  / / / _ / _/ _\ \/ _// /__/ , _/ _/ / /

/_/ /_//_/___/ /___/___/\___/_/|_/___/ /_/

 ___ ___ ___________ _________   / _ \/ _ | / __/ __/ _ |/ ___/ __/  / ___/ __ |_\ \_\ \/ __ / (_ / _/

/_/ /_/ |_/___/___/_/ |_\___/___/

Go up the stairs and then leap for the swing pole. Shimmy left and thenswing to the next pole. Swing to the ledge and climb up to the top andhop over the railing.

Run up the wall to the top and then go down the hallway to the WaterFountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

(Wow, nothing really secret about this level!)

**********************************************************************************************************************************************

  +++ AREA: THE LOWER TOWER +++

  __ ____ _ _________ __________ _ _________

/ / / __ \ | /| / / __/ _ \ /_ __/ __ \ | /| / / __/ _ \  / /__/ /_/ / |/ |/ / _// , _/ / / / /_/ / |/ |/ / _// , _/  /____/\____/|__/|__/___/_/|_| /_/ \____/|__/|__/___/_/|_|

Turn left and climb up the scaffolding. Wall Run to the swing pole andswing to the next ledge. Defeat the invisible enemy and then look forthe ledge on the wall. Run up to it and climb up. Climb up three timesto the top and shimmy left and climb up.

Wall Run to the swing pole but DO NOT JUMP! Shimmy left and then jumpto the Wall Gap and slide down. Drop down and cross the beam. Jump tothe swing pole and jump to the ledge but DO NOT CLIMB UP!

--OBJECTIVE: INITIATE QUICK KILLShimmy to the left and watch the guard. When he turns around, climb upand use the Quick Kill.

--OBJECTIVE: BRING THE STONE TO THE TOPAccess the Rotation Handle and turn it. Now look for the ledge on theright of the scaffolding and jump up to it. Leap to the beam across

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from it and then leap to the opposite beam. Jump to the second tier anddestroy the invisible enemy.

Cross the beam on the other end and then jump to the other beam andclimb up. Jump to the next one and then cross to the third tier.Destroy the invisible enemy and turn the Rotation Handle.Now jump to the beam and then jump to the next beam across from it.Cross the beam and make the leap to the other side of the scaffoldingand drop down. Grab and drag the stone under the stab square and thenclimb on it. Wall Run and stab your way to the pillar. Climb down alittle and then jump to the next stab square. Now stab and Wall Runyour way to the swing pole. Swing to the next pole and then turnaround. Swing and jump twice to the top scaffolding.

--OBJECTIVE: GET PAST THE DEATH TRAPSRun across the way and jump to the next swing pole. Turn around andthen swing to the top scaffolding. Now head for the door on the otherend. Do a well timed Wall Run and two shutter jumps the next area. Slowdown time and quickly roll past the rotating spikes to the other end.Jump the gap and stab the square. Wall Run and shutter jump twice andstab the square. Jump up twice and then Wall Run to the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE MIDDLE TOWER +++

  __ __________ ___ __ ____ __________ _ _________/ |/ / _/ _ \/ _ \/ / / __/ /_ __/ __ \ | /| / / __/ _ \  / /|_/ // // // / // / /__/ _/ / / / /_/ / |/ |/ / _// , _/  /_/ /_/___/____/____/____/___/ /_/ \____/|__/|__/___/_/|_|

--OBJECTIVE: BRING THE STONE TO THE TOPRun up to the Bronze Slit and stab it to open the door. Quickly exitand destroy the enemies that appear. Now run up the wall and stab thesquare. Jump and stab the next one and then Wall Run to the RIGHT. Runup and stab the square. Wall Run to the next square, and then Wall Runand shutter jump to the large wooden pillar.

Turn around and jump the gap to the scaffolding. Climb up and useLandscape View. This puzzle is just as similar as the one in the LowerTower. Access the Rotation Handle and turn the handle. Look for thebeam and jump to it. Cross it and jump up and then jump for the secondtier (with another Rotation Handle, but don't access it yet). Go to theelevator-thingy and grab and drag the stone to the next elevator.

Now access the Rotation Handle and turn it. Now across the handle arethree swing bars on top of each other. Jump to them and jump to thetop. Swing to the top tier and destroy all the enemies up here. Grab

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and drag the stone to the next elevator (drag it ALL the way in totrigger a short cutscene) and then run up the wall to the ledge andshimmy right. Wall Run and jump to the next elevator. Hop over therailing and jump to the beam. Cross the beam onto the ledge and then doa Wall to Wall jump on the adjacent wall.

Jump to the top ledge and shimmy right. Hop to the adjacent beam andthen leap to the scaffolding. Run up the wall and stab the square andthen Wall run to the swing pole and jump twice to the scaffolding.

--OBJECTIVE: ACQUIRE FINAL HEALTH UPGRADEAs soon as you jump onto the scaffolding, use Landscape View to see anentrance underneath it. Drop down on the beam below and then drop downagain and shimmy to the entrance.Make your way down the path and jump up from ledge to ledge to theGolden Water Fountain. Drink from it to trigger the mini-game.

--HEALTH UPGRADE MINI-GAME #6:This is the last upgrade so be ready!

Roll under the rotating blade and the rotating spikes. Slow down timeand do a well-timed Wall Run to the other end and then do a Wall to

Wall jump to the top. This next part is the trickiest: do a well-timedWall Run and then make a leap to the beam before you fall.

Now cross the beam and jump to the next beam and drop down. Jump thegap to the ledge and roll past the last three sets of spikes to theshining light to finalize your health bar!

Exit back outside to the beam. Jump to the beam on the right side andclimb up, then jump to the scaffolding. Now jump to the top balcony toanother doorway.

--OBJECTIVE: GET PAST THE DEATH TRAPS

In this next area, slow down time and do a well-timed Wall Run past thespikes and then shutter jump to the stab square. Do another well-timedWall Run and then shutter jump twice to the next stab square.

Wall Run to the ledge and then do another well-timed Wall Run andshutter jump three times to the next stab square. Jump the gap to theledge and go down the hall. Roll past the spikes and blades and try tomake it so that the Prince hangs on the ledge (he doesn't need to jumpfrom the spikes). Jump to the stab squares and jump to the top andclimb up. Use a Quick Kill on the nearest guard and then eliminate thesecond one.

--OBJECTIVE: BRING THE STONE TO THE TOPWall Run and swing two times to the next balcony. Go around and WallRun to the opposite scaffolding. Run up the wall and jump over to theother side. Destroy the enemies that appear and then go up the walkwayand jump to the scaffolding with the stone.Drag it into the elevator and then hop over the railing on the left andjump the gap to the ledge. Jump to the next ledge and destroy theenemies. Go around and then jump to the swing bar and swing to thesecond tier with a Rotation Handle.

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Turn the Handle and then look for the beam to cross. Make the leap tothe next ledge and then run up the wall. Destroy the enemy and then goaround the corner. The beam is above you so jump up and then leap tothe third tier. Destroy the two guards and then grab and drag to thestone to the other elevator (push it ALL the way in) to trigger a shortcutscene.

Head into the elevator the stone was previously at and hop over therailing. Jump to the adjacent elevator and climb over. Hop over theother railing and eliminate the enemies waiting for you.Jump to the adjacent beam and then jump up to the ledge on the wall.Jump up again and shimmy left to the pillar and jump to it. Climb upand then jump to the scaffolding.

Run up the wall to the stab square and then Wall Run and shutter jumpto the next stab square. Wall Run and stab the next one, drop and stab,and then drop down to the bottom. Destroy the enemies here and thenlook for the stab squares outside the metal cages. Run up to it andWall Run and stab your way to the beam. Jump the beam and make your wayto the other side.

Once at the opposite scaffolding, run up the wall and stab the square.Wall Run and shutter jump to the pillar and climb up. Leap to the ledgeand shimmy right. Head into the entrance and access the Water Fountain.

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|\__ \ ( | \ \ / __/ | | ( | | | | |

 ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE UPPER TOWER +++

  __ _____ ___ _______ __________ _ _________/ / / / _ \/ _ \/ __/ _ \ /_ __/ __ \ | /| / / __/ _ \

  / /_/ / ___/ ___/ _// , _/ / / / /_/ / |/ |/ / _// , _/  \____/_/ /_/ /___/_/|_| /_/ \____/|__/|__/___/_/|_|

Make a long Wall Run and stab the square. Wall Run to the next ledgeand shimmy left. Do a Wall to Wall jump to the top and shimmy left.Jump the gap to the squares and jump to the top.Run for the swing pole and swing to the next pole. Shimmy right (orleft) of the swing pole and then swing onto the ledge. Shimmy left and

jump to the top of the area.

Hop over the railing and head for the sliding ledge on the oppositeside and jump for the swing pole and swing twice to the balcony. Go upthe stairs to the exit and then access the Water Fountain (either oneis fine).

  _) | __| _` |\ \ / _ \ __ \ _ \ | __ \ __|

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\__ \ ( | \ \ / __/ | | ( | | | | | ____/\__,_| \_/ \___| .__/ \___/ _|_| _|\__|  _|

**********************************************************************************************************************************************

  +++ AREA: THE TERRACE +++

  ________ ______ _____________ ___ ___ _________   /_ __/ // / __/ /_ __/ __/ _ \/ _ \/ _ |/ ___/ __/  / / / _ / _/ / / / _// , _/ , _/ __ / /__/ _/

/_/ /_//_/___/ /_/ /___/_/|_/_/|_/_/ |_\___/___/

Walk up the stairs and turn right. Go up another set of stairs and lookfor switch on the wall. Head for the open door and go down the longhallway. Hop over the railing and leap to the next balcony.

Destroy the cracked wall and go down the stairs and into the elevator.It's time to end this!

--BOSS BATTLE: VIZIER PART 1Use evasive rolls and strike after he misses his attacks. When helunges his pillars, roll away. Keep attacking him and rolling away fromhis counters. There's no complicated fighting, just be evasive. Oncehis health reaches 75%, the second part of the battle begins.

--BOSS BATTLE: VIZIER PART 2Now it's SPEED KILL TIME! Ignore all the floating debris, it's justthere to confuse you. Notice that the Vizier floats from pillar topillar. What you need to do is run up to the pillar that the Vizier isfloating in front of and run up against it and begin the Speed Kill

sequence when it initiates.

When you start the Speed Kill, be patient and press the button when thedagger shimmers! Don't rush into it or he'll throw you to the ground!The Prince needs to do three sequential (and successful) Speed Kills totrigger the next sequence.

--BOSS BATTLE: VIZIER PART 3After three successful Speed Kill sequences, the Vizier flies to thetop of the structure. Your goal is to jump and swing our way to thevery top of where he is. I'm sorry but I cannot spoil this part of thegame for you. You must do this part yourself...You there yet?

Once you reach the top, jump at the Vizier and once the dagger flares,press the button to end the battle!

Congrats, you beat the game! BUT WAIT, THERE'S MORE! The descent outof madness starts here.

***********************************************************************

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***********************************************************************

  +++ THE MENTAL REALM OF MADNESS +++

  ________ ______ __ ________ ___________ __/_ __/ // / __/ / |/ / __/ |/ /_ __/ _ | / // / / _ / _/ / /|_/ / _// / / / / __ |/ /__ 

  /_/ /_//_/___/ /_/ /_/___/_/|_/ /_/ /_/ |_/____/

  ___ _______ __ __ ___   / _ \/ __/ _ | / / / |/ /  / , _/ _// __ |/ /__/ /|_/ /

/_/|_/___/_/ |_/____/_/ /_/

--BOSS BATTLE: DARK PRINCEThe Dark Prince does not attack (he is part of you, remember?). Attackhim with the sword until you enter the Prince's mind.

As the conversation rages on, the Prince must jump from platform toplatform and attack the helpless Dark Prince. If you miss a jump, youwon't die, so don't worry about making a mistake.Keep making your way to him and attacking him until Farah shows up.

Once Farah shows up, follow what she says and walk up the stairs to thelight. Now enjoy the REAL ending. You deserve it, Mon Congrats!

  .___________. __ __ _______ _______ .__ __. _______| || | | | | ____| | ____|| \ | | | \`---| |----`| |__| | | |__ | |__ | \| | | .--. |

  | | | __ | | __| | __| | . ` | | | | |  | | | | | | | |____ | |____ | |\ | | '--' |

  |__| |__| |__| |_______| |_______||__| \__| |_______/

**********************************************************************************************************************************************

  +++ HYPNOTIZE - SECRETS +++

  __ ____ __ ____ _ __ ____ ______ ____ _____ ______   / / / /\ \/ // __ \ / | / // __ \/_ __// _//__ / / ____/  / /_/ / \ // /_/ // |/ // / / / / / / / / / / __/

/ __ / / // ____// /| // /_/ / / / _/ / / /__ / /___/_/ /_/ /_//_/ /_/ |_/ \____/ /_/ /___/ /____//_____/

--GOODIES:BABY TOY OF DEATH WEAPON - Finish Easy Mode to unlock this secret code.

--VIDEO GALLERY:

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Finish the game to unlock the Video Gallery.

--ARTWORK GALLERY:Collect more than 1500 Sand Credits throughout one gamesave to unlockeverything for all three games (Sands Of Time, Warrior Within, TwoThrones). You DO NOT need to purchase these items because as the SandCredits increase, all the priced content will automatically unlockitself.

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  +++ RADIO/VIDEO: GAMEPLAY VIDEOS +++

  ___ __________________ _________________ ________   __ | / /____ _/___ __ \___ ____/__ __ \__ ___/  __ | / / __ / __ / / /__ __/ _ / / /_____ \

 __ |/ / __/ / _ /_/ / _ /___ / /_/ / ____/ / _____/ /___/ /_____/ /_____/ \____/ /____/

If you are having a difficult time in certain areas of the game, pleasevisit this site: www.stuckgamer.com

The site has video walkthroughs for numerous popular games includingall three Prince of Persia games. Don't hesitate! Visit them now andwatch streaming vids of how to beat Prince Of Persia: The Two Thrones.

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To everyone that read my theory that the Prince needed all the HealthUpgrades to get the last boss battle, I WAS MISTAKEN! GET THE HELL OFFMY BACK ABOUT IT!

To those of you that wasted your time e-mailing me and bashing me aboutit, BITE ME!

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This FAQ is only for use on IGN. You may not copy, link, orreproduce this FAQ on your publication or website without permission.If you want to use this FAQ, please e-mail me at [email protected] have no problems with anyone who asks. December 2005.

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Submitted by *VampireHorde* - Created 12/5/05 (Last Modified 1/2/06)See All *Prince of Persia: The Two Thrones Walkthroughs<http://faqs.ign.com/objects/736/736199.html> and FAQs<http://faqs.ign.com/objects/736/736199.html>*